@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
please use 2nd map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5,00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
1 aaGun and 2 artilleries moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Celebes to 44 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 marine moved from Philippines to 35 Sea Zone
3 infantry moved from Shantung to Anhwe
3 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Japan to Philippines
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 infantry placed in Japan
3 mech_infantrys placed in Shantung
1 carrier and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 marine
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to Japan: 1 marine
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 1,67
UK_Pacific regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Queensland to New Zealand
1 fighter moved from French West Africa to Egypt
2 fighters moved from Morocco to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
2 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
British buy 1 airfield, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Ukraine to 98 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
British take Iraq from Italians
1 fighter and 4 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 carrier, 2 destroyers and 3 fighters
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 3 transports
British roll dice for 1 carrier, 2 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 destroyers owned by the British, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British roll dice for 1 carrier and 3 fighters in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
3 transports owned by the Italians lost in 98 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier and 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 3 transports
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
2 aaGuns and 7 infantry moved from Burma to India
3 fighters moved from 98 Sea Zone to Egypt
2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from 125 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
5 submarines moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Egypt
1 transport placed in 109 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : 2.83
Germans regular : 1.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Queensland to New Zealand
1 fighter moved from French West Africa to Egypt
2 fighters moved from Morocco to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
2 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
British buy 1 airfield, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Ukraine to 98 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
British take Iraq from Italians
1 fighter and 4 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 carrier, 2 destroyers and 3 fighters
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 3 transports
British roll dice for 1 carrier, 2 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 destroyers owned by the British, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
British roll dice for 1 carrier and 3 fighters in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
3 transports owned by the Italians lost in 98 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier and 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 3 transports
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
2 aaGuns and 7 infantry moved from Burma to India
3 fighters moved from 98 Sea Zone to Egypt
2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from 125 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
5 submarines moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Egypt
1 transport placed in 109 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.17
Japanese regular : 0.33
Italians regular : 2.83
Germans regular : 1.83
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 bomber moved from Tobruk to Normandy Bordeaux
3 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 2/5 hits, 1,83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
3 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,6
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : -1,50
British regular : -1,00
Please continue when ready. Couldn’t auto post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 aaGun, 9 armour, 5 artilleries, 14 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Slovakia Hungary to Bryansk
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Alexandria to Bessarabia
1 bomber moved from Tobruk to Bryansk
1 bomber moved from Western Germany to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Belarus
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Novgorod
1 bomber and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Maybe one NCM change
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 aaGun, 9 armour, 5 artilleries, 14 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Slovakia Hungary to Bryansk
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Alexandria to Bessarabia
1 bomber moved from Tobruk to Bryansk
1 bomber moved from Western Germany to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Belarus
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 aaGun, 1 artillery and 1 mech_infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Novgorod
1 bomber and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Ghostglider Apologies, moved my bombers. Please continue.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 30 infantry moved from Russia to Bryansk
2 armour, 6 artilleries, 19 infantry and 2 mech_infantrys moved from Rostov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 10 artilleries, 49 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 10 armour, 5 artilleries, 2 fighters, 15 infantry, 27 mech_infantrys and 3 tactical_bombers; Italians defend with 1 armour
Russians roll dice for 2 armour, 10 artilleries, 49 infantry and 2 mech_infantrys in Bryansk, round 2 : 16/63 hits, 14.50 expected hits
Italians roll dice for 1 aaGun, 11 armour, 5 artilleries, 2 fighters, 15 infantry, 27 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 22/63 hits, 24.00 expected hits
22 infantry owned by the Russians, 1 aaGun owned by the Germans and 15 infantry owned by the Germans lost in Bryansk
2 mech_infantrys owned by the Russians, 27 infantry owned by the Russians, 2 armour owned by the Russians and 10 artilleries owned by the Russians retreated to Russia
Italians win with 11 armour, 5 artilleries, 2 fighters, 27 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Russians: 22 infantry
Casualties for Germans: 1 aaGun and 15 infantry
Non Combat Move - Russians
1 aaGun, 1 artillery and 4 infantry moved from Vologda to Russia
1 aaGun moved from Rostov to Caucasus
3 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
1 aaGun, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
Russians regular : 1.50
I took AA as casulty - feel free to change casulties
@ghostglider Neatly done. I calculated on the odds but found them better even with average casualties. Must have miscalculated a bit :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Burma
1 mech_infantry moved from Hunan to Burma
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from Philippines to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to Szechwan
Combat - Japanese
Battle in Guam
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Guam from Americans, taking Szechwan from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Dutch New Guinea, round 2 : 4/10 hits, 5,33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 aaGun and 2 infantry moved from Java to 42 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 aaGun, 2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 carrier, 1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
1 bomber moved from Szechwan to Shantung
1 bomber moved from Burma to French Indo China
Place Units - Japanese
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 fighter, 2 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -1,67
ANZAC regular : 0,67
UK_Pacific regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Iwo Jima
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 93 Sea Zone from Italians, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to Northern Territory
3 submarines moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to French Guiana
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 fighter moved from Egypt to Eastern Persia
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Egypt to 81 Sea Zone
2 cruisers, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter and 2 infantry moved from India to Burma
Combat - British
Battle in Greece
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Greece from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 2 mech_infantrys
British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
3 fighters moved from Egypt to Cyprus
4 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
5 submarines moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 airfield placed in Cyprus
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 carrier placed in 110 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.67
Germans regular : 0.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to Tunisia
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Tobruk to Libya
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1,4,1,2,4,3,4
Italians collect 12 PUs (10 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
4 submarines moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
@ghostglider I see no other way out at this point than to put my trust in the hands of MARTI like any other noob, but your terrible UK3 round which provoked me into trying at Egypt with 90% odds and failing as well as a not aggressive enough start with Germany, in addition to well played allies on your part has made it come to this…