TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 107 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 34 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 17 Sea Zone
1 carrier moved from 14 Sea Zone to 32 Sea Zone
1 destroyer moved from 14 Sea Zone to 32 Sea Zone
3 submarines moved from 27 Sea Zone to 34 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
3 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in French West Africa
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits
5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits
Germans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits
2 destroyers owned by the Germans, 4 submarines owned by the Americans, 4 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 3/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.00
Germans regular : 0.67
Savegame