@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I knew I should have prevented you from getting on the Carolines.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 armour moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
        1 armour moved from French Central Africa to French Equatorial Africa
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Holland Belgium
    Combat - Americans
        Battle in Holland Belgium
        Battle in Normandy Bordeaux
    Non Combat Move - Americans
        1 bomber moved from Nigeria to Gibraltar
        1 transport moved from 87 Sea Zone to 86 Sea Zone
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        2 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from French West Africa to French Central Africa
        1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone
        2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
        1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
        1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
        1 artillery moved from Morocco to Algeria
        1 mech_infantry moved from Morocco to Algeria
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        3 fighters moved from Hawaiian Islands to Caroline Islands
        1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 33 Sea Zone to 26 Sea Zone
        2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Western United States to Central United States
        1 mech_infantry moved from Central United States to Southeast Mexico
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        2 infantry placed in Central United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        2 fighters and 2 infantry placed in Western United States
        Americans undo move 4.
        1 fighter placed in Eastern United States
        1 fighter and 2 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 60 PUs; end with 61 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        1 fighter and 11 infantry moved from Szechwan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 armour moved from French West Africa to French Central Africa
              Americans take French Central Africa from Neutral_Axis
        1 armour moved from French Central Africa to French Equatorial Africa
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Holland Belgium
    Combat - Americans
        Battle in Holland Belgium
        Battle in Normandy Bordeaux
    Non Combat Move - Americans
        1 bomber moved from Nigeria to Gibraltar
        1 transport moved from 87 Sea Zone to 86 Sea Zone
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        2 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from French West Africa to French Central Africa
        1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone
        2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
        1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
        1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
        1 artillery moved from Morocco to Algeria
        1 mech_infantry moved from Morocco to Algeria
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        3 fighters moved from Hawaiian Islands to Caroline Islands
        1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 33 Sea Zone to 26 Sea Zone
        2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Western United States to Central United States
        1 mech_infantry moved from Central United States to Southeast Mexico
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        2 infantry placed in Central United States
        1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        2 fighters and 2 infantry placed in Western United States
        Americans undo move 4.
        1 fighter placed in Eastern United States
        1 fighter and 2 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 60 PUs; end with 61 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        1 fighter and 11 infantry moved from Szechwan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
    Purchase Units - British
        British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from 92 Sea Zone to Tunisia
        1 armour moved from Algeria to Tunisia
        1 bomber and 1 fighter moved from Gibraltar to Tunisia
        3 infantry moved from Persia to Iraq
        1 mech_infantry moved from Eastern Persia to Iraq
        1 fighter and 1 tactical_bomber moved from India to Iraq
        1 artillery moved from Kenya to 72 Sea Zone
        1 infantry moved from French Madagascar to 72 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
        1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    Combat - British
        Battle in Iraq
            British attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                British roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2.50 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 2 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Tunisia
            British attack with 1 armour, 1 bomber and 2 fighters
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 armour, 1 bomber and 2 fighters in Tunisia, round 2 : 2/4 hits, 2.17 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Italians lost in Tunisia
                British roll dice for 1 armour, 1 bomber and 2 fighters in Tunisia, round 3 : 2/4 hits, 2.17 expected hits
                Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Tunisia
            British win, taking Tunisia from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
            Casualties for Italians: 1 artillery and 2 infantry
    Non Combat Move - British
        1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
        1 cruiser moved from 92 Sea Zone to 110 Sea Zone
        1 destroyer and 1 submarine moved from 118 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 bomber moved from Tunisia to Gibraltar
        2 fighters moved from Tunisia to Morocco
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 mech_infantry moved from Italian Somaliland to Ethiopia
        3 infantry moved from Union of South Africa to Rhodesia
        1 artillery and 1 infantry moved from India to West India
        1 aaGun moved from India to West India
        1 fighter and 1 tactical_bomber moved from Iraq to Persia
        1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 fighter moved from 110 Sea Zone to United Kingdom
        1 destroyer moved from 92 Sea Zone to 110 Sea Zone
        1 mech_infantry moved from United Kingdom to Eire
              British take Eire from Neutral_Allies
        2 infantry moved from India to West India
    Place Units - British
        1 fighter placed in United Kingdom
        1 carrier and 2 submarines placed in 110 Sea Zone
        British undo move 1.
        1 fighter placed in 110 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,3,1,4
        British collect 33 PUs (1 lost to blockades); end with 34 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -1.33
Neutral_Axis regular : 1.00
British regular : -1.00
You might get it back later…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    Combat Move - Italians
        1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 infantry moved from Greece to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        1 marine moved from Egypt to 98 Sea Zone
        2 cruisers and 1 marine moved from 98 Sea Zone to 99 Sea Zone
        1 marine moved from 99 Sea Zone to Cyprus
        1 armour and 1 mech_infantry moved from Egypt to Iraq
              Italians take Trans-Jordan from British
        1 bomber and 2 fighters moved from Alexandria to Iraq
        1 armour moved from Bessarabia to Ukraine
              Italians take Ukraine from Russians
        1 armour moved from Romania to Ukraine
    Combat - Italians
        Battle in Crete
        Battle in Cyprus
        Battle in Iraq
            Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
            British defend with 1 artillery, 2 infantry and 1 mech_infantry
                Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 2.33 expected hits
                British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 3 : 3/4 hits, 2.17 expected hits
                British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
            Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
            Casualties for Italians: 1 mech_infantry
            Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
    Non Combat Move - Italians
        1 aaGun and 1 infantry moved from Romania to Bessarabia
        1 bomber and 2 fighters moved from Iraq to Egypt
        1 transport moved from 98 Sea Zone to 97 Sea Zone
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Syria
              Italians take Syria from Neutral_Axis
        1 battleship, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
    Place Units - Italians
        1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,2
        Italians collect 17 PUs (2 lost to blockades); end with 20 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in 42 Sea Zone
            ANZAC attack with 1 submarine and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 42 Sea Zone
            ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Java
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Java
                ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
            Japanese win with no units remaining. Battle score for attacker is -4
            Casualties for ANZAC: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to Queensland
        1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
    Place Units - ANZAC
        2 infantry placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Bessarabia to Ukraine
              Germans take Western Ukraine from Russians
        5 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
        1 mech_infantry moved from Romania to Ukraine
        2 mech_infantrys moved from Germany to Eastern Poland
        1 artillery moved from Poland to Baltic States
        8 mech_infantrys moved from Germany to Baltic States
        1 artillery moved from Poland to Baltic States
        8 artilleries moved from Poland to Eastern Poland
        1 artillery and 1 infantry moved from France to Normandy Bordeaux
        1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
        1 artillery moved from France to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
        1 tactical_bomber moved from Western Germany to Normandy Bordeaux
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 bomber moved from Western Germany to 115 Sea Zone
        2 infantry moved from Finland to Karelia
        1 bomber moved from Western Germany to Karelia
        1 tactical_bomber moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Eastern Poland
            Germans attack with 8 artilleries and 2 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 8 artilleries and 2 mech_infantrys in Eastern Poland, round 2 : 4/10 hits, 3.33 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 7 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Germans: 1 artillery
            Casualties for Russians: 1 infantry
        Battle in 115 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport
            Russians defend with 1 cruiser and 1 submarine
                Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                1 submarine owned by the Russians lost in 115 Sea Zone
                Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits
                Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 cruiser owned by the Russians lost in 115 Sea Zone
            Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 18
            Casualties for Russians: 1 cruiser and 1 submarine
        Battle in Novgorod
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.83 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Novgorod from Russians, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Holland Belgium
            Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
            Americans defend with 1 infantry
                Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 2.00 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
            Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
            Casualties for Germans: 1 artillery
            Casualties for Americans: 1 infantry
        Battle in Karelia
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 2/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Karelia
            Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Baltic States
            Germans attack with 2 artilleries and 8 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 2 artilleries and 8 mech_infantrys in Baltic States, round 2 : 3/10 hits, 2.33 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
            Germans win, taking Baltic States from Russians with 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Karelia to Finland
        1 bomber moved from 115 Sea Zone to Western Germany
        4 artilleries and 2 infantry moved from Romania to Bessarabia
        2 armour and 1 mech_infantry moved from Poland to Bessarabia
        3 aaGuns moved from Bessarabia to Ukraine
        1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
        2 fighters moved from Alexandria to Egypt
        1 tactical_bomber moved from Southern Italy to Egypt
        1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
        1 artillery moved from Germany to Poland
        1 armour and 1 mech_infantry moved from Western Germany to Poland
        2 aaGuns moved from France to Western Germany
        1 aaGun moved from Western Germany to Germany
        1 fighter moved from Normandy Bordeaux to Western Germany
        1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
        1 fighter and 1 tactical_bomber moved from Western Germany to Germany
        1 submarine moved from 125 Sea Zone to 113 Sea Zone
    Place Units - Germans
        1 artillery, 5 infantry and 1 mech_infantry placed in Germany
        1 artillery placed in France
        1 fighter and 3 mech_infantrys placed in Western Germany
        Germans undo move 1.
        1 infantry placed in France
        Germans undo move 1.
        2 artilleries, 4 infantry and 1 mech_infantry placed in Germany
    Turn Complete - Germans
        Germans collect 45 PUs; end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.17
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 armour moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 armour moved from Western Ukraine to Bryansk
        1 infantry moved from Vyborg to Novgorod
        2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Novgorod
    Combat - Russians
        Battle in Novgorod
            Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Novgorod
                Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Novgorod
            Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
        2 artilleries and 8 infantry moved from Russia to Bryansk
        2 infantry moved from Volgograd to Rostov
        1 aaGun and 2 infantry moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Rostov
        6 infantry moved from Timguska to Novosibirsk
    Place Units - Russians
        3 infantry placed in Volgograd
        5 artilleries and 5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
        1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
        2 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
        1 artillery moved from 38 Sea Zone to Burma
        1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 carrier moved from 41 Sea Zone to 42 Sea Zone
        1 submarine moved from 37 Sea Zone to 42 Sea Zone
    Combat - Japanese
        Battle in Dutch New Guinea
        Battle in Burma
        Battle in 42 Sea Zone
            Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
            ANZAC defend with 1 submarine and 1 transport
                Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking Dutch New Guinea from Dutch, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13
            Casualties for ANZAC: 1 submarine and 1 transport
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
        1 tactical_bomber moved from 41 Sea Zone to Philippines
        2 transports moved from 35 Sea Zone to 6 Sea Zone
        1 artillery and 3 infantry moved from Japan to 6 Sea Zone
        1 artillery and 3 infantry moved from 6 Sea Zone to Korea
        2 fighters moved from 6 Sea Zone to Korea
        1 armour and 2 mech_infantrys moved from French Indo China to Burma
        1 aaGun and 5 infantry moved from Hunan to Yunnan
        3 infantry moved from Anhwe to Hunan
        1 destroyer moved from 41 Sea Zone to 45 Sea Zone
        1 carrier and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
        2 tactical_bombers moved from French Indo China to 38 Sea Zone
        1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
        1 marine moved from Philippines to 35 Sea Zone
        1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
        1 marine moved from 37 Sea Zone to Malaya
        2 bombers moved from French Indo China to Philippines
    Place Units - Japanese
        2 artilleries and 1 infantry placed in French Indo China
        Japanese undo move 1.
        1 artillery and 2 infantry placed in French Indo China
        2 artilleries placed in Japan
        2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 57 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux
        1 mech_infantry moved from Algeria to Libya
              Americans take Libya from Italians
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
            Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
            Casualties for Americans: 1 fighter and 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Americans
        1 bomber moved from Normandy Bordeaux to United Kingdom
        1 infantry moved from French Central Africa to French Equatorial Africa
        2 infantry moved from French West Africa to 87 Sea Zone
        2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
        2 infantry moved from 92 Sea Zone to Algeria
        1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 infantry moved from Central United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
        1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        2 transports moved from 110 Sea Zone to 91 Sea Zone
        1 artillery moved from Algeria to Morocco
        1 transport moved from 91 Sea Zone to 92 Sea Zone
        2 transports moved from 26 Sea Zone to 12 Sea Zone
        1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        3 fighters moved from Caroline Islands to 54 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        2 transports moved from 12 Sea Zone to 10 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 artillery and 2 infantry placed in Western United States
        1 infantry placed in Central United States
        2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 transport placed in 101 Sea Zone
        1 fighter placed in Eastern United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        1 fighter and 19 infantry moved from Shensi to Kweichow
    Place Units - Chinese
        3 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux
        1 mech_infantry moved from Algeria to Libya
              Americans take Libya from Italians
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
            Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
            Casualties for Americans: 1 fighter and 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Americans
        1 bomber moved from Normandy Bordeaux to United Kingdom
        1 infantry moved from French Central Africa to French Equatorial Africa
        2 infantry moved from French West Africa to 87 Sea Zone
        2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
        2 infantry moved from 92 Sea Zone to Algeria
        1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 infantry moved from Central United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
        1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        2 transports moved from 110 Sea Zone to 91 Sea Zone
        1 artillery moved from Algeria to Morocco
        1 transport moved from 91 Sea Zone to 92 Sea Zone
        2 transports moved from 26 Sea Zone to 12 Sea Zone
        1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        3 fighters moved from Caroline Islands to 54 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        2 transports moved from 12 Sea Zone to 10 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 artillery and 2 infantry placed in Western United States
        1 infantry placed in Central United States
        2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 transport placed in 101 Sea Zone
        1 fighter placed in Eastern United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        1 fighter and 19 infantry moved from Shensi to Kweichow
    Place Units - Chinese
        3 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
    Purchase Units - British
        British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 tactical_bomber moved from Persia to Iraq
        2 fighters moved from United Kingdom to France
        1 fighter moved from 110 Sea Zone to France
        1 tactical_bomber moved from 110 Sea Zone to France
        1 bomber moved from Gibraltar to France
        1 armour moved from Tunisia to Tobruk
              British take Tobruk from Italians
        1 transport moved from 80 Sea Zone to 76 Sea Zone
        1 mech_infantry moved from Ethiopia to 76 Sea Zone
        1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
        1 mech_infantry moved from 80 Sea Zone to Iraq
    Combat - British
        Battle in Iraq
            British attack with 1 mech_infantry and 1 tactical_bomber
            Italians defend with 1 armour
                British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                British roll dice for 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Italians lost in Iraq
            British win, taking Iraq from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Italians: 1 armour
        Battle in France
            British attack with 1 bomber, 3 fighters and 1 tactical_bomber
            Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
                British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2.83 expected hits
                Germans roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in France
            British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for British: 1 fighter
            Casualties for Germans: 2 artilleries and 1 infantry
        1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
        2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
        1 bomber moved from France to United Kingdom
        1 cruiser, 1 destroyer and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
        2 fighters moved from Morocco to 92 Sea Zone
        1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 tactical_bomber moved from Iraq to Eastern Persia
        1 fighter moved from Persia to India
        1 aaGun, 1 artillery and 3 infantry moved from West India to India
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        3 infantry moved from Rhodesia to Belgian Congo
        1 cruiser moved from 110 Sea Zone to 92 Sea Zone
        1 mech_infantry moved from Eire to United Kingdom
    Place Units - British
        2 infantry and 1 mech_infantry placed in Union of South Africa
        2 fighters and 1 transport placed in 110 Sea Zone
        1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
        1 fighter could not land in 110 Sea Zone and was removed
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs; end with 5 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -1.00
Germans regular : 0.67
British regular : -0.83
z92: 2 UK FTRs on 1 US AC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs; 
    Combat Move - Italians
        2 infantry moved from Syria to Iraq
        1 bomber and 2 fighters moved from Egypt to Iraq
        1 infantry moved from Syria to Iraq
    Combat - Italians
        Battle in Iraq
            Italians attack with 1 bomber, 2 fighters and 3 infantry
            British defend with 1 mech_infantry
                Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Iraq
            Italians win, taking Iraq from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
    Non Combat Move - Italians
        1 bomber and 2 fighters moved from Iraq to Egypt
        1 infantry moved from Crete to 99 Sea Zone
        2 infantry moved from Greece to 99 Sea Zone
        1 marine moved from Cyprus to 99 Sea Zone
        1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
        1 fighter moved from Southern Italy to Alexandria
        2 infantry moved from 98 Sea Zone to Egypt
        1 infantry moved from 98 Sea Zone to Alexandria
        1 marine moved from 98 Sea Zone to Egypt
        1 aaGun and 1 infantry moved from Bessarabia to Ukraine
    Place Units - Italians
        2 artilleries and 1 infantry placed in Ukraine
        1 fighter and 2 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1
        Italians collect 16 PUs (2 lost to blockades); end with 21 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs; 
    Combat Move - Italians
        2 infantry moved from Syria to Iraq
        1 bomber and 2 fighters moved from Egypt to Iraq
        1 infantry moved from Syria to Iraq
    Combat - Italians
        Battle in Iraq
            Italians attack with 1 bomber, 2 fighters and 3 infantry
            British defend with 1 mech_infantry
                Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Iraq
            Italians win, taking Iraq from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
    Non Combat Move - Italians
        1 bomber and 2 fighters moved from Iraq to Egypt
        1 infantry moved from Crete to 99 Sea Zone
        2 infantry moved from Greece to 99 Sea Zone
        1 marine moved from Cyprus to 99 Sea Zone
        1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
        1 fighter moved from Southern Italy to Alexandria
        2 infantry moved from 98 Sea Zone to Egypt
        1 infantry moved from 98 Sea Zone to Alexandria
        1 marine moved from 98 Sea Zone to Egypt
        1 aaGun and 1 infantry moved from Bessarabia to Ukraine
    Place Units - Italians
        2 artilleries and 1 infantry placed in Ukraine
        1 fighter and 2 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1
        Italians collect 16 PUs (2 lost to blockades); end with 21 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Egypt: 1 bomber
        EDIT: Adding units owned by Italians to Alexandria: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from Caroline Islands to Queensland
        1 infantry moved from New South Wales to South Australia
        1 infantry moved from New South Wales to South Australia
        1 aaGun moved from Queensland to South Australia
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        2 artilleries moved from Baltic States to Novgorod
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        2 infantry moved from Karelia to Novgorod
        1 bomber moved from Finland to Russia
        2 armour moved from Bessarabia to Ukraine
              Germans take Western Ukraine from Russians
        1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
        1 bomber moved from Western Germany to Novgorod
        1 armour and 1 mech_infantry moved from Poland to Novgorod
        3 mech_infantrys moved from Baltic States to Novgorod
    Combat - Germans
        Strategic bombing raid in Russia
                Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
            Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
            Bombing raid in Russia causes 5 damage total. 
        Battle in Normandy Bordeaux
            Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Americans: 1 mech_infantry
        Battle in Novgorod
            Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/10 hits, 3.17 expected hits
                Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
            Casualties for Russians: 1 infantry and 1 mech_infantry
    Non Combat Move - Germans
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from Germany to 114 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Finland
        1 bomber moved from Russia to Ukraine
        1 bomber moved from Novgorod to Ukraine
        7 artilleries and 2 mech_infantrys moved from Eastern Poland to Bessarabia
        4 artilleries, 2 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
        4 mech_infantrys moved from Baltic States to Bessarabia
        1 artillery moved from Poland to Slovakia Hungary
        1 mech_infantry moved from Germany to Romania
        1 artillery and 3 infantry moved from Germany to Slovakia Hungary
        1 fighter moved from Western Germany to Alexandria
        1 fighter moved from Ukraine to Alexandria
        1 tactical_bomber moved from Ukraine to Southern Italy
        2 fighters and 1 tactical_bomber moved from Egypt to Iraq
        1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
        1 fighter and 1 tactical_bomber moved from Germany to Western Germany
        1 tactical_bomber moved from Western Germany to Germany
        1 mech_infantry moved from Western Germany to Germany
    Place Units - Germans
        1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
        2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
        Germans collect 42 PUs (3 lost to blockades); end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 3.50
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Russians
        Russians repair damage of 2x factory_major; Remaining resources: 39 PUs; 
        Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 armour moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 armour moved from Western Ukraine to Bryansk
    Combat - Russians
    Non Combat Move - Russians
        3 infantry moved from Volgograd to Rostov
        2 infantry moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Rostov
        5 artilleries and 5 infantry moved from Russia to Bryansk
        6 infantry moved from Novosibirsk to Vologda
        2 aaGuns and 12 infantry moved from Amur to Buryatia
        2 fighters moved from Bryansk to Russia
    Place Units - Russians
        3 infantry placed in Volgograd
        2 artilleries, 1 fighter and 4 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 30 PUs; end with 30 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
        2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
        2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
        1 battleship moved from 45 Sea Zone to 33 Sea Zone
        1 battleship moved from 6 Sea Zone to 33 Sea Zone
        2 bombers moved from Philippines to India
        1 infantry moved from Burma to 38 Sea Zone
        1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
        1 marine moved from Malaya to 37 Sea Zone
        1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone
        1 infantry, 1 marine and 2 tactical_bombers moved from 39 Sea Zone to India
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
        1 destroyer moved from 42 Sea Zone to 39 Sea Zone
        2 infantry moved from Dutch New Guinea to New Guinea
              Japanese take New Guinea from ANZAC
        2 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Burma to India
        1 carrier moved from 42 Sea Zone to 39 Sea Zone