@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
So many allied footholds conceded in this game. Not good.
auch… but fun :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 bomber moved from United Kingdom to Germany
3 fighters moved from Hawaiian Islands to 19 Sea Zone
2 fighters moved from 26 Sea Zone to 19 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport
2 submarines owned by the Japanese submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 19 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
5 fighters owned by the Americans lost in 19 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50
Casualties for Americans: 5 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 tactical_bombers owned by the Japanese forced to land in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 9 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Normandy Bordeaux to Greece
1 bomber moved from Germany to Norway
1 aaGun and 4 infantry moved from Morocco to Algeria
3 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
6 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Japanese regular : -0.50
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
13 infantry moved from Hunan to Kiangsi
1 fighter and 5 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Kwangsi
2 infantry placed in Hunan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 bomber moved from United Kingdom to Germany
3 fighters moved from Hawaiian Islands to 19 Sea Zone
2 fighters moved from 26 Sea Zone to 19 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 1 transport
2 submarines owned by the Japanese submerged
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 9/23 hits, 11.50 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 5 destroyers, 8 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 19 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 8 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
5 fighters owned by the Americans lost in 19 Sea Zone
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50
Casualties for Americans: 5 fighters
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 tactical_bombers owned by the Japanese forced to land in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Korea: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 carriers moved from 7 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 9 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Normandy Bordeaux to Greece
1 bomber moved from Germany to Norway
1 aaGun and 4 infantry moved from Morocco to Algeria
3 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
6 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2,1,4,3,4,1,3,5,2,3,2,1,4,5,6,2,3,6,2,1,3,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
13 infantry moved from Hunan to Kiangsi
1 fighter and 5 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Kwangsi
2 infantry placed in Hunan
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 bomber moved from Tunisia to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in 97 Sea Zone
British attack with 4 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
British attack with 1 bomber and 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 bomber and 3 infantry in Egypt, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 1 bomber and 3 infantry in Egypt, round 3 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 fighter moved from 110 Sea Zone to Gibraltar
4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Tunisia to Libya
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,4,1,1,2,6,1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.17
Italians regular : -0.33
Japanese regular : -0.50
Germans AA : -0.17
British regular : 1.00
please feel free to change landing spot for your planes from z19 after my disaster attack
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 125 Sea Zone
1 infantry and 1 marine moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 armour moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from Russians
1 armour moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
Combat - Italians
Battle in 125 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 artillery, 3 fighters, 2 infantry and 1 marine
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 marine in Egypt, round 2 : 4/7 hits, 2.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Egypt to Alexandria
2 infantry moved from Iraq to Trans-Jordan
1 aaGun, 2 artilleries and 5 infantry moved from Rostov to Volgograd
1 bomber moved from 125 Sea Zone to Novgorod
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,3
Italians collect 11 PUs (12 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 52 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 3 fighters and 4 infantry moved from New South Wales to Queensland
2 infantry moved from South Australia to New South Wales
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 armour moved from Archangel to Novosibirsk
Germans take Vologda from Russians
1 armour moved from Volgograd to Novosibirsk
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 armour moved from Rostov to Volgograd
Germans take Tambov from Russians
1 armour moved from Rostov to Western Ukraine
Germans take Bryansk from Russians
2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Rostov to Western Ukraine
6 artilleries and 11 infantry moved from Western Germany to Holland Belgium
8 mech_infantrys moved from Denmark to Holland Belgium
2 bombers and 3 fighters moved from Rostov to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 2 aaGuns, 1 fighter and 6 infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters and 9 infantry in Norway, round 2 : 5/13 hits, 4.83 expected hits
2 aaGuns owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
Americans win with 1 artillery, 1 bomber, 2 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 aaGuns
Battle in Holland Belgium
Germans attack with 6 artilleries, 11 infantry and 8 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 infantry
Germans roll dice for 6 artilleries, 11 infantry and 8 mech_infantrys in Holland Belgium, round 2 : 3/25 hits, 6.17 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 2/10 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Egypt
1 fighter moved from Southern Italy to Egypt
2 aaGuns moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Poland
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Novgorod to Vyborg
3 mech_infantrys moved from Archangel to Vyborg
2 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Volgograd
2 fighters moved from Russia to Novosibirsk
3 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
3 aaGuns, 1 armour, 14 artilleries, 24 infantry and 3 mech_infantrys moved from Rostov to Volgograd
1 armour and 4 mech_infantrys moved from Bessarabia to Bulgaria
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
Germans undo move 2.
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 2.
3 artilleries placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 artilleries placed in Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : -0.33
Germans regular : -3.67
Russians AA : -0.33
Assumed no intercept in Moscow. Also assumed Max D in Norway, which is probably wrong - you might want to check that one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 infantry
EDIT: Adding units owned by British to Norway: 2 aaGuns
EDIT: Turning off Edit Mode
Russians repair damage of 5x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Urals to Timguska
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Non Combat Move - Russians
16 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
50 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 35 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
3 fighters moved from Korea to Shantung
1 tactical_bomber moved from Korea to Shantung
2 bombers moved from Korea to Philippines
1 tactical_bomber moved from India to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters placed in India
1 transport placed in 39 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 39 Sea Zone
2 fighters placed in India
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.83
Japanese regular : 6.67
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 35 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
3 fighters moved from Korea to Shantung
1 tactical_bomber moved from Korea to Shantung
2 bombers moved from Korea to Philippines
1 tactical_bomber moved from India to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters placed in India
1 transport placed in 39 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 39 Sea Zone
2 fighters placed in India
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.83
Japanese regular : 6.67
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Burma to Yunnan
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 4 artilleries, 2 bombers, 11 fighters, 6 infantry and 6 tactical_bombers
Americans defend with 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Korea : 3/6 hits, 1.00 expected hits
3 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 6 infantry and 6 tactical_bombers in Korea, round 2 : 16/26 hits, 12.33 expected hits
Americans roll dice for 2 aaGuns, 3 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 10/18 hits, 7.17 expected hits
1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 12 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Korea, round 3 : 12/16 hits, 9.17 expected hits
Americans roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 3 fighters owned by the Americans lost in Korea
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 artilleries, 6 fighters and 6 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Americans: 3 fighters, 2 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/13 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to 35 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Shantung
3 fighters moved from Korea to Shantung
1 tactical_bomber moved from Korea to Shantung
2 bombers moved from Korea to Philippines
1 tactical_bomber moved from India to 81 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 fighter moved from 81 Sea Zone to Egypt
2 fighters and 5 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 fighters placed in India
1 transport placed in 39 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Japanese undo move 5.
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 39 Sea Zone
2 fighters placed in India
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 carrier, 1 destroyer and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.83
Japanese regular : 6.67
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 9 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Norway to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Southern France
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Libya to Tunisia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Tunisia to Algeria
1 aaGun moved from Algeria to Morocco
1 bomber moved from Germany to Norway
3 carriers moved from 9 Sea Zone to 25 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
6 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Algeria to Morocco
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 harbour placed in Midway
3 carriers placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans AA : -0.17
Neutral_Axis regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 9 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Norway to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Southern France
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Southern France
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Libya to Tunisia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Tunisia to Algeria
1 aaGun moved from Algeria to Morocco
1 bomber moved from Germany to Norway
3 carriers moved from 9 Sea Zone to 25 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
6 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Algeria to Morocco
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 harbour placed in Midway
3 carriers placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,3,3,2,4,4,2,6,2,2,3,4,2,2,1,1
Americans collect 67 PUs (3 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kiangsi: 1 fighter
EDIT: Adding units owned by Americans to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans AA : -0.17
Neutral_Axis regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
12 infantry moved from Kiangsi to Anhwe
2 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Chinese undo move 2.
Chinese undo move 1.
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 fighter moved from Norway to 112 Sea Zone
4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
2 submarines moved from 97 Sea Zone to 93 Sea Zone
Scramble z112?
I didn’t think you would do that. I guess a flawed plan.
Full scramble.