@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM3 Pejon_88 (X) vs. Ghostglider (A+16), game #3
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Kansu to Russia Combat - Russians Battle in Russia Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Russia, round 2 : 5/5 hits, 2.33 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 1 infantry EDIT: Adding units owned by Russians to Korea: 1 infantry EDIT: Changing ownership of Korea from Japanese to Russians EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Russia to Samara Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2 Russians collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from Japan to 22 Sea Zone 1 infantry moved from Anhwe to Shantung 1 armour moved from Hunan to Shantung 3 fighters moved from Japan to Shantung 2 fighters moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shantung Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Shantung to Hunan 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from Philippines to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 3 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 36 Sea Zone 5 transports moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan 4 submarines placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 fighter and 2 infantry placed in French Indo China 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,33 ANZAC regular : -0,67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from Japan to 22 Sea Zone 1 infantry moved from Anhwe to Shantung 1 armour moved from Hunan to Shantung 3 fighters moved from Japan to Shantung 2 fighters moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shantung Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Shantung to Hunan 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from Philippines to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 3 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 36 Sea Zone 5 transports moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan 4 submarines placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 fighter and 2 infantry placed in French Indo China 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,33 ANZAC regular : -0,67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from Japan to 22 Sea Zone 1 infantry moved from Anhwe to Shantung 1 armour moved from Hunan to Shantung 3 fighters moved from Japan to Shantung 2 fighters moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shantung Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Shantung to Hunan 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from Philippines to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 3 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 36 Sea Zone 5 transports moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan 4 submarines placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 fighter and 2 infantry placed in French Indo China 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,33 ANZAC regular : -0,67 -
@Ghostglider fyi, will swap placement of the fig and sb. Please go ahead and edit that and continue.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 units repaired. 1 mech_infantry moved from Syria to Iraq 2 fighters moved from Cyprus to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 112 Sea Zone to Denmark 1 fighter moved from 112 Sea Zone to Denmark 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Denmark, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Iraq Americans attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Americans win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 89 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 10 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Denmark to 112 Sea Zone 1 fighter moved from Denmark to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 2 fighters moved from Iraq to Trans-Jordan Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun and 3 fighters Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 3 fighters in Hunan, round 2 : 0/3 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 3 fighters in Hunan, round 3 : 2/3 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun and 3 fighters remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Chahar 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 27 infantry moved from India to West India UK_Pacific take West India from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 fighter moved from Syria to Greece 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Syria to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Greece 2 fighters moved from 97 Sea Zone to Greece Combat - British Battle in Greece British attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium British attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Greece to Iraq 1 fighter moved from 97 Sea Zone to Iraq 1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Norway 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Greece to 97 Sea Zone 4 aaGuns moved from India to West India 1 battleship moved from 33 Sea Zone to 54 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 97 Sea Zone to Norway 1 fighter moved from 97 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 92 Sea Zone 4 submarines moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : -2.00 Germans regular : 3.00 British regular : 0.67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Persia to Egypt 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France 3 fighters owned by the Italians retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Persia 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,4,1,3,6,5 Italians collect 2 PUs (8 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -1,67 British AA : -0,17 -
TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Persia to Egypt 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France 3 fighters owned by the Italians retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Persia 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,4,1,3,6,5 Italians collect 2 PUs (8 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Western Germany: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -1,67 British AA : -0,17 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to Marianas 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 3 fighters moved from India to Iraq 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Finland to Denmark 2 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Denmark 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Southern France 2 mech_infantrys moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 2 infantry moved from Smolensk to Russia 1 fighter and 2 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Combat - Germans Battle in Denmark Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Southern France Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Russia, round 2 : 2/8 hits, 3,83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 15PUs while taking Russians capital Germans win, taking Russia from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Caucasus to Northwest Persia 5 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 1 mech_infantry moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to France 1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Denmark to Southern Italy 1 fighter and 2 tactical_bombers moved from Southern Italy to Volgograd 1 fighter moved from Denmark to Western Germany 1 bomber moved from Ukraine to Western Germany 3 fighters and 3 tactical_bombers moved from Russia to Volgograd 6 infantry moved from Finland to Vyborg 3 infantry moved from Novgorod to Vyborg 1 artillery moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Belarus 1 armour moved from Smolensk to Belarus 1 mech_infantry moved from Bryansk to Belarus 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 4 mech_infantrys moved from Volgograd to Bryansk 3 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Northern Italy 10 infantry moved from Germany to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod 1 bomber and 2 infantry placed in Western Germany 3 artilleries placed in Persia 1 fighter and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,2,1,1,3,6 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Russians regular : 0,67 Germans regular : -3,83 British regular : -0,33 -
One sec. Missed a rule thing.
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Removing units owned by Germans from Slovakia Hungary: 4 infantry EDIT: Adding units owned by Germans to Germany: 4 infantry EDIT: Removing units owned by Germans from Western Germany: 10 infantry EDIT: Adding units owned by Germans to Germany: 10 infantry EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Not that I neglected my capital without knowing it, but realized there was a way around what I had planned. Please continue.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Removing units owned by Germans from Slovakia Hungary: 4 infantry EDIT: Adding units owned by Germans to Germany: 4 infantry EDIT: Removing units owned by Germans from Western Germany: 10 infantry EDIT: Adding units owned by Germans to Germany: 10 infantry EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Combat Move - Russians 1 armour moved from Samara to Timguska Russians take Novosibirsk from Germans Russians take Timguska from Germans 1 armour moved from Samara to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Samara to Russia Combat - Russians Battle in Russia Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Korea to Amur Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,5,4,4,6,1 Russians collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 artilleries, 15 infantry and 3 marines moved from Burma to India 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour moved from Shantung to Chahar 1 infantry moved from Shantung to Jehol 1 fighter moved from Japan to Jehol 1 bomber moved from Philippines to Jehol 2 bombers moved from French Indo China to Kansu 1 fighter moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 1 fighter moved from Hunan to Suiyuyan 2 fighters moved from Hunan to Chahar 1 tactical_bomber moved from French Indo China to Suiyuyan 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Battle in Kansu Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/6 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 3/6 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Korea from Russians, taking Kansu from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Jehol Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Jehol, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Chahar, round 2 : 4/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 8 artilleries, 15 infantry and 3 marines British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 8 artilleries, 15 infantry and 3 marines in India, round 2 : 8/26 hits, 7,00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 8 artilleries, 13 infantry and 3 marines remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Anhwe 1 fighter moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 1 tactical_bomber moved from Kansu to Shensi 1 tactical_bomber moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi 2 fighters moved from Chahar to Hunan 1 fighter moved from Jehol to Hunan 1 fighter moved from 35 Sea Zone to Japan 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 4 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from Kansu to Hunan 1 fighter and 2 tactical_bombers moved from French Indo China to Sumatra 1 fighter moved from French Indo China to Sumatra 1 bomber moved from Jehol to Hunan 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Sumatra Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 infantry and 2 mech_infantrys placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : 0,33 UK_Pacific regular : 1,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 fighter in Southern France, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Iraq to Trans-Jordan 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 20 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Egypt to Trans-Jordan 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux 6 infantry placed in Eastern United States 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 bombers and 3 fighters Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 bombers and 3 fighters in Hunan, round 2 : 1/6 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 3 bombers and 3 fighters remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 43 PUs; British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Bulgaria British take Bulgaria from Germans Combat - British Non Combat Move - British 1 aaGun and 5 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 submarine moved from 98 Sea Zone to 80 Sea Zone 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to Finland 2 fighters moved from 97 Sea Zone to Morocco 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Normandy Bordeaux 1 tactical_bomber moved from Normandy Bordeaux to Finland 1 bomber moved from Norway to Finland 1 fighter moved from Finland to Normandy Bordeaux 1 fighter moved from United Kingdom to Morocco 2 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 3 fighters moved from Trans-Jordan to 98 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.50 Japanese regular : -1.83 Germans regular : -0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber moved from Persia to Egypt 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 2 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 bomber moved from Egypt to Northwest Persia 2 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,3,2,2,1 Italians collect 2 PUs (7 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,67 British AA : -0,17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Iraq to Trans-Jordan 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Marianas to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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z110: 2 French INF on 1 US TRN
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Norway 3 infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 fighter and 3 tactical_bombers moved from Volgograd to Russia 1 infantry moved from Persia to Iraq Germans take Iraq from Americans 1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 bomber moved from Western Germany to Russia 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians 2 mech_infantrys moved from Western Germany to Southern France Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Russia Germans attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Russia, round 2 : 3/8 hits, 3,33 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 18PUs while taking Russians capital Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 6/9 hits, 4,50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 6 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 3 artilleries and 2 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 9 infantry moved from Vyborg to Karelia 3 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Volgograd to Romania 1 mech_infantry moved from Germany to Yugoslavia 4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 armour moved from Ukraine to Volgograd 1 armour and 3 mech_infantrys moved from Ukraine to Romania 2 mech_infantrys moved from Germany to Romania 1 fighter moved from Volgograd to Novgorod 1 fighter and 3 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Russia to Bryansk 2 armour and 4 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Belarus 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Denmark to Western Germany 4 infantry moved from Germany to Western Germany 1 bomber moved from Norway to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 4 artilleries and 1 bomber placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 5 infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,2,5,4,2 Germans collect 59 PUs (8 lost to blockades); end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,67 Americans AA : -0,17 Russians regular : 0,33 Germans regular : 1,17





