TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Buryatia to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 7 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Battle in Norway
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 infantry moved from Alexandria to Egypt
1 fighter moved from Queensland to Hawaiian Islands
1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to 5 Sea Zone
1 fighter moved from Western United States to 15 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 9 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 5 transports moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 15 Sea Zone to 7 Sea Zone
1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 7 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
7 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,3,6,2,6,4,3,5,5,3,4,2,2,2,2,6,2,1,2,5,3,1,5,4,2,1,3,3,4,4,1,2,4,6,4,1,6,1
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Southern France to France
3 fighters moved from United Kingdom to France
1 fighter moved from 109 Sea Zone to France
1 fighter moved from 109 Sea Zone to France
2 infantry moved from Burma to Shan State
2 tactical_bombers moved from Burma to Shan State
3 fighters moved from Burma to Shan State
1 infantry moved from India to West India
UK_Pacific take West India from Germans
1 fighter moved from 112 Sea Zone to France
1 fighter moved from 112 Sea Zone to France
Combat - British
Battle in France
British attack with 7 fighters and 2 infantry
Germans defend with 1 airfield, 3 artilleries and 1 factory_minor
British roll dice for 7 fighters and 2 infantry in France, round 2 : 3/9 hits, 3,83 expected hits
Germans roll dice for 3 artilleries in France, round 2 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Germans lost in France
British win, taking France from Germans, taking Morocco from Americans, taking French Equatorial Africa from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from Americans, taking Southern France from Americans, taking French West Africa from British, taking Tunisia from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Battle in Shan State
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
4 fighters moved from France to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
6 infantry moved from United Kingdom to 109 Sea Zone
1 cruiser, 2 destroyers, 6 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
3 fighters moved from France to Northern Italy
5 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Shan State to India
2 tactical_bombers moved from Shan State to India
3 aaGuns, 2 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India
1 bomber moved from India to Egypt
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 26 PUs (2 lost to blockades); end with 27 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : -1,00
British regular : -2,00
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