@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
L21 BM3 Pejon_88 (X) vs. Ghostglider (A+16), game #3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 2 submarines and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to South Australia 2 aaGuns and 5 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.17 -
z33: 2 ANZ FTRs on 1 US AC
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 3 infantry moved from Belarus to Smolensk 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Rostov to Smolensk 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 fighter and 2 tactical_bombers moved from Rostov to Bryansk 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns, 8 artilleries, 15 infantry and 5 mech_infantrys moved from Rostov to Volgograd 1 armour and 7 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 8 armour and 7 mech_infantrys moved from Caucasus to Iraq 1 armour and 7 mech_infantrys moved from Caucasus to Volgograd 1 bomber moved from Smolensk to Volgograd 1 bomber moved from Archangel to Volgograd 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Novgorod to Karelia 2 infantry moved from Poland to Baltic States Place Units - Germans 1 bomber and 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany 1 fighter and 2 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 2. 2 infantry and 1 mech_infantry placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 1,67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 3 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk 2 artilleries and 5 infantry moved from Russia to Bryansk 5 artilleries moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 10 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 artilleries and 17 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 17 infantry in Bryansk, round 2 : 5/24 hits, 6.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Smolensk 3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 3 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Samara to Russia 2 infantry moved from Vologda to Russia 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Tambov to Bryansk 4 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 45 infantry moved from Tambov to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,3,1,4,4,4,3,5 Russians collect 20 PUs (3 lost to blockades); end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 8 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Kweichow to Shensi Japanese take Shensi from Chinese 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 6 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 6 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 5/11 hits, 6,33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 armour moved from Hunan to Chahar 1 infantry moved from Yunnan to Hunan 1 aaGun moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 3 marines moved from Shan State to 37 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines 3 marines moved from 35 Sea Zone to Philippines 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : 0,67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from French Guiana to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in French West Africa Battle in Gibraltar Americans attack with 5 fighters and 4 infantry Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Gibraltar to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 airfield placed in Morocco 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -2.67 Italians regular : -0.33 Germans AA : -0.17 -
z91: 2 US FTRs on 1 UK AC
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from French Guiana to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in French West Africa Battle in Gibraltar Americans attack with 5 fighters and 4 infantry Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Gibraltar to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 airfield placed in Morocco 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 mech_infantry moved from Eastern Persia to Persia 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 battleship moved from 33 Sea Zone to 54 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Persia British attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Persia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Persia to Ethiopia 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria 3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria 1 fighter moved from 99 Sea Zone to Alexandria 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 1 bomber placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 infantry EDIT: Adding units owned by British to Morocco: 1 artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.67 Japanese regular : 0.00 Italians regular : -0.33 Germans AA : -0.17 Germans regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from French Guiana to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in French West Africa Battle in Gibraltar Americans attack with 5 fighters and 4 infantry Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Gibraltar to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 airfield placed in Morocco 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 mech_infantry moved from Eastern Persia to Persia 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 battleship moved from 33 Sea Zone to 54 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Persia British attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Persia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Persia to Ethiopia 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria 3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria 1 fighter moved from 99 Sea Zone to Alexandria 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 1 bomber placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 infantry EDIT: Adding units owned by British to Morocco: 1 artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.67 Japanese regular : 0.00 Italians regular : -0.33 Germans AA : -0.17 Germans regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from French Guiana to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in French West Africa Battle in Gibraltar Americans attack with 5 fighters and 4 infantry Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 fighters and 4 infantry in Gibraltar, round 2 : 2/9 hits, 3.17 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 fighters and 3 infantry in Gibraltar, round 3 : 2/8 hits, 3.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking French West Africa from Neutral_Axis, taking Gibraltar from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Gibraltar to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns moved from Central United States to Western United States 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 airfield placed in Morocco 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 mech_infantry moved from Eastern Persia to Persia 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 battleship moved from 33 Sea Zone to 54 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Persia British attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Persia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Persia to Ethiopia 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria 3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria 1 fighter moved from 99 Sea Zone to Alexandria 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 1 bomber placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Adding units owned by British to Morocco: 1 infantry EDIT: Adding units owned by British to Morocco: 1 artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 92 Sea Zone: 3 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.67 Japanese regular : 0.00 Italians regular : -0.33 Germans AA : -0.17 Germans regular : 0.00 British regular : -0.33 -
Included extra NCM for US navy in Europe
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Volgograd to Rostov 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Northwest Persia to Eastern Persia Italians take Eastern Persia from British 1 mech_infantry moved from Northwest Persia to Trans-Jordan Italians take Trans-Jordan from British 2 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 1 bomber and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to 97 Sea Zone 1 bomber moved from Algeria to Southern Italy 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Ukraine to Volgograd 2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - Italians 1 carrier placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,17 Russians regular : -0,33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 1 mech_infantry ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 5 infantry moved from New South Wales to South Australia 2 aaGuns, 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 82 PUs; Germans buy 1 factory_minor, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 2 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan 1 bomber moved from Volgograd to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Western Germany to Egypt 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Egypt Germans attack with 1 bomber and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Iraq to Persia 1 armour moved from Volgograd to Novosibirsk 3 aaGuns, 2 armour, 8 artilleries, 15 infantry and 17 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber moved from Volgograd to Southern Italy 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Trans-Jordan to Iraq 1 infantry moved from Ukraine to Western Ukraine 1 armour, 3 artilleries, 2 infantry and 8 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 2 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Eastern Poland 6 armour and 5 mech_infantrys moved from Iraq to Caucasus 1 armour and 12 mech_infantrys moved from Eastern Poland to Bessarabia 5 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Volgograd to Novgorod 1 fighter moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Novosibirsk Place Units - Germans 1 factory_minor placed in Persia 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in Ukraine 4 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 71 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,17 British regular : 0,00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 24 infantry moved from Russia to Vologda 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine 2 fighters owned by the Russians retreated 1 artillery owned by the Russians retreated to Bryansk Germans win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 24 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 24 infantry and 2 mech_infantrys in Vologda, round 2 : 3/28 hits, 5.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Ukraine to Russia 1 aaGun, 6 artilleries and 59 infantry moved from Bryansk to Russia 1 aaGun moved from Russia to Vologda Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Russians collect 17 PUs (3 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -4.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to Burma 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Kansu 1 infantry moved from Tsinghai to Kansu 1 artillery moved from Shensi to Kansu 1 fighter and 2 tactical_bombers moved from Anhwe to Kansu 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese Combat - Japanese Battle in Kansu Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 : 4/10 hits, 5,50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Burma Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 4,17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 aaGun moved from Anhwe to Hunan 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 5 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 marine moved from Philippines to 35 Sea Zone 4 infantry and 2 marines moved from Philippines to 35 Sea Zone 1 artillery, 7 infantry, 2 marines and 6 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 7 infantry and 2 marines moved from 37 Sea Zone to Shan State 2 bombers moved from Kansu to Hunan 1 infantry moved from Hunan to Anhwe 1 armour moved from Chahar to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 2 fighters and 2 tactical_bombers moved from Kansu to Tsinghai 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 submarine moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 fighter placed in French Indo China Japanese undo move 2. 1 artillery, 1 fighter and 1 mech_infantry placed in French Indo China 1 artillery placed in Malaya 2 transports placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -1,67 UK_Pacific regular : 0,33 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 92 Sea Zone to Tunisia 3 fighters moved from Morocco to Algeria Combat - Americans Americans creates battle in territory 105 Sea Zone Air Battle in Western GermanyCombat Hit Differential Summary :
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Intercept in Western Germany?
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@ghostglider yes thank you.





