TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
The German Home and Pacific Kriegsmarine were sunk. Leaving G with just 3 U-boats and 2 transports. Britannia rules the seas.
@fmerwinrommel That’s going to hurt
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 5,4 and gets 0 hits
Combat Move - Russia
2 conscripts moved from Ryazan to Kazan
2 cavalrys moved from Moscow to Kazan
1 cavalry and 1 heavy_gun moved from Omsk to Novosibirsk
1 conscript moved from Buryatia to Novosibirsk
1 conscript moved from Irkutsk to Buryatia
5 conscripts, 2 field_guns and 2 heavy_guns moved from Irkutsk to Bratsk
1 conscript and 1 field_gun moved from Khabarovsk to Amur
Purchase Units - Russia
Russia buy 6 cavalrys, 11 conscripts, 4 heavy_guns and 2 infantry; Remaining resources: 1 PUs; 2 techTokens;
Combat - Russia
Battle in Kazan
Russia attack with 2 cavalrys and 2 conscripts
Communists defend with 1 cavalry
Russia roll dice for 2 cavalrys and 2 conscripts in Kazan, round 2 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Kazan
Russia roll dice for 2 cavalrys and 1 conscript in Kazan, round 3 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 3 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Kazan
Russia roll dice for 2 cavalrys in Kazan, round 4 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 4 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 5 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 5 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 6 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 6 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 7 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 7 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 8 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 8 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 cavalrys in Kazan, round 9 : 1/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Kazan, round 9 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Kazan
Russia win, taking Kazan from Communists with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 cavalry
Battle in Amur
Russia attack with 1 conscript and 1 field_gun
Communists defend with 1 cavalry
Russia roll dice for 1 conscript and 1 field_gun in Amur, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 cavalry in Amur, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Amur, round 3 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 cavalry in Amur, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Amur
Russia win, taking Amur from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Novosibirsk
Russia attack with 1 cavalry, 1 conscript and 1 heavy_gun
Communists defend with 2 field_guns
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 2 : 1/3 hits, 0.67 expected hits
Communists roll dice for 2 field_guns in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Communists lost in Novosibirsk
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 3 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 4 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 heavy_gun in Novosibirsk, round 5 : 1/3 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Novosibirsk
Russia win, taking Novosibirsk from Communists with 1 cavalry, 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 8
Casualties for Communists: 2 field_guns
Battle in Bratsk
Russia attack with 5 conscripts, 2 field_guns and 2 heavy_guns
Communists defend with 1 conscript, 2 field_guns and 2 infantry
Russia roll dice for 5 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 2 : 2/8 hits, 2.00 expected hits
Communists roll dice for 1 conscript, 2 field_guns and 2 infantry in Bratsk, round 2 : 1/5 hits, 1.50 expected hits
1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Bratsk
Russia roll dice for 4 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 3 : 0/8 hits, 2.00 expected hits
Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 3 : 1/3 hits, 1.00 expected hits
1 conscript owned by the Russia lost in Bratsk
Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 4 : 2/7 hits, 1.83 expected hits
Communists roll dice for 2 field_guns and 1 infantry in Bratsk, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Bratsk
Russia roll dice for 3 conscripts, 2 field_guns and 2 heavy_guns in Bratsk, round 5 : 1/7 hits, 1.83 expected hits
Communists roll dice for 1 field_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 3 conscripts, 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 12
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 conscript, 2 field_guns and 2 infantry
Non Combat Move - Russia
3 conscripts moved from Primorsky to Khabarovsk
1 cavalry moved from Vladivostok to Khabarovsk
1 conscript and 1 heavy_gun moved from Vladivostok to Primorsky
1 conscript and 1 field_gun moved from Magadan to Koryak
3 infantry moved from Minsk to Belarus
1 conscript moved from Don to Caucasus
1 conscript moved from Karelia to Archangelsk
1 infantry moved from Finland to Karelia
1 conscript moved from Norway to Finland
1 conscript and 2 infantry moved from Latvia to Belarus
1 field_gun and 2 infantry moved from Pskov to Latvia
1 field_gun moved from St. Petersburg to Novgorod
1 field_gun moved from Pskov to Latvia
1 cavalry moved from Moscow to Caucasus
5 conscripts moved from St. Petersburg to Pskov
1 conscript moved from Western Siberian Lowlands to Norilsk
1 heavy_gun and 1 infantry moved from Kiev to Odessa
1 fighter moved from Kiev to Volgograd
1 field_gun moved from St. Petersburg to Pskov
1 heavy_gun moved from St. Petersburg to Pskov
Place Units - Russia
1 cavalry and 5 conscripts placed in St. Petersburg
1 cavalry, 1 conscript and 1 heavy_gun placed in Minsk
2 conscripts and 1 heavy_gun placed in Kiev
1 cavalry and 1 heavy_gun placed in Omsk
1 heavy_gun and 2 infantry placed in Irkutsk
3 conscripts placed in Vladivostok
3 cavalrys placed in Moscow
Turn Complete - Russia
Russia collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Communists regular : -3.17
Russia regular : -5.00
The battle in Kazan was a nail biter. 2 cav & 2 c vs your cav. I kept missing and your cav with defense of 1, hit first 2 turns for 1/6 x 1/6 odds or 1/36. My 2 cav went 1-for-16 in 8 rounds. That blitz across R by the C cav, forced me to build 6 cav to corral you in. But situation must be stabilizing, as I didn’t need to build any trenches.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Tiksi to Evenkia
1 cavalry moved from Vologda to Nizhni-Novgorod
Communists take Nizhni-Novgorod from Russia
Purchase Units - Communists
Communists buy 5 conscripts and 4 field_guns; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Evenkia
Communists attack with 1 cavalry
Russia defend with 1 conscript
Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists retreated to Tiksi
Non Combat Move - Communists
4 infantry moved from Yakutsk to Aldan
2 conscripts moved from Yakutsk to Aldan
2 field_guns moved from Yakutsk to Aldan
Place Units - Communists
5 conscripts and 4 field_guns placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : -0.17
Russia regular : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA roll 5,5,4 and gets 0 hits
Combat Move - USA
1 infantry moved from California to Sea Zone 147 Gulf of California
1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean
1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
USA take Guadalahara from Germany
2 cavalrys moved from Mexico City to Puerto Vallarta
1 infantry moved from Chihuahua to Puerto Vallarta
3 late_fighters moved from Chihuahua to Puerto Vallarta
1 cavalry moved from New Mexico to Puerto Vallarta
Purchase Units - USA
USA buy 1 battlecruiser, 2 cavalrys, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 2 PUs; 3 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 3 cavalrys, 1 infantry and 3 late_fighters
Neutral defend with 2 infantry
USA roll dice for 3 cavalrys, 1 infantry and 3 late_fighters in Puerto Vallarta, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 3 cavalrys, 1 infantry and 3 late_fighters remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - USA
1 field_gun and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
1 field_gun and 3 infantry moved from Sea Zone 33 Mid Atlantic to Gibraltar
1 battlecruiser, 1 destroyer and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
1 late_fighter moved from New York to Sea Zone 32 Sargasso Sea
1 late_fighter moved from Sea Zone 32 Sargasso Sea to Azores
1 late_fighter moved from Charleston to Madeira
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 late_fighter moved from San Francisco to Chukotka
3 late_fighters moved from Puerto Vallarta to Mexico City
Place Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 25 Mid Atlantic: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 33 Mid Atlantic: 1 destroyer
EDIT: Turning off Edit Mode
2 cavalrys and 2 field_guns placed in Mexico City
2 transports placed in Sea Zone 147 Gulf of California
2 infantry placed in San Francisco
1 field_gun and 1 infantry placed in Charleston
1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
Turn Complete - USA
USA collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
USA regular : -0.67
Neutral regular : -0.67
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 0/1 hits, 0.00 expected hits
Combat Move - Germany
3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
Purchase Units - Germany
Germany buy 3 field_guns, 2 heavy_guns, 3 infantry, 10 stormtruppens, 3 submarines, 4 tanks and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Germany
Battle in Sea Zone 54 Alboran Sea
Germany attack with 3 submarines
USA defend with 1 battlecruiser, 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Germany rolls : 0.00
@fmerwinrommel Keep your sub in the fight or submerge?
@entek stay and fight
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 0/1 hits, 0.00 expected hits
Combat Move - Germany
3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
Purchase Units - Germany
Germany buy 3 field_guns, 2 heavy_guns, 3 infantry, 10 stormtruppens, 3 submarines, 4 tanks and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Germany
Battle in Sea Zone 54 Alboran Sea
Germany attack with 3 submarines
USA defend with 1 battlecruiser, 1 destroyer and 1 submarine
USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 3 submarines in Sea Zone 54 Alboran Sea, round 2 : 0/3 hits, 1.00 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 2 submarines in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 0.67 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany and 1 submarine owned by the USA lost in Sea Zone 54 Alboran Sea
Germany roll dice for 1 submarine in Sea Zone 54 Alboran Sea, round 4 : 1/1 hits, 0.33 expected hits
USA roll dice for 1 battlecruiser and 1 destroyer in Sea Zone 54 Alboran Sea, round 4 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 54 Alboran Sea
USA win with 1 battlecruiser remaining. Battle score for attacker is -5
Casualties for Germany: 3 submarines
Casualties for USA: 1 destroyer and 1 submarine
Non Combat Move - Germany
10 stormtruppens moved from Rhine to Champagne
5 heavy_guns moved from Belgium to Champagne
8 infantry moved from Belgium to Champagne
1 infantry moved from Belgium to Picardy
10 stormtruppens moved from Westphalia to Rhine
3 field_guns and 3 infantry moved from Wurttemburg to Alsace
2 field_guns and 3 infantry moved from Bavaria to Wurttemburg
9 stormtruppens moved from Saxony to Nassau
10 stormtruppens moved from Berlin to Saxony
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
Place Units - Germany
3 submarines placed in Sea Zone 15 English Channel
3 trenchs placed in Belgium
1 field_gun and 1 infantry placed in Warsaw
3 trenchs placed in Champagne
1 trench placed in Picardy
1 trench placed in Lithuania
10 stormtruppens placed in Berlin
4 tanks placed in Bavaria
2 field_guns, 2 heavy_guns and 2 infantry placed in Wurttemburg
Germany undo move 9.
2 field_guns, 2 heavy_guns and 2 infantry placed in Mecklenburg
Turn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germany regular : 0.00
USA regular : -0.33
Germany rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - France
France spend 0 on tech rolls
France roll 4,3,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
1 cavalry, 2 field_guns, 1 fighter, 9 heavy_guns and 25 infantry moved from Paris to Champagne
3 infantry moved from Burgundy to Champagne
1 field_gun moved from Franche-Comte to Champagne
Purchase Units - France
France buy 2 colonials, 9 heavy_guns, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Champagne
France attack with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry
Germany defend with 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 28 infantry in Champagne, round 2 : 12/42 hits, 11.33 expected hits
Germany roll dice for 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs in Champagne, round 2 : 6/24 hits, 10.00 expected hits
6 infantry owned by the Germany, 3 trenchs owned by the Germany and 6 infantry owned by the France lost in Champagne
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 22 infantry in Champagne, round 3 : 13/36 hits, 10.33 expected hits
Germany roll dice for 6 heavy_guns, 2 infantry and 10 stormtruppens in Champagne, round 3 : 11/18 hits, 8.00 expected hits
10 stormtruppens owned by the Germany, 2 infantry owned by the Germany, 1 heavy_gun owned by the Germany and 11 infantry owned by the France lost in Champagne
France roll dice for 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 11 infantry in Champagne, round 4 : 10/25 hits, 8.33 expected hits
Germany roll dice for 5 heavy_guns in Champagne, round 4 : 3/5 hits, 3.33 expected hits
5 heavy_guns owned by the Germany and 3 infantry owned by the France lost in Champagne
France win, taking Champagne from Germany with 1 cavalry, 3 field_guns, 1 fighter, 9 heavy_guns and 8 infantry remaining. Battle score for attacker is 33
Casualties for France: 20 infantry
Casualties for Germany: 6 heavy_guns, 8 infantry, 10 stormtruppens and 3 trenchs
Non Combat Move - France
1 fighter moved from Champagne to Paris
1 infantry moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
1 infantry moved from Marseilles to Piedmont
1 infantry moved from Rhone to Franche-Comte
1 field_gun and 1 infantry moved from Rhone to Piedmont
2 infantry moved from Marseilles to Piedmont
2 colonials moved from Algeria to Tunisia
2 colonials moved from Algiers to Algeria
1 colonial and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic
1 colonial, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
1 colonial and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
2 colonials and 1 field_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials and 1 infantry moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean
4 colonials, 2 cruisers, 1 destroyer, 1 field_gun, 1 infantry and 3 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea
1 colonial and 1 infantry moved from Apulia to Latium
4 colonials, 1 field_gun and 1 infantry moved from Sea Zone 61 Ionian Sea to Apulia
2 transports moved from Sea Zone 136 East China Sea to Sea Zone 128 Gulf of Tonkin
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 127 Gulf of Thailand
1 cavalry moved from Tripoli to Cyrenaica
1 field_gun moved from Rhone to Piedmont
2 infantry moved from Piedmont to Tuscany
Place Units - France
Turning on Edit Mode
EDIT: Removing units owned by Austria from Albania: 2 cavalrys
EDIT: Removing units owned by France from Greece: 2 colonials
EDIT: Changing ownership of Albania from Austria to Serbia
EDIT: Adding units owned by France to Albania: 2 colonials
EDIT: Turning off Edit Mode
8 heavy_guns placed in Paris
1 heavy_gun and 2 infantry placed in Marseilles
2 colonials placed in Algiers
2 submarines placed in Sea Zone 70 Eastern Mediterranean
Activate Technology - France
France activating bunkers
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germany regular : -1.33
France regular : 5.00
Forgot to attack Albania before ended combat. Ran another game to generate the Marti dice and edited the original game. Was undecided on whether to take Champ. Had about 95% chance, but you could counterattack. Since UK troops and fighters in Paris could attack Pic and fighters and other land troops could end in Champ, I decided to attack. If initial dice were bad, I could retreat to Paris. Turns out Champ dice favored me again.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 6 PUs;
Non Combat Move - Serbia
1 heavy_gun and 4 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Austria
Austria roll 1,2 and gets 0 hits
Combat Move - Austria
7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry moved from Serbia to Albania
Purchase Units - Austria
Austria buy 1 cruiser, 9 field_guns, 1 heavy_gun and 12 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Albania
Austria attack with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry
France defend with 2 colonials
Austria roll dice for 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry in Albania, round 2 : 12/21 hits, 7.67 expected hits
Serbia roll dice for 2 colonials in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 colonials owned by the France lost in Albania
Austria win, taking Albania from Serbia with 7 field_guns, 1 fighter, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 6
Casualties for France: 2 colonials
Non Combat Move - Austria
2 field_guns and 2 infantry moved from Belgrade to Serbia
3 infantry moved from Trieste to Venice
2 field_guns moved from Trieste to Venice
1 heavy_gun moved from Trieste to Venice
2 field_guns and 2 infantry moved from Venice to Milan
2 field_guns and 2 infantry moved from Transylvania to Galicia
4 field_guns and 3 infantry moved from Hungary to Baranya
1 gas moved from Vienna to Trieste
1 fighter moved from Albania to Serbia
Place Units - Austria
1 cruiser placed in Sea Zone 62 Adriatic Sea
2 field_guns and 2 infantry placed in Venice
2 field_guns, 1 heavy_gun and 2 infantry placed in Trieste
2 field_guns and 2 infantry placed in Belgrade
3 field_guns and 4 infantry placed in Hungary
2 infantry placed in Vienna
Turn Complete - Austria
Austria collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Serbia regular : -0.67
Austria regular : 4.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italy
Italy buy 3 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
11 infantry moved from Piedmont to Tuscany
1 field_gun and 4 infantry moved from Latium to Tuscany
Place Units - Italy
3 heavy_guns and 1 trench placed in Piedmont
1 trench placed in Tuscany
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Combat Move - Arabia
19 Bedouins moved from Arabia to Hejaz
4 Bedouins moved from Mecca to Hejaz
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 1 PUs;
Combat - Arabia
Battle in Hejaz
Arabia attack with 23 Bedouins
Turkey defend with 2 field_guns, 1 heavy_gun and 2 infantry
Arabia roll dice for 23 Bedouins in Hejaz, round 2 : 8/23 hits, 3.83 expected hits
Turkey roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Hejaz, round 2 : 3/5 hits, 2.00 expected hits
2 infantry owned by the Turkey, 3 Bedouins owned by the Arabia, 1 heavy_gun owned by the Turkey and 2 field_guns owned by the Turkey lost in Hejaz
Arabia win, taking Hejaz from Turkey with 20 Bedouins remaining. Battle score for attacker is 13
Casualties for Arabia: 3 Bedouins
Casualties for Turkey: 2 field_guns, 1 heavy_gun and 2 infantry
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Arabia regular : 4.17
Turkey regular : 1.00
Arabs rolled twice as many hits as expected. But it was wasted on your small force. With that many dice, it can happen. But can’t count on it.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Turkey
Turkey roll 3,1 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Mesopotamia to Arabia
Turkey take Arabia from Arabia
2 infantry moved from Jordan to Palestine
1 field_gun and 2 infantry moved from Damascus to Jordan
1 field_gun and 1 infantry moved from Baghdad to Lurs
1 fighter moved from Baghdad to Mesopotamia
Purchase Units - Turkey
Turkey buy 1 destroyer, 6 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Non Combat Move - Turkey
3 infantry moved from Dardanelles to Bulgaria
3 field_guns moved from Dardanelles to Bulgaria
3 field_guns and 4 infantry moved from Constantinople to Dardanelles
Place Units - Turkey
3 trenchs placed in Sinai
1 field_gun and 2 infantry placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
1 destroyer placed in Sea Zone 68 Aegean Sea
4 field_guns and 2 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0
Game History
Round: 6
Research Technology - Britain
Britain roll 5,2,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover industry
Combat Move - Britain
1 infantry moved from Sweden to Sea Zone 13 Skagerrak
1 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 11 Baltic Sea
1 infantry moved from Sea Zone 11 Baltic Sea to West Prussia
Britain take West Prussia from Germany
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
1 infantry moved from England to Sea Zone 16 North Sea
1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
1 infantry moved from Sea Zone 14 Helgoland Bight to Holland
Britain take Holland from Germany
2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
2 field_guns and 2 infantry moved from London to Sea Zone 16 North Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
2 field_guns and 2 infantry moved from Sea Zone 13 Skagerrak to Oslo
1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
2 battlecruisers, 1 battleship, 2 cruisers and 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
1 colonial, 2 fighters and 1 infantry moved from Paris to Picardy
1 destroyer moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic
4 field_guns and 3 infantry moved from Baluchistan to Sistan
1 colonial, 4 field_guns and 5 infantry moved from Sweden to Stockholm
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Sistan
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Sistan
1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf
1 field_gun and 1 infantry moved from British East Africa to German East Africa
1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
1 cavalry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden
1 cavalry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 colonial moved from Samoa to Sea Zone 113 Pacific Ocean
1 colonial and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 colonial moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
1 colonial and 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 122 Bismarck Sea
1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
Purchase Units - Britain
Britain buy 1 Factory, 1 destroyer, 3 field_guns, 3 gass, 6 infantry and 2 submarines; Remaining resources: 19 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 10 Baltic Sea
Britain attack with 1 submarine
Germany defend with 2 transports
2 transports owned by the Germany lost in Sea Zone 10 Baltic Sea
Britain win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germany: 2 transports
Battle in Stockholm
Britain attack with 1 colonial, 4 field_guns and 5 infantry
Germany defend with 2 field_guns and 4 infantry
Britain roll dice for 1 colonial, 4 field_guns and 5 infantry in Stockholm, round 2 : 1/10 hits, 3.17 expected hits
Germany roll dice for 2 field_guns and 4 infantry in Stockholm, round 2 : 0/6 hits, 2.00 expected hits
1 infantry owned by the Germany lost in Stockholm
Britain roll dice for 1 colonial, 4 field_guns and 5 infantry in Stockholm, round 3 : 1/10 hits, 3.17 expected hits
Germany roll dice for 2 field_guns and 3 infantry in Stockholm, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Britain lost in Stockholm
Britain roll dice for 1 colonial, 4 field_guns and 3 infantry in Stockholm, round 4 : 3/8 hits, 2.83 expected hits
Germany roll dice for 2 field_guns and 2 infantry in Stockholm, round 4 : 1/4 hits, 1.33 expected hits
1 field_gun owned by the Germany, 2 infantry owned by the Germany and 1 infantry owned by the Britain lost in Stockholm
Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Stockholm, round 5 : 3/7 hits, 2.50 expected hits
Germany roll dice for 1 field_gun in Stockholm, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Stockholm
Britain win, taking Stockholm from Germany with 1 colonial, 4 field_guns and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germany: 2 field_guns and 4 infantry
Casualties for Britain: 3 infantry
Battle in Picardy
Britain attack with 1 colonial, 2 fighters and 1 infantry
Germany defend with 1 infantry and 1 trench
Britain roll dice for 1 colonial, 2 fighters and 1 infantry in Picardy, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 infantry and 1 trench in Picardy, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 colonial, 2 fighters and 1 infantry in Picardy, round 3 : 1/4 hits, 1.50 expected hits
Germany roll dice for 1 infantry and 1 trench in Picardy, round 3 : 0/1 hits, 0.33 expected hits
1 trench owned by the Germany lost in Picardy
Britain roll dice for 1 colonial, 2 fighters and 1 infantry in Picardy, round 4 : 2/4 hits, 1.50 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Picardy
Britain win, taking Picardy from Germany with 1 colonial, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry and 1 trench
Battle in Oslo
Britain attack with 2 field_guns and 2 infantry
Neutral defend with 3 infantry
Britain roll dice for 2 battlecruisers and 1 battleship in Oslo, round 2 : 2/3 hits, 2.00 expected hits
Britain roll dice for 2 field_guns and 2 infantry in Oslo, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 3 infantry in Oslo, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral lost in Oslo
Britain loses 0 PUs for violating Oslos neutrality.
Britain win, taking Oslo from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 3 infantry
Battle in Sistan
Britain attack with 6 field_guns and 5 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 battlecruiser in Sistan, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 6 field_guns and 5 infantry in Sistan, round 2 : 5/11 hits, 3.67 expected hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Sistan
Britain loses 0 PUs for violating Sistans neutrality.
Britain win, taking Sistan from Neutral with 6 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
1 cavalry moved from Sea Zone 73 Arabian Sea to Baluchistan
2 infantry moved from Italian Somaliland to British East Africa
1 battlecruiser and 1 cruiser moved from Sea Zone 121 Coral Sea to Sea Zone 132 Pacific Ocean
1 infantry moved from Port Sudan to Upper Egypt
1 cavalry moved from Rhone to Piedmont
2 fighters moved from Picardy to Champagne
2 field_guns moved from Paris to Champagne
1 infantry moved from Burgundy to Champagne
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic
2 colonials moved from Ottawa-Montreal to Quebec
1 cruiser and 1 destroyer moved from Sea Zone 101 South Atlantic to Sea Zone 51 Mid Atlantic
1 colonial moved from Mexico City to Guadalahara
1 colonial moved from Chihuahua to Mexico City
1 infantry moved from England to London
Place Units - Britain
3 gass and 2 infantry placed in London
2 submarines placed in Sea Zone 70 Eastern Mediterranean
1 destroyer placed in Sea Zone 22 Mid Atlantic
1 Factory placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 2 infantry placed in England
Turning on Edit Mode
EDIT: Removing units owned by Britain from London: 3 infantry
EDIT: Adding units owned by Britain to Sea Zone 115 Tasman Sea: 1 destroyer
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating industry
Turn Complete - Britain
Britain collect 121 PUs; end with 140 PUs
Combat Hit Differential Summary :
Germany regular : -3.33
Neutral regular : -0.67
Britain regular : -2.83
Edited to change a build from 3 inf to a DD. Probably won’t get to R turn until Sunday.