@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Game on!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour and 1 infantry moved from Romania to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 artilleries moved from Greater Southern Germany to Yugoslavia
        6 infantry moved from Greater Southern Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery and 3 infantry moved from Holland Belgium to France
        1 artillery and 3 infantry moved from Western Germany to France
        2 mech_infantrys moved from Western Germany to France
        3 armour moved from Holland Belgium to France
        3 armour moved from Greater Southern Germany to France
        1 tactical_bomber moved from Poland to France
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
Combat Hit Differential Summary :
@bolasgod Think we’re all set up correctly.
Let’s have some fun…
Scramble 110/111?
@flyingbadger yes 111, no 110
@bolasgod Sub missed, 1 hit. Casualty?

TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour and 1 infantry moved from Romania to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 artilleries moved from Greater Southern Germany to Yugoslavia
        6 infantry moved from Greater Southern Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery and 3 infantry moved from Holland Belgium to France
        1 artillery and 3 infantry moved from Western Germany to France
        2 mech_infantrys moved from Western Germany to France
        3 armour moved from Holland Belgium to France
        3 armour moved from Greater Southern Germany to France
        1 tactical_bomber moved from Poland to France
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
    Combat - Germans
        British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
Combat Hit Differential Summary :
Germans regular : -1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour and 1 infantry moved from Romania to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 artilleries moved from Greater Southern Germany to Yugoslavia
        6 infantry moved from Greater Southern Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery and 3 infantry moved from Holland Belgium to France
        1 artillery and 3 infantry moved from Western Germany to France
        2 mech_infantrys moved from Western Germany to France
        3 armour moved from Holland Belgium to France
        3 armour moved from Greater Southern Germany to France
        1 tactical_bomber moved from Poland to France
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
    Combat - Germans
        British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Germans regular : -1.83
British regular : 0.83
@flyingbadger said in L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18):
v
i got 3 hits, for my 1 hit, please hit my battleship
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour and 1 infantry moved from Romania to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        2 artilleries moved from Greater Southern Germany to Yugoslavia
        6 infantry moved from Greater Southern Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery and 3 infantry moved from Holland Belgium to France
        1 artillery and 3 infantry moved from Western Germany to France
        2 mech_infantrys moved from Western Germany to France
        3 armour moved from Holland Belgium to France
        3 armour moved from Greater Southern Germany to France
        1 tactical_bomber moved from Poland to France
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
    Combat - Germans
        British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
            1 fighter owned by the Germans and 1 bomber owned by the Germans retreated
            1 battleship owned by the Germans retreated to 112 Sea Zone
            British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -17
            Casualties for Germans: 1 submarine and 1 tactical_bomber
        Battle in 110 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                1 cruiser owned by the French lost in 110 Sea Zone
                Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
            Casualties for French: 1 cruiser
            Casualties for Germans: 1 submarine
            Casualties for British: 1 battleship and 1 cruiser
        Battle in France
            Germans attack with 6 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                French roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 tactical_bomber owned by the Germans lost in France
                Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in France, round 2 : 7/16 hits, 5.33 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                1 aaGun owned by the French, 2 infantry owned by the Germans and 6 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in France, round 3 : 3/14 hits, 5.00 expected hits
                French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
                3 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in France, round 4 : 4/11 hits, 4.50 expected hits
                French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
                1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 24
            Casualties for Germans: 6 infantry and 1 tactical_bomber
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/3 hits, 0.83 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for French: 1 artillery and 1 infantry
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 2/15 hits, 4.50 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
            1 fighter owned by the Germans retreated
            2 artilleries owned by the Germans, 8 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
            Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 2 infantry
        Battle in 106 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
            Casualties for Germans: 1 submarine
            Casualties for British: 1 destroyer and 1 transport
        Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 cruiser moved from 114 Sea Zone to 112 Sea Zone
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        3 infantry moved from Poland to Slovakia Hungary
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        3 aaGuns moved from Western Germany to Holland Belgium
        1 fighter moved from 111 Sea Zone to Western Germany
        2 fighters moved from 110 Sea Zone to Western Germany
        1 bomber moved from 111 Sea Zone to Western Germany
        1 bomber moved from 110 Sea Zone to Western Germany
        1 fighter moved from 110 Sea Zone to Western Germany
        2 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from Yugoslavia to Southern Italy
        2 infantry moved from Denmark to Western Germany
    Place Units - Germans
        1 bomber placed in Western Germany
        1 destroyer placed in 112 Sea Zone
        2 artilleries placed in Germany
    Turn Complete - Germans
        Germans collect 39 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -1.83
Neutral_Allies regular : -0.67
Germans regular : -1.17
British regular : 1.00
French AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        3 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        6 infantry moved from Novgorod to Belarus
        1 artillery moved from Novgorod to Belarus
        2 aaGuns moved from Novgorod to Belarus
        1 infantry moved from Archangel to Belarus
        1 infantry moved from Eastern Poland to Western Ukraine
        1 infantry moved from Bessarabia to Ukraine
        1 infantry moved from Baltic States to Belarus
        1 infantry moved from Baltic States to Belarus
        1 submarine moved from 115 Sea Zone to 114 Sea Zone
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 submarine moved from 127 Sea Zone to 125 Sea Zone
        1 armour and 1 mech_infantry moved from Volgograd to Ukraine
        2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
        1 fighter moved from Bryansk to Novgorod
        1 tactical_bomber moved from Bryansk to Novgorod
        2 infantry moved from Caucasus to Rostov
        6 infantry moved from Buryatia to Yakut S.S.R.
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        6 infantry moved from Amur to Buryatia
    Place Units - Russians
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Novgorod
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 artillery and 2 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 mech_infantry moved from Manchuria to Chahar
        1 artillery and 3 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Kiangsu to Anhwe
        2 infantry moved from Kiangsi to Hunan
        1 artillery and 1 infantry moved from Kwangsi to Yunnan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 bomber moved from Japan to Yunnan
        1 artillery and 1 infantry moved from Kiangsi to Kwangtung
        1 infantry moved from Kwangsi to Kwangtung
        1 fighter moved from Okinawa to Kwangtung
        2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from Formosa to 37 Sea Zone
        1 bomber moved from Japan to 37 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
        1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 carrier moved from 33 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
@bolasgod Scramble to SZ35?

@flyingbadger no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 artillery and 2 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 mech_infantry moved from Manchuria to Chahar
        1 artillery and 3 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Kiangsu to Anhwe
        2 infantry moved from Kiangsi to Hunan
        1 artillery and 1 infantry moved from Kwangsi to Yunnan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 bomber moved from Japan to Yunnan
        1 artillery and 1 infantry moved from Kiangsi to Kwangtung
        1 infantry moved from Kwangsi to Kwangtung
        1 fighter moved from Okinawa to Kwangtung
        2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from Formosa to 37 Sea Zone
        1 bomber moved from Japan to 37 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
        1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 carrier moved from 33 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 35 Sea Zone
            Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
            Casualties for Americans: 1 destroyer and 1 submarine
        Battle in Philippines
            Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
                Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits
                2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
            Casualties for Americans: 1 fighter and 2 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.67 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 4 infantry
        Battle in Hunan
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 bomber, 1 cruiser and 1 fighter
            British defend with 1 battleship
                Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
            Casualties for Japanese: 1 fighter
            Casualties for British: 1 battleship
    Non Combat Move - Japanese
        1 bomber moved from 37 Sea Zone to Kwangsi
        1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 fighter moved from Korea to Japan
        1 aaGun and 6 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 marine placed in Japan
    Turn Complete - Japanese
        Japanese collect 42 PUs; end with 42 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.83
Japanese regular : 3.00
UK_Pacific regular : 1.33
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 fighter moved from Hawaiian Islands to 6 Sea Zone
        1 fighter moved from Hawaiian Islands to 6 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
    Combat - Americans
Combat Hit Differential Summary :
@bolasgod @FlyingBadger Scramble SZ 6?
@bolasgod said in L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18):
@bolasgod @FlyingBadger Scramble SZ 6?
Yes, as I forgot to leave anything else there to defend them :face_with_rolling_eyes: !
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 fighter moved from Hawaiian Islands to 6 Sea Zone
        1 fighter moved from Hawaiian Islands to 6 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
    Combat - Americans
        Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in 6 Sea Zone
            Americans attack with 2 fighters
            Japanese defend with 1 fighter and 3 transports
                Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 fighter and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 fighter owned by the Japanese lost in 6 Sea Zone
                3 transports owned by the Japanese lost in 6 Sea Zone
            Americans win with 2 fighters remaining. Battle score for attacker is 31
            Casualties for Japanese: 1 fighter and 3 transports
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 6 Sea Zone to 7 Sea Zone
        1 carrier moved from 10 Sea Zone to 7 Sea Zone
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 cruiser moved from 10 Sea Zone to 26 Sea Zone
        1 battleship moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
        1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
        1 fighter moved from Western United States to Hawaiian Islands
        1 bomber moved from Central United States to Hawaiian Islands
        1 artillery moved from Western United States to 10 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 armour moved from Central United States to Western United States
        1 infantry moved from Central United States to Western United States
        1 fighter moved from Eastern United States to Western United States
    Place Units - Americans
        1 destroyer placed in 101 Sea Zone
        1 carrier and 1 destroyer placed in 10 Sea Zone
        2 fighters placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Hunan
        1 fighter moved from Szechwan to Hunan
        6 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Hunan
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Yunnan
            Chinese attack with 6 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.33