@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Novosibirsk
1 bomber moved from Szechwan to Novosibirsk
2 mech_infantrys moved from Jehol to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to 19 Sea Zone
2 mech_infantrys moved from Jehol to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Szechwan to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@malmessi74 Don´t think scramble makes a difference but i have to ask.
@feltmarskal said in L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB:
@malmessi74 Don´t think scramble makes a difference but i have to ask.
No scramble, makes no difference
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Novosibirsk
1 bomber moved from Szechwan to Novosibirsk
2 mech_infantrys moved from Jehol to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to 19 Sea Zone
2 mech_infantrys moved from Jehol to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Szechwan to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 bomber, 2 fighters and 4 mech_infantrys
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Kiangsu, round 2 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
1 bomber moved from Kiangsu to Japan
4 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 fighters moved from Kiangsu to Manchuria
2 mech_infantrys moved from Jehol to Manchuria
2 mech_infantrys moved from Sikang to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Kansu to Urals
1 mech_infantry moved from Kansu to Timguska
1 bomber moved from Novosibirsk to Szechwan
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from Burma to West India
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
2 destroyers placed in 37 Sea Zone
1 artillery and 2 infantry placed in India
1 mech_infantry placed in Malaya
2 infantry placed in Japan
3 infantry placed in Kwangtung
Japanese undo move 6.
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,1,5,6,1,6,6,5,4,6,3,1,1,2,3,5,6,5,5,3,3,4,3,4,1,3
Japanese collect 60 PUs (11 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -0.17
Russians regular : 0.67
@feltmarskal MUST remember to move anzac fleet (1 des to stop your des)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 11 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Okinawa
Non Combat Move - Americans
4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Western United States
2 artilleries and 6 infantry moved from Vyborg to Finland
2 fighters moved from Iwo Jima to Guam
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Iceland to 91 Sea Zone
5 transports moved from 116 Sea Zone to 101 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
1 artillery and 8 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Americans collect 64 PUs (1 lost to blockades); end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 9 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 fighters and 9 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Eastern Persia to Persia
Combat - British
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 9 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 2 fighters and 9 infantry in Gibraltar, round 2 : 2/12 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Gibraltar to 91 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Karelia to Finland
Place Units - British
10 infantry placed in United Kingdom
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
British collect 33 PUs (5 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : -0,50
@malmessi74 I played italy earlier today it´s not there i must`ve forgot to send it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Libya
Battle in Western Ukraine
Italians attack with 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
1 mech_infantry owned by the Italians retreated to Bessarabia
Russians win, taking Libya from Americans with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
10 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to Yugoslavia
1 carrier and 1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Russians regular : 1.33
@feltmarskal Found it in open save game, first time i did that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 17 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from New South Wales to Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from France to Ukraine
2 bombers moved from Western Germany to Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Greece
1 bomber moved from Ukraine to Greece
1 bomber moved from Ukraine to Greece
1 fighter moved from 95 Sea Zone to Western Germany
1 aaGun moved from Eastern Poland to Poland
3 mech_infantrys moved from Baltic States to Bessarabia
1 mech_infantry moved from Archangel to Urals
2 mech_infantrys moved from Novgorod to Nenetsia
19 mech_infantrys moved from Novgorod to Poland
3 artilleries and 5 infantry moved from Germany to Poland
3 artilleries moved from France to Western Germany
3 artilleries moved from Western Germany to Germany
2 artilleries moved from Holland Belgium to Western Germany
5 artilleries moved from Normandy Bordeaux to France
3 infantry moved from Holland Belgium to Western Germany
4 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Western Germany to Germany
2 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
3 infantry placed in Normandy Bordeaux
5 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
5 infantry placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Bryansk to Ukraine
3 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 14 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
5 infantry moved from Belarus to Archangel
10 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
2 artilleries moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
4 infantry moved from Belarus to Archangel
12 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
7 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Chahar
2 fighters moved from Manchuria to Kwangtung
3 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Szechwan to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Kweichow
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to Burma
1 artillery and 2 infantry moved from India to West India
Combat - Japanese
Battle in British Somaliland
Battle in Tsinghai
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking British Somaliland from British, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Hopei
1 aaGun moved from Szechwan to Yunnan
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 fighters placed in 37 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 mech_infantry placed in Kwangtung
3 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,3,2,6,6,2,6,4,3,6,3,4,4,4,3,4,6,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,1,5,5
Japanese collect 59 PUs (13 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.50
@malmessi74 Edit a DD from sz 37 to Sz 36 for blocking
cannot upload maps, receive a TYripleA error, can I send you an email ?
@malmessi74 yes i will figure out how to do
@feltmarskal tomorrow morning
Uploaded as an attachment, it seems ok