@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Northern Australia
ANZAC take Northern Australia from Japanese
2 fighters moved from Queensland to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Western Australia to Queensland
3 infantry moved from New South Wales to Queensland
1 marine moved from Queensland to 55 Sea Zone
3 infantry moved from South Australia to Queensland
1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Burma to Eastern India
3 fighters moved from Eastern India to Kweichow
1 destroyer and 1 transport moved from 79 Sea Zone to 83 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 83 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
Urgh. Forgot to position my UK fighters properly on it’s turn but Italy has gone.
@simon33 said in Pejon_88 (X+5) vs. Simon33 (Allies), 3rd game PTV:
Urgh. Forgot to position my UK fighters properly on it’s turn but Italy has gone.
Oh, maybe I wasn’t able to.
What I mean is this is good to proceed.
@simon33 How do you mean?
@pejon_88 said in Pejon_88 (X+5) vs. Simon33 (Allies), 3rd game PTV:
@simon33 How do you mean?
Don’t want to give anything further away about what I am thinking. Can you go forward with that?
@simon33 Of course.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Saratov to Penza
Germans take Penza from Russians
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
Combat - Germans
Non Combat Move - Germans
2 artilleries, 1 infantry and 2 tactical_bombers moved from Rostov to Northern Caucasus
1 bomber and 1 tactical_bomber moved from Ukraine to Northern Caucasus
1 fighter and 2 tactical_bombers moved from Bessarabia to Northern Caucasus
1 fighter moved from Eastern Poland to Northern Caucasus
1 bomber and 3 fighters moved from Bryansk to Northern Caucasus
1 aaGun, 4 artilleries and 4 infantry moved from Novgorod to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Gorky to Yaroslavl
1 mech_infantry moved from Leningrad to Smolensk
5 artilleries and 7 infantry moved from Leningrad to Novgorod
4 armour and 4 mech_infantrys moved from Northern Belarus to Smolensk
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
5 armour and 1 mech_infantry moved from Rostov to Kursk
1 infantry moved from Ukraine to Rostov
8 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
7 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
3 submarines moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 114 Sea Zone to 116 Sea Zone
1 aaGun moved from France to Western Germany
2 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
2 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 bomber moved from Western Germany to Northern Caucasus
1 infantry moved from Tula to Bryansk
3 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 aaGun moved from France to Western Germany
Place Units - Germans
3 tactical_bombers placed in Ukraine
1 artillery, 4 bombers and 2 infantry placed in Western Germany
Germans undo move 2.
1 artillery placed in Germany
4 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,1,3
Germans collect 63 PUs (4 lost to blockades); end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Kazakhstan
2 fighters and 1 infantry moved from Russia to Penza
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour moved from Southern Manchuria to Northern Manchuria
Russians take Korea from Japanese
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Combat - Russians
Battle in Penza
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Penza, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Penza
Russians win, taking Penza from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Penza to Russia
2 infantry moved from Urals to Samara
1 armour, 3 artilleries, 27 infantry and 1 mech_infantry moved from Stalingrad to Samara
1 armour and 1 mech_infantry moved from Samara to Russia
4 artilleries, 12 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,6
Russians collect 20 PUs (6 lost to blockades); end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : 1.50
Hmm, I should really be more careful with Moscow.
I was worrying about you attacking Stalingrad - you would have had the odds but then doing that would have reduced the troops available for the likely Moscow assault.
@simon33 Hmm, yeah. Hard to defend several positions.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 5 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Shan State to Yunnan
4 artilleries and 6 infantry moved from Shan State to 132 Sea Zone
2 marines moved from Shan State to 132 Sea Zone
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 132 Sea Zone to 35 Sea Zone
2 battleships and 2 marines moved from 132 Sea Zone to 35 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 132 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Jehol to 20 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
7 artilleries, 9 infantry and 3 marines moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 fighters and 3 tactical_bombers moved from 132 Sea Zone to Yunnan
Combat - Japanese
Battle in Korea
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Caroline Islands
Japanese attack with 7 artilleries, 9 infantry and 3 marines
Americans defend with 1 airfield, 1 harbour and 1 marine
Japanese roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 1/5 hits, 2,83 expected hits
Americans roll dice for 1 marine in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 7 artilleries, 9 infantry and 3 marines remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Japanese
2 fighters moved from Davao to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
5 carriers and 3 destroyers moved from 132 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 submarine moved from 21 Sea Zone to 132 Sea Zone
2 submarines moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Davao to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 132 Sea Zone to Paulau
1 artillery moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Shansi
1 fighter moved from French Indo China to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 armour, 2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Shan State to Yunnan
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 6 Sea Zone to Japan
3 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Davao
Place Units - Japanese
1 tactical_bomber placed in Japan
2 submarines placed in 7 Sea Zone
1 carrier and 1 submarine placed in 6 Sea Zone
1 armour and 2 infantry placed in Shantung
3 infantry placed in French Indo China
Japanese undo move 3.
1 carrier placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,33
Japanese regular : -3,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern France
2 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 96 Sea Zone to Northern Italy
1 fighter moved from 96 Sea Zone to Northern Italy
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 bomber moved from Iraq to Southern Italy
Combat - Americans
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Sicily
Battle in Southern France
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Sicily from Italians, taking Southern France from Germans, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Northern Italy to 97 Sea Zone
1 carrier and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Sardinia
1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 7 submarines, 2 tactical_bombers and 2 transports moved from 34 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
1 bomber moved from Queensland to Eastern India
1 marine moved from New Britain to 48 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 marine moved from 48 Sea Zone to 31 Sea Zone
1 mech_infantry moved from New Guinea to Dutch New Guinea
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 104 Sea Zone
1 carrier and 4 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Honan to Hopei
2 artilleries and 7 infantry moved from Kweichow to Hunan
6 infantry moved from Honan to Inner Mongolia
5 infantry moved from Northern Manchuria to Southern Manchuria
Combat - Chinese
Battle in Southern Manchuria
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Chinese win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 7 infantry in Hunan, round 2 : 1/9 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 5 infantry in Inner Mongolia, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
3 infantry moved from Honan to Tsinghai
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Tsinghai
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 5 artilleries, 20 infantry, 1 marine and 1 mech_infantry moved from Eastern India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 5 artilleries, 20 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 5 artilleries, 20 infantry, 1 marine and 1 mech_infantry in Burma, round 2 : 5/28 hits, 6.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries, 20 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Eastern India to Burma
3 fighters and 1 tactical_bomber moved from Kweichow to Eastern India
1 aaGun and 3 infantry moved from Kweichow to Hunan
1 bomber moved from Southern Caucasus to Sardinia
2 infantry moved from Trans-Jordan to 83 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Tobruk to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
1 armour, 2 fighters and 3 infantry moved from 97 Sea Zone to Sicily
1 artillery and 7 infantry moved from Northwest Persia to Southern Caucasus
6 fighters and 1 tactical_bomber moved from Southern Caucasus to Russia
3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Southern Persia to Northwest Persia
2 infantry moved from Alexandria to Tobruk
3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Iraq
3 artilleries placed in Southern Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.83
Japanese regular : -0.33
Italians regular : -0.33
British regular : -1.83
Italians AA : -0.17
Getting Italy is far from sure and I am in two minds about whether that will outweigh losing Moscow.
@simon33 Hmm, interesting that you max defense in Moscow.
Decided that there would be more chance for the Brits if I thinned down the Axis troop numbers.
@simon33 Shall be interesting since I am almost obliged to attack Moscow any way. You have played well I think :)
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 6 PUs;
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Caucasus to Northern Italy
Combat Hit Differential Summary :
No scramble to N Italy.