@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
        EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
        British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
            British converts factory_major into different units
        1 fighter moved from Norway to 112 Sea Zone
        4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
        2 fighters moved from United Kingdom to 112 Sea Zone
        1 fighter moved from Gibraltar to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Normandy Bordeaux to Northern Italy
              British take Northern Italy from Italians
        2 submarines moved from 97 Sea Zone to 93 Sea Zone
    Combat - British
        Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
        Battle in 112 Sea Zone
            British attack with 1 destroyer, 8 fighters and 1 tactical_bomber; Americans loiter and taunt
            Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                British roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Combat Hit Differential Summary :
British regular : 0.00
5 hits in round - much better result compared to the US airstrike last round :-)
Please give OOL/ do you want to try to save your SUB?
Max D…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - Americans
        2 fighters moved from 9 Sea Zone to 16 Sea Zone
        1 fighter moved from Hawaiian Islands to 16 Sea Zone
        1 bomber moved from Norway to Germany
        2 infantry moved from Normandy Bordeaux to Southern France
        1 fighter moved from Greece to Southern France
        1 infantry moved from Greece to Albania
              Americans take Albania from Italians
    Combat - Americans
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
            Bombing raid in Germany causes 6 damage total. 
        Battle in 16 Sea Zone
            Americans attack with 3 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Southern France
            Americans attack with 1 fighter and 2 infantry
            Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Neutral_Axis lost in Southern France
                Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
                Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Neutral_Axis lost in Southern France
            Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Neutral_Axis: 1 artillery and 1 infantry
        Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    Non Combat Move - Americans
        1 fighter moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Libya to Tunisia
        1 submarine moved from 98 Sea Zone to 94 Sea Zone
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        4 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 mech_infantry moved from United Kingdom to 109 Sea Zone
        1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 transports moved from 109 Sea Zone to 91 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        2 mech_infantrys moved from Tunisia to Algeria
        1 aaGun moved from Algeria to Morocco
        1 bomber moved from Germany to Norway
        3 carriers moved from 9 Sea Zone to 25 Sea Zone
        5 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        3 fighters moved from 16 Sea Zone to 25 Sea Zone
        1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 destroyer moved from 8 Sea Zone to 25 Sea Zone
        1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
        1 artillery and 5 infantry moved from 25 Sea Zone to Midway
        6 fighters moved from Western United States to 25 Sea Zone
        2 fighters moved from 25 Sea Zone to Midway
        1 fighter moved from 25 Sea Zone to Midway
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Morocco
        4 infantry moved from Algeria to Morocco
        1 aaGun moved from Central United States to Eastern United States
    Place Units - Americans
        1 harbour placed in Midway
        3 carriers placed in 112 Sea Zone
        3 infantry placed in Normandy Bordeaux
        4 infantry placed in Eastern United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
        Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Kiangsi: 1 fighter
        EDIT: Adding units owned by Americans to Anhwe: 1 fighter
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kwangsi to Kwangtung
              Chinese take Kwangtung from Japanese
        1 infantry moved from Kiangsi to Kiangsu
              Chinese take Kiangsu from Japanese
        1 infantry moved from Jehol to Manchuria
              Chinese take Manchuria from Japanese
    Combat - Chinese
    Non Combat Move - Chinese
        12 infantry moved from Kiangsi to Anhwe
        2 infantry moved from Hunan to Anhwe
    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Shensi
        Chinese undo move 2.
        Chinese undo move 1.
