TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Jehol to Kweichow
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
3 infantry moved from French Indo China to Shan State
1 armour moved from Hunan to Kweichow
2 fighters moved from French Indo China to Shan State
3 mech_infantrys moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Shan State
Japanese attack with 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Szechwan, round 2 : 4/7 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hunan
3 infantry moved from French Indo China to Yunnan
1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from Marianas to French Indo China
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from Shan State to French Indo China
1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 7 fighters, 8 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,3,6,5,3,2,6,6,4,3,2,2,4,3,4,4,5,3,4,3,1,3,6,2,1,4,6,5,1,4,2,3,5,1,5,4,2,6,3,1,5,4,1,2,5,1,6,2,4,3
Japanese collect 52 PUs (2 lost to blockades); end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 3.00
UK_Pacific regular : 0.33
Savegame