@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
        1 armour moved from Northern Italy to Yugoslavia
        1 bomber moved from Northern Italy to Yugoslavia
        1 transport moved from 95 Sea Zone to 96 Sea Zone
        1 artillery moved from Libya to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 armour moved from Tobruk to 96 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
        2 infantry moved from Albania to Greece
        1 armour moved from Albania to Greece
        2 fighters moved from Southern Italy to Greece
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
        1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 infantry moved from Italian Somaliland to British Somaliland
              Italians take British Somaliland from British
        1 infantry moved from Ethiopia to Kenya
              Italians take Kenya from British
    Combat - Italians
        Battle in Greece
            Italians attack with 2 armour, 1 artillery, 2 fighters and 4 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                Italians roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Greece, round 2 : 3/9 hits, 3.17 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
            Casualties for Italians: 1 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Yugoslavia
            Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
            Neutral_Allies defend with 2 infantry
                Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.50 expected hits
                Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
            Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
            Casualties for Italians: 2 infantry
            Casualties for Neutral_Allies: 2 infantry
    Non Combat Move - Italians
        1 bomber moved from Yugoslavia to Southern Italy
        2 aaGuns moved from Northern Italy to Western Germany
        2 fighters moved from Greece to Southern Italy
    Place Units - Italians
        1 mech_infantry placed in Northern Italy
        1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
        Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Neutral_Allies regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        2 aaGuns moved from New South Wales to Queensland
        1 infantry moved from Queensland to Northern Territory
        1 fighter moved from Queensland to Java
        1 infantry moved from Queensland to Northern Territory
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
@jkeller Do you want to move any French units?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        2 aaGuns moved from New South Wales to Queensland
        1 infantry moved from Queensland to Northern Territory
        1 fighter moved from Queensland to Java
        1 infantry moved from Queensland to Northern Territory
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
    Politics - French
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
        1 infantry moved from Syria to Trans-Jordan
        1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    Non Combat Move - French
        1 infantry moved from Algeria to 92 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
    Combat - Germans
        Air Battle in United Kingdom
@jkeller Intercept?
intercept with both fighters please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
    Combat - Germans
        Air Battle in United Kingdom
            Germans attacks with 4 units heading to United Kingdom
            British launches 2 interceptors out of United Kingdom
                Attackers Fire,  : 1/4 hits, 0.83 expected hits
                Defenders Fire,  : 0/2 hits, 0.67 expected hits
                1 fighter owned by the French lost in United Kingdom
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in United Kingdom
                British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
            Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
            Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
            Bombing raid in United Kingdom causes 16 damage total.  Damaged units is as follows: factory_major = 11, airfield = 5
        Cleaning up after air battles
    Non Combat Move - Germans
        1 fighter moved from United Kingdom to Holland Belgium
        1 tactical_bomber moved from United Kingdom to Holland Belgium
        1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
        2 infantry moved from Western Germany to Holland Belgium
        3 aaGuns moved from Western Germany to Holland Belgium
        1 armour moved from Normandy Bordeaux to Western Germany
        5 armour and 4 mech_infantrys moved from France to Yugoslavia
        2 infantry moved from Poland to Slovakia Hungary
        6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
        5 infantry moved from Bulgaria to Romania
        1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
        1 submarine moved from 112 Sea Zone to 119 Sea Zone
        2 bombers moved from United Kingdom to Western Germany
    Place Units - Germans
        10 mech_infantrys placed in Germany
        1 bomber placed in Western Germany
        1 destroyer and 1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 39 PUs; end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : -0.50
Defenders Fire,  : -0.67
Attackers Fire,  : 0.17
@jkeller Interesting choice to intercept. I chose the French as the casualty. Feel free to edit to UK if you so choose.
@majikforce jesus that collect have gone any worse. Yeah slightly-ev but I feel it’s worth to trade French for German planes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 submarine moved from 125 Sea Zone to 110 Sea Zone
    Non Combat Move - Russians
        7 infantry moved from Novgorod to Belarus
        5 infantry moved from Bryansk to Belarus
        2 mech_infantrys moved from Volgograd to Bryansk
        1 armour moved from Volgograd to Bryansk
        9 infantry moved from Russia to Bryansk
        1 infantry moved from Russia to Bryansk
        2 artilleries moved from Bryansk to Belarus
        1 armour moved from Belarus to Novgorod
        2 aaGuns, 1 armour, 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
        6 infantry moved from Yakut S.S.R. to Yenisey
        2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
        1 aaGun moved from Bryansk to Ukraine
        2 infantry moved from Western Ukraine to Ukraine
        2 infantry moved from Rostov to Ukraine
        1 aaGun moved from Bryansk to Ukraine
    Place Units - Russians
        3 infantry placed in Ukraine
        9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 fighter, 3 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Hunan to Yunnan
        2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 4.33 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        2 infantry moved from Anhwe to Kiangsi
        3 artilleries and 5 infantry moved from Anhwe to Hunan
        1 mech_infantry moved from Chahar to Hunan
        1 infantry moved from Chahar to Anhwe
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Jehol to Chahar
        1 aaGun and 4 infantry moved from Jehol to Anhwe
        2 infantry moved from Manchuria to Jehol
        2 infantry moved from Siam to French Indo China
              Japanese take French Indo China from Neutral_Axis
        2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
        2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
        1 armour and 1 artillery moved from Japan to 6 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
        1 fighter moved from Japan to Caroline Islands
        1 fighter moved from 36 Sea Zone to 33 Sea Zone
        1 fighter moved from 33 Sea Zone to Caroline Islands
        1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
        2 carriers moved from 36 Sea Zone to 37 Sea Zone
        2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
        1 battleship, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
        1 fighter and 1 marine placed in Japan
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.33
@jkeller US/China/UK is up!
ok working on it :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 fighter moved from Guam to 54 Sea Zone
        1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Wake Island to 26 Sea Zone
        1 fighter moved from Eastern United States to 26 Sea Zone
        2 mech_infantrys moved from Central United States to Western United States
        1 bomber moved from Western United States to Eastern United States
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    Place Units - Americans
        1 fighter placed in Eastern United States
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 54 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
    Purchase Units - British
        British repair damage of 6x factory_major; Remaining resources: 31 PUs; 
        British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        2 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
        2 infantry moved from 76 Sea Zone to Ethiopia
        1 fighter moved from Tanganyika Territory to Ethiopia
        1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 2 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Ethiopia
            British attack with 1 fighter and 2 infantry
            Italians defend with 1 artillery
                British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Ethiopia
            British win, taking Ethiopia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 artillery
    Non Combat Move - British
        1 infantry moved from Rhodesia to Belgian Congo
        1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
        1 fighter moved from Ethiopia to Egypt
        1 mech_infantry moved from Syria to Egypt
        1 mech_infantry moved from Eire to United Kingdom
        1 bomber moved from Iceland to Gibraltar
        1 cruiser moved from 92 Sea Zone to 91 Sea Zone
        1 carrier moved from 92 Sea Zone to 91 Sea Zone
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
        1 infantry moved from 86 Sea Zone to Brazil
              British take Brazil from Neutral_Allies
        1 infantry moved from Algeria to 92 Sea Zone
        1 cruiser moved from 106 Sea Zone to 91 Sea Zone
        1 battleship moved from 123 Sea Zone to 106 Sea Zone
        1 cruiser moved from 123 Sea Zone to 106 Sea Zone
        2 fighters moved from 92 Sea Zone to Egypt
        2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from United Kingdom to Gibraltar
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        3 aaGuns moved from Burma to India
        8 infantry moved from Burma to India
        1 artillery moved from Burma to India
        1 infantry moved from Shan State to Burma
        2 infantry moved from Sumatra to 41 Sea Zone
        2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
        2 infantry moved from 79 Sea Zone to West India
        1 artillery moved from Ontario to Quebec
        1 infantry moved from Ontario to Quebec
    Place Units - British
        2 mech_infantrys placed in Union of South Africa
        1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
