@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Karelia to Novgorod
1 bomber moved from Finland to Russia
2 armour moved from Bessarabia to Ukraine
Germans take Western Ukraine from Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/10 hits, 3.17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Russia to Ukraine
1 bomber moved from Novgorod to Ukraine
7 artilleries and 2 mech_infantrys moved from Eastern Poland to Bessarabia
4 artilleries, 2 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
4 mech_infantrys moved from Baltic States to Bessarabia
1 artillery moved from Poland to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Ukraine to Alexandria
1 tactical_bomber moved from Ukraine to Southern Italy
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 42 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 3.50
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 39 PUs;
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
5 artilleries and 5 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Amur to Buryatia
2 fighters moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Philippines to India
1 infantry moved from Burma to 38 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 infantry, 1 marine and 2 tactical_bombers moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Philippines to India
1 infantry moved from Burma to 38 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter, 1 infantry, 1 marine and 3 tactical_bombers moved from 39 Sea Zone to India
2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
2 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2nd file please.
And scramble from India? Can I assume you will lose the AA Guns first and Max D?
No scramble and yes max. defense, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Philippines to India
1 infantry moved from Burma to 38 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter, 1 infantry, 1 marine and 3 tactical_bombers moved from 39 Sea Zone to India
2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
2 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 6/10 hits, 4.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in India
Japanese attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters and 22 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 2/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 11 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 7/27 hits, 9.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 3 fighters and 22 infantry in India, round 2 : 10/26 hits, 9.67 expected hits
10 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 marine
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Turning off Edit Mode
2 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 6 artilleries owned by the Japanese and 2 armour owned by the Japanese retreated to Burma
Japanese roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 artillery, 3 fighters and 16 infantry in India, round 3 : 9/20 hits, 7.67 expected hits
1 marine owned by the Japanese lost in India
UK_Pacific win with 1 artillery, 3 fighters and 16 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber
Casualties for British: 3 aaGuns and 6 infantry
Non Combat Move - Japanese
2 bombers moved from India to Burma
1 aaGun and 5 infantry moved from Yunnan to Burma
2 tactical_bombers moved from India to 39 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
3 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Korea to Chahar
1 artillery and 5 infantry moved from Korea to Manchuria
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Japan to French Indo China
1 transport moved from 45 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
3 carriers, 4 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 3 fighters and 3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -0.83
British AA : 1.00
UK_Pacific regular : 1.67
You have made me pay for not leaving enough planes in range of India there. Edit to the casualties caused a redundant round in the battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Morocco to Algeria
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Western United States to Central United States
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
4 infantry placed in Central United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter and 2 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Hunan
13 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 13 infantry in Anhwe, round 3 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
1 fighter moved from Yunnan to Suiyuyan
Place Units - Chinese
2 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : -1.00
Is it OK that I include an additional US ncm (1 empty US AC from z92 to z110) even though I have played China?
@ghostglider said in Ghostglider (Allies+15) vs Simon33 (Axis) BM4:
Is it OK that I include an additional US ncm (1 empty US AC from z92 to z110) even though I have played China?
Sounds fine. Move on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Morocco to Algeria
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Western United States to Central United States
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
4 infantry placed in Central United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter and 2 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Hunan
13 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 13 infantry in Anhwe, round 3 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
1 fighter moved from Yunnan to Suiyuyan
Place Units - Chinese
2 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Eastern Persia to India
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Trans-Jordan
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 carriers moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
Place Units - British
3 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,4,1,2
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,6,4,5,2,2,1,3,1,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33
Americans regular : 0.50
Japanese regular : -1.00
Germans regular : -0.33
2 UK ftrs in z92 on 1 US AC
and thank you for allowing the late edit of ncm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 bomber, 1 fighter and 1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Tobruk
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tobruk
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Tobruk, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Trans-Jordan to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
2 fighters moved from Tobruk to Alexandria
1 infantry and 1 marine moved from Egypt to Alexandria
Place Units - Italians
3 infantry placed in Ukraine
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 52 Sea Zone
1 aaGun and 3 infantry moved from Queensland to New South Wales
1 artillery moved from New South Wales to South Australia
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
z110: 2 French INF on 1 US TRN
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 fighters moved from Alexandria to Rostov
2 tactical_bombers moved from Southern Italy to Rostov
2 fighters and 1 tactical_bomber moved from Iraq to Rostov
1 artillery, 2 bombers and 4 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Germans
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 11 infantry
Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers in Rostov, round 2 : 9/16 hits, 7.17 expected hits
Combat Hit Differential Summary :
Germans regular : 1.83
Russians AA : -0.50