L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 mech_infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Rostov to Bryansk
            1 bomber moved from Volgograd to Bryansk
            1 bomber and 1 mech_infantry moved from Volgograd to Vologda
            1 artillery and 1 infantry moved from Volgograd to Tambov
            1 armour, 1 fighter and 1 tactical_bomber moved from Hopei to Shensi
            1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 bomber moved from Kwangtung to Shensi
            1 infantry moved from Yakut S.S.R. to Yenisey
            4 infantry moved from Korea to Amur
            1 mech_infantry moved from Jehol to Suiyuyan
            3 mech_infantrys moved from Kiangsu to Kwangsi
            5 infantry moved from Kiangsi to Kwangsi
            2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in Bryansk
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Japanese win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tambov
                Japanese win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 cruiser
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 cruiser in 62 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 cruiser
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 bomber moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Shensi to Volgograd
            1 bomber moved from Shensi to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 aaGun and 3 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
            1 bomber moved from Vologda to Volgograd
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.50
    ANZAC regular : 0.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 artillery, 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 9 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 5 transports moved from 15 Sea Zone to 5 Sea Zone
            1 artillery, 7 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from 5 Sea Zone to Amur
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 carrier, 2 destroyers and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            2 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Sakha to Amur
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries and 8 infantry
                Germans defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 8 infantry in Gibraltar, round 2 : 2/10 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Amur
                Americans attack with 1 artillery, 7 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 4 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 1/3 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery, 7 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 8/15 hits, 5,67 expected hits
                    Japanese roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 7 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from Amur to 5 Sea Zone
            1 fighter moved from Northern Territory to Queensland
    
        Place Units - Americans
            3 infantry placed in Southern France
            1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to West India
            1 bomber moved from India to West India
            1 fighter moved from India to West India
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 tactical_bomber moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            5 fighters moved from Southern France to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 7 fighters
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 7 fighters in Normandy Bordeaux, round 2 : 7/7 hits, 3,50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
                British win with 5 fighters remaining. Battle score for attacker is -14
                Casualties for British: 2 fighters
                Casualties for Germans: 2 infantry
            Battle in West India
                British attack with 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 artillery and 10 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            3 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 mech_infantry moved from India to Burma
            3 aaGuns moved from India to Burma
            1 bomber moved from West India to India
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Normandy Bordeaux to 109 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from Gold Coast to 82 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from West India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
            British collect 28 PUs (3 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : 0,00
    Germans regular : 2,33
    British regular : 2,50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Archangel to Eastern Poland
            1 artillery moved from Archangel to Belarus
            4 aaGuns, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 artilleries and 6 infantry moved from New South Wales to Queensland
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 15 Sea Zone to 5 Sea Zone
            1 fighter moved from India to Burma
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,67
    

    Savegame


  • @feltmarskal
    Lost 1 aussie sub, I do not play Global often… but… sub VS sub, is it possible for them to kill each other ? Expected a submerge request…


  • @malmessi74 I dont no, but i thing that if not submerge ther kill each other


  • @feltmarskal you kill at 1 and 2 , i defend on 1


  • @feltmarskal the France move


  • @feltmarskal said in L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB:

    @malmessi74 I dont no, but i thing that if not submerge ther kill each other

    Exact, if not submerge,
    always thougt sub VS sub > submerge request involved but this is not what happened, no matter…



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 13 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Iraq to Egypt
            4 mech_infantrys moved from Iraq to Egypt
            3 bombers moved from Caucasus to Egypt
            1 artillery and 1 infantry moved from Baltic States to Poland
            1 infantry moved from Eastern Poland to Romania
                  Germans take Romania from Russians
            1 mech_infantry moved from Western Ukraine to Slovakia Hungary
                  Germans take Slovakia Hungary from Russians
            2 fighters moved from Baltic States to Poland
            1 fighter moved from Germany to Poland
            21 artilleries and 71 infantry moved from Germany to Greater Southern Germany
            5 infantry moved from Northern Italy to Western Germany
            4 mech_infantrys moved from Western Ukraine to Slovakia Hungary
            1 infantry moved from Bulgaria to Albania
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Persia to Trans-Jordan
            2 mech_infantrys moved from Caucasus to Iraq
            2 mech_infantrys moved from Turkmenistan to Persia
            1 artillery moved from Holland Belgium to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Poland, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Greater Southern Germany
                Germans attack with 21 artilleries and 71 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 21 artilleries and 71 infantry in Greater Southern Germany, round 2 : 20/92 hits, 22.33 expected hits
                    Russians roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Russians with 21 artilleries and 70 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Egypt
                Germans attack with 3 armour, 3 bombers and 4 mech_infantrys
                British defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                    Germans roll dice for 3 armour, 3 bombers and 4 mech_infantrys in Egypt, round 2 : 3/10 hits, 4.17 expected hits
                    British roll dice for 2 artilleries and 7 infantry in Egypt, round 2 : 5/9 hits, 3.00 expected hits
                    1 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Egypt
                3 bombers owned by the Germans retreated
                2 armour owned by the Germans retreated to Trans-Jordan
                British win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -13
                Casualties for Germans: 1 armour and 4 mech_infantrys
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Egypt to Iraq
            3 fighters moved from Poland to Western Germany
    
        Place Units - Germans
            3 artilleries placed in France
            10 artilleries placed in Western Germany
            4 mech_infantrys placed in Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.67
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
                Russians converts factory_major into different units
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to Romania
            2 armour, 8 artilleries, 57 infantry and 2 mech_infantrys moved from Yugoslavia to Northern Italy
                  Russians take Northern Italy from Italians
            1 infantry moved from Ukraine to Rostov
                  Russians take Rostov from Japanese
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 artilleries moved from Russia to Vologda
            6 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Bryansk
                Russians win, taking Bryansk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Tambov
                Russians win, taking Tambov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Vologda
                Russians attack with 2 artilleries and 9 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 9 infantry in Vologda, round 2 : 1/11 hits, 2,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 fighter moved from Tambov to Russia
            3 aaGuns moved from Yugoslavia to Northern Italy
            8 infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Southern France to Bessarabia
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Samara
            15 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Germans regular : -0,33
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
            1 armour moved from Shensi to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Szechwan
            1 fighter moved from Kwangsi to Szechwan
            2 bombers moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 mech_infantry moved from Iraq to Caucasus
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 bomber moved from Suiyuyan to Szechwan
            1 mech_infantry moved from Kwangsi to Kweichow
            1 battleship, 2 carriers and 4 transports moved from 36 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 mech_infantrys in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Tambov
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Tambov
                Japanese win, taking Tambov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Japanese win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Szechwan to Shensi
            1 bomber moved from Szechwan to Shensi
            2 fighters moved from Szechwan to Shensi
            1 fighter moved from Rostov to Sikang
            1 tactical_bomber moved from Rostov to Sikang
            2 bombers moved from Tambov to Sikang
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Kwangsi to Szechwan
            1 mech_infantry moved from Malaya to Yunnan
            1 aaGun, 5 artilleries and 12 infantry moved from Kwangsi to Yunnan
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 artillery and 6 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            2 armour and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.00
    UK_Pacific regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 mech_infantry moved from Buryatia to Manchuria
                  Chinese take Manchuria from Japanese
            2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 7 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
    
        Combat - Americans
            Battle in Norway
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Queensland to Hawaiian Islands
            1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to 5 Sea Zone
            1 fighter moved from Western United States to 15 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 9 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 5 transports moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from 15 Sea Zone to 7 Sea Zone
            1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            7 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,3,6,2,6,4,3,5,5,3,4,2,2,2,2,6,2,1,2,5,3,1,5,4,2,1,3,3,4,4,1,2,4,6,4,1,6,1
            Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from Southern France to France
            3 fighters moved from United Kingdom to France
            1 fighter moved from 109 Sea Zone to France
            1 fighter moved from 109 Sea Zone to France
            2 infantry moved from Burma to Shan State
            2 tactical_bombers moved from Burma to Shan State
            3 fighters moved from Burma to Shan State
            1 infantry moved from India to West India
                  UK_Pacific take West India from Germans
            1 fighter moved from 112 Sea Zone to France
            1 fighter moved from 112 Sea Zone to France
    
        Combat - British
            Battle in France
                British attack with 7 fighters and 2 infantry
                Germans defend with 1 airfield, 3 artilleries and 1 factory_minor
                    British roll dice for 7 fighters and 2 infantry in France, round 2 : 3/9 hits, 3,83 expected hits
                    Germans roll dice for 3 artilleries in France, round 2 : 0/3 hits, 1,00 expected hits
                    3 artilleries owned by the Germans lost in France
                British win, taking France from Germans, taking Morocco from Americans, taking French Equatorial Africa from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from Americans, taking Southern France from Americans, taking French West Africa from British, taking Tunisia from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 3 artilleries
            Battle in Shan State
                British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
    
        Non Combat Move - British
            4 fighters moved from France to 112 Sea Zone
            1 carrier moved from 109 Sea Zone to 112 Sea Zone
            6 infantry moved from United Kingdom to 109 Sea Zone
            1 cruiser, 2 destroyers, 6 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
            6 infantry moved from 112 Sea Zone to Norway
            3 fighters moved from France to Northern Italy
            5 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            1 armour moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            3 fighters moved from Shan State to India
            2 tactical_bombers moved from Shan State to India
            3 aaGuns, 2 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India
            1 bomber moved from India to Egypt
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
            British collect 26 PUs (2 lost to blockades); end with 27 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : -1,00
    British regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Eastern Poland to Germany
            1 artillery moved from Belarus to Baltic States
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal When you move the 5 us tp to norway i must have the possibility to scramble whit my 3 fig , you have to rede you move, i see after i did italy no attack so easy to go back


  • @feltmarskal
    From the game notes I have seen:
    Scrambling Fighters and/or Tactical bombers can be scrambled from any territory bordering a sea zone, with an operating airfield (less than 3 damage) to help defend the surrounding sea zone using their standard defense values.

    So I supposed it is different way to say what in PtV notes:
    scramble one plane to battles in adjacent sea zones where there are defending surface warships or to battles in adjacent territories where there are defending units

    Are you sure that defender can scramble in an emptuy SZ with just landing transport ???


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 mech_infantry moved from Buryatia to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 7 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
            3 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            1 infantry moved from Alexandria to Egypt
            1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to 5 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 9 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 5 transports moved from 5 Sea Zone to 7 Sea Zone
            1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from Western United States to 7 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Southern France
            7 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,6,6,2,1,4,2,2,2,5,3,4,3,6,4,5,5,2,3,4,6,1,4,4,5,3,2,1,2,5,1,4,2,2,2,5,4,2
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - British
            6 infantry moved from United Kingdom to 109 Sea Zone
            6 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 109 Sea Zone to 112 Sea Zone
            2 destroyers moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser moved from 109 Sea Zone to 112 Sea Zone
            6 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to France
            2 infantry moved from Southern France to France
            2 fighters moved from 109 Sea Zone to France
            1 infantry moved from India to West India
                  UK_Pacific take West India from Germans
            1 infantry moved from Burma to Shan State
            2 tactical_bombers moved from Burma to Shan State
            3 fighters moved from Burma to Shan State
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - British
            Battle in Norway
            Battle in France
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 airfield, 3 artilleries and 1 factory_minor
                    British roll dice for 4 fighters and 2 infantry in France, round 2 : 2/6 hits, 2,33 expected hits
                    Germans roll dice for 3 artilleries in France, round 2 : 1/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the British lost in France
                4 fighters owned by the British retreated
                1 infantry owned by the British retreated to Southern France
                Germans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in Shan State
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from Shan State to India
            3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry moved from Burma to India
            1 bomber moved from India to Egypt
            1 armour moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from France to 112 Sea Zone
            1 fighter moved from France to 112 Sea Zone
            1 fighter moved from France to Northern Italy
            1 fighter moved from France to Northern Italy
            2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Southern France to Northern Italy
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 artillery placed in United Kingdom
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : 0,00
    British regular : -0,33
    

    Savegame


  • @feltmarskal
    Asked and you are right (I do not play global very often…)
    Re played andnow you can play Italy again
    Bye


  • @feltmarskal
    PS this time I did not scramble for you not for a misunderstood rule, it was a suicide !

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