@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
3 fighters moved from Persia to Russia
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Trans-Jordan to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 4 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Baltic States to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Denmark, round 3 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 4 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters and 2 tactical_bombers; Americans defend with 1 bomber and 1 fighter; ANZAC defend with 3 fighters; Russians defend with 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 5 infantry
Germans roll dice for 4 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 3/12 hits, 4.17 expected hits
Russians roll dice for 1 artillery, 1 bomber, 9 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 11/18 hits, 9.17 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans, 1 bomber owned by the Americans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 9 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 8/15 hits, 8.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians win with 1 artillery, 9 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -44
Casualties for Germans: 4 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Rostov to Ukraine
2 artilleries moved from France to Western Germany
3 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to Denmark
Place Units - Germans
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.50
Germans regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
4 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Sakha to Amur
Place Units - Russians
1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
5 infantry moved from Kiangsu to Anhwe
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
2 artilleries, 2 infantry and 1 mech_infantry moved from Samara to Novosibirsk
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Novosibirsk, round 4 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Novosibirsk, round 5 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Anhwe
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 infantry moved from Jehol to Manchuria
1 bomber moved from Szechwan to French Indo China
1 artillery and 3 infantry moved from Shan State to Malaya
1 aaGun and 3 infantry moved from Yunnan to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from French Indo China to 33 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.50
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 armour moved from Libya to Alexandria
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 armour moved from Libya to Alexandria
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 armour moved from Libya to Alexandria
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
5 infantry moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries, 16 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Caucasus to Volgograd
Russians take Volgograd from Japanese
1 mech_infantry moved from Kazakhstan to Samara
Russians take Samara from Japanese
3 armour and 9 mech_infantrys moved from Caucasus to Novosibirsk
2 fighters and 2 tactical_bombers moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Caucasus to Rostov
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
1 bomber moved from United Kingdom to Denmark
Combat - British
Battle in Rostov
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Novosibirsk
British attack with 3 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour, 2 artilleries and 2 mech_infantrys
British roll dice for 3 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Novosibirsk, round 2 : 7/16 hits, 5.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 3 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 armour, 2 artilleries and 2 mech_infantrys
Battle in Denmark
British attack with 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 artillery and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 bomber, 4 fighters and 4 infantry in Denmark, round 2 : 2/9 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Denmark
1 bomber owned by the British and 4 fighters owned by the British retreated
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 2 artilleries, 16 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 16 infantry and 2 mech_infantrys in Burma, round 2 : 6/20 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Eastern Persia to West India
1 artillery moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Novosibirsk to Szechwan
4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 armour moved from Persia to West India
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Libya to Alexandria
1 artillery moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Denmark to United Kingdom
1 fighter moved from Denmark to United Kingdom
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to United Kingdom
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
Place Units - British
2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
3 armour placed in Persia
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns
EDIT: Adding units owned by British to Burma: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Japanese regular : -0.17
Germans regular : 2.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5,4,4,5,2,5,1
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
3 fighters moved from Russia to Szechwan
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 2 infantry
EDIT: Adding units owned by ANZAC to Rostov: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Russia
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
3 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
Non Combat Move - Germans
1 artillery and 3 infantry moved from Denmark to Western Germany
3 infantry moved from Southern France to France
3 infantry moved from Germany to Poland
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Germans
2 artilleries placed in France
1 infantry placed in France
10 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Smolensk
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Tobruk to Egypt
1 aaGun and 9 infantry moved from Amur to Sakha
Place Units - Russians
6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to India
1 artillery and 3 infantry moved from Yunnan to French Indo China
3 infantry moved from Kiangsu to Anhwe
5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Manchuria to Korea
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 47 Sea Zone to 32 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 bomber moved from India to French Indo China
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.33
UK_Pacific AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Tunisia to Libya
1 armour moved from Alexandria to Trans-Jordan
1 fighter moved from Russia to Szechwan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
10 infantry placed in Western United States
2 bombers and 1 tactical_bomber placed in Eastern United States
1 airfield placed in Johnston Island
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Tunisia to Libya
1 armour moved from Alexandria to Trans-Jordan
1 fighter moved from Russia to Szechwan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
10 infantry placed in Western United States
2 bombers and 1 tactical_bomber placed in Eastern United States
1 airfield placed in Johnston Island
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
5 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
2 bombers moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
5 mech_infantrys moved from Caucasus to Ukraine
2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
2 armour and 5 mech_infantrys moved from Novosibirsk to Tambov
3 aaGuns, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 artillery moved from India to Burma
2 armour moved from West India to Burma
2 infantry moved from West India to India
3 armour moved from Persia to Caucasus
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Germans AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 artilleries and 3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 artillery, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Tunisia to Libya
1 armour moved from Alexandria to Trans-Jordan
1 fighter moved from Russia to Szechwan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
10 infantry placed in Western United States
2 bombers and 1 tactical_bomber placed in Eastern United States
1 airfield placed in Johnston Island
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
5 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
2 bombers moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
5 mech_infantrys moved from Caucasus to Ukraine
2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
2 armour and 5 mech_infantrys moved from Novosibirsk to Tambov
3 aaGuns, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 artillery moved from India to Burma
2 armour moved from West India to Burma
2 infantry moved from West India to India
3 armour moved from Persia to Caucasus
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Germans AA : 0.67
@stickybomb @FlyingBadger small edit on noncom - please use 2nd file
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,4,1,1,6,5,5,2,3,6
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Szechwan to Yunnan
2 infantry moved from Rostov to Bryansk
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
3 fighters moved from Queensland to Johnston Island
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Rostov to Bryansk
3 infantry moved from Tobruk to Alexandria
1 fighter moved from Russia to Yunnan
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
Combat - Germans
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Americans defend with 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Norway
Germans win, taking Norway from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Germans
3 infantry moved from Poland to Eastern Poland
1 aaGun and 1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Western Germany to Germany
8 infantry moved from Germany to Western Germany
5 infantry moved from Western Germany to France
Place Units - Germans
2 artilleries and 1 fighter placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Germans collect 40 PUs (5 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Smolensk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :