@gamerman01 I tend to roll play the madman as the Axis.
Ghostglider (Allies+15) vs Simon33 (Axis) BM4
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@ghostglider said in Ghostglider (Allies+15) vs Simon33 (Axis) BM4:
Sorry - didn’t see your change.
How do you think it is most fair that we continue?
Keep the dice?
New dice for defense for round 2?
Rolling for DD and CRU here in forum and each hit takes away 1 UK sub?Oh right. I wouldn’t undo rolled dice. You could argue that my initial OOL was given and I should stick with that. But if you are happy, I would like to roll the dice for 1DD and 1Cru which would have shot in the second round. (The Cru I wouldn’t have sunk didn’t shoot because it was sunk by the subs.)
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I am OK with giving you extra shot for DD and CRU for round 2 and keeping all other dice.
For each of your hits we remove a UK sub.
Feel free to roll here in forum and continue with Italy. -
DD: [dice 1d6]
Cru: [dice 1d6] -
1d6: 2
1d6: 5 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from Southern Italy to 99 Sea Zone 2 armour moved from Ukraine to Caucasus Italians take Caucasus from Russians 2 fighters moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Egypt Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Egypt Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 2 fighters moved from Egypt to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Albania to Bulgaria 1 aaGun, 2 artilleries and 5 infantry moved from Ukraine to Rostov Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,6,5,1,4,1,1,5,5 Italians collect 15 PUs (5 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry and 1 mech_infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway Turn Complete - French
Combat Hit Differential Summary :
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If you attack me in z97 in G7 I will do max defense (=kill AC first)
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Forgot to attack Stalingrad. Hope it’s ok if I add it here.
4xmech
[dice 4d6]4xarm
[dice 4d6]1xinf
[dice 1d6] -
4d6: 1, 2, 4, 5
4d6: 1, 3, 5, 5
1d6: 6 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Belarus from Russians 4 infantry moved from Novgorod to Archangel 1 armour moved from Ukraine to Bessarabia Germans take Western Ukraine from Russians 2 bombers moved from Ukraine to Russia 1 fighter and 2 tactical_bombers moved from Ukraine to 97 Sea Zone 1 tactical_bomber moved from Alexandria to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 5 artilleries moved from Novgorod to Archangel 2 artilleries and 8 mech_infantrys moved from Western Germany to Denmark Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 97 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers; Italians loiter and taunt British defend with 1 carrier, 2 fighters and 2 submarines; Americans defend with 2 submarines 2 submarines owned by the Americans and 2 submarines owned by the British submerged Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 carrier and 2 fighters Battle in Denmark Germans attack with 2 artilleries and 8 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 artilleries and 8 mech_infantrys in Denmark, round 2 : 3/10 hits, 2.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 armour, 5 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 5 artilleries and 4 infantry in Archangel, round 2 : 7/10 hits, 3.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Changing ownership of Volgograd from Russians to Germans EDIT: Turning off Edit Mode 2 bombers moved from Russia to Rostov 3 aaGuns, 7 armour, 14 artilleries, 3 fighters, 24 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Ukraine to Rostov 3 mech_infantrys moved from Eastern Poland to Archangel 1 armour moved from Novgorod to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Rostov 2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 2 aaGuns moved from Western Germany to Denmark 1 aaGun and 6 infantry moved from Germany to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy 4 mech_infantrys moved from Eastern Poland to Bessarabia Place Units - Germans 3 infantry placed in Novgorod 4 artilleries, 1 fighter and 5 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,3,4,4,5 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 5.50 British regular : 1.33 Russians AA : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Korea 3 aaGuns, 2 armour, 13 artilleries, 3 fighters, 56 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia 4 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Russia 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 carriers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Shantung 1 fighter and 1 tactical_bomber moved from Japan to Kiangsu 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from Jehol to Kiangsi 1 fighter and 1 infantry moved from Jehol to Anhwe 1 bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from Japan to 6 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 2 artilleries moved from India to Burma 1 artillery and 3 infantry moved from Shan State to Burma 1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 fighter moved from Anhwe to Kwangsi 1 bomber moved from Kiangsi to Anhwe Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Madagascar Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking French Madagascar from British, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Burma, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kwangsi to India 1 mech_infantry moved from India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Kwangsi to French Indo China 2 bombers moved from Anhwe to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 2 carriers moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 battleships, 1 carrier, 5 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 2 carriers moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 39 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 carriers and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.17
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So many allied footholds conceded in this game. Not good.
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auch… but fun :-)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 97 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 1 bomber moved from United Kingdom to Germany 3 fighters moved from Hawaiian Islands to 19 Sea Zone 2 fighters moved from 26 Sea Zone to 19 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 fighter Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport 2 submarines owned by the Japanese submerged Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in 19 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits 5 fighters owned by the Americans lost in 19 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50 Casualties for Americans: 5 fighters Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 tactical_bombers owned by the Japanese forced to land in Manchuria Turning on Edit Mode EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 3 carriers moved from 7 Sea Zone to 9 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from Normandy Bordeaux to Greece 1 bomber moved from Germany to Norway 1 aaGun and 4 infantry moved from Morocco to Algeria 3 transports moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 20 Sea Zone to Kiangsi Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 6 fighters placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -3.17 Japanese regular : -0.50 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 13 infantry moved from Hunan to Kiangsi 1 fighter and 5 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Kwangsi 2 infantry placed in Hunan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 97 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 1 bomber moved from United Kingdom to Germany 3 fighters moved from Hawaiian Islands to 19 Sea Zone 2 fighters moved from 26 Sea Zone to 19 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 fighter Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport 2 submarines owned by the Japanese submerged Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in 19 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits 5 fighters owned by the Americans lost in 19 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50 Casualties for Americans: 5 fighters Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 tactical_bombers owned by the Japanese forced to land in Manchuria Turning on Edit Mode EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 3 carriers moved from 7 Sea Zone to 9 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 9 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from Normandy Bordeaux to Greece 1 bomber moved from Germany to Norway 1 aaGun and 4 infantry moved from Morocco to Algeria 3 transports moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 20 Sea Zone to Kiangsi Place Units - Americans 1 factory_minor placed in Norway 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 6 fighters placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 13 infantry moved from Hunan to Kiangsi 1 fighter and 5 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Kwangsi 2 infantry placed in Hunan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone 1 bomber moved from Tunisia to Egypt 3 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in 97 Sea Zone British attack with 4 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Egypt British attack with 1 bomber and 3 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 bomber and 3 infantry in Egypt, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 1 bomber and 3 infantry in Egypt, round 3 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from 110 Sea Zone to Gibraltar 4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Tunisia to Libya 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Union of South Africa 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,4,1,1,2,6,1,1 British collect 28 PUs (2 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.17 Italians regular : -0.33 Japanese regular : -0.50 Germans AA : -0.17 British regular : 1.00
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please feel free to change landing spot for your planes from z19 after my disaster attack
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to 125 Sea Zone 1 infantry and 1 marine moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 armour moved from Caucasus to Novosibirsk Italians take Kazakhstan from Russians Italians take Novosibirsk from Russians 1 armour moved from Caucasus to Tsinghai Italians take Tsinghai from Chinese Combat - Italians Battle in 125 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 1 artillery, 3 fighters, 2 infantry and 1 marine British defend with 1 harbour and 2 infantry Italians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 marine in Egypt, round 2 : 4/7 hits, 2.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Alexandria 2 infantry moved from Iraq to Trans-Jordan 1 aaGun, 2 artilleries and 5 infantry moved from Rostov to Volgograd 1 bomber moved from 125 Sea Zone to Novgorod Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,3 Italians collect 11 PUs (12 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 52 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun, 3 fighters and 4 infantry moved from New South Wales to Queensland 2 infantry moved from South Australia to New South Wales 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :