PtV Nikola1975 (axis+6) vs Malmessi74


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
            1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
            3 artilleries and 7 infantry moved from New Guinea to 55 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 55 Sea Zone to 64 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone
            4 artilleries, 8 infantry and 1 marine moved from 64 Sea Zone to New South Wales
            1 infantry moved from Queensland to New South Wales
            2 bombers moved from Dutch New Guinea to New South Wales
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
            3 fighters and 3 tactical_bombers moved from Dutch New Guinea to New South Wales
            2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to New South Wales
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 submarine moved from 1 Sea Zone to 11 Sea Zone
            1 carrier moved from 14 Sea Zone to 27 Sea Zone
            1 battleship, 3 carriers, 5 destroyers, 1 fighter, 1 marine and 3 tactical_bombers moved from 14 Sea Zone to 27 Sea Zone
            1 cruiser moved from 35 Sea Zone to 64 Sea Zone
            1 mech_infantry moved from Malaya to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry; French defend with 1 factory_minor
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in New South Wales
                Japanese attack with 6 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers
                ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 8 fighters, 1 harbour and 10 infantry
                    ANZAC roll AA dice in New South Wales : 3/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese lost in New South Wales
                    Japanese roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 6 artilleries, 5 fighters, 14 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 8/30 hits, 10.83 expected hits
                    ANZAC roll dice for 2 aaGuns, 2 artilleries, 8 fighters and 10 infantry in New South Wales, round 2 : 10/20 hits, 9.33 expected hits
                    10 infantry owned by the Japanese, 7 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 6 artilleries, 5 fighters, 4 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 3 : 11/20 hits, 8.83 expected hits
                    ANZAC roll dice for 2 artilleries, 8 fighters and 3 infantry in New South Wales, round 3 : 8/13 hits, 7.00 expected hits
                    4 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 6 fighters owned by the ANZAC, 3 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries, 5 fighters, 1 marine and 4 tactical_bombers in New South Wales, round 4 : 5/12 hits, 6.17 expected hits
                    ANZAC roll dice for 2 fighters in New South Wales, round 4 : 1/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in New South Wales
                Japanese captures 6PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 artillery, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Japanese: 5 artilleries, 2 bombers, 14 infantry and 1 tactical_bomber
                Casualties for ANZAC: 2 aaGuns, 2 artilleries, 8 fighters and 10 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from New South Wales to 55 Sea Zone
            1 fighter moved from New South Wales to 55 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 carrier moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 cruiser moved from 7 Sea Zone to 21 Sea Zone
            3 infantry and 3 mech_infantrys moved from Japan to 7 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 7 Sea Zone to 21 Sea Zone
            3 infantry and 3 mech_infantrys moved from 21 Sea Zone to Kwangtung
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            5 fighters moved from Japan to Kwangtung
            1 marine moved from Soviet Far East to Siberia
            1 fighter and 2 tactical_bombers moved from French Indo China to Kwangtung
            1 carrier moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Kwangtung
            1 airfield placed in Kwangtung
            1 factory_minor placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in Malaya
            2 transports placed in 7 Sea Zone
            1 artillery and 3 infantry placed in Japan
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,3,4,2,3,2,4
            Japanese collect 65 PUs (3 lost to blockades); end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Japanese regular : -2.33
    ANZAC AA : 2.00
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 artilleries and 29 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Tsinghai to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Honan
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 7 artilleries and 29 infantry
                Japanese defend with 1 aaGun, 1 airfield, 8 armour, 5 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 11 infantry, 8 mech_infantrys and 3 tactical_bombers
                    Chinese roll dice for 7 artilleries and 29 infantry in Kwangtung, round 2 : 4/36 hits, 8,33 expected hits
                    Japanese roll dice for 1 aaGun, 8 armour, 5 artilleries, 7 fighters, 11 infantry, 8 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 22/42 hits, 19,50 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 22 infantry owned by the Chinese lost in Kwangtung
                7 infantry owned by the Chinese and 7 artilleries owned by the Chinese retreated to Kwangsi
                Japanese win with 8 armour, 5 artilleries, 7 fighters, 8 infantry, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -52
                Casualties for Chinese: 22 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -4,33
    Japanese regular : 2,50
    

    Savegame


  • @malmessi74 said in PtV Nikola1975 (axis+6) vs Malmessi74:

    Combat Hit Differential Summary :
    Chinese regular : -4,33
    Japanese regular : 2,50

    Ah ah ah Game Over ah ah


  • @malmessi74 Yes. This was unfortunate, but the difference was too big. Chinese expected hits 8 and Japanese expected hits 19.

    Shall we call it an end? My rematch successful? :)


  • @nikola1975
    Yes but I’d like to have the rematch of the rematch, and I’ll have to pay attention to the VC rules…


  • @nikola1975
    Do I have to post something in the league thread ?


  • @malmessi74 Yes, please, check it out how the others are doing. We can have a rematch. Shall I take allies again? Maybe we can try without a bid for next two games, as in both cases axis won? Maybe there is no advantage here for allies, or two of us are better at playing axis?


  • @nikola1975
    Allies are in advantage in PtV, no doubt.
    Let’s try with me allies but without any bid,
    can you please setup the game ?
    I’ll go on the league thrread and post my surrender :blush:


  • @malmessi74 Hm, in that case, I would still like a bid. Stay at 6?


  • @nikola1975
    Ok playing the Allies with a +6 bid for you as Axis.
    Choose where to place it and I’ll wait for Ger1 scramble request
    :blush:

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