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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 101 Sea Zone to 11 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to 106 Sea Zone
1 fighter moved from Scotland to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 95 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
EDIT: 1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Burma to India
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by British to India: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83
Italians regular : 0,67
Japanese regular : 0,33
Germans regular : 0,67
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 2 : 3/7 hits, 2,17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 3 : 0/7 hits, 2,17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Greece, round 4 : 1/6 hits, 2,00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 2 : 2/2 hits, 0,67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1,00 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0,67 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries in Southern France, round 5 : 1/2 hits, 0,67 expected hits
French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 7 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 7 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 8 : 1/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
French win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber and 1 cruiser
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 96 Sea Zone, round 2 : 0/3 hits, 1,83 expected hits
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 96 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 96 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 96 Sea Zone, round 4 : 0/3 hits, 1,83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Italians roll dice for 1 battleship and 1 bomber in 96 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,17 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : -1,00
Italians regular : -7,67
Neutral_Allies regular : -1,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Southern France
1 infantry owned by the French and 1 artillery owned by the French retreated to Normandy Bordeaux
Italians win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the French and 1 battleship owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 12
Casualties for French: 1 destroyer
Casualties for Italians: 1 battleship
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,00
French regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
10 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to Finland
3 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Ukraine
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Romania to Baltic States
1 mech_infantry moved from France to Normandy Bordeaux
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/2 hits, 0,33 expected hits
Bombing raid in Ukraine rolls: 8,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 cruiser
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the French lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 95 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 submarine
1 submarine owned by the British submerged
Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0,33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 123 Sea Zone
Germans attack with 1 submarine
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Baltic States, round 2 : 7/16 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 95 Sea Zone to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 tactical_bombers moved from 96 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
2 bombers moved from Ukraine to Romania
4 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 tactical_bombers moved from Poland to Romania
1 aaGun moved from Poland to Baltic States
6 armour moved from France to Germany
3 mech_infantrys moved from France to Germany
2 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 bomber placed in Western Germany
2 armour and 7 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : 0,50
Russians regular : 0,67
Germans regular : 1,83
British regular : 1,00
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Bryansk to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 5 armour, 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Germans roll AA dice in Baltic States : 1/3 hits, 0,50 expected hits
1 fighter owned by the Russians lost in Baltic States
Russians roll dice for 5 armour, 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 4/19 hits, 6,00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Baltic States, round 2 : 7/15 hits, 5,17 expected hits
7 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 5/12 hits, 4,83 expected hits
Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Baltic States, round 3 : 5/12 hits, 4,17 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
5 armour owned by the Russians retreated to Belarus
Germans win with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Russians: 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 8 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
2 aaGuns, 2 artilleries and 4 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
3 armour and 1 mech_infantry moved from Ukraine to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans AA : 0,50
Germans regular : 2,67
Russians regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4,17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Jehol to Chahar
3 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 artillery moved from Anhwe to Kiangsi
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Hunan to Kiangsi
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 89 Sea Zone to 51 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 carrier moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
5 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 106 Sea Zone from Germans, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kenya to Tanganyika Territory
2 infantry moved from Rhodesia to Belgian Congo
3 fighters and 1 tactical_bomber moved from Malta to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Persia to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
EDIT: 1 artillery moved from Quebec to 106 Sea Zone
EDIT: British undo move 7.
EDIT: 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
EDIT: 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
EDIT: 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
EDIT: 2 fighters moved from 106 Sea Zone to United Kingdom
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 carrier moved from 80 Sea Zone to 77 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to India: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 1,83
Italians regular : -0,33
Japanese regular : 0,00
Neutral_Axis regular : 0,00
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Southern France to France
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Yugoslavia to Western Germany
1 armour moved from Greece to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 17 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 fighter moved from Sumatra to India
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Queensland to New Zealand
1 submarine moved from 62 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Morocco to Algeria
1 infantry moved from Nigeria to French Equatorial Africa
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Romania to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
1 fighter moved from Alexandria to 97 Sea Zone
Combat - Germans
Battle in Archangel
Battle in 97 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 1 submarine
1 submarine owned by the British submerged
Battle in Bryansk
Germans attack with 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 2 : 2/4 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans winGermans winGermans win, taking Archangel from Russians with 1 fighter remaining with 1 fighter remaining, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
8 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Romania to Eastern Poland
3 bombers moved from Bryansk to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
4 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from Alexandria to Romania
1 fighter moved from Alexandria to Southern Italy
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Bessarabia to Ukraine
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
6 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Belarus to 127 Sea Zone
1 artillery and 2 infantry moved from Belarus to Archangel
1 artillery and 2 infantry moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 10 infantry in Bryansk, round 2 : 0/12 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 artilleries and 10 infantry in Bryansk, round 3 : 2/12 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from 127 Sea Zone to Urals
4 aaGuns moved from Belarus to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea Zone
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Belarus to Rostov
7 armour moved from Belarus to Rostov
Place Units - Russians
2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 2,17
Russians regular : -4,83
@chaptim
looks like dumb russian strafe round 2 broke its neck
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 artilleries moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Siam to French Indo China
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kansu
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kansu to Chahar
1 bomber moved from Shensi to Kiangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
3 infantry moved from Chahar to Hopei
3 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,33
French regular : 0,00
Japanese regular : -1,33
UK_Pacific regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in 25 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 32 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 89 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 32 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from 89 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Sikang to Shensi
1 fighter moved from Kansu to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 artilleries and 3 infantry moved from Burma to Yunnan
1 armour and 1 fighter moved from India to Yunnan
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Yunnan
British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 4 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 2/7 hits, 2,50 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
1 fighter owned by the British retreated
2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 2 fighters; Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 battleship and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to Burma
2 artilleries, 3 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from Tanganyika Territory to India
1 carrier and 1 destroyer moved from 77 Sea Zone to 81 Sea Zone
4 fighters and 1 tactical_bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Algeria
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 39 Sea Zone to 77 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 7 infantry
EDIT: Adding units owned by British to India: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 77 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,4,3,6
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 0,67
Italians regular : 0,33
Japanese regular : 0,67
British regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 battleship and 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the British, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 fighters
Casualties for British: 1 battleship and 1 destroyer
Battle in Libya
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1,50 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 armour moved from Romania to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Western Germany to 95 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 78 Sea Zone
Non Combat Move - ANZAC
1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 cruiser moved from 63 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 4 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Poland to Western Ukraine
3 bombers moved from Eastern Poland to Russia
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@chaptim do you intercept from Russia?
@martin yes, with both
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 4 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Poland to Western Ukraine
3 bombers moved from Eastern Poland to Russia
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 2/3 hits, 0,50 expected hits
Defenders Fire, : 1/2 hits, 0,33 expected hits
1 bomber owned by the Germans lost in Russia
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 105 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 7 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 105 Sea Zone
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Cleaning up after air battles
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Russia to Ukraine
4 infantry moved from Bessarabia to Ukraine
8 armour, 1 fighter and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Romania to 95 Sea Zone
8 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Romania to Southern Italy
1 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from Western Germany to France
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Romania to Ukraine
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 infantry placed in Ukraine
Germans undo move 2.
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Novgorod
1 artillery placed in France
1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0,67
Attackers Fire, : 1,50
Russians regular : 0,00
Germans regular : -1,00
Russians AA : -0,33