Scramble to Shan State?
L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 3 infantry moved from Caucasus to Rostov 1 bomber moved from Germany to Rostov 2 bombers moved from Germany to Bryansk 1 mech_infantry moved from Germany to Eastern Poland Germans take Eastern Poland from Russians 3 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Denmark 1 infantry moved from Albania to Bulgaria 1 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 3 infantry moved from Western Germany to Germany 1 mech_infantry moved from Northern Italy to Slovakia Hungary Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Denmark Germans attack with 1 fighter and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bulgaria Germans win, taking Bulgaria from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Slovakia Hungary Germans attack with 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Romania 1 fighter moved from Bulgaria to Romania 1 bomber moved from Bryansk to Baltic States 1 bomber moved from Bryansk to Baltic States 1 aaGun moved from Belarus to Baltic States 4 infantry moved from Novgorod to Baltic States 1 infantry moved from Karelia to Vyborg 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Denmark to Germany 1 fighter moved from Holland Belgium to Germany 4 mech_infantrys moved from Northern Italy to Romania 10 artilleries moved from Northern Italy to Western Germany 6 artilleries moved from Northern Italy to France 3 artilleries moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 4 artilleries moved from Northern Italy to France Place Units - Germans 9 mech_infantrys placed in Germany 3 infantry placed in France 1 infantry placed in Western Germany 1 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Russians regular : -1.00 Germans regular : 2.17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 2 fighters moved from Russia to Bryansk 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Volgograd Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Volgograd Russians win, taking Volgograd from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Bryansk to Russia 1 aaGun, 2 artilleries and 12 infantry moved from Archangel to Belarus 12 infantry moved from Smolensk to Belarus 7 infantry moved from Samara to Volgograd 1 aaGun, 1 artillery and 8 infantry moved from Tambov to Volgograd 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Urals to Novosibirsk Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00 Germans regular : 0,33 Russians regular : 1,33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 destroyers, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Burma to India 1 armour and 5 mech_infantrys moved from Yunnan to India 2 fighters and 1 tactical_bomber moved from Szechwan to India 2 bombers and 1 tactical_bomber moved from Kweichow to India 1 mech_infantry moved from Kazakhstan to Samara 1 fighter moved from Tsinghai to Samara 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 armour moved from Tsinghai to Novosibirsk 3 mech_infantrys moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Sikang to Novosibirsk 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 2 infantry moved from Korea to Manchuria 2 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 5 infantry Chinese defend with 1 infantry Japanese roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour and 6 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 6 mech_infantrys in Novosibirsk, round 2 : 0/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 6 mech_infantrys in Novosibirsk, round 3 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 3 armour, 5 artilleries, 2 bombers, 2 fighters, 13 infantry, 6 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 3 armour, 5 artilleries, 2 bombers, 1 fighter, 13 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 14/32 hits, 10.33 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 6 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 13/26 hits, 11.00 expected hits 13 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 3 armour, 5 artilleries, 2 bombers, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 7/19 hits, 8.17 expected hits UK_Pacific roll dice for 2 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 8/15 hits, 7.33 expected hits 2 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in India, round 4 : 7/11 hits, 5.67 expected hits UK_Pacific roll dice for 6 fighters and 2 tactical_bombers in India, round 4 : 7/8 hits, 5.00 expected hits 2 tactical_bombers owned by the Japanese, 3 artilleries owned by the Japanese, 2 fighters owned by the ANZAC, 2 tactical_bombers owned by the British, 2 armour owned by the Japanese and 3 fighters owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers and 1 fighter in India, round 5 : 1/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in India Japanese captures 4PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Japanese: 2 armour, 5 artilleries, 1 fighter, 13 infantry, 6 mech_infantrys and 2 tactical_bombers Casualties for British: 3 aaGuns, 2 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 1 bomber moved from India to Hunan 1 bomber moved from India to Hunan 1 fighter moved from India to Burma 2 mech_infantrys moved from Malaya to Yunnan 3 mech_infantrys moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Shan State to French Indo China 1 artillery and 1 infantry moved from Shan State to Yunnan 1 fighter moved from Samara to Kansu Place Units - Japanese 10 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung 2 destroyers placed in 37 Sea Zone 1 mech_infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,5,3,2,5,2,6,5,3,4,5,3,2,6,4,2 Japanese collect 65 PUs (11 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.00 British AA : 0.00 UK_Pacific regular : 4.00 Russians regular : -1.00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 3 fighters, 6 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 battleships, 1 cruiser, 3 destroyers, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 mech_infantry moved from 20 Sea Zone to Formosa 3 fighters moved from Sakha to Amur 1 tactical_bomber moved from Sakha to Amur 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans Combat - Americans Battle in Formosa Battle in Amur Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Formosa from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Amur to 7 Sea Zone 2 battleships and 2 carriers moved from 10 Sea Zone to 7 Sea Zone 6 fighters moved from Sakha to Siberia 2 artilleries and 6 infantry moved from Norway to Finland 5 transports moved from 112 Sea Zone to 119 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 armour, 2 artilleries and 3 infantry placed in Western United States 3 transports placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 5 infantry moved from Finland to Vyborg 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg British attack with 5 infantry Germans defend with 1 infantry British roll dice for 5 infantry in Vyborg, round 2 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg British win, taking Vyborg from Germans with 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from 109 Sea Zone to 110 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 artillery and 2 infantry moved from Norway to Finland 2 artilleries and 6 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Rhodesia to Belgian Congo Place Units - British 8 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from 119 Sea Zone: 5 transports EDIT: Adding units owned by Americans to 109 Sea Zone: 5 transports EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4 British collect 37 PUs (4 lost to blockades); end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,33 Germans AA : 0,83 Germans regular : 0,33 British regular : -0,67
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@feltmarskal Edited 1 Us NCM at the end of Us turn, edit back if not ok.
1st sbr in the whole game, hit by Aa…
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 fighter moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 3 artilleries moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern France to Yugoslavia 2 artilleries and 16 infantry moved from Northern Italy to Southern France Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 11 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 submarines moved from 6 Sea Zone to 19 Sea Zone 2 aaGuns, 3 artilleries, 1 fighter and 8 infantry moved from New South Wales to Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5 ANZAC collect 6 PUs (4 lost to blockades); end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 infantry moved from Rostov to Bryansk 1 bomber moved from Romania to Bryansk 2 infantry moved from Baltic States to Novgorod 1 bomber moved from Baltic States to Novgorod 1 bomber moved from Baltic States to Bryansk 2 fighters moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Bryansk to Germany 1 bomber moved from Bryansk to Eastern Poland 1 fighter moved from Romania to Western Germany 2 fighters moved from Holland Belgium to Western Germany 8 artilleries moved from Western Germany to France 4 mech_infantrys moved from Romania to Eastern Poland 1 artillery, 1 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 aaGun and 2 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Bulgaria to Eastern Poland 2 infantry moved from Bulgaria to Romania 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Denmark to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in France 3 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Persia: 2 armour and 5 mech_infantrys EDIT: Removing units owned by Germans from Northwest Persia: 2 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 0.83 British regular : 0.33
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@feltmarskal lost 2 bommers on 1 AA in northern italy
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@feltmarskal said in L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB:
@feltmarskal lost 2 bommers on 1 AA in northern italy
Russians roll AA dice in Northern Italy : 3,4,2,3,4,2
This is our battle in NorthItaly… -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Ukraine to Rostov Russians take Rostov from Germans 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Samara to Russia 13 infantry moved from Ukraine to Bryansk 1 aaGun, 2 artilleries and 24 infantry moved from Belarus to Bryansk 5 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 5 infantry moved from Volgograd to Samara 1 aaGun moved from Volgograd to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 artillery moved from Volgograd to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Volgograd to Samara 8 infantry moved from Volgograd to Caucasus Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,67 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Novosibirsk to Kazakhstan 2 bombers moved from Hunan to Kazakhstan 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Combat - Japanese Battle in Kazakhstan Japanese attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 infantry moved from Manchuria to Jehol 3 mech_infantrys moved from Anhwe to Jehol 3 mech_infantrys moved from Kiangsu to Jehol 1 aaGun moved from Burma to Yunnan 1 artillery and 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Malaya to Burma 2 mech_infantrys moved from Yunnan to Sikang 1 armour and 5 mech_infantrys moved from Novosibirsk to Kansu 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Kwangsi 3 mech_infantrys moved from Kwangtung to Hunan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone 2 bombers moved from Kazakhstan to Szechwan 1 fighter moved from Kansu to Jehol 1 fighter moved from Burma to Kwangsi 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - Japanese 3 destroyers placed in 37 Sea Zone 1 submarine and 1 transport placed in 39 Sea Zone 2 fighters and 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,1,2,2,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,3,3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,3,5,5 Japanese collect 55 PUs (20 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : -0.33
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@feltmarskal The next week i have little time:male-office-worker:
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Formosa to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Iraq to Persia Americans take Persia from Germans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Kiangsu Battle in Philippines Battle in Korea Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 2 battleships moved from 7 Sea Zone to 6 Sea Zone 2 battleships, 1 cruiser, 3 destroyers and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Guam 2 carriers moved from 7 Sea Zone to 6 Sea Zone 4 fighters moved from Siberia to 6 Sea Zone 2 fighters moved from Siberia to Iwo Jima 5 transports moved from 109 Sea Zone to 116 Sea Zone 2 fighters moved from Eastern United States to Iceland 2 artilleries and 6 infantry moved from Finland to Vyborg 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 carriers, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 1 artillery placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 14 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Japanese 1 armour moved from Northwest Persia to Persia Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 7 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 artillery and 2 infantry moved from Finland to Karelia 2 artilleries and 6 infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - British 9 infantry placed in United Kingdom 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4 British collect 40 PUs (1 lost to blockades); end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : -0,67 British regular : 1,67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 1 fighter moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from Southern France to Northern Italy 2 artilleries and 10 infantry moved from Southern France to France 1 mech_infantry moved from Yugoslavia to Bessarabia Italians take Bessarabia from Russians 1 mech_infantry moved from Eastern Poland to Belarus Italians take Belarus from Russians Combat - Italians Battle in Gibraltar Non Combat Move - Italians 1 aaGun moved from Southern France to France Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 3 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 18 artilleries and 6 infantry moved from France to Normandy Bordeaux 1 bomber, 3 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Eastern Poland to Normandy Bordeaux 2 artilleries and 3 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 23 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Romania to Bessarabia 2 armour moved from Eastern Persia to West India 5 mech_infantrys moved from Eastern Persia to West India Combat - Germans Battle in Baltic States Germans attack with 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 mech_infantrys in Baltic States, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 5 mech_infantrys in Baltic States, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 3 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Novgorod Germans attack with 23 mech_infantrys British defend with 5 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 23 mech_infantrys in Novgorod, round 2 : 3/23 hits, 3.83 expected hits Russians roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Novgorod Germans roll dice for 22 mech_infantrys in Novgorod, round 3 : 5/22 hits, 3.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 21 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for British: 5 infantry Battle in Normandy Bordeaux Germans attack with 18 artilleries, 3 bombers, 3 fighters, 6 infantry and 1 mech_infantry British defend with 3 aaGuns and 15 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 12 infantry British roll AA dice in Normandy Bordeaux : 0/6 hits, 1.00 expected hits Germans roll dice for 18 artilleries, 3 bombers, 3 fighters, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 12/31 hits, 11.83 expected hits Americans roll dice for 3 aaGuns and 27 infantry in Normandy Bordeaux, round 2 : 10/27 hits, 9.00 expected hits 3 aaGuns owned by the British, 4 artilleries owned by the Germans, 6 infantry owned by the Germans, 2 infantry owned by the Americans and 7 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 14 artilleries, 3 bombers, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 5/21 hits, 8.50 expected hits Americans roll dice for 18 infantry in Normandy Bordeaux, round 3 : 6/18 hits, 6.00 expected hits 6 artilleries owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 8 artilleries, 3 bombers, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 9/15 hits, 6.50 expected hits Americans roll dice for 13 infantry in Normandy Bordeaux, round 4 : 4/13 hits, 4.33 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 5 artilleries, 3 bombers and 3 fighters in Normandy Bordeaux, round 5 : 6/11 hits, 5.17 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 5 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 22 Casualties for Germans: 13 artilleries, 6 infantry and 1 mech_infantry Casualties for Americans: 12 infantry Casualties for British: 3 aaGuns and 15 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 4 infantry moved from Germany to Poland 4 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 aaGuns moved from Western Germany to France 1 infantry moved from Denmark to Western Germany 2 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 1 artillery placed in Western Germany 3 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -1.00 Russians regular : 0.33 Germans regular : -0.17 British regular : -0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 9 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 artilleries and 43 infantry moved from Bryansk to Belarus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 11 infantry Japanese defend with 1 mech_infantry Russians roll dice for 11 infantry in Kazakhstan, round 2 : 2/11 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 2 artilleries and 44 infantry Italians defend with 1 mech_infantry Russians roll dice for 2 artilleries and 44 infantry in Belarus, round 2 : 3/46 hits, 8,33 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 2 artilleries and 44 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 2 fighters moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 4 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 aaGun and 13 infantry moved from Samara to Russia 2 infantry moved from Tambov to Bryansk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : -0,33 Germans regular : -0,67 Russians regular : -3,83
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Urals to Novosibirsk 1 bomber moved from Szechwan to Novosibirsk 2 mech_infantrys moved from Jehol to Korea 2 fighters and 1 tactical_bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to 19 Sea Zone 2 mech_infantrys moved from Jehol to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 bomber moved from Szechwan to Kiangsu 1 fighter moved from Kwangsi to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 mech_infantry moved from Hunan to Kiangsu 1 submarine moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@malmessi74 Don´t think scramble makes a difference but i have to ask.