@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@Ghostglider forgot to move my battleship go SZ6.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/13 hits, 6,50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Siam
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to Jehol
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 marine placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : -3,50
Feel free to continue.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 battleship, 1 cruiser and 1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to Scotland
2 fighters moved from Iceland to United Kingdom
1 destroyer moved from 124 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 fighter moved from Malta to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from Shan State to Burma
1 fighter moved from Burma to West India
1 fighter moved from West India to India
1 infantry moved from India to Burma
1 aaGun moved from Burma to India
Place Units - British
3 fighters placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,5
British collect 27 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery, 5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Libya to Tunisia
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 battleship and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Algeria, round 2 : 3/5 hits, 1,67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 infantry moved from Alexandria to Tobruk
1 aaGun moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
2 infantry moved from Bulgaria to Romania
1 armour moved from Southern France to Yugoslavia
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : -1,67
Italians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Non Combat Move - Germans
1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Holland Belgium to Western Germany
6 armour and 11 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
3 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Romania
1 aaGun moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Bessarabia
5 infantry moved from Romania to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
5 artilleries and 5 infantry moved from Romania to Eastern Poland
10 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Trans-Jordan to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Romania
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 6 artilleries and 13 infantry
Germans defend with 2 aaGuns and 11 infantry
Russians roll dice for 6 artilleries and 13 infantry in Bessarabia, round 2 : 2/19 hits, 5.17 expected hits
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.00
2 hits - OOL?
@ghostglider one inf and one aa
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 6 artilleries and 13 infantry
Germans defend with 2 aaGuns and 11 infantry
Russians roll dice for 6 artilleries and 13 infantry in Bessarabia, round 2 : 2/19 hits, 5.17 expected hits
Germans roll dice for 2 aaGuns and 11 infantry in Bessarabia, round 2 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 6 artilleries and 10 infantry in Bessarabia, round 3 : 3/16 hits, 4.67 expected hits
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -3.67
3 hits in round 2 - OOL?
@ghostglider aa and two inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 6 artilleries and 13 infantry
Germans defend with 2 aaGuns and 11 infantry
Russians roll dice for 6 artilleries and 13 infantry in Bessarabia, round 2 : 2/19 hits, 5.17 expected hits
Germans roll dice for 2 aaGuns and 11 infantry in Bessarabia, round 2 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 6 artilleries and 10 infantry in Bessarabia, round 3 : 3/16 hits, 4.67 expected hits
Germans roll dice for 1 aaGun and 10 infantry in Bessarabia, round 3 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 6 artilleries and 7 infantry in Bessarabia, round 4 : 4/13 hits, 4.17 expected hits
Germans roll dice for 8 infantry in Bessarabia, round 4 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
4 infantry owned by the Russians and 6 artilleries owned by the Russians retreated to Ukraine
Germans win with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 9 infantry
Casualties for Germans: 2 aaGuns and 7 infantry
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Ukraine
6 infantry moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Ukraine
2 fighters and 1 tactical_bomber moved from Baltic States to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun, 1 artillery and 15 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 6 artilleries and 13 infantry
Germans defend with 2 aaGuns and 11 infantry
Russians roll dice for 6 artilleries and 13 infantry in Bessarabia, round 2 : 2/19 hits, 5.17 expected hits
Germans roll dice for 2 aaGuns and 11 infantry in Bessarabia, round 2 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 6 artilleries and 10 infantry in Bessarabia, round 3 : 3/16 hits, 4.67 expected hits
Germans roll dice for 1 aaGun and 10 infantry in Bessarabia, round 3 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 6 artilleries and 7 infantry in Bessarabia, round 4 : 4/13 hits, 4.17 expected hits
Germans roll dice for 8 infantry in Bessarabia, round 4 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
4 infantry owned by the Russians and 6 artilleries owned by the Russians retreated to Ukraine
Germans win with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 9 infantry
Casualties for Germans: 2 aaGuns and 7 infantry
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Ukraine
6 infantry moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Ukraine
2 fighters and 1 tactical_bomber moved from Baltic States to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun, 1 artillery and 15 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -3.83
please use 2nd map with Russia sub moved to z110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Java
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Kwangtung
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Philippines
2 fighters moved from Kwangsi to Kwangtung
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Malaya from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Philippines, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to Japan
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 aaGun and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,67
Japanese regular : -0,50
ANZAC regular : -0,33
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to French West Africa
Place Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Szechwan to Shensi
1 fighter and 3 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 5 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 fighter moved from India to 37 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Egypt to Trans-Jordan
2 cruisers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 2,83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 0/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the British lost in Iraq
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Iraq, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for British: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 3 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 fighter owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 4 infantry
Italians defend with 1 infantry
British roll dice for 4 infantry in Tanganyika Territory, round 2 : 1/4 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from Egypt to Ukraine
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from 37 Sea Zone to Burma
1 aaGun and 1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from Burma to India
3 infantry moved from India to Burma
1 infantry moved from Burma to India
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Scotland to United Kingdom
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
5 submarines placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Italians regular : 2,00
Japanese regular : 0,67
British regular : -5,33