@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
The US is up @simon33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Morocco, round 2 : 2/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
6 infantry moved from Shensi to Szechwan
3 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Belgian Congo to French West Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter moved from India to Malaya
1 armour and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in French West Africa
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking 106 Sea Zone from Germans, taking French West Africa from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
4 infantry moved from India to Burma
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from French West Africa to Gold Coast
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Finland
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,1,2
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : 0.50
Neutral_Axis regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Crete
Battle in Gibraltar
Battle in 114 Sea Zone
Italians attack with 2 fighters
Russians defend with 1 cruiser
Italians roll dice for 2 fighters in 114 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in 114 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in 114 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters in 114 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 fighter moved from 114 Sea Zone to Germany
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to Romania
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -3,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from New South Wales to South Australia
2 aaGuns, 2 infantry and 1 marine moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Finland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 10 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 armour moved from Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from 115 Sea Zone to Finland
1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Finland
Germans attack with 2 armour, 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 fighter; Russians defend with 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber in Finland, round 2 : 5/17 hits, 4,67 expected hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Finland, round 2 : 4/14 hits, 5,67 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 3 : 7/13 hits, 4,00 expected hits
Russians roll dice for 2 armour, 4 artilleries and 2 fighters in Finland, round 3 : 6/8 hits, 3,67 expected hits
2 armour owned by the Russians, 4 artilleries owned by the Russians, 6 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 4 : 1/7 hits, 3,00 expected hits
Russians roll dice for 1 fighter in Finland, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in Finland
Germans win, taking Finland from Russians with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 10 infantry
Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 9 armour, 5 artilleries, 23 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
3 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 artillery moved from Western Germany to France
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
3 infantry placed in France
4 mech_infantrys placed in Germany
1 destroyer placed in 114 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0,00
Germans regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
2 aaGuns and 11 infantry moved from Archangel to Vologda
2 aaGuns, 2 artilleries and 28 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Samara
Place Units - Russians
1 armour and 2 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
10 infantry placed in Russia
1 armour, 1 fighter and 1 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 armour and 2 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to Malaya
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 bomber moved from French Indo China to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in Celebes
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Malaya, round 2 : 5/6 hits, 2,83 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Malaya to French Indo China
3 fighters moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to French Indo China
1 aaGun, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
3 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 1,33
UK_Pacific regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Queensland to 46 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Algeria
Americans attack with 1 artillery and 2 fighters
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 2 : 3/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Algeria to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
11 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 bomber moved from Gold Coast to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Burma to 37 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine; Italians defend with 1 transport
1 submarine owned by the Germans submerged
British roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in British Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
3 infantry moved from Kenya to Ethiopia
1 bomber moved from British Somaliland to Ethiopia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter moved from 41 Sea Zone to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
2 aaGuns, 2 artilleries and 10 infantry moved from Burma to Yunnan
1 aaGun and 5 infantry moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 2.00
Japanese regular : 2.17
Italians regular : -0.67
Germans AA : -0.17
Germans regular : 0.67
Neutral_Axis regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Queensland to 46 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Algeria
Americans attack with 1 artillery and 2 fighters
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 2 : 3/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Algeria to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
11 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 bomber moved from Gold Coast to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Burma to 37 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine; Italians defend with 1 transport
1 submarine owned by the Germans submerged
British roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in British Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
3 infantry moved from Kenya to Ethiopia
1 bomber moved from British Somaliland to Ethiopia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter moved from 41 Sea Zone to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
2 aaGuns, 2 artilleries and 10 infantry moved from Burma to Yunnan
1 aaGun and 5 infantry moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 2.00
Japanese regular : 2.17
Italians regular : -0.67
Germans AA : -0.17
Germans regular : 0.67
Neutral_Axis regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 bomber and 1 fighter moved from Germany to Southern Italy
1 armour moved from Northern Italy to Romania
1 marine moved from 98 Sea Zone to Egypt
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from India to Yunnan
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to India
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 63 PUs;
Germans buy 2 armour, 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
2 bombers moved from Southern Italy to Rostov
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 3,50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/8 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns, 13 armour, 5 artilleries, 21 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Bryansk
2 bombers moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 artillery and 2 infantry moved from Finland to Norway
1 infantry moved from France to Northern Italy
1 infantry moved from Greece to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western Germany
2 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 4.
1 artillery and 2 infantry placed in Ukraine
2 armour, 2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter, 1 infantry and 1 tactical_bomber moved from Vologda to Archangel
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 10 infantry moved from Vologda to Russia
1 armour and 1 infantry moved from Volgograd to Samara
1 armour and 2 infantry moved from Samara to Russia
2 fighters moved from Rostov to Russia
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 bombers moved from French Indo China to Amur
2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from Manchuria to Amur
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 13 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Russians roll AA dice in Amur : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 13 infantry and 2 tactical_bombers in Amur, round 2 : 7/22 hits, 7,17 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6,00 expected hits
8 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers in Amur, round 3 : 6/14 hits, 5,83 expected hits
Russians roll dice for 13 infantry in Amur, round 3 : 5/13 hits, 4,33 expected hits
5 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 8/9 hits, 4,33 expected hits
Russians roll dice for 7 infantry in Amur, round 4 : 1/7 hits, 2,33 expected hits
7 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 fighter and 13 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 tactical_bomber moved from Amur to 6 Sea Zone
Place Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : 4,17
Russians regular : 1,33
British regular : -0,33
Russians AA : 0,00
I am sorry for taking a little bit longer.
Had a load of work at my Job and wasn’t able to get to our game sooner.
I am sorry for taking a little bit longer.
Had a load of work at my Job and wasn’t able to get to our game sooner.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Scramble from W Germany or Caroline Islands?
@simon33 No scramble in both Scenarios.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Norway
Americans attack with 1 armour, 1 infantry and 1 marine
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 marine in Norway, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Norway
Americans roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Americans lost in Norway
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 armour, 1 infantry and 1 marine
Casualties for Germans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 4 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 4 infantry in Caroline Islands, round 2 : 1/5 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 4 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Archangel
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 1 infantry moved from Suiyuyan to Hopei
4 infantry moved from Suiyuyan to Chahar
11 infantry moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 11 infantry
Japanese defend with 1 artillery
Chinese roll dice for 11 infantry in Hunan, round 2 : 0/11 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 11 infantry in Hunan, round 3 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Ethiopia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 bomber in Trans-Jordan, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 bomber owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 artillery and 5 infantry moved from Ethiopia to Kenya
1 artillery and 2 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.83
Americans regular : -0.83
Italians regular : 0.33
Japanese regular : -0.33
Japanese AA : 0.50
Germans regular : 1.33
British regular : -1.50