@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Chaptim (L + 30) vs. StickyBomb (X) G40 OOB
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Ukraine to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 4 aaGuns, 4 armour, 6 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd Russians undo move 1. 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 Germans regular : -0,33 Russians regular : 0,17
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 5 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 artilleries, 3 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 armour, 1 artillery and 2 infantry moved from Malaya to Shan State Combat - Japanese Battle in Yunnan Japanese attack with 5 artilleries, 12 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 5 artilleries, 12 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/20 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Jehol to Chahar 1 mech_infantry moved from Hopei to Anhwe 3 mech_infantrys moved from Kiangsu to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Japan 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.00
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 2 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry and 2 transports moved from 32 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Persia to India 1 fighter moved from Gibraltar to Syria Place Units - Americans 1 harbour placed in Johnston Island 1 carrier and 2 destroyers placed in 10 Sea Zone 1 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Sikang to Shensi 4 artilleries, 2 fighters and 13 infantry moved from Szechwan to Shensi Combat - Chinese Non Combat Move - Chinese 2 fighters moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 3 artilleries moved from Egypt to Trans-Jordan 1 mech_infantry moved from Iraq to Eastern Persia 1 armour and 2 mech_infantrys moved from Persia to West India 1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Combat - British Non Combat Move - British Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 2 infantry EDIT: Adding units owned by British to India: 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Bessarabia 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Italians collect 18 PUs (3 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 cruiser and 1 destroyer moved from 32 Sea Zone to 46 Sea Zone 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to 46 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 1 bomber moved from Western Germany to Ukraine 4 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 4 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 bombers moved from Ukraine to Bryansk 3 fighters moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from Western Ukraine to Western Germany 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 aaGuns, 10 armour, 11 artilleries, 21 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 6 mech_infantrys moved from Western Germany to Yugoslavia 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Baltic States to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 2 bombers placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.50
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Timguska to Kansu 2 infantry moved from Volgograd to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 2 armour and 2 mech_infantrys moved from Volgograd to Russia Combat - Russians Battle in Rostov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Rostov to Russia 3 infantry moved from Novosibirsk to Samara 3 infantry moved from Novosibirsk to Vologda 2 aaGuns and 11 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,50
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Philippines to Burma 1 bomber moved from Philippines to Burma 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 2 bombers moved from Burma to Yunnan 1 armour, 2 artilleries and 2 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 2 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Suiyuyan to Chahar 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Japanese undo move 3. 2 artilleries and 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : -2.83 UK_Pacific regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 30 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Syria to Cyprus 1 bomber moved from India to French Indo China Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Cyprus Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 5 fighters moved from 46 Sea Zone to Wake Island 2 fighters moved from 30 Sea Zone to Wake Island 1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 46 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 3 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Szechwan 1 fighter moved from Sikang to Szechwan 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 2 infantry moved from India to Burma 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - British Battle in Greece Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Greece from Italians, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 armour and 2 mech_infantrys moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 1 cruiser and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 3 fighters moved from Gibraltar to Cyprus 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 infantry placed in Persia 1 infantry placed in Egypt 1 infantry placed in Egypt 2 mech_infantrys placed in Persia 1 airfield placed in Cyprus Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 2 infantry EDIT: Adding units owned by British to India: 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,00 Japanese regular : -0,50 Italians regular : 0,67 Japanese AA : 0,83 British regular : 0,17
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bessarabia to Rostov 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour and 2 fighters in Rostov, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 1 fighter moved from Greece to Southern Italy 2 infantry moved from Yugoslavia to Bulgaria 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6,6,2,3,2,3,2,2,1,4,6,2,3 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.00 British regular : -0.33
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to 46 Sea Zone 1 fighter moved from New South Wales to Queensland 2 fighters moved from 46 Sea Zone to Queensland 1 carrier, 1 cruiser and 2 destroyers moved from 46 Sea Zone to 30 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 30 Sea Zone 1 transport moved from 92 Sea Zone to 88 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone 3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Smolensk Combat - Germans
Combat Hit Differential Summary :
-
@stickybomb @chaptim Scramble the french fighter to 110, intercept at London or neither?
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone 3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Smolensk Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: factory_major = 8, airfield = 3, harbour = 4 Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Smolensk to Western Germany 1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Tambov to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 destroyer and 2 submarines placed in 112 Sea Zone 1 bomber and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 6 mech_infantrys EDIT: Adding units owned by Germans to Romania: 6 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 British AA : 0.17 Russians regular : 0.67 Germans regular : -0.67
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone 3 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Smolensk Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: factory_major = 8, airfield = 3, harbour = 4 Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Smolensk to Western Germany 1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Tambov to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 destroyer and 2 submarines placed in 112 Sea Zone 1 bomber and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 6 mech_infantrys EDIT: Adding units owned by Germans to Romania: 6 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 British AA : 0.17 Russians regular : 0.67 Germans regular : -0.67
-
@stickybomb @chaptim apologies for edits - got hasty and didnt finish non com
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 2 mech_infantrys moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 1 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland Russians take Italian Somaliland from Italians Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Volgograd to Russia 2 infantry moved from Vologda to Russia 1 aaGun and 4 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Tambov 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Vologda 1 aaGun and 5 infantry moved from Novosibirsk to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Germans regular : -0,67 Russians regular : 1,83
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 bombers moved from Yunnan to India 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 1 tactical_bomber moved from Yunnan to Hopei 2 infantry moved from Anhwe to Kweichow 7 mech_infantrys moved from Hunan to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 3 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
-
@stickybomb @chaptim Intercept in India?
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 bombers moved from Yunnan to India 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 1 tactical_bomber moved from Yunnan to Hopei 2 infantry moved from Anhwe to Kweichow 7 mech_infantrys moved from Hunan to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 3 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 2 infantry and 9 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 infantry and 9 mech_infantrys in Kweichow, round 2 : 3/12 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone 6 infantry moved from Philippines to 35 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 1 destroyer and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Japan to Caroline Islands 1 fighter moved from Yunnan to Philippines 1 tactical_bomber moved from Hopei to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 6 infantry, 4 submarines, 5 tactical_bombers and 3 transports moved from 35 Sea Zone to 33 Sea Zone 6 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Chahar to Anhwe 2 bombers moved from India to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 harbour placed in Hainan 1 factory_minor placed in Malaya 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.67 Japanese regular : -2.33 UK_Pacific AA : -0.33 UK_Pacific regular : -0.33