TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Chahar
2 fighters moved from Manchuria to Kwangtung
3 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Szechwan to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Kweichow
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to Burma
1 artillery and 2 infantry moved from India to West India
Combat - Japanese
Battle in British Somaliland
Battle in Tsinghai
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking British Somaliland from British, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Hopei
1 aaGun moved from Szechwan to Yunnan
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 fighters placed in 37 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 mech_infantry placed in Kwangtung
3 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,3,2,6,6,2,6,4,3,6,3,4,4,4,3,4,6,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,1,5,5
Japanese collect 59 PUs (13 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.50
Savegame