L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.


  • @martin No thank you

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in United Kingdom causes 8 damage total.  Damaged units is as follows: factory_major = 6, airfield = 2
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 armour moved from Bulgaria to Greater Southern Germany
            1 infantry moved from Albania to Bulgaria
            2 infantry moved from Albania to Bulgaria
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1
            Italians collect 9 PUs (6 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from Northern Territory to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 45 Sea Zone to Northern Territory
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    ANZAC regular : -0.67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 infantry and 10 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
            4 bombers moved from Southern Italy to United Kingdom
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Vologda to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Rostov to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 2/4 hits, 0,67 expected hits
                2 bombers killed by AA
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 3,3 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom causes 14 damage total.  Damaged units is as follows: factory_major = 10, airfield = 4
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 1 armour and 3 mech_infantrys
                British defend with 1 artillery
                    Germans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Denmark to Western Germany
            2 infantry moved from Denmark to Western Germany
            1 aaGun moved from France to Holland Belgium
            7 infantry moved from Southern France to Northern Italy
            7 infantry moved from Germany to Western Germany
            2 armour moved from Germany to Western Germany
            6 artilleries moved from Germany to Western Germany
            1 destroyer moved from 112 Sea Zone to 103 Sea Zone
            1 bomber moved from 104 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to Holland Belgium
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 armour moved from Germany to Western Germany
            4 mech_infantrys moved from Slovakia Hungary to Western Germany
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 armour moved from Novosibirsk to Volgograd
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 tactical_bomber moved from Bryansk to Greater Southern Germany
    
        Place Units - Germans
            10 transports placed in 112 Sea Zone
            1 armour and 3 infantry placed in Germany
            Germans undo move 2.
            1 armour and 1 infantry placed in Germany
            2 infantry placed in Rostov
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    British AA : 1,00
    Germans regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Evenkiyskiy to Urals
            2 fighters and 2 tactical_bombers moved from Russia to Urals
    
        Combat - Russians
            Battle in Urals
                Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Urals, round 2 : 2/8 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Urals to Russia
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
            1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            1 bomber moved from Malaya to 42 Sea Zone
            1 mech_infantry moved from Burma to India
            2 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 tactical_bombers moved from Burma to India
    
        Combat - Japanese
            Battle in Alaska
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 3/6 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 2 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 42 Sea Zone to Philippines
            1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
            3 mech_infantrys moved from Yenisey to Novosibirsk
            2 fighters moved from 38 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 bomber moved from Malaya to Philippines
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Yunnan
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from India to Burma
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            1 cruiser moved from 38 Sea Zone to 37 Sea Zone
            1 cruiser moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
            3 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            2 destroyers placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            Japanese undo move 2.
            1 armour and 2 mech_infantrys placed in French Indo China
            2 destroyers and 2 transports placed in 6 Sea Zone
            2 artilleries and 3 infantry placed in Japan
            Japanese undo move 4.
            1 infantry placed in Malaya
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Japanese regular : 3,50
    ANZAC regular : -0,33
    UK_Pacific regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    @TinCanoftheSea in case the US attack SZ35, then full scramble please.

    An if the ANZAC subs attack SZ37, first OOL is 1x carrier, 1x destroyer, 2x cruiser


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 7 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 8 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            2 bombers moved from Malta to Southern Italy
            1 armour, 8 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
            2 carriers and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            3 fighters moved from 91 Sea Zone to 103 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 1 armour, 8 artilleries, 2 bombers and 9 infantry
                Germans defend with 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 3 mech_infantrys
                    Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 8 artilleries, 2 bombers and 9 infantry in Southern Italy, round 2 : 10/20 hits, 7.33 expected hits
                    Italians roll dice for 4 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys in Southern Italy, round 2 : 11/21 hits, 7.67 expected hits
                    4 aaGuns owned by the Italians, 9 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 6 artilleries and 2 bombers in Southern Italy, round 3 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 4 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys in Southern Italy, round 3 : 8/15 hits, 5.67 expected hits
                    1 armour owned by the Americans, 1 bomber owned by the Americans, 6 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                1 bomber owned by the Americans retreated
                Italians win with 4 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is -24
                Casualties for Americans: 1 armour, 8 artilleries, 1 bomber and 9 infantry
                Casualties for Italians: 4 aaGuns and 11 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern Italy to Malta
            3 fighters moved from 103 Sea Zone to United Kingdom
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            3 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 5 tactical_bombers and 2 transports moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.50
    Italians regular : 5.67
    Japanese regular : 0.67
    Germans regular : 0.67
    Italians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 7 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 8 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
            2 bombers moved from Malta to Southern Italy
            1 armour, 8 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
            2 carriers and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            3 fighters moved from 91 Sea Zone to 103 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 1 armour, 8 artilleries, 2 bombers and 9 infantry
                Germans defend with 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 3 mech_infantrys
                    Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 8 artilleries, 2 bombers and 9 infantry in Southern Italy, round 2 : 10/20 hits, 7.33 expected hits
                    Italians roll dice for 4 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys in Southern Italy, round 2 : 11/21 hits, 7.67 expected hits
                    4 aaGuns owned by the Italians, 9 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 6 artilleries and 2 bombers in Southern Italy, round 3 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 4 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys in Southern Italy, round 3 : 8/15 hits, 5.67 expected hits
                    1 armour owned by the Americans, 1 bomber owned by the Americans, 6 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                1 bomber owned by the Americans retreated
                Italians win with 4 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is -24
                Casualties for Americans: 1 armour, 8 artilleries, 1 bomber and 9 infantry
                Casualties for Italians: 4 aaGuns and 11 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern Italy to Malta
            3 fighters moved from 103 Sea Zone to United Kingdom
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            3 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 5 tactical_bombers and 2 transports moved from 46 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 14x factory_major; Remaining resources: 18 PUs; 
            British buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries and 7 infantry moved from Egypt to 98 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 armour, 6 artilleries, 7 infantry and 7 transports moved from 98 Sea Zone to 95 Sea Zone
            1 bomber moved from Malta to Southern Italy
            1 fighter and 1 tactical_bomber moved from Malta to Southern Italy
            1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            2 cruisers moved from 98 Sea Zone to 95 Sea Zone
            2 battleships moved from 98 Sea Zone to 95 Sea Zone
            1 armour, 6 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            6 armour, 2 fighters, 1 infantry and 3 mech_infantrys moved from West India to India
            1 fighter and 1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                1 fighter owned by the British retreated
                Germans win with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 2 mech_infantrys
            Battle in Southern Italy
                British attack with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
                    British roll dice for 2 battleships and 2 cruisers in Southern Italy, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers in Southern Italy, round 2 : 4/18 hits, 7.17 expected hits
                    Italians roll dice for 4 artilleries, 2 fighters and 4 mech_infantrys in Southern Italy, round 2 : 4/10 hits, 4.00 expected hits
                    3 mech_infantrys owned by the Italians, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Southern Italy, round 3 : 8/14 hits, 6.00 expected hits
                    Italians roll dice for 2 artilleries and 2 fighters in Southern Italy, round 3 : 2/4 hits, 2.00 expected hits
                    2 fighters owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Southern Italy
                British captures 11PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for British: 6 infantry
                Casualties for Italians: 4 artilleries, 2 fighters and 3 mech_infantrys
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 6 armour, 2 fighters, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    British roll dice for 6 armour, 2 fighters, 1 infantry and 3 mech_infantrys in India, round 2 : 6/12 hits, 4.67 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 6 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from India to Eastern Persia
            3 aaGuns moved from West India to India
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Northwest Persia to West India
            2 fighters moved from Eastern Persia to West India
            1 fighter and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Malta
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 aaGun and 1 fighter moved from Scotland to United Kingdom
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
            1 destroyer moved from 98 Sea Zone to 72 Sea Zone
            1 carrier moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - British
            1 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.50
    Italians regular : 5.67
    Japanese regular : 0.33
    Germans regular : 0.67
    British regular : 0.33
    Italians AA : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            1 armour moved from Greater Southern Germany to Southern Italy
            1 bomber and 1 tactical_bomber moved from Holland Belgium to Southern Italy
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Southern Italy, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 1 armour, 6 artilleries and 1 infantry in Southern Italy, round 2 : 6/8 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Southern Italy
                British win with 1 armour and 6 artilleries remaining. Battle score for attacker is -36
                Casualties for Italians: 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    British regular : 3,17
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from 45 Sea Zone to Northern Territory
            2 fighters moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 1 airfield, 4 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Persia
                  Germans take Persia from British
            7 infantry moved from Northern Italy to Southern Italy
            4 mech_infantrys moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Greater Southern Germany to Southern Italy
            1 artillery moved from Norway to 112 Sea Zone
            3 armour moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 armour and 1 infantry moved from Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            5 artilleries moved from Western Germany to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            3 armour, 6 artilleries, 1 battleship, 1 cruiser, 9 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
            4 armour and 6 artilleries moved from 110 Sea Zone to United Kingdom
            10 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            3 bombers moved from Holland Belgium to United Kingdom
            2 tactical_bombers moved from Holland Belgium to United Kingdom
    
        Combat - Germans
            Battle in Southern Italy
                Germans attack with 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 4/12 hits, 2,33 expected hits
                    British roll dice for 1 armour and 6 artilleries in Southern Italy, round 2 : 4/7 hits, 2,50 expected hits
                    4 infantry owned by the Germans and 4 artilleries owned by the British lost in Southern Italy
                    Germans roll dice for 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/8 hits, 1,67 expected hits
                    British roll dice for 1 armour and 2 artilleries in Southern Italy, round 3 : 0/3 hits, 1,17 expected hits
                    1 artillery owned by the British lost in Southern Italy
                    Germans roll dice for 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 2/8 hits, 1,67 expected hits
                    British roll dice for 1 armour and 1 artillery in Southern Italy, round 4 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Southern Italy
                Germans win, taking Southern Italy from British with 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 4 infantry
                Casualties for British: 1 armour and 6 artilleries
            Battle in United Kingdom
                Germans attack with 4 armour, 6 artilleries, 3 bombers, 1 fighter, 10 infantry and 2 tactical_bombers
                British defend with 5 aaGuns, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 fighters
                    British roll AA dice in United Kingdom : 2/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 4 armour, 6 artilleries, 3 bombers, 10 infantry and 1 tactical_bomber in United Kingdom, round 2 : 8/24 hits, 9,33 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 5 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/24 hits, 9,83 expected hits
                    5 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 6 artilleries, 3 bombers, 3 infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/17 hits, 7,67 expected hits
                    British roll dice for 1 armour, 5 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/20 hits, 8,50 expected hits
                    6 artilleries owned by the Germans, 3 infantry owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                    Germans roll dice for 4 armour in United Kingdom, round 4 : 0/4 hits, 2,00 expected hits
                    British roll dice for 1 armour, 5 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 4 : 12/13 hits, 6,17 expected hits
                    4 armour owned by the Germans lost in United Kingdom
                British win with 1 armour, 5 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -41
                Casualties for Germans: 4 armour, 6 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                Casualties for British: 5 aaGuns and 9 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Samara to Tambov
            1 mech_infantry moved from Timguska to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Germany
            2 aaGuns moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Tambov to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 armour and 1 mech_infantry moved from Romania to Greater Southern Germany
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Germany
            1 carrier and 2 destroyers placed in 110 Sea Zone
            4 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    British AA : 1,00
    Germans regular : -2,83
    British regular : 3,00
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Urals to Novosibirsk
            2 fighters and 2 tactical_bombers moved from Russia to Novosibirsk
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 armour and 4 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1.83 expected hits
                    3 mech_infantrys owned by the Japanese lost in Novosibirsk
                    Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novosibirsk, round 3 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Novosibirsk, round 4 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 armour and 4 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Novosibirsk to Russia
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.17
    Russians regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 bomber, 6 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            4 armour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Burma to India
            2 bombers moved from Philippines to India
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
            4 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 2 Sea Zone
    
        Combat - Japanese
            Battle in Ethiopia
            Battle in 2 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 2 Sea Zone
                Americans win, taking Ethiopia from British with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/6 hits, 2,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in India
                Japanese attack with 4 armour, 2 bombers, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 6 armour and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 4 armour, 2 bombers, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 5/14 hits, 5,67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 6 armour and 3 mech_infantrys in India, round 2 : 4/9 hits, 4,00 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 3 aaGuns owned by the British lost in India
                    Japanese roll dice for 4 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 5/10 hits, 5,00 expected hits
                    UK_Pacific roll dice for 6 armour and 1 mech_infantry in India, round 3 : 6/7 hits, 3,33 expected hits
                    2 tactical_bombers owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 armour owned by the Japanese and 4 armour owned by the British lost in India
                    Japanese roll dice for 2 armour and 2 bombers in India, round 4 : 1/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in India
                    Japanese roll dice for 1 armour and 2 bombers in India, round 5 : 3/3 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 armour in India, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 6 armour and 3 mech_infantrys
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            2 bombers moved from India to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 armour moved from French Indo China to Burma
            4 fighters moved from 55 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from Dutch New Guinea to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -2,00
    British AA : -0,67
    UK_Pacific regular : 2,17
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer, 2 tactical_bombers and 9 transports moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Malta to Algeria
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
            1 battleship, 6 carriers, 4 fighters, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            1 battleship and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            Americans undo move 4.
            2 destroyers placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer, 2 tactical_bombers and 9 transports moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Malta to Algeria
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
            1 battleship, 6 carriers, 4 fighters, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            1 battleship and 1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            Americans undo move 4.
            2 destroyers placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 47 PUs; 
            British buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from 92 Sea Zone to Southern Italy
            2 transports moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Malta to Southern Italy
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in 76 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 76 Sea Zone
                British win, taking Northern Italy from Italians with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southern Italy
                British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 3 infantry and 4 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll dice for 2 battleships and 2 cruisers in Southern Italy, round 2 : 0/4 hits, 2.33 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Southern Italy, round 2 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 3 infantry and 4 mech_infantrys in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits
                    3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Southern Italy
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Southern Italy, round 3 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 3 mech_infantrys in Southern Italy, round 3 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans lost in Southern Italy
                British captures 0PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry and 4 mech_infantrys
    
        Non Combat Move - British
            3 fighters moved from West India to Trans-Jordan
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 aaGun moved from 95 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to Algeria
    
        Place Units - British
            10 infantry placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,2,1
            British collect 28 PUs (8 lost to blockades); end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : -1.33
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : -2.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 submarines moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from Northern Territory to 45 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from 45 Sea Zone to Northern Territory
            2 fighters moved from 55 Sea Zone to Queensland
            1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC regular : -0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 8 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 submarines moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 armour moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Greater Southern Germany to Northern Italy
            2 fighters and 2 tactical_bombers moved from Germany to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            9 transports moved from 110 Sea Zone to 112 Sea Zone
            5 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
            5 artilleries, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 110 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 103 Sea Zone
            1 infantry moved from Vologda to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 1 armour
                British defend with 1 infantry
                    Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Northern Italy
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in United Kingdom
                Germans attack with 5 artilleries, 3 bombers, 2 fighters, 10 infantry and 4 tactical_bombers
                British defend with 1 armour, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry; Americans defend with 3 fighters
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 5 artilleries, 3 bombers, 2 fighters, 10 infantry and 4 tactical_bombers in United Kingdom, round 2 : 12/24 hits, 9,50 expected hits
                    British roll dice for 1 armour, 5 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/23 hits, 9,50 expected hits
                    6 infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 artilleries, 3 bombers, 2 fighters, 4 infantry and 4 tactical_bombers in United Kingdom, round 3 : 11/18 hits, 8,33 expected hits
                    British roll dice for 1 armour, 5 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/11 hits, 5,50 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the Germans, 3 infantry owned by the Germans, 3 fighters owned by the Americans, 4 infantry owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 69
                Casualties for Germans: 3 artilleries and 9 infantry
                Casualties for British: 1 armour, 2 fighters, 16 infantry and 1 mech_infantry
                Casualties for Americans: 3 fighters
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            3 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 110 Sea Zone
            1 armour and 1 mech_infantry placed in Western Germany
            Germans undo move 1.
            1 carrier placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Normandy Bordeaux
            2 destroyers placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Persia
            3 artilleries placed in Rostov
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
            Germans collect 73 PUs (2 lost to blockades); end with 104 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 113 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans regular : 4,50
    British regular : -2,67
    

    Savegame


  • @martin Unfortunately I believe it has come to that time of the game where I must forfeit, there doesn’t seem to be any possible way that I can turn the tides

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