It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
L21 BM FlyingBadger (Axis) vs chapitm (Allies+18)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 18 Sea Zone to 24 Sea Zone 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kansu 4 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 battleship and 1 cruiser moved from 118 Sea Zone to 110 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from India to Iraq 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 3/3 hits, 1,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 110 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 cruiser and 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 destroyer and 1 fighter Casualties for Germans: 1 battleship, 1 cruiser and 1 submarine Battle in British Somaliland British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 3 fighters and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports 1 submarine owned by the Italians submerged British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 97 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 97 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 2 transports owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta EDIT: 1 fighter moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Persia 1 armour moved from Egypt to French Equatorial Africa 1 infantry moved from Alexandria to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 3 infantry moved from Shan State to Burma 1 artillery moved from India to Burma 1 armour and 2 infantry moved from India to Burma 1 aaGun moved from Burma to India 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Egypt 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 1 fighter and 1 infantry EDIT: Adding units owned by British to India: 1 artillery, 1 fighter and 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Italians regular : -1,67 Japanese regular : 1,00 Germans regular : 0,67 Neutral_Axis regular : 0,00 British regular : 1,83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 fighters moved from Tobruk to Greece 1 bomber moved from Egypt to Greece 1 armour moved from Greece to Romania 4 infantry moved from Greece to Albania 1 aaGun moved from Greater Southern Germany to Northern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery moved from Yugoslavia to Albania 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 airfield placed in Greece Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British AA : -0.17 British regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 fighter moved from Sumatra to India 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 marine moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 58 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 infantry moved from Poland to Baltic States 1 bomber moved from Western Germany to Baltic States 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians 3 fighters moved from Greece to Ukraine 3 bombers moved from Greece to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,8,6 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Ukraine Germans attack with 1 armour and 3 fighters Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 3 fighters in Ukraine, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 fighters in Ukraine, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 tactical_bombers moved from 114 Sea Zone to Eastern Poland 3 fighters moved from Ukraine to Eastern Poland 2 aaGuns, 2 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 8 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 3 bombers moved from Russia to Eastern Poland 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 2 mech_infantrys moved from Western Germany to Poland 1 transport moved from 113 Sea Zone to 114 Sea Zone 5 infantry moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 artillery and 4 infantry moved from Romania to Bessarabia 2 artilleries and 5 infantry moved from Romania to Eastern Poland Place Units - Germans 3 infantry placed in France 3 infantry placed in Western Germany 3 armour and 2 mech_infantrys placed in Germany 1 destroyer placed in 114 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : -0.83 Russians AA : -0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 fighters; Remaining resources: 7 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Ukraine 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 2 destroyers, 1 submarine and 1 transport Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 destroyers and 1 transport in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 destroyers and 1 transport in 114 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Germans lost in 114 Sea Zone Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 1 transport in 114 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 114 Sea Zone 1 transport owned by the Germans lost in 114 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 29 Casualties for Germans: 2 destroyers, 1 submarine and 1 transport Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 4 aaGuns, 6 artilleries and 21 infantry moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Russia 1 mech_infantry moved from Caucasus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Belarus to Russia 1 armour moved from Belarus to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 fighters placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -1,83 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 4 infantry moved from Jehol to Chahar 2 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 1 bomber moved from Kwangsi to Shensi 2 artilleries and 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Chahar 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Anhwe to Hunan 3 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to 38 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Manchuria to Jehol Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Guam Battle in Malaya Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport French defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win, taking Sumatra from Dutch with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 3 fighters and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 4 infantry in Chahar, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Chahar to Jehol 1 aaGun moved from Anhwe to Hunan 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Shantung 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 French regular : -0.33 Japanese regular : -2.17 UK_Pacific regular : -0.67 British regular : -0.33
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@chaptim :cold_sweat: I got lucky with the battle for Hong Kong, so paranoid about making sure to beat the Chinese infantry in 1 round I forgot about Hong Kong when distributing the Jap planes. I was swaeting on the dice for that battle, especially after the first round.
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gonna be jaunting and next moves prolly on Sunday or Monday
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 24 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 6 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 16 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 battleship, 2 carriers, 3 cruisers and 3 destroyers moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Wake Island Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 37 PUs; British buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from India to 41 Sea Zone 1 bomber moved from Persia to 41 Sea Zone 1 mech_infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from French Equatorial Africa to French West Africa British take French Central Africa from Neutral_Axis British take French West Africa from Neutral_Axis 1 artillery moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Battle in 41 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer and 1 transport British roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - British 1 bomber moved from 41 Sea Zone to India 1 aaGun, 1 artillery and 1 infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Malta to Egypt 1 fighter moved from 80 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 3 infantry and 1 mech_infantry EDIT: Adding units owned by British to India: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -3,67 Japanese regular : 0,00 British regular : 0,83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Combat - Italians Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 bomber and 2 fighters moved from Greece to Southern Italy 1 artillery and 4 infantry moved from Albania to Yugoslavia 2 infantry moved from Greece to Albania 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@chaptim said in L21 BM FlyingBadger (Axis) vs chapitm (Allies+18):
gonna be jaunting and next moves prolly on Sunday or Monday
Welcome back, hope you had a nice jaunt.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 42 Sea Zone to Western Australia 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil ANZAC take Brazil from Neutral_Allies 1 artillery moved from 85 Sea Zone to Brazil 1 fighter moved from Shan State to India Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -2,17
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@flyingbadger y, we enjoyed our jaunt, ty
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod 2 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 4 infantry moved from Finland to Vyborg 10 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine 3 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine 4 bombers moved from Eastern Poland to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 7/12 hits, 6.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 bombers, 3 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 1 aaGun moved from Bessarabia to Ukraine 3 aaGuns moved from Eastern Poland to Western Ukraine 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from France to Holland Belgium 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 2 artilleries placed in France 1 infantry placed in France 1 artillery and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 36 PUs; Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Volgograd to Ukraine 2 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 submarine moved from 123 Sea Zone to 125 Sea Zone Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 4 aaGuns, 5 artilleries and 32 infantry moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 2 fighters moved from Volgograd to Russia 1 mech_infantry moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -1,33 Russians regular : 2,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 4 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 2 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 infantry moved from Kweichow to Shensi 2 infantry moved from Kweichow to Szechwan 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 2 bombers moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 4 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 4 infantry in Shensi, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 3 infantry in Shensi, round 3 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Dutch New Guinea from ANZAC to Japanese EDIT: Turning off Edit Mode 2 bombers moved from Shensi to Shan State 3 fighters and 3 tactical_bombers moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Szechwan to Shan State 1 armour and 1 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters moved from Jehol to Japan 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Hunan 2 mech_infantrys moved from Shantung to Kweichow 1 artillery moved from Kwangtung to Kwangsi 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 4 destroyers placed in 6 Sea Zone 3 infantry placed in Shantung 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Neutral_Axis 2 infantry moved from Morocco to 91 Sea Zone 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from 95 Sea Zone to Sardinia
Combat Hit Differential Summary :
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@chaptim scramble sz95?
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@chaptim said in L21 BM FlyingBadger (Axis) vs chapitm (Allies+18):
@chaptim scramble sz95?
No thanks.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Neutral_Axis Americans take Tunisia from Neutral_Axis 2 infantry moved from Morocco to 91 Sea Zone 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from 95 Sea Zone to Sardinia Combat - Americans Battle in Sicily Battle in Sardinia Non Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 bomber moved from Wake Island to Midway 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 harbour placed in Midway 1 infantry placed in Eastern United States 1 artillery, 2 fighters and 1 marine placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 1 fighter moved from Gibraltar to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Burma to Yunnan 1 bomber and 1 fighter moved from India to Yunnan Combat - British Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Northern Italy British attack with 2 fighters and 2 infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 2 battleships in Northern Italy, round 2 : 2/2 hits, 1,33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Japanese defend with 2 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yunnan, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - British 3 aaGuns, 1 armour, 1 artillery and 10 infantry moved from Burma to India 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 carrier moved from 81 Sea Zone to 95 Sea Zone 2 fighters moved from Northern Italy to 95 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from French West Africa to French Equatorial Africa 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Iraq to Persia 1 artillery moved from Syria to Iraq 1 bomber moved from Yunnan to Persia 1 fighter moved from Yunnan to India 1 fighter moved from 98 Sea Zone to Syria Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 mech_infantrys placed in Egypt 2 infantry placed in Quebec Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 3 infantry EDIT: Adding units owned by British to India: 3 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,50 Japanese regular : -1,67 British regular : -0,17