Ok, sounds like you will have fun though.
Pejon_88 (Axis) vs. StickyBomb (Allies+44) - OOB, game #1
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 3 destroyers and 2 fighters placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 7 infantry moved from Sikang to Tsinghai 1 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Burma to India 2 infantry moved from India to Burma 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 2 armour moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to India Place Units - British 1 factory_minor placed in Persia 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt 1 bomber placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,4,3,4,1,3,3,4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.00 Italians regular : 0.67 Japanese regular : -0.67 British regular : 3.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from Cyprus: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 99 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Obviously meant to land on the German AC with the aircraft and not the island. Hope you allow the edit?
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@pejon_88 I’m fine with it this time as I do not think it impacted my decisions in this specific case. I know we both agreed to be lenient, but in the future it is highly likely that the German aircraft positioning will have affected how I played the entire Allied round so I may be less inclined.
As is - the Edit is accepted, just wanted to clarify any potential future issues :)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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@stickybomb That is definitely true. First and foremost, the active player (you in this instance) always has full right to whatever decision you make, but with that said if something seems out of order, can we decide on asking the other player before playing? Maybe you thought I wanted to land on the island, then that’s fine, but if something seems strange maybe we can have that in the back of our heads? And thanks.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 7 artilleries, 21 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Ukraine Germans attack with 10 armour, 7 artilleries, 21 infantry and 20 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 10 armour, 7 artilleries, 21 infantry and 20 mech_infantrys in Ukraine, round 2 : 20/58 hits, 15,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 7 artilleries, 21 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 3 infantry moved from Romania to Bessarabia 1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Novgorod to Belarus 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Poland to Bessarabia 8 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 armour, 2 infantry and 7 mech_infantrys placed in Germany 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 4,67
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@pejon_88 Completely agreed - I saw merit in you landing on the Island, but definitely was not expeciting it. If I notice any abnormalties or deviation from sound judgment, I will ping it before playing :)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 3 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Kansu, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 mech_infantry moved from Caucasus to Iraq 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Bryansk to Rostov 4 artilleries and 6 infantry moved from Russia to Bryansk 5 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Timguska to Kansu 1 aaGun and 9 infantry moved from Amur to Sakha Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : -3.50
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@stickybomb I know that I am way more lenient than most players, but always keep it fair. I think some people have only played here and not tabletop, which is a huge difference when you basically look at the board throughout a session, right? Some mistakes that happen here would never happen in a live setting. I guess it goes both ways especially when it comes to calculation errors that never happen here, but very well might in tabletop. Classic example would be calculating move points for aircraft haha.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Suiyuyan to Shensi 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi 1 armour moved from Hunan to Shensi 2 infantry moved from Hunan to Yunnan 1 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from Hunan to Yunnan 2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 3 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East Combat - Japanese Battle in Soviet Far East Battle in Shensi Japanese attack with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 3/9 hits, 3,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Soviet Far East from Russians, taking Shensi from Chinese with 2 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 21 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/9 hits, 3,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsi to Kweichow 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 mech_infantry moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in Kwangtung Japanese undo move 1. 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Japanese undo move 2. 1 infantry placed in French Indo China 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,17 ANZAC regular : -0,17 UK_Pacific regular : 0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea Battle in New Guinea Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/9 hits, 4.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from 19 Sea Zone to Amur 1 fighter moved from Hawaiian Islands to Queensland 3 transports moved from 91 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea Battle in New Guinea Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/9 hits, 4.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from 19 Sea Zone to Amur 1 fighter moved from Hawaiian Islands to Queensland 3 transports moved from 91 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Shan State 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Cyprus Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Cyprus from Italians, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 aaGuns, 12 infantry and 2 mech_infantrys moved from Burma to India 2 armour moved from Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from France to Gibraltar Place Units - British 1 carrier and 1 fighter placed in 98 Sea Zone 2 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 7 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.33 Germans AA : -0.17 British regular : -0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea Battle in New Guinea Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/9 hits, 4.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from 19 Sea Zone to Amur 1 fighter moved from Hawaiian Islands to Queensland 3 transports moved from 91 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Shan State 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Cyprus Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Cyprus from Italians, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 aaGuns, 12 infantry and 2 mech_infantrys moved from Burma to India 2 armour moved from Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from France to Gibraltar Place Units - British 1 carrier and 1 fighter placed in 98 Sea Zone 2 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 7 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.33 Germans AA : -0.17 British regular : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from 99 Sea Zone to Cyprus 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 3 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 3 fighters and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour and 3 fighters in Rostov, round 3 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Cyprus Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Cyprus, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus Italians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 artillery moved from Northern Italy to France 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : -0,33 British regular : 0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 2 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Morocco to Algeria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 2 infantry moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 bomber moved from Southern Italy to Belarus 1 bomber moved from Western Germany to Belarus 1 fighter moved from 97 Sea Zone to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter; Italians loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Germany to Southern Italy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from Germany to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Novgorod to Archangel 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Novgorod 1 mech_infantry moved from Poland to Bessarabia 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from 99 Sea Zone to Ukraine 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from 97 Sea Zone to Ukraine 10 armour and 9 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Belarus to Ukraine 1 bomber moved from Belarus to Germany Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 4 infantry placed in Western Germany 6 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 1,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Smolensk 1 submarine moved from 92 Sea Zone to 99 Sea Zone 3 infantry moved from Russia to Tambov Combat - Russians Battle in 99 Sea Zone Russians attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Tambov Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Russians retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 4 aaGuns, 2 armour, 10 artilleries, 50 infantry and 1 mech_infantry moved from Bryansk to Russia 2 infantry moved from Vologda to Samara 1 aaGun and 3 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Iraq to Egypt 1 fighter moved from Rostov to Russia Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Germans regular : 1.33 Russians regular : -3.50