        British collect 31 PUs (1 lost to blockades); end with 31 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        7 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 21 PUs; end with 21 PUs
        Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 armour moved from Yugoslavia to Eastern Poland
              Italians take Eastern Poland from Russians
        1 bomber and 2 fighters moved from Southern Italy to 114 Sea Zone
        2 infantry moved from Greece to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        1 infantry moved from Kenya to Tanganyika Territory
              Italians take Tanganyika Territory from British
    Combat - Italians
        Battle in Crete
        Battle in 114 Sea Zone
            Italians attack with 1 bomber and 2 fighters
            Russians defend with 1 cruiser
                Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
            Italians win, taking Crete from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
            Casualties for Italians: 1 fighter
            Casualties for Russians: 1 cruiser
    Non Combat Move - Italians
        1 fighter moved from 114 Sea Zone to Germany
        1 bomber moved from 114 Sea Zone to Western Germany
        2 artilleries moved from Yugoslavia to Romania
        1 mech_infantry moved from Northern Italy to Romania
        2 armour moved from Greece to Romania
        1 artillery and 1 infantry moved from Greece to Bulgaria
        3 infantry moved from Southern Italy to Northern Italy
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
        1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 infantry moved from British Somaliland to Italian Somaliland
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        2 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.50
@jkeller Made the edit for you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Java to India
        1 infantry moved from Malaya to Shan State
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
        2 infantry moved from 54 Sea Zone to Queensland
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Dutch New Guinea to New Guinea
        2 infantry moved from Northern Territory to South Australia
        2 aaGuns moved from Queensland to South Australia
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 marine placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from Trans-Jordan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 12 mech_infantrys; Remaining resources: 1 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    Combat Move - Germans
        1 infantry moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        6 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 114 Sea Zone
        1 infantry moved from Poland to 114 Sea Zone
        1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 infantry moved from 115 Sea Zone to Novgorod
        1 mech_infantry moved from Germany to Baltic States
              Germans take Baltic States from Russians
        3 bombers and 3 tactical_bombers moved from Western Germany to 115 Sea Zone
    Combat - Germans
        Battle in 115 Sea Zone
            Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 1 submarine, 3 tactical_bombers and 1 transport
            Russians defend with 1 submarine
                Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 3 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Russians lost in 115 Sea Zone
            Germans win with 3 bombers, 1 cruiser, 1 destroyer, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in Novgorod
    Non Combat Move - Germans
        3 aaGuns, 9 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland
        9 mech_infantrys moved from Germany to Eastern Poland
        1 armour moved from Western Germany to Poland
        3 tactical_bombers moved from 115 Sea Zone to Eastern Poland
        3 bombers moved from 115 Sea Zone to Western Germany
        2 artilleries and 12 infantry moved from Romania to Bessarabia
        3 armour moved from Romania to Eastern Poland
        4 mech_infantrys moved from Yugoslavia to Eastern Poland
        2 armour moved from Yugoslavia to Bessarabia
        3 armour moved from Yugoslavia to Eastern Poland
        1 tactical_bomber moved from Southern Italy to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
        3 aaGuns, 1 artillery and 3 infantry moved from Holland Belgium to Western Germany
        1 submarine moved from 119 Sea Zone to 125 Sea Zone
    Place Units - Germans
        10 mech_infantrys placed in Germany
        2 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 43 PUs; end with 44 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 13 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        6 infantry moved from Yenisey to Timguska
        11 infantry moved from Yakut S.S.R. to Yenisey
        2 infantry moved from Belarus to Novgorod
        2 fighters moved from Belarus to Novgorod
        1 tactical_bomber moved from Belarus to Novgorod
    Combat - Russians
        Battle in Novgorod
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Novgorod
            Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 submarine moved from 110 Sea Zone to 105 Sea Zone
        2 fighters moved from Novgorod to Bryansk
        1 tactical_bomber moved from Novgorod to Bryansk
        9 infantry moved from Russia to Bryansk
        2 aaGuns and 7 infantry moved from Ukraine to Bryansk
        2 aaGuns, 1 armour, 3 artilleries and 23 infantry moved from Belarus to Bryansk
        2 aaGuns moved from Yakut S.S.R. to Yenisey
    Place Units - Russians
        3 infantry placed in Volgograd
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 34 PUs; end with 34 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00