sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Yunnan to Burma
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 55 Sea Zone
1 battleship moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Kwangsi to India
1 fighter moved from Yunnan to India
1 fighter moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from Kwangsi to 55 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Air Battle in India
Combat Hit Differential Summary :
no intercept
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Yunnan to Burma
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 55 Sea Zone
1 battleship moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Kwangsi to India
1 fighter moved from Yunnan to India
1 fighter moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from Kwangsi to 55 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.33 expected hits
Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Java
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 3 : 2/6 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 mech_infantry moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kweichow to 6 Sea Zone
2 fighters moved from Kweichow to 6 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from Kweichow to Yunnan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 bombers moved from India to Kwangsi
1 fighter moved from India to Yunnan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
3 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 submarine moved from 36 Sea Zone to 55 Sea Zone
Place Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
3 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.33
UK_Pacific AA : -0.33
UK_Pacific regular : -0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,50
Neutral_Axis regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
1 fighter and 17 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Egypt to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 infantry moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 fighter moved from Burma to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - British
1 airfield placed in Gibraltar
1 submarine and 1 tactical_bomber placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : 0,50
Japanese regular : 0,00
Neutral_Axis regular : -0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Western Ukraine
2 infantry moved from Romania to Bessarabia
3 infantry moved from Bulgaria to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
3 infantry moved from Algeria to Tunisia
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 factory_minor placed in New South Wales
ANZAC undo move 1.
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
bump
…
bump#2
:(
Brother sorry real life has been kicking my ass lately like I said in pm…please be patient I will finish the game don’t worry
ok no problem
however this is a tournament with rules and response times
it’s just a question of respect for those who try to follow them
;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour, 11 artilleries, 27 infantry and 11 mech_infantrys moved from Belarus to Bryansk
8 armour moved from Novgorod to Bryansk
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
3 aaGuns moved from Belarus to Bryansk
2 infantry moved from Archangel to Belarus
1 transport moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Novgorod
Place Units - Germans
1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
1 mech_infantry placed in France
1 mech_infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 infantry placed in France
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Novgorod
1 fighter and 9 mech_infantrys placed in Western Germany
1 infantry placed in France
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 artillery and 1 infantry moved from Samara to Kazakhstan
2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter moved from 41 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 artilleries and 12 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from 72 Sea Zone to 75 Sea Zone
1 destroyer moved from 37 Sea Zone to 75 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 bombers moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Burma
1 fighter moved from Szechwan to Burma
1 tactical_bomber moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Hunan to Yunnan
3 infantry moved from Hunan to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to Hunan
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 2 mech_infantrys placed in Japan
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
Place Units - Americans
5 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 18 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 18 infantry in Szechwan, round 2 : 4/19 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
Place Units - Americans
5 infantry placed in Central United States
2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 18 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 18 infantry in Szechwan, round 2 : 4/19 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 11 infantry and 2 mech_infantrys moved from India to West India
1 mech_infantry moved from Trans-Jordan to Persia
1 tactical_bomber moved from Egypt to Persia
1 tactical_bomber moved from 98 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to Persia
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
Place Units - British
2 fighters and 1 mech_infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0,50
Italians regular : -0,33
Japanese regular : 0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Libya
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Southern France to Yugoslavia
Combat - Italians
Battle in Libya
Italians attack with 3 infantry
ANZAC defend with 1 infantry
Italians roll dice for 3 infantry in Libya, round 2 : 2/3 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from ANZAC with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
6 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Western Germany to 115 Sea Zone
2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 bomber moved from Novgorod to 115 Sea Zone
1 bomber moved from Southern Italy to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Bryansk
2 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Southern Italy
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
9 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 2.00