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Ghostglider (Allies+15) vs Simon33 (Axis) BM4
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Burma Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 41 Sea Zone to Philippines 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 aaGun and 5 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from French Indo China to 38 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Philippines Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 2 artilleries placed in Japan 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 26 Sea Zone to 12 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 transports moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Central United States 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Shensi to Kweichow Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 26 Sea Zone to 12 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 transports moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 2 infantry placed in Western United States 1 infantry placed in Central United States 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Shensi to Kweichow Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Persia to Iraq 2 fighters moved from United Kingdom to France 1 fighter moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 1 bomber moved from Gibraltar to France 1 armour moved from Tunisia to Tobruk British take Tobruk from Italians 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in France British attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in France British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 fighter Casualties for Germans: 2 artilleries and 1 infantry 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone 1 bomber moved from France to United Kingdom 1 cruiser, 1 destroyer and 4 submarines moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Persia to India 1 aaGun, 1 artillery and 3 infantry moved from West India to India 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 3 infantry moved from Rhodesia to Belgian Congo 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 2 fighters and 1 transport placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India 1 fighter could not land in 110 Sea Zone and was removed Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -1.00 Germans regular : 0.67 British regular : -0.83
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z92: 2 UK FTRs on 1 US AC
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 2 infantry moved from Syria to Iraq 1 bomber and 2 fighters moved from Egypt to Iraq 1 infantry moved from Syria to Iraq Combat - Italians Battle in Iraq Italians attack with 1 bomber, 2 fighters and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Iraq to Egypt 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Alexandria 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Alexandria 1 marine moved from 98 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1 Italians collect 16 PUs (2 lost to blockades); end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 2 infantry moved from Syria to Iraq 1 bomber and 2 fighters moved from Egypt to Iraq 1 infantry moved from Syria to Iraq Combat - Italians Battle in Iraq Italians attack with 1 bomber, 2 fighters and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Iraq to Egypt 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Alexandria 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Alexandria 1 marine moved from 98 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Bessarabia to Ukraine Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1 Italians collect 16 PUs (2 lost to blockades); end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 bomber EDIT: Adding units owned by Italians to Alexandria: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 artilleries moved from Baltic States to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Karelia to Novgorod 1 bomber moved from Finland to Russia 2 armour moved from Bessarabia to Ukraine Germans take Western Ukraine from Russians 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Novgorod 1 armour and 1 mech_infantry moved from Poland to Novgorod 3 mech_infantrys moved from Baltic States to Novgorod Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Normandy Bordeaux Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Novgorod Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/10 hits, 3.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 bomber moved from Russia to Ukraine 1 bomber moved from Novgorod to Ukraine 7 artilleries and 2 mech_infantrys moved from Eastern Poland to Bessarabia 4 artilleries, 2 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 4 mech_infantrys moved from Baltic States to Bessarabia 1 artillery moved from Poland to Slovakia Hungary 1 mech_infantry moved from Germany to Romania 1 artillery and 3 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to Alexandria 1 fighter moved from Ukraine to Alexandria 1 tactical_bomber moved from Ukraine to Southern Italy 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany Place Units - Germans 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany 2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 42 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 3.50 Russians AA : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 39 PUs; Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk Combat - Russians Non Combat Move - Russians 3 infantry moved from Volgograd to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 5 artilleries and 5 infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Amur to Buryatia 2 fighters moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 2 bombers moved from Philippines to India 1 infantry moved from Burma to 38 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 infantry, 1 marine and 2 tactical_bombers moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India 1 carrier moved from 42 Sea Zone to 39 Sea Zone
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to India 1 infantry moved from Burma to 38 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter, 1 infantry, 1 marine and 3 tactical_bombers moved from 39 Sea Zone to India 2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India 2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands 2 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 artilleries and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone
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2nd file please.
And scramble from India? Can I assume you will lose the AA Guns first and Max D?
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No scramble and yes max. defense, thanks
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to India 1 infantry moved from Burma to 38 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter, 1 infantry, 1 marine and 3 tactical_bombers moved from 39 Sea Zone to India 2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India 2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands 2 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 artilleries and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Caroline Islands Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 6/10 hits, 4.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in India Japanese attack with 2 armour, 6 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers British defend with 3 aaGuns, 1 artillery, 2 fighters and 22 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 11 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 7/27 hits, 9.33 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 3 fighters and 22 infantry in India, round 2 : 10/26 hits, 9.67 expected hits 10 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in India Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 marine EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode 2 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 6 artilleries owned by the Japanese and 2 armour owned by the Japanese retreated to Burma Japanese roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery, 3 fighters and 16 infantry in India, round 3 : 9/20 hits, 7.67 expected hits 1 marine owned by the Japanese lost in India UK_Pacific win with 1 artillery, 3 fighters and 16 infantry remaining. Battle score for attacker is -23 Casualties for Japanese: 1 fighter, 10 infantry, 1 marine and 1 tactical_bomber Casualties for British: 3 aaGuns and 6 infantry Non Combat Move - Japanese 2 bombers moved from India to Burma 1 aaGun and 5 infantry moved from Yunnan to Burma 2 tactical_bombers moved from India to 39 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 3 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Korea to Chahar 1 artillery and 5 infantry moved from Korea to Manchuria 2 submarines moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 fighter moved from Japan to French Indo China 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone 3 carriers, 4 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 2 artilleries, 3 fighters and 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.83 British AA : 1.00 UK_Pacific regular : 1.67
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You have made me pay for not leaving enough planes in range of India there. Edit to the casualties caused a redundant round in the battle.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Western United States to Central United States 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 4 infantry placed in Central United States 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter and 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hunan 13 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 13 infantry in Anhwe, round 3 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 2 infantry placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -1.00
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Is it OK that I include an additional US ncm (1 empty US AC from z92 to z110) even though I have played China?
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@ghostglider said in Ghostglider (Allies+15) vs Simon33 (Axis) BM4:
Is it OK that I include an additional US ncm (1 empty US AC from z92 to z110) even though I have played China?
Sounds fine. Move on.