here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
YGTE bretters allies vs iron stitch axis
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs; Politics - UK_Pacific UK_Pacific takes Political Action: Political Action UK Pacific To War With Japanese UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 1 mech_infantry moved from Burma to Kwangsi 1 mech_infantry moved from Burma to Kwangsi 1 fighter moved from India to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Combat - UK_Pacific Battle in Kwangsi UK_Pacific attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 2 infantry UK_Pacific roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific and 1 artillery owned by the Japanese lost in Kwangsi UK_Pacific roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - UK_Pacific 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from Burma to Shan State 2 aaGuns and 8 infantry moved from Burma to Shan State 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia UK_Pacific take Eastern Persia from Neutral_Allies 1 infantry moved from 80 Sea Zone to Eastern PersiaCombat Hit Differential Summary :
Japanese regular : -1.00 UK_Pacific regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs; Politics - UK_Pacific UK_Pacific takes Political Action: Political Action UK Pacific To War With Japanese UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 1 mech_infantry moved from Burma to Kwangsi 1 mech_infantry moved from Burma to Kwangsi 1 fighter moved from India to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Combat - UK_Pacific Battle in Kwangsi UK_Pacific attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 2 infantry UK_Pacific roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific and 1 artillery owned by the Japanese lost in Kwangsi UK_Pacific roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi UK_Pacific win, taking Kwangsi from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - UK_Pacific 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 infantry moved from Burma to Shan State 2 aaGuns and 8 infantry moved from Burma to Shan State 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia UK_Pacific take Eastern Persia from Neutral_Allies 1 infantry moved from 80 Sea Zone to Eastern Persia 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - UK_Pacific 8 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 31 PUs; end with 31 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 UK_Pacific regular : 0.50 -
J3 is complete
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - British British buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tanganyika Territory to Kenya Combat - British Non Combat Move - British 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 fighter moved from Quebec to Iceland Place Units - British 1 aaGun and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Volgograd to Ukraine 1 fighter moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Novgorod 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Sikang to Caucasus 1 armour moved from Sikang to Caucasus 1 aaGun and 6 infantry moved from Sakha to Amur 1 aaGun and 6 infantry moved from Buryatia to Amur Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Southeast Mexico to Central United States 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 tactical_bombers placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - UK_Pacific 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 5 mech_infantrys moved from India to Burma 5 infantry moved from Shan State to Burma Combat - UK_Pacific Battle in Yunnan UK_Pacific attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries and 3 infantry UK_Pacific roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the UK_Pacific lost in Yunnan UK_Pacific roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the UK_Pacific and 1 artillery owned by the Japanese lost in Yunnan UK_Pacific roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan UK_Pacific win, taking Yunnan from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for UK_Pacific: 3 infantry Casualties for Japanese: 2 artilleries and 3 infantry Battle in French Indo China UK_Pacific attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry UK_Pacific roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific lost in French Indo China UK_Pacific roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in French Indo China UK_Pacific roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China UK_Pacific win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for UK_Pacific: 2 infantry Casualties for Japanese: 2 infantry Battle in Egypt UK_Pacific attack with 2 infantry Italians defend with 1 armour, 1 artillery and 1 harbour UK_Pacific roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the UK_Pacific, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt UK_Pacific win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - UK_Pacific 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Shan State to Burma 1 aaGun moved from Shan State to Burma 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India Place Units - UK_Pacific 1 carrier and 1 submarine placed in 39 Sea Zone 1 fighter placed in 39 Sea Zone 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,1,4,4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 UK_Pacific collect 29 PUs (4 lost to blockades); end with 30 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Japanese regular : 0.33 UK_Pacific regular : -1.33 -
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triplea_37303_J4 (Corrected Version).tsvg
Corrected Version of J4
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Combat Move - British 3 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Quebec to Eastern United States 1 fighter moved from Iceland to Eastern United States 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 destroyer moved from 96 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 destroyer Italians defend with 1 cruiser and 2 transports British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 26 Casualties for Italians: 1 cruiser and 2 transports Non Combat Move - British 1 infantry moved from Quebec to Ontario 1 artillery moved from Quebec to Ontario 1 fighter moved from Eastern United States to Western United States Turn Complete - BritishCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.67 -
Italian 4 complete
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria 1 armour moved from Karelia to Norway Russians take Finland from Germans Russians take Norway from Germans 1 artillery and 13 infantry moved from Karelia to Finland 1 armour moved from Karelia to Baltic States 1 armour moved from Karelia to Baltic States 2 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 armour moved from Eastern Poland to Yugoslavia Russians take Yugoslavia from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 2 armour, 4 artilleries and 13 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Novgorod to Poland 1 armour moved from Novgorod to Poland 1 armour moved from Novgorod to Poland 3 armour and 1 mech_infantry moved from Ukraine to Romania Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Russians 1 aaGun moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 1 bomber moved from Novgorod to Buryatia 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 1 aaGun EDIT: Adding units owned by Russians to Finland: 1 aaGun EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Rostov: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 55 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 cruiser moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from Hawaiian Islands to British Columbia 1 fighter moved from Hawaiian Islands to British Columbia 1 fighter moved from Hawaiian Islands to British Columbia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,5,3,3,1 Units damaged: 1 battleship owned by the Americans Battle in Gibraltar Battle in Morocco Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Iwo Jima Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 2 mech_infantrys moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 3 armour and 3 mech_infantrys placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.33 Japanese AA : -0.33





