@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:
Axis: +0.05
I hope I won’t jinx you by saying this, however THAT looks like an average G1! Well done!
Btw double checked and aircraft are in fact destroyed also in G40 BM3. Nevertheless not very good for the Allies :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Leningrad to Bessarabia
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
2 artilleries and 9 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
4 infantry moved from Rostov to Ukraine
3 artilleries and 10 infantry moved from Northern Belarus to Novgorod
2 aaGuns, 2 artilleries and 5 infantry moved from Leningrad to Novgorod
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Vologda
4 infantry moved from Russia to Tula
1 infantry moved from Russia to Tula
3 infantry moved from Bryansk to Tula
3 infantry moved from Stalingrad to Samara
Place Units - Russians
3 infantry placed in Ukraine
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Leningrad to Bessarabia
1 fighter moved from Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
2 artilleries and 9 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
4 infantry moved from Rostov to Ukraine
3 artilleries and 10 infantry moved from Northern Belarus to Novgorod
2 aaGuns, 2 artilleries and 5 infantry moved from Leningrad to Novgorod
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Vologda
4 infantry moved from Russia to Tula
1 infantry moved from Russia to Tula
3 infantry moved from Bryansk to Tula
3 infantry moved from Stalingrad to Samara
Place Units - Russians
3 infantry placed in Ukraine
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 aaGun and 12 infantry
EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 3 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 15 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -0,83
@pejon_88 said in PtV 666 (axis +6) v Pejon:
Btw double checked and aircraft are in fact destroyed also in G40 BM3. Nevertheless not very good for the Allies :)
this must have been changed in later versions. the fighters changed to double winged WWI looking axis neutral brown color.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Honan
2 bombers moved from Kwangsi to Honan
Combat - Japanese
Battle in Honan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Honan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
2 bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Shansi
2 artilleries and 7 infantry moved from Hunan to Szechwan
4 infantry moved from Yunnan to Szechwan
3 marines moved from Kwangsi to 37 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone
2 carriers moved from 7 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Korea to Southern Manchuria
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Southern Manchuria
1 mech_infantry moved from Kiangsi to Szechwan
1 artillery moved from Kwangsi to Kweichow
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Southern Manchuria
2 bombers moved from Honan to Jehol
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 4 marines, 1 submarine, 2 tactical_bombers and 3 transports moved from 132 Sea Zone to 38 Sea Zone
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
2 artilleries, 1 fighter and 4 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.17
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Kyushu : 1 aaGun
Southern Manchuria : 1 flag, 7 infantry
Kiangsu : 1 flag
Northern Manchuria : 1 flag
Shantung : 1 flag
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 armour and 2 bombers
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Anhwe : 1 flag, 1 aaGun and 1 infantry
Kweichow : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Kiangsi : 1 flag, 2 artilleries and 1 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 3 fighters, 1 infantry and 5 tactical_bombers
Szechwan : 1 flag, 2 artilleries, 13 infantry and 1 mech_infantry
38 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 4 marines, 1 submarine, 2 tactical_bombers and 3 transports
7 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
6 Sea Zone : 2 submarines and 1 transport
20 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 44 / 49
Russians : 44 / 51
Japanese : 36 / 46
Americans : 53 / 53
Chinese : 7 / 7
British : 33 / 39
UK_Pacific : 17 / 18
Italians : 11 / 16
ANZAC : 16 / 16
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Tsinghai to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Tsinghai to Inner Mongolia
14 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Inner Mongolia
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Tsinghai to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Tsinghai to Inner Mongolia
14 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Inner Mongolia
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Non Combat Move - British
1 transport moved from 73 Sea Zone to 74 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 82 Sea Zone to 83 Sea Zone
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Southern Persia to Iraq
1 tactical_bomber moved from Trans-Jordan to 83 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
3 infantry moved from Burma to Eastern India
1 artillery and 1 infantry moved from Newfoundland Labrador to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Eastern United States
Place Units - British
1 airfield, 2 artilleries and 1 fighter placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,4,1,4,2,5,5,4,4,3,1,6,4,6,4,4,4,3,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 3 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 bomber moved from Greece to Alexandria
1 fighter moved from Tobruk to Alexandria
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 3.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 battleship and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from Alexandria to 97 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Alexandria to Tunisia
1 infantry moved from Romania to Bessarabia
1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
Territory Summary for Italians :
Western Ukraine : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery and 1 infantry
Bessarabia : 1 flag, 1 infantry
Baltic States : 1 flag
Gibