FMRommel (Ent) vs Entek (CP) 1914

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Arabia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 8
    
        Combat Move - Arabia
            21 Bedouins moved from Arabia to Mesopotamia
            3 Bedouins moved from Mecca to Mesopotamia
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Mesopotamia
                Arabia attack with 24 Bedouins
                Turkey defend with 2 field_guns, 3 fighters, 5 infantry and 1 trench
                    Arabia roll dice for 24 Bedouins in Mesopotamia, round 2 : 4/24 hits, 4.00 expected hits
                    Turkey roll dice for 2 field_guns, 3 fighters, 5 infantry and 1 trench in Mesopotamia, round 2 : 3/10 hits, 3.83 expected hits
                    2 infantry owned by the Turkey, 3 Bedouins owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia
                    Arabia roll dice for 21 Bedouins in Mesopotamia, round 3 : 8/21 hits, 3.50 expected hits
                    Turkey roll dice for 2 field_guns, 3 fighters and 3 infantry in Mesopotamia, round 3 : 1/8 hits, 3.17 expected hits
                    3 infantry owned by the Turkey, 3 fighters owned by the Turkey, 1 Bedouin owned by the Arabia and 2 field_guns owned by the Turkey lost in Mesopotamia
                Arabia win, taking Mesopotamia from Turkey with 20 Bedouins remaining. Battle score for attacker is 45
                Casualties for Arabia: 4 Bedouins
                Casualties for Turkey: 2 field_guns, 3 fighters, 5 infantry and 1 trench
    
        Non Combat Move - Arabia
            1 Bedouin moved from Mecca to Arabia
    
        Place Units - Arabia
            4 Bedouins placed in Mecca
            1 trench placed in Arabia
    
        Turn Complete - Arabia
            Arabia collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from Sea Zone 70 Eastern Mediterranean: 2 battlecruisers
            EDIT: Adding units owned by Italy to Sea Zone 61 Ionian Sea: 2 battlecruisers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from Sea Zone 70 Eastern Mediterranean: 2 cruisers
            EDIT: Adding units owned by Italy to Sea Zone 69 Sea of Crete: 2 cruisers
            EDIT: Removing units owned by Italy from Sea Zone 70 Eastern Mediterranean: 1 transport
            EDIT: Adding units owned by Italy to Sea Zone 59 Central Mediterranean: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Arabia regular : 4.50
    Turkey regular : -3.00
    

    Savegame


  • UK set the stage for Arab attack on Meso in force, by taking Hejaz and Al-D, safeguarding Mecca. Round 2 was lopsided my favor, but I would have won anyway with normal dice. I’ve never had T on the ropes like this before. You continued putting units into Mace instead of moving new units east. And didn’t build cav for mobility. Took a while to figure Italy’s turn, with pre-planning where all 4 allies would go to defend Pied and Tusc. Italy had hardly any troops left after taking Venice last turn.


  • Allied fleets in Med are still jinxed. Second time that F lost a sea battle despite good odds. Lucky Italy could reinforce. F attack on Alsace was just intended to weaken with one round, killing more than I lost. But I rolled 0-8 and you rolled 3-5. Luckily, Champ will still hold. Sometimes those cute actions aren’t worth the risk. Also never had USA reinforce R so early in the game.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Turkey round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 8
    
        Research Technology - Turkey
                Turkey roll 6,2 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover bunkers
    
        Combat Move - Turkey
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            1 infantry moved from Tehran to Lurs
            1 infantry moved from Damascus to Syria
            1 field_gun moved from Damascus to Syria
            1 field_gun and 2 infantry moved from Palestine to Sinai
    
        Purchase Units - Turkey
            Turkey buy 1 cavalry, 5 field_guns, 4 infantry, 2 submarines and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
            2 field_guns and 3 infantry moved from Bulgaria to Macedonia
            4 field_guns and 2 infantry moved from Dardanelles to Bulgaria
            3 field_guns and 3 infantry moved from Constantinople to Dardanelles
    
        Place Units - Turkey
            1 field_gun, 2 infantry and 3 trenchs placed in Baghdad
            1 field_gun, 2 infantry and 3 trenchs placed in Damascus
            2 submarines placed in Sea Zone 68 Aegean Sea
            1 cavalry and 3 field_guns placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating bunkers
    
        Turn Complete - Turkey
            Turkey collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Britain round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 8
    
        Research Technology - Britain
            Britain spend 15 on tech rolls
                Britain roll 2,4,4 and gets 0 hits
    
        Combat Move - Britain
            1 colonial and 1 field_gun moved from Lithuania to Sea Zone 11 Baltic Sea
            1 colonial and 1 field_gun moved from Sea Zone 11 Baltic Sea to East Prussia
            1 infantry moved from Denmark to Holstein
                  Britain take Holstein from Germany
            1 cavalry, 8 field_guns and 4 infantry moved from Fars to Baghdad
            1 infantry moved from Al-Dammam to Kuwait
                  Britain take Kuwait from Turkey
            2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            2 infantry moved from Sea Zone 72 Persian Gulf to Basra
                  Britain take Basra from Turkey
            1 field_gun and 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus
            1 transport moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
            1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
            1 infantry moved from Sea Zone 71 Eastern Mediterranean to Lebanon
                  Britain take Lebanon from Turkey
            1 colonial moved from Marshall Islands to Sea Zone 132 Pacific Ocean
            1 field_gun moved from Caroline Islands to Sea Zone 132 Pacific Ocean
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
            1 colonial and 1 field_gun moved from Sea Zone 131 Pacific Ocean to Palau
            1 battlecruiser moved from Sea Zone 135 Pacific Ocean to Sea Zone 131 Pacific Ocean
            1 battlecruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
    
        Purchase Units - Britain
            Britain buy 5 colonials, 1 destroyer, 11 infantry, 3 submarines, 8 tanks and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Britain
            Battle in Cyprus
                Britain attack with 1 field_gun and 1 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 field_gun and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Cyprus, round 3 : 1/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Cyprus
                Britain win, taking Cyprus from Turkey with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Turkey: 1 infantry
            Battle in East Prussia
                Britain attack with 1 colonial and 1 field_gun
                Germany defend with 1 infantry and 1 trench
                    Britain roll dice for 1 battlecruiser and 1 battleship in East Prussia, round 2 : 2/2 hits, 1.33 expected hits
                    Britain roll dice for 1 colonial and 1 field_gun in East Prussia, round 2 : 0/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry and 1 trench in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 trench owned by the Germany lost in East Prussia
                    Britain roll dice for 1 colonial and 1 field_gun in East Prussia, round 3 : 0/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain lost in East Prussia
                    Britain roll dice for 1 field_gun in East Prussia, round 4 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in East Prussia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in East Prussia
                Germany win with no units remaining. Battle score for attacker is -1
                Casualties for Germany: 1 infantry and 1 trench
                Casualties for Britain: 1 colonial and 1 field_gun
            Battle in Baghdad
                Britain attack with 1 cavalry, 8 field_guns and 4 infantry
                Turkey defend with 1 Factory, 2 field_guns, 4 infantry and 3 trenchs
                    Britain roll dice for 1 cavalry, 8 field_guns and 4 infantry in Baghdad, round 2 : 4/13 hits, 4.33 expected hits
                Units damaged: 2 trenchs owned by the Turkey
                    Turkey roll dice for 2 field_guns, 4 infantry and 3 trenchs in Baghdad, round 2 : 1/9 hits, 2.50 expected hits
                    1 infantry owned by the Britain and 1 trench owned by the Turkey lost in Baghdad
                    Britain roll dice for 1 cavalry, 8 field_guns and 3 infantry in Baghdad, round 3 : 5/12 hits, 4.00 expected hits
                    Turkey roll dice for 2 field_guns, 4 infantry and 2 trenchs in Baghdad, round 3 : 5/8 hits, 2.33 expected hits
                    3 infantry owned by the Turkey, 3 infantry owned by the Britain, 1 cavalry owned by the Britain, 2 trenchs owned by the Turkey and 1 field_gun owned by the Britain lost in Baghdad
                    Britain roll dice for 7 field_guns in Baghdad, round 4 : 3/7 hits, 2.33 expected hits
                    Turkey roll dice for 2 field_guns and 1 infantry in Baghdad, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey, 2 field_guns owned by the Britain and 2 field_guns owned by the Turkey lost in Baghdad
                Britain win, taking Baghdad from Turkey with 5 field_guns remaining. Battle score for attacker is 1
                Casualties for Britain: 1 cavalry, 3 field_guns and 4 infantry
                Casualties for Turkey: 2 field_guns, 4 infantry and 3 trenchs
            Battle in Palau
                Britain attack with 1 colonial and 1 field_gun
                Germany defend with 1 infantry
                    Britain roll dice for 2 battlecruisers in Palau, round 2 : 2/2 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry in Palau, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Palau
                Britain win, taking Palau from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 colonial
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
            1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
            1 field_gun moved from Bismarck Islands to Sea Zone 120 Arafura Sea
            1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
            1 cruiser moved from Sea Zone 135 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
            1 cruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
            1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 131 Pacific Ocean
            3 cavalrys moved from Baluchistan to Fars
            3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 3 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea
            2 field_guns, 4 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            2 field_guns and 4 infantry moved from Sea Zone 72 Persian Gulf to Fars
            1 battlecruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 cruiser and 1 destroyer moved from Sea Zone 51 Mid Atlantic to Sea Zone 54 Alboran Sea
            2 colonials moved from Guadalahara to Puerto Vallarta
            2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            2 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
            2 colonials moved from Normandy to Picardy
            1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            2 colonials moved from Quebec to Nova Scotia
            1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea
            1 field_gun and 1 infantry moved from Sweden to Sea Zone 10 Baltic Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 11 Baltic Sea
            1 field_gun and 1 infantry moved from Sea Zone 11 Baltic Sea to Lithuania
            1 field_gun moved from Sweden to Sea Zone 13 Skagerrak
            1 field_gun and 2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
            2 infantry moved from London to Sea Zone 16 North Sea
            1 infantry moved from England to Sea Zone 16 North Sea
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            1 field_gun and 3 infantry moved from Sea Zone 14 Helgoland Bight to Holland
            1 submarine moved from Sea Zone 11 Baltic Sea to Sea Zone 13 Skagerrak
            1 battlecruiser moved from Sea Zone 11 Baltic Sea to Sea Zone 13 Skagerrak
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
            1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 27 Mid Atlantic
            1 fighter moved from Piedmont to Champagne
            1 fighter moved from Piedmont to Champagne
            1 battleship, 1 cruiser and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 infantry moved from Al-Dammam to Arabia
    
        Place Units - Britain
            6 tanks placed in Baluchistan
            4 infantry placed in Bombay
            4 infantry placed in Goa
            2 colonials placed in Nova Scotia
            2 colonials placed in Ottawa-Montreal
            1 colonial placed in Sydney-Canberra
            1 destroyer and 3 submarines placed in Sea Zone 70 Eastern Mediterranean
            1 transport placed in Sea Zone 16 North Sea
            3 infantry and 2 tanks placed in London
    
        Turn Complete - Britain
            Britain collect 138 PUs; end with 138 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 1.67
    Turkey regular : 2.50
    Britain regular : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 8
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 4,5,2 and gets 0 hits
    
        Combat Move - Russia
            1 conscript moved from Lithuania to East Prussia
                  Russia take East Prussia from Germany
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
    
        Purchase Units - Russia
            Russia buy 1 Factory, 3 conscripts, 12 heavy_guns and 2 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
            5 conscripts and 1 field_gun moved from Latvia to Belarus
            1 conscript and 1 infantry moved from Pskov to Latvia
            3 heavy_guns moved from Minsk to Belarus
            3 heavy_guns moved from Kiev to Odessa
            3 heavy_guns moved from Moscow to Don
            1 field_gun moved from Koryak to Magadan
            1 conscript and 2 heavy_guns moved from Primorsky to Khabarovsk
            3 heavy_guns moved from Vladivostok to Primorsky
            1 infantry moved from Irkutsk to Buryatia
            1 conscript and 1 heavy_gun moved from Irkutsk to Bratsk
            3 cavalrys, 1 conscript and 1 heavy_gun moved from Novosibirsk to Bratsk
            3 cavalrys moved from Kazakhstan to Bratsk
            1 conscript and 1 heavy_gun moved from Omsk to Novosibirsk
            1 conscript moved from Perm to Novosibirsk
    
        Place Units - Russia
            1 Factory placed in Belarus
            3 heavy_guns placed in Kiev
            3 heavy_guns placed in Minsk
            2 heavy_guns and 1 infantry placed in Moscow
            2 conscripts placed in Omsk
            1 conscript, 1 heavy_gun and 1 infantry placed in Irkutsk
            3 heavy_guns placed in Vladivostok
    
        Turn Complete - Russia
            Russia collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I edited before R turn to redirect a tt and its inf & FG to land in Pic instead of Hol.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Communists round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 8
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 cavalry moved from Chita to Buryatia
            1 conscript moved from Chita to Buryatia
    
        Purchase Units - Communists
            Communists buy 8 conscripts and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Buryatia
                Communists attack with 1 cavalry and 1 conscript
                Russia defend with 1 infantry
                    Communists roll dice for 1 cavalry and 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 cavalry and 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 cavalry and 1 conscript in Buryatia, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                    1 conscript owned by the Communists lost in Buryatia
                1 cavalry owned by the Communists retreated to Chita
                Russia win with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Communists
            8 conscripts moved from Yakutsk to Aldan
    
        Place Units - Communists
            3 trenchs placed in Aldan
            8 conscripts placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 0.00
    Communists regular : -0.50
    Russia regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: USA round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 8
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 1,5,3 and gets 0 hits
    
        Combat Move - USA
            1 infantry and 1 late_fighter moved from Chukotka to Sakhe
            1 late_fighter moved from Khabarovsk to Sakhe
            1 zeppelin moved from Chukotka to Yakutsk
            1 zeppelin moved from Normandy to Belgium
            2 cavalrys moved from Monterrey to Baja-Sonora
            1 field_gun and 1 infantry moved from Acapulco to Sea Zone 146 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 147 Gulf of California
            1 field_gun and 1 infantry moved from Sea Zone 147 Gulf of California to Baja-Sonora
    
        Purchase Units - USA
            USA buy 2 Factorys, 8 infantry and 4 transports; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - USA
            Strategic bombing raid in Yakutsk
                Bombing raid in Yakutsk rolls: 2 and causes: 2 damage to unit: Factory
                Bombing raid in Yakutsk causes 2 damage total. 
            Strategic bombing raid in Belgium
                Bombing raid in Belgium rolls: 4 and causes: 4 damage to unit: Factory
                Bombing raid in Belgium causes 4 damage total. 
            Battle in Sakhe
                USA attack with 1 infantry and 2 late_fighters
                Communists defend with 1 conscript
                    USA roll dice for 1 infantry and 2 late_fighters in Sakhe, round 2 : 2/3 hits, 1.33 expected hits
                    Communists roll dice for 1 conscript in Sakhe, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Sakhe
                USA win, taking Sakhe from Communists with 1 infantry and 2 late_fighters remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Baja-Sonora
                USA attack with 2 cavalrys, 1 field_gun and 1 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 2 cavalrys, 1 field_gun and 1 infantry in Baja-Sonora, round 2 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Baja-Sonora
                    USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Baja-Sonora, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Baja-Sonora, round 4 : 2/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baja-Sonora
                USA loses 0 PUs for violating Baja-Sonoras neutrality.
                USA win, taking Baja-Sonora from Neutral with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for USA: 1 cavalry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
            1 cavalry moved from Acapulco to Puerto Vallarta
            1 infantry moved from Acapulco to Guadalahara
            1 field_gun moved from Monterrey to Chihuahua
            1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            3 late_fighters moved from California to Chukotka
            2 late_fighters moved from Sakhe to Khabarovsk
            1 field_gun moved from Chukotka to Magadan
            2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
            1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
            2 late_fighters moved from Charleston to Madeira
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
            1 destroyer moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
            1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
            3 field_guns and 1 infantry moved from Castile to Sea Zone 26 Bay of Biscay
            3 field_guns, 1 infantry and 3 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
            3 field_guns and 1 infantry moved from Sea Zone 15 English Channel to Picardy
            1 field_gun and 2 infantry moved from Catalonia to Sea Zone 56 Gulf of Lyon
            1 field_gun, 2 infantry and 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
            1 field_gun and 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 zeppelin moved from Belgium to Champagne
            1 zeppelin moved from Yakutsk to Chukotka
    
        Place Units - USA
            2 transports placed in Sea Zone 29 Mid Atlantic
            2 transports placed in Sea Zone 30 Mid Atlantic
            4 infantry placed in Charleston
            4 infantry placed in New York
            1 Factory placed in Castile
            1 Factory placed in Catalonia
    
        Turn Complete - USA
            USA collect 87 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -0.17
    USA regular : 1.00
    Neutral regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germany round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.0

    Game History

    Round: 9
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Germany
            2 field_guns, 1 heavy_gun and 2 infantry moved from Alsace to Franche-Comte
            10 stormtruppens moved from West Prussia to East Prussia
            3 tanks moved from Galicia to East Prussia
            1 tank moved from Western Poland to East Prussia
            1 field_gun and 1 infantry moved from Western Poland to Eastern Poland
            1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
            1 field_gun moved from Hanover to Holland
            1 infantry moved from Hanover to Holland
            1 infantry moved from Westphalia to Holland
            1 field_gun and 2 infantry moved from Mecklenburg to Holstein
    
        Purchase Units - Germany
            Germany repair damage of 4x Factory; Remaining resources: 100 PUs; 1 techTokens; 
            Germany buy 3 heavy_guns, 3 infantry, 10 stormtruppens, 3 tanks and 9 trenchs; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat - Germany
            Battle in Franche-Comte
                Germany attack with 2 field_guns, 1 heavy_gun and 2 infantry
                France defend with 1 infantry
                    Germany roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Franche-Comte, round 2 : 1/5 hits, 1.67 expected hits
                    France roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Franche-Comte
                Germany win, taking Franche-Comte from France with 2 field_guns, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
            Battle in East Prussia
                Germany attack with 10 stormtruppens and 4 tanks
                Russia defend with 1 conscript
                    Germany roll dice for 10 stormtruppens and 4 tanks in East Prussia, round 2 : 10/14 hits, 6.67 expected hits
                    Russia roll dice for 1 conscript in East Prussia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in East Prussia
                Germany win, taking East Prussia from Russia with 10 stormtruppens and 4 tanks remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Holstein
                Germany attack with 1 field_gun and 2 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 1 field_gun and 2 infantry in Holstein, round 2 : 0/3 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Holstein, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 2 infantry in Holstein, round 3 : 0/3 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Holstein, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 2 infantry in Holstein, round 4 : 3/3 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Holstein, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Holstein
                Germany win, taking Holstein from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Holland
                Germany attack with 1 field_gun and 2 infantry
                Britain defend with 3 infantry
                    Germany roll dice for 1 field_gun and 2 infantry in Holland, round 2 : 2/3 hits, 0.83 expected hits
                    Britain roll dice for 3 infantry in Holland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the Britain lost in Holland
                    Germany roll dice for 1 field_gun in Holland, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 infantry in Holland, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun in Holland, round 4 : 1/1 hits, 0.33 expected hits
                    Britain roll dice for 1 infantry in Holland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Holland
                Germany win, taking Holland from Britain with 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Germany: 2 infantry
                Casualties for Britain: 3 infantry
    
        Non Combat Move - Germany
            5 stormtruppens moved from Brandenburg to West Prussia
            10 stormtruppens moved from Berlin to Saxony
            3 field_guns, 1 heavy_gun and 3 infantry moved from Wurttemburg to Alsace
            5 stormtruppens moved from Saxony to Westphalia
    
        Place Units - Germany
            1 heavy_gun and 1 infantry placed in Warsaw
            1 heavy_gun, 2 infantry and 2 trenchs placed in Belgium
            3 trenchs placed in Eastern Poland
            3 trenchs placed in Alsace
            1 trench placed in Dar es Salaam
            10 stormtruppens placed in Berlin
            3 tanks placed in Bavaria
            1 heavy_gun placed in Wurttemburg
    
        Turn Complete - Germany
            Germany collect 110 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 4.67
    France regular : -0.33
    Germany rolls : 0.00
    Russia regular : -0.17
    Britain regular : -0.67
    

    Savegame


  • @entek You were cheated by the game. Last turn, you discovered Victory bonds and they were activated, altho no dice were rolled last turn, assume you have to wait until the next turn. But this turn, the computer didn’t roll for your victory bonds, even tho it shows in the player stats that you have the tech. You can do forum dice or whatever and I can the amount to G’s total.


  • @fmerwinrommel Good catch, what do I do to roll the dice?


  • @entek There’s a simple formula that you type as a post and it rolls dice. I’ve seen it used by others and used it myself, but can never remember exactly how to type it in, so have to hunt around for an example.


  • (dice 2@6)


  • (dice 2)


  • {dice 2, 6}


  • (dice 2d6)


  • [dice 2d6]


  • 2d6: 1, 5


  • @Entek okay, the last formula worked [dice 2d6], where 2 is the number of dice rolled and d6 stands for six-sided dice. I will edit your turn and give you 6 P.U. Hope we don’t have to do this every turn.

Suggested Topics

  • 1
  • 12
  • 30
  • 11
  • 31
  • 21
  • 71
  • 51
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.8k

Users

40.6k

Topics

1.8m

Posts