@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Chaptim (L + 30) vs. StickyBomb (X) G40 OOB
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from French Indo China to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 infantry moved from Yunnan to Shan State 1 artillery moved from French Indo China to Shan State Combat - Japanese Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 6 tactical_bombers and 5 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 3 mech_infantrys moved from Malaya to French Indo China 2 armour moved from Kweichow to French Indo China 1 armour moved from Kiangsu to Anhwe 2 bombers moved from 34 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 mech_infantrys placed in Kiangsu 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.83 ANZAC regular : -0.67 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 125 Sea Zone 1 destroyer and 6 fighters moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 9 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 9 fighters in 34 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 125 Sea Zone Americans attack with 2 fighters Germans defend with 2 destroyers, 2 submarines and 1 transport 2 submarines owned by the Germans submerged Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 2 destroyers and 1 transport in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Germans lost in 125 Sea Zone 1 transport owned by the Germans lost in 125 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 2 destroyers and 1 transport Non Combat Move - Americans 2 fighters moved from 125 Sea Zone to Scotland 1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from Gibraltar to Scotland 1 fighter moved from Gibraltar to United Kingdom 2 carriers, 1 destroyer and 1 submarine moved from 25 Sea Zone to 33 Sea Zone 9 fighters moved from 34 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 10x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from Burma to Shan State 3 fighters moved from India to Shan State 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 4 fighters and 2 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 4 fighters and 2 infantry in Shan State, round 2 : 4/7 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 4 fighters moved from Shan State to India 3 artilleries and 3 infantry moved from India to Burma 1 aaGun moved from India to Burma 2 armour and 1 mech_infantry moved from India to Burma 3 infantry moved from India to Burma 2 mech_infantrys moved from West India to Burma 1 aaGun moved from Burma to Shan State 1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 fighter moved from Union of South Africa to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 2 aaGuns moved from United Kingdom to Scotland 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Persia to West India Place Units - British 1 submarine placed in 81 Sea Zone 1 destroyer placed in 81 Sea Zone 1 mech_infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 3,00 Japanese regular : 0,17 Germans regular : -0,67 British regular : 1,17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Belarus to Rostov 1 fighter moved from Bryansk to Rostov 2 fighters moved from Southern Italy to Rostov Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Rostov Italians attack with 3 fighters and 3 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 3 fighters and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov Italians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 3 fighters in Rostov, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is -12 Casualties for Italians: 1 fighter and 3 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 2 armour and 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Bulgaria to Romania 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Italians collect 15 PUs (4 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 2.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from South Australia to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Battle in 46 Sea Zone ANZAC attack with 5 fighters Japanese defend with 1 destroyer ANZAC roll dice for 5 fighters in 46 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,17 ANZAC regular : -2,83
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Eastern Poland to Russia 2 fighters moved from Bryansk to Russia 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@stickybomb @chaptim Intercept at Moscow?
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@stickybomb no
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Eastern Poland to Russia 2 fighters moved from Bryansk to Russia 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 6,4,5,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 bomber moved from Smolensk to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 2 infantry moved from Norway to Finland 1 fighter moved from Western Germany to Southern Italy 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Russia to Bryansk 4 bombers moved from Russia to Eastern Poland 1 fighter moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 fighter and 7 mech_infantrys placed in Western Germany Germans undo move 3. 1 fighter placed in Western Germany 4 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.00 Russians AA : -0.67
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@chaptim The Luftwaffe celebrate another successful bombing run
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits, 3,00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 2 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -1,83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kiangsu to Jehol 2 fighters moved from Japan to Jehol 1 mech_infantry moved from Kiangsu to Chahar 1 armour moved from Anhwe to Chahar 1 bomber moved from French Indo China to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Anhwe to Chahar 1 bomber moved from French Indo China to Hopei 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Chahar Japanese attack with 2 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry; Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Jehol, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 4 infantry British defend with 1 aaGun, 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 2/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 3/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters moved from Jehol to Kiangsu 1 bomber moved from Hopei to Kiangsu 1 bomber moved from Chahar to Kiangsu 5 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 8 fighters, 5 infantry, 2 submarines, 8 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 destroyers placed in 36 Sea Zone 3 infantry placed in Malaya 3 mech_infantrys placed in Kiangsu 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 2.83 UK_Pacific regular : 1.00
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - British 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 artillery and 2 infantry moved from Burma to Shan State 4 fighters moved from India to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 39 Sea Zone to 37 Sea Zone UK_Pacific take 37 Sea Zone from Japanese
Combat Hit Differential Summary :
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scramble?
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@chaptim yes please
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take out dd or battleship?
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@chaptim destroyer
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@stickybomb
uk still charging… kill ship now? -
@chaptim alright then - 5/6 on 2’s, kill the ship, spare the German. Lets see if they can hit back…
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 3 fighters moved from Scotland to Iceland 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in Borneo Battle in Iceland Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Iceland, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Iceland Americans win, taking Borneo from Japanese, taking Iceland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 carriers moved from 91 Sea Zone to 119 Sea Zone 3 fighters moved from Iceland to 119 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 fighter moved from Gibraltar to Scotland 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to Scotland 1 destroyer moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 13 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 33 Sea Zone 3 submarines moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Midway Place Units - Americans 1 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 fighters moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 fighters and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 fighters and 4 infantry in Yunnan, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 fighters moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 2x harbour; Remaining resources: 30 PUs; British buy 8 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 artillery and 2 infantry moved from Burma to Shan State 4 fighters moved from India to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 39 Sea Zone to 37 Sea Zone UK_Pacific take 37 Sea Zone from Japanese Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Sumatra Battle in 97 Sea Zone British attack with 2 destroyers, 1 fighter and 3 submarines Germans defend with 2 fighters; Italians defend with 1 battleship, 1 destroyer and 1 fighter British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits, 1,17 expected hits Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone Italians and British reach a stalemate , taking Sumatra from Japanese. Battle score for attacker is 22 Casualties for British: 2 destroyers and 1 fighter Casualties for Italians: 1 battleship, 1 destroyer and 1 fighter Casualties for Germans: 1 fighter Battle in Shan State British attack with 1 artillery, 4 fighters and 2 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 4 fighters and 2 infantry in Shan State, round 2 : 1/7 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State 4 fighters owned by the British retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 4 fighters moved from Shan State to India 1 mech_infantry moved from India to Burma 3 mech_infantrys moved from West India to Burma 2 infantry moved from Eastern Persia to West India 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Persia 3 infantry placed in Quebec Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery EDIT: Adding units owned by British to India: 1 artillery EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 0,83 Italians regular : 0,00 Japanese regular : 1,33 Germans regular : -0,67 British regular : 1,00
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@chaptim elsewhere only… ;)