        5 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 21 PUs; end with 22 PUs
    Purchase Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
        EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
        British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
            British converts factory_major into different units
        1 fighter moved from Norway to 112 Sea Zone
        4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
        2 fighters moved from United Kingdom to 112 Sea Zone
        1 fighter moved from Gibraltar to 112 Sea Zone
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Normandy Bordeaux to Northern Italy
              British take Northern Italy from Italians
        2 submarines moved from 97 Sea Zone to 93 Sea Zone
    Combat - British
        Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
        Battle in 112 Sea Zone
            British attack with 1 destroyer, 8 fighters and 1 tactical_bomber; Americans loiter and taunt
            Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                British roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
            Units damaged: 1 battleship owned by the Germans
                Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
                British roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                Germans roll dice for 1 battleship, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                2 fighters owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                British roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits
                Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                1 battleship owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
            British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
            Casualties for British: 1 destroyer and 5 fighters
            Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Non Combat Move - British
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 infantry moved from Rhodesia to Belgian Congo
        1 infantry moved from Rhodesia to Belgian Congo
        1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone
        5 infantry moved from United Kingdom to 110 Sea Zone
        5 infantry moved from 110 Sea Zone to Normandy Bordeaux
        3 infantry moved from Union of South Africa to Rhodesia
    Place Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by British from 112 Sea Zone: 3 fighters
        EDIT: Adding units owned by British to Norway: 2 fighters
        EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
        EDIT: Turning off Edit Mode
        3 infantry placed in Union of South Africa
        1 fighter and 4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -0.17
Neutral_Axis regular : -1.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Bulgaria to Greece
        2 fighters moved from Southern Italy to Greece
        2 fighters moved from Alexandria to Northern Italy
        2 infantry moved from Southern Italy to Northern Italy
        1 armour moved from Novosibirsk to Timguska
        1 bomber moved from Novgorod to Timguska
        1 fighter moved from Alexandria to Northern Italy
    Combat - Italians
        Battle in Greece
            Italians attack with 2 fighters and 2 infantry
            Americans defend with 1 infantry
                Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Northern Italy
            Italians attack with 3 fighters and 2 infantry
            British defend with 1 factory_minor and 1 mech_infantry
                Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 1.83 expected hits
                British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Northern Italy
            Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
        Battle in Timguska
            Italians attack with 1 armour and 1 bomber
            Russians defend with 1 infantry
                Italians roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Timguska
            Italians win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 aaGun, 2 artilleries and 5 infantry moved from Volgograd to Caucasus
        1 bomber moved from Timguska to Caucasus
        1 fighter moved from Northern Italy to France
        2 fighters moved from Northern Italy to Western Germany
        1 fighter moved from Greece to Western Germany
        1 fighter moved from Greece to Southern Italy
        1 infantry moved from Alexandria to Egypt
        2 infantry moved from Trans-Jordan to Egypt
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
        2 infantry placed in Southern Italy
        3 infantry placed in Ukraine
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
        Italians collect 25 PUs; end with 25 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.67
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from Queensland to 25 Sea Zone
    Combat - ANZAC
        Battle in Java
        Battle in Sumatra
    Non Combat Move - ANZAC
    Place Units - ANZAC
        2 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 18 PUs; end with 20 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 80 Sea Zone to 75 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 11x factory_major; Remaining resources: 56 PUs; 
        Germans buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 fighters and 1 mech_infantry moved from Novosibirsk to Urals
        1 mech_infantry moved from Sikang to Kansu
              Germans take Kansu from Chinese
        3 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
        1 armour moved from Novosibirsk to Yenisey
              Germans take Yenisey from Russians
        1 armour moved from Western Ukraine to Ukraine
              Germans take Bryansk from Russians
        1 bomber moved from Novgorod to Southern France
        1 artillery and 1 infantry moved from France to Southern France
        1 mech_infantry moved from Bulgaria to Albania
        1 bomber moved from Novgorod to Albania
    Combat - Germans
        Battle in Urals
            Germans attack with 2 fighters and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Urals
            Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Southern France
            Germans attack with 1 artillery, 1 bomber and 1 infantry
            Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
            Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Evenkiyskiy
            Germans attack with 3 armour and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 3 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Evenkiyskiy
            Germans win, taking Evenkiyskiy from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Albania
            Germans attack with 1 bomber and 1 mech_infantry
            Americans defend with 1 infantry
                Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania
            Germans win with 1 bomber remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Americans: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Albania to Southern Italy
        1 bomber moved from Southern France to France
        2 infantry moved from Poland to Germany
        1 artillery and 1 infantry moved from Western Germany to Germany
        1 artillery moved from Holland Belgium to France
        1 aaGun moved from Holland Belgium to Western Germany
        5 artilleries and 11 infantry moved from Holland Belgium to France
        2 artilleries, 3 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
        1 fighter moved from Volgograd to Archangel
        2 fighters moved from Urals to Novgorod
        3 artilleries moved from Novgorod to Vyborg
        3 infantry and 3 mech_infantrys moved from Vyborg to Finland
        3 aaGuns, 17 artilleries and 24 infantry moved from Volgograd to Caucasus
        1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
        2 armour and 3 mech_infantrys moved from Volgograd to Ukraine
        2 mech_infantrys moved from Bulgaria to Eastern Poland
        1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
        2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
        3 mech_infantrys moved from Finland to Vyborg
        2 mech_infantrys moved from Holland Belgium to Germany
        1 mech_infantry moved from Holland Belgium to Germany
        1 mech_infantry moved from Holland Belgium to Germany
        4 mech_infantrys moved from Holland Belgium to Western Germany
    Place Units - Germans
        1 fighter and 6 infantry placed in Germany
        1 infantry placed in Novgorod
        1 artillery and 7 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,4
        Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : -0.67
Germans regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Russians
        Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Samara to Novosibirsk
              Russians take Novosibirsk from Italians
        1 infantry moved from Tambov to Volgograd
              Russians take Volgograd from Germans
        1 infantry moved from Tambov to Rostov
              Russians take Rostov from Germans
        1 infantry moved from Russia to Bryansk
              Russians take Bryansk from Germans
        1 infantry moved from Vologda to Urals
        3 fighters and 1 tactical_bomber moved from Russia to Urals
    Combat - Russians
        Battle in Urals
            Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
            Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        3 fighters and 1 tactical_bomber moved from Urals to Russia
        1 infantry moved from Tambov to Samara
        1 aaGun, 16 artilleries and 58 infantry moved from Tambov to Rostov
        1 infantry moved from Russia to Vologda
        1 infantry moved from Russia to Smolensk
    Place Units - Russians
        2 artilleries and 5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 19 PUs; end with 19 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 5 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        3 fighters, 2 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
        2 tactical_bombers moved from 6 Sea Zone to Kiangsu
        1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
        3 armour and 1 mech_infantry moved from Yunnan to Kwangtung
              Japanese take Kwangsi from Chinese
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
        1 destroyer moved from 35 Sea Zone to 41 Sea Zone
        2 fighters moved from India to Sumatra
        1 artillery and 1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        1 bomber moved from Philippines to 42 Sea Zone
        1 infantry moved from Yunnan to Szechwan
              Japanese take Szechwan from Chinese
        1 artillery moved from Egypt to 81 Sea Zone
        1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
        1 artillery moved from 96 Sea Zone to Malta
        1 bomber moved from Philippines to Kwangtung
    Combat - Japanese
        Battle in 41 Sea Zone
            Japanese attack with 1 destroyer and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 42 Sea Zone
            Japanese attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Korea
        Battle in Malta
        Battle in Sumatra
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
                ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC lost in Sumatra
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 4/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Sumatra
            Japanese win, taking Korea from Americans, taking Malta from British, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
            Casualties for ANZAC: 2 infantry
        Battle in Kwangtung
            Japanese attack with 3 armour, 1 bomber and 1 mech_infantry
            Chinese defend with 1 harbour and 1 infantry
                Japanese roll dice for 3 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
                Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangtung
            Japanese win, taking Kwangtung from Chinese with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kiangsu
            Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 3/8 hits, 3.83 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 mech_infantry moved from Yunnan to Sikang
        1 aaGun, 5 artilleries and 2 infantry moved from Yunnan to Kwangsi
        1 artillery and 2 infantry moved from French Indo China to Kwangsi
        1 bomber moved from Kwangtung to Japan
        3 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
        1 carrier, 1 destroyer and 2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
        3 fighters moved from 6 Sea Zone to Japan
        1 bomber moved from 42 Sea Zone to Philippines
        1 carrier moved from 35 Sea Zone to 41 Sea Zone
        2 fighters moved from Sumatra to 41 Sea Zone
        1 fighter moved from Philippines to 6 Sea Zone
        1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
        1 fighter moved from Egypt to 96 Sea Zone
        1 armour and 1 mech_infantry moved from Iraq to Egypt
        1 submarine moved from 81 Sea Zone to 96 Sea Zone
    Place Units - Japanese
        5 fighters placed in 6 Sea Zone
        3 infantry placed in French Indo China
        3 infantry placed in India
    Turn Complete - Japanese
        Japanese collect 52 PUs; end with 52 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 7 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters moved from Midway to Korea
        6 fighters moved from 25 Sea Zone to Korea
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France
        1 bomber moved from Norway to Southern France
        1 infantry moved from Midway to 25 Sea Zone
        1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
    Combat - Americans
        Battle in Iwo Jima
        Battle in Korea
            Americans attack with 9 fighters
            Japanese defend with 2 artilleries and 2 infantry
                Americans roll dice for 9 fighters in Korea, round 2 : 4/9 hits, 4.50 expected hits
                Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Korea
            Americans win, taking Iwo Jima from Japanese with 8 fighters remaining. Battle score for attacker is 4
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 2 artilleries and 2 infantry
        Battle in Southern France
            Americans attack with 1 bomber, 1 fighter and 1 infantry
            Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Southern France
            Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
    Non Combat Move - Americans
        1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Algeria to Tunisia
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        4 infantry moved from Morocco to 91 Sea Zone
        4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        4 infantry moved from 112 Sea Zone to Norway
        4 infantry moved from Normandy Bordeaux to 110 Sea Zone
        4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        4 infantry moved from 112 Sea Zone to Norway
        1 artillery and 3 infantry moved from Midway to 25 Sea Zone
        1 artillery, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 7 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        8 fighters moved from Korea to Manchuria
        1 fighter moved from Normandy Bordeaux to 112 Sea Zone
        1 submarine moved from 94 Sea Zone to 92 Sea Zone
        1 submarine moved from 95 Sea Zone to 92 Sea Zone
        1 carrier moved from 110 Sea Zone to 112 Sea Zone
        1 carrier moved from 110 Sea Zone to 92 Sea Zone
        1 cruiser moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from Anhwe to Manchuria
    Place Units - Americans
        3 infantry placed in Normandy Bordeaux
        2 fighters placed in 112 Sea Zone
        1 infantry placed in Norway
        2 infantry placed in Western United States
        5 fighters and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
        Americans collect 68 PUs (1 lost to blockades); end with 68 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter and 3 infantry moved from Anhwe to Kiangsu
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
    Combat - Chinese
        Battle in Kiangsu
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
                Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
            Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsu to Manchuria
        2 infantry moved from Anhwe to Jehol
    Place Units - Chinese
        7 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 7 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters moved from Midway to Korea
        6 fighters moved from 25 Sea Zone to Korea
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France
        1 bomber moved from Norway to Southern France
        1 infantry moved from Midway to 25 Sea Zone
        1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
    Combat - Americans
        Battle in Iwo Jima
        Battle in Korea
            Americans attack with 9 fighters
            Japanese defend with 2 artilleries and 2 infantry
                Americans roll dice for 9 fighters in Korea, round 2 : 4/9 hits, 4.50 expected hits
                Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Korea
            Americans win, taking Iwo Jima from Japanese with 8 fighters remaining. Battle score for attacker is 4
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 2 artilleries and 2 infantry
        Battle in Southern France
            Americans attack with 1 bomber, 1 fighter and 1 infantry
            Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Southern France
            Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
    Non Combat Move - Americans
        1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Algeria to Tunisia
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        4 infantry moved from Morocco to 91 Sea Zone
        4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        4 infantry moved from 112 Sea Zone to Norway
        4 infantry moved from Normandy Bordeaux to 110 Sea Zone
        4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        4 infantry moved from 112 Sea Zone to Norway
        1 artillery and 3 infantry moved from Midway to 25 Sea Zone
        1 artillery, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 7 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        8 fighters moved from Korea to Manchuria
        1 fighter moved from Normandy Bordeaux to 112 Sea Zone
        1 submarine moved from 94 Sea Zone to 92 Sea Zone
        1 submarine moved from 95 Sea Zone to 92 Sea Zone
        1 carrier moved from 110 Sea Zone to 112 Sea Zone
        1 carrier moved from 110 Sea Zone to 92 Sea Zone
        1 cruiser moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from Anhwe to Manchuria
    Place Units - Americans
        3 infantry placed in Normandy Bordeaux
        2 fighters placed in 112 Sea Zone
        1 infantry placed in Norway
        2 infantry placed in Western United States
        5 fighters and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
        Americans collect 68 PUs (1 lost to blockades); end with 68 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter and 3 infantry moved from Anhwe to Kiangsu
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
    Combat - Chinese
        Battle in Kiangsu
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
                Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
            Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsu to Manchuria
        2 infantry moved from Anhwe to Jehol
    Place Units - Chinese
        7 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 18 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 submarines moved from 93 Sea Zone to 92 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from Norway to 112 Sea Zone
        1 fighter moved from United Kingdom to Norway
        1 artillery moved from Normandy Bordeaux to 110 Sea Zone
        4 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
        1 artillery and 4 infantry moved from 112 Sea Zone to Norway
        2 transports moved from 110 Sea Zone to 92 Sea Zone
        1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        3 infantry moved from Rhodesia to Belgian Congo
        3 infantry moved from Union of South Africa to Rhodesia
        1 fighter moved from Normandy Bordeaux to 112 Sea Zone
    Place Units - British
        3 infantry placed in Union of South Africa
        1 artillery, 1 fighter and 4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 28 PUs; end with 28 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.83
Japanese regular : -1.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 7 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters moved from Midway to Korea
        6 fighters moved from 25 Sea Zone to Korea
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France
        1 bomber moved from Norway to Southern France
        1 infantry moved from Midway to 25 Sea Zone
        1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
        1 infantry moved from 17 Sea Zone to Iwo Jima
    Combat - Americans
        Battle in Iwo Jima
        Battle in Korea
            Americans attack with 9 fighters
            Japanese defend with 2 artilleries and 2 infantry
                Americans roll dice for 9 fighters in Korea, round 2 : 4/9 hits, 4.50 expected hits
                Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Korea
            Americans win, taking Iwo Jima from Japanese with 8 fighters remaining. Battle score for attacker is 4
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 2 artilleries and 2 infantry
        Battle in Southern France
            Americans attack with 1 bomber, 1 fighter and 1 infantry
            Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Southern France
            Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
    Non Combat Move - Americans
        1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
        2 mech_infantrys moved from Algeria to Tunisia
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        4 infantry moved from Morocco to 91 Sea Zone
        4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        4 infantry moved from 112 Sea Zone to Norway
        4 infantry moved from Normandy Bordeaux to 110 Sea Zone
        4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        4 infantry moved from 112 Sea Zone to Norway
        1 artillery and 3 infantry moved from Midway to 25 Sea Zone
        1 artillery, 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 7 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        8 fighters moved from Korea to Manchuria
        1 fighter moved from Normandy Bordeaux to 112 Sea Zone
        1 submarine moved from 94 Sea Zone to 92 Sea Zone
        1 submarine moved from 95 Sea Zone to 92 Sea Zone
        1 carrier moved from 110 Sea Zone to 112 Sea Zone
        1 carrier moved from 110 Sea Zone to 92 Sea Zone
        1 cruiser moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from Anhwe to Manchuria
    Place Units - Americans
        3 infantry placed in Normandy Bordeaux
        2 fighters placed in 112 Sea Zone
        1 infantry placed in Norway
        2 infantry placed in Western United States
        5 fighters and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
        Americans collect 68 PUs (1 lost to blockades); end with 68 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 7 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter and 3 infantry moved from Anhwe to Kiangsu
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
    Combat - Chinese
        Battle in Kiangsu
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
                Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
            Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsu to Manchuria
        2 infantry moved from Anhwe to Jehol
    Place Units - Chinese
        7 infantry placed in Manchuria
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 18 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 submarines moved from 93 Sea Zone to 92 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from Norway to 112 Sea Zone
        1 fighter moved from United Kingdom to Norway
        1 artillery moved from Normandy Bordeaux to 110 Sea Zone
        4 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
        1 artillery and 4 infantry moved from 112 Sea Zone to Norway
        2 transports moved from 110 Sea Zone to 92 Sea Zone
        1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        3 infantry moved from Rhodesia to Belgian Congo
        3 infantry moved from Union of South Africa to Rhodesia
        1 fighter moved from Normandy Bordeaux to 112 Sea Zone
    Place Units - British
        3 infantry placed in Union of South Africa
        1 artillery, 1 fighter and 4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 28 PUs; end with 28 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 bomber
        EDIT: Adding units owned by British to Gibraltar: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.83
Japanese regular : -1.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from Greece to Albania
              Italians take Albania from Americans
        1 infantry moved from Ukraine to Bryansk
        1 bomber moved from Caucasus to Bryansk
        1 armour moved from Tsinghai to Turkmenistan
              Italians take Turkmenistan from Russians
        1 infantry moved from Northern Italy to Southern France
        1 fighter moved from France to Southern France
        1 fighter moved from Western Germany to Southern France
    Combat - Italians
        Italians creates battle in territory 97 Sea Zone
        Battle in Bryansk
            Italians attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Italians win, taking 97 Sea Zone from British, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Southern France
            Italians attack with 2 fighters and 1 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
            Italians win with 2 fighters remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
    Non Combat Move - Italians
        1 fighter moved from Southern France to Germany
        2 fighters moved from Western Germany to Egypt
        1 bomber moved from Bryansk to Novgorod
        2 infantry moved from Ukraine to Bessarabia
        1 aaGun, 2 artilleries and 5 infantry moved from Caucasus to Northwest Persia
        1 armour moved from Timguska to Kansu
        1 infantry moved from Northern Italy to Western Germany
        1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 fighter moved from Southern France to Western Germany
        1 destroyer moved from 97 Sea Zone to 93 Sea Zone
    Place Units - Italians
        1 artillery and 2 mech_infantrys placed in Northern Italy
        2 fighters and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 26 PUs; end with 27 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from Queensland to Java
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        3 submarines moved from 26 Sea Zone to 54 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 2 infantry moved from Queensland to Northern Territory
        1 aaGun moved from Queensland to Northern Territory
        2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 75 Sea Zone to 72 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from Queensland to Java
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        3 submarines moved from 26 Sea Zone to 54 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 2 infantry moved from Queensland to Northern Territory
        1 aaGun moved from Queensland to Northern Territory
        2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 75 Sea Zone to 72 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Evenkiyskiy to Novosibirsk
        1 fighter moved from Novgorod to Novosibirsk
        1 fighter moved from Archangel to Novosibirsk
        1 armour moved from Yenisey to Buryatia
              Germans take Yakut S.S.R. from Russians
              Germans take Buryatia from Russians
        1 infantry moved from France to Southern France
              Germans take Southern France from Americans
        1 fighter moved from Germany to Normandy Bordeaux
        1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
        4 mech_infantrys moved from Western Germany to Normandy Bordeaux
        5 artilleries, 1 bomber and 10 infantry moved from France to Normandy Bordeaux
        1 artillery and 1 infantry moved from France to Normandy Bordeaux
        1 artillery and 2 infantry moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Novosibirsk
            Germans attack with 2 fighters and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novosibirsk
            Germans win, taking Novosibirsk from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Normandy Bordeaux
            Germans attack with 6 artilleries, 2 bombers, 3 fighters, 11 infantry, 4 mech_infantrys and 2 tactical_bombers
            British defend with 2 aaGuns and 11 infantry; Americans defend with 1 bomber, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                British roll AA dice in Normandy Bordeaux : 3/6 hits, 1.00 expected hits
                2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                Germans roll dice for 6 artilleries, 2 bombers, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/25 hits, 8.00 expected hits
Combat Hit Differential Summary :
British AA : 2.00
Russians regular : -0.33
Germans regular : -0.17
Max D in Normandy?
AA Guns have been mean to me this game.
Yes please - max defense