scramble to sz112 / 114 ?
L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 77 PUs; Germans buy 1 armour, 2 artilleries, 16 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Leningrad 3 artilleries and 5 infantry moved from Vyborg to Leningrad 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad 9 armour and 7 mech_infantrys moved from Northwest Persia to Southern Persia 2 armour and 1 mech_infantry moved from Uzbekistan to Turkmenistan Germans take Turkmenistan from Russians 2 armour and 1 mech_infantry moved from Turkmenistan to Northeast Persia Germans take Northeast Persia from British 1 artillery moved from Rostov to Northern Caucasus 1 armour moved from Rostov to Ukraine 2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Poland 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Western Germany to Germany 1 artillery moved from Western Germany to Austria 1 artillery moved from Germany to Austria 2 infantry moved from Germany to Austria 2 infantry moved from Western Germany to Austria Combat - Germans Battle in Southern Persia Germans attack with 9 armour and 7 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 9 armour and 7 mech_infantrys in Southern Persia, round 2 : 8/16 hits, 6.83 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Persia Germans win, taking Southern Persia from British with 9 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Place Units - Germans 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 3 infantry placed in Leningrad 3 infantry placed in Ukraine 5 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans regular : 1.17 British regular : -0.33 -
@trulpen An Axis victory from here seems unlikely but I’m still going for it for now and hope to crush the Allies in the Middle East out of pure spite. Before the game fades too much in your mind I’d be gratful to receive any feedback you have on my play. I’ve pretty much started playing from scratch 6 months ago and have learnt a lot in that time, but there’s still a lot I need to improve.
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Absolutely. I’ll try and give some feedback and advice. And you can carry on the game for as long as you want.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Northern Manchuria to Amur 1 artillery moved from Northern Manchuria to Amur 2 infantry moved from Northern Manchuria to Amur 1 infantry moved from Northern Manchuria to Amur 1 armour moved from Kazakhstan to Uzbekistan Russians take Uzbekistan from Germans 1 armour moved from Uzbekistan to Kazakhstan 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 2 infantry moved from Kazakhstan to Northern Caucasus 1 artillery moved from Kazakhstan to Northern Caucasus 1 armour moved from Stalingrad to Northern Caucasus 1 mech_infantry moved from Kazakhstan to Northern Caucasus 1 artillery moved from Northern Belarus to Baltic States 1 infantry moved from Northern Belarus to Baltic States 1 infantry moved from Northern Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Southern Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Baltic States 1 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Amur Russians attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Amur, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/7 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Northern Caucasus Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 3/7 hits, 2,33 expected hits Italians roll dice for 1 artillery in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Northern Belarus 2 fighters and 1 tactical_bomber moved from Baltic States to Northern Belarus 6 artilleries and 2 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Russia to Bryansk 4 infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Western Sinkiang to Kazakhstan 2 infantry moved from Urals to Samara 1 armour moved from Urals to Russia 1 mech_infantry moved from Urals to Kazakhstan 2 infantry moved from Northern Sinkiang to Urals 2 aaGuns, 1 artillery and 8 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 4 infantry moved from Russia to Smolensk Place Units - Russians 6 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : 0,67 Germans regular : 1,00 Russians regular : 3,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Northern Manchuria to Amur 1 artillery moved from Northern Manchuria to Amur 2 infantry moved from Northern Manchuria to Amur 1 infantry moved from Northern Manchuria to Amur 1 armour moved from Kazakhstan to Uzbekistan Russians take Uzbekistan from Germans 1 armour moved from Uzbekistan to Kazakhstan 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 2 infantry moved from Kazakhstan to Northern Caucasus 1 artillery moved from Kazakhstan to Northern Caucasus 1 armour moved from Stalingrad to Northern Caucasus 1 mech_infantry moved from Kazakhstan to Northern Caucasus 1 artillery moved from Northern Belarus to Baltic States 1 infantry moved from Northern Belarus to Baltic States 1 infantry moved from Northern Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Southern Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Baltic States 1 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Amur Russians attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Amur, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/7 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Northern Caucasus Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 3/7 hits, 2,33 expected hits Italians roll dice for 1 artillery in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Northern Belarus 2 fighters and 1 tactical_bomber moved from Baltic States to Northern Belarus 6 artilleries and 2 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Russia to Bryansk 4 infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Western Sinkiang to Kazakhstan 2 infantry moved from Urals to Samara 1 armour moved from Urals to Russia 1 mech_infantry moved from Urals to Kazakhstan 2 infantry moved from Northern Sinkiang to Urals 2 aaGuns, 1 artillery and 8 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 4 infantry moved from Russia to Smolensk Place Units - Russians 6 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Saratov: 3 infantry EDIT: Adding units owned by Russians to Stalingrad: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : 0,67 Germans regular : 1,00 Russians regular : 3,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 artilleries and 6 infantry moved from Eastern India to 40 Sea Zone 2 marines moved from Eastern India to 40 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Baluchistan 6 fighters and 6 tactical_bombers moved from 40 Sea Zone to Baluchistan 6 artilleries, 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 6 infantry, 2 marines and 6 transports moved from 40 Sea Zone to 82 Sea Zone 6 artilleries and 6 infantry moved from 82 Sea Zone to Baluchistan 1 armour and 1 mech_infantry moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour and 1 mech_infantry moved from Central India to Baluchistan 1 infantry moved from Eastern India to Western India Japanese take Western India from UK_Pacific 2 marines moved from 82 Sea Zone to Baluchistan 2 artilleries and 3 infantry moved from Jehol to Chahar 3 infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 destroyer moved from 3 Sea Zone to 4 Sea Zone Combat - Japanese Battle in Baluchistan Japanese attack with 1 armour, 6 artilleries, 2 bombers, 8 fighters, 6 infantry, 2 marines, 1 mech_infantry and 8 tactical_bombers British defend with 2 aaGuns, 8 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers; ANZAC defend with 1 infantry British roll AA dice in Baluchistan : 2/6 hits, 1.00 expected hits 2 bombers owned by the Japanese lost in Baluchistan Japanese roll dice for 2 battleships and 3 cruisers in Baluchistan, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 armour, 6 artilleries, 8 fighters, 6 infantry, 2 marines, 1 mech_infantry and 8 tactical_bombers in Baluchistan, round 2 : 14/32 hits, 14.83 expected hits UK_Pacific roll dice for 2 aaGuns, 8 artilleries, 1 fighter, 15 infantry and 2 tactical_bombers in Baluchistan, round 2 : 10/26 hits, 9.33 expected hits 6 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 infantry owned by the ANZAC, 2 aaGuns owned by the British and 13 infantry owned by the British lost in Baluchistan Japanese roll dice for 1 armour, 2 artilleries, 8 fighters, 2 marines, 1 mech_infantry and 8 tactical_bombers in Baluchistan, round 3 : 10/22 hits, 11.50 expected hits UK_Pacific roll dice for 8 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Baluchistan, round 3 : 5/12 hits, 4.67 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 marines owned by the Japanese, 1 tactical_bomber owned by the British, 8 artilleries owned by the British and 1 infantry owned by the British lost in Baluchistan Japanese roll dice for 1 armour, 8 fighters and 8 tactical_bombers in Baluchistan, round 4 : 12/17 hits, 9.83 expected hits UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in Baluchistan, round 4 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Baluchistan Japanese win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 armour, 6 artilleries, 2 bombers, 6 infantry, 2 marines and 1 mech_infantry Casualties for British: 2 aaGuns, 8 artilleries, 1 fighter, 14 infantry and 2 tactical_bombers Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 6 fighters moved from Baluchistan to 82 Sea Zone 6 tactical_bombers moved from Baluchistan to 82 Sea Zone 2 fighters and 2 tactical_bombers moved from Baluchistan to Southern Persia 1 destroyer moved from 38 Sea Zone to 42 Sea Zone Place Units - Japanese 1 destroyer placed in 38 Sea Zone 1 destroyer and 1 submarine placed in 40 Sea Zone 1 infantry placed in Malaya 1 infantry placed in French Indo China 1 infantry placed in Malaya 2 infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,3,2,3,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,4,4,6,1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1,5,2,1,4,2,2,6,5,4,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3,6 Japanese collect 18 PUs (17 lost to blockades); end with 18 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 British AA : 1.00 UK_Pacific regular : 0.83 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 factory_minors, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 3 infantry moved from Southern France to Northern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 94 Sea Zone to 98 Sea Zone 2 bombers moved from Normandy Bordeaux to Northern Italy 3 infantry moved from Morocco to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 84 Sea Zone 3 infantry moved from 84 Sea Zone to French Equatorial Africa 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Borneo to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 fighter moved from 21 Sea Zone to Malaya 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 cruiser moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from Western United States to 3 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 carrier moved from 11 Sea Zone to 3 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 1 carrier and 1 fighter moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 21 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 carrier and 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 3 destroyers moved from 36 Sea Zone to 38 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Crete Battle in Formosa Battle in Northern Italy Americans attack with 1 armour, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_major and 3 infantry Americans roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/10 hits, 4,00 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 5/10 hits, 4,00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking 6 Sea Zone from Japanese, taking Crete from Italians, taking Formosa from Japanese, taking Northern Italy from Italians with 1 armour, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Battle in 38 Sea Zone British loiter and taunt; Americans attack with 2 carriers, 5 destroyers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers and 5 destroyers in 38 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Neutral with 2 carriers, 5 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 3 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Battle in French Equatorial Africa Americans attack with 3 infantry Italians defend with 1 infantry Americans roll dice for 3 infantry in French Equatorial Africa, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 infantry in French Equatorial Africa, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 infantry in French Equatorial Africa, round 4 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China Americans attack with 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber in French Indo China, round 2 : 2/9 hits, 3,83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans roll dice for 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in French Indo China, round 3 : 6/8 hits, 3,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Malaya Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 marine in Malaya, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 3 carriers moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Kwangtung 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from 98 Sea Zone to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 2 bombers moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone EDIT: 1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone EDIT: 1 fighter moved from 37 Sea Zone to 38 Sea Zone EDIT: Americans undo move 19. EDIT: Americans undo move 18. EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 59 Sea Zone EDIT: 1 carrier and 2 fighters moved from 38 Sea Zone to 60 Sea Zone EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 38 Sea Zone 8 infantry moved from Central United States to 104 Sea Zone 8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 8 infantry moved from 93 Sea Zone to Morocco 8 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar Place Units - Americans 1 destroyer placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern France 1 factory_minor placed in Korea 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Norway 2 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,6,5,2,6,6 Americans collect 85 PUs (4 lost to blockades); end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUsCombat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : -0,67 Italians regular : -0,83 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shansi 1 infantry moved from Honan to Shansi 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kweichow to Inner Mongolia Combat - Chinese Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Tsinghai 2 infantry moved from Northern Manchuria to Southern Manchuria 8 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kwangtung Place Units - Chinese 2 infantry placed in Jehol 2 infantry placed in Shansi 2 infantry placed in Inner Mongolia 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -1,00 -
TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia 2 fighters moved from Northern Belarus to Karelia 1 infantry moved from 101 Sea Zone to Cyprus 1 destroyer moved from 77 Sea Zone to 42 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone Combat - British Battle in Cyprus Battle in 42 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone British win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyerCombat Hit Differential Summary :
Japanese regular : 0,67 British regular : 0,17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 factory_minors, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 3 infantry moved from Southern France to Northern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 94 Sea Zone to 98 Sea Zone 2 bombers moved from Normandy Bordeaux to Northern Italy 3 infantry moved from Morocco to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 84 Sea Zone 3 infantry moved from 84 Sea Zone to French Equatorial Africa 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Borneo to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 fighter moved from 21 Sea Zone to Malaya 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 cruiser moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from Western United States to 3 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 carrier moved from 11 Sea Zone to 3 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China 1 carrier and 1 fighter moved from 21 Sea Zone to 132 Sea Zone 1 destroyer moved from 21 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 carrier and 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 3 destroyers moved from 36 Sea Zone to 38 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Crete Battle in Formosa Battle in Northern Italy Americans attack with 1 armour, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_major and 3 infantry Americans roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/10 hits, 4,00 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 5/10 hits, 4,00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking 6 Sea Zone from Japanese, taking Crete from Italians, taking Formosa from Japanese, taking Northern Italy from Italians with 1 armour, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Battle in 38 Sea Zone British loiter and taunt; Americans attack with 2 carriers, 5 destroyers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers and 5 destroyers in 38 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Neutral with 2 carriers, 5 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 3 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Battle in French Equatorial Africa Americans attack with 3 infantry Italians defend with 1 infantry Americans roll dice for 3 infantry in French Equatorial Africa, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 infantry in French Equatorial Africa, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 infantry in French Equatorial Africa, round 4 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China Americans attack with 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber in French Indo China, round 2 : 2/9 hits, 3,83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans roll dice for 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in French Indo China, round 3 : 6/8 hits, 3,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Malaya Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 marine in Malaya, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 3 carriers moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Kwangtung 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from 98 Sea Zone to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 2 bombers moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Malaya to 38 Sea Zone EDIT: 1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone EDIT: 1 fighter moved from 37 Sea Zone to 38 Sea Zone EDIT: Americans undo move 19. EDIT: Americans undo move 18. EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 59 Sea Zone EDIT: 1 carrier and 2 fighters moved from 38 Sea Zone to 60 Sea Zone EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 38 Sea Zone 8 infantry moved from Central United States to 104 Sea Zone 8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 8 infantry moved from 93 Sea Zone to Morocco 8 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar Place Units - Americans 1 destroyer placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern France 1 factory_minor placed in Korea 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Norway 2 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,6,5,2,6,6 Americans collect 85 PUs (4 lost to blockades); end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 130 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shansi 1 infantry moved from Honan to Shansi 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kweichow to Inner Mongolia Combat - Chinese Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Tsinghai 2 infantry moved from Northern Manchuria to Southern Manchuria 8 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kwangtung Place Units - Chinese 2 infantry placed in Jehol 2 infantry placed in Shansi 2 infantry placed in Inner Mongolia 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 26 PUs; end with 27 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia 2 fighters moved from Northern Belarus to Karelia 1 infantry moved from 101 Sea Zone to Cyprus Combat - British Battle in Cyprus Battle in Karelia British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia British win, taking Cyprus from Italians with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters moved from Karelia to Finland 1 aaGun and 4 infantry moved from Norway to Finland 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Norway to 115 Sea Zone 1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour and 2 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Tunisia to Morocco 1 infantry moved from 84 Sea Zone to French Equatorial Africa 1 marine moved from Tanganyika Territory to 74 Sea Zone 1 battleship and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 74 Sea Zone to 72 Sea Zone 1 destroyer moved from 78 Sea Zone to 73 Sea Zone 1 cruiser moved from 79 Sea Zone to 73 Sea Zone 1 transport moved from 74 Sea Zone to 72 Sea Zone 3 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya 1 armour, 2 artilleries and 3 infantry moved from Tanganyika Territory to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 cruiser and 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 2 aaGuns and 6 infantry moved from Kweichow to Yunnan 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 fighter moved from Norway to United Kingdom Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom 2 submarines placed in 113 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -1,83 Japanese regular : -1,67 Italians regular : -0,83 Germans regular : 0,67 British regular : 1,83 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 99 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 fighter moved from 99 Sea Zone to 94 Sea Zone 4 artilleries, 2 fighters and 4 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports; Russians defend with 1 submarine Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 94 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Russians and 1 carrier owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/8 hits, 3.83 expected hits Americans roll dice for 4 submarines in 94 Sea Zone, round 3 : 3/4 hits, 0.67 expected hits Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 94 Sea Zone, round 3 : 1/8 hits, 3.50 expected hits 3 submarines owned by the Americans, 3 destroyers owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the British lost in 94 Sea Zone Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 94 Sea Zone, round 4 : 4/7 hits, 3.33 expected hits 1 destroyer owned by the British, 1 tactical_bomber owned by the Italians, 2 destroyers owned by the Americans, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone Americans win with 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is -30 Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber Casualties for Russians: 1 submarine Casualties for Americans: 1 carrier, 2 destroyers and 3 submarines Casualties for British: 1 destroyer and 1 submarine Battle in Northern Italy Italians attack with 4 artilleries, 2 fighters and 4 infantry Americans defend with 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry Italians roll dice for 4 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 5/10 hits, 3.67 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry 2 fighters owned by the Americans forced to land in Gibraltar Non Combat Move - ItaliansCombat Hit Differential Summary :
Americans regular : -1.50 Italians regular : 1.33 -
@trulpen I think that about does it for the Axis, the Regia Marina had one last hurrah. Thanks for the game and very well played. I was pleased to have Leningrad, Stalingrad and Egypt as the high water mark in Europe, but Norway and Normandy were already lost at that point and Russia still had plenty left. Never got going with Japan, the UK stacking Yunnan and chess game with the fleets in the Pacific are two areas that I have struggled with consistently in PtV games.
I have stolen your idea of a gradually reinforced Kreigesmarine fleet off of Gibraltar / Eire in a game of PtV so thanks for that! I shall look back at our games and see what other tactics I can borrow.
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It’s good you analyse your games. Japan got a bit broken. We can have a rematch, if you want.
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
It’s good you analyse your games. Japan got a bit broken. We can have a rematch, if you want.
Thanks, I’ve got a few games on at the moment and need to get a bit better to give you a more competative game, but I’ll get in touch in the future. Thanks for the games!
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No worries. Keep up the good work and you’ll improve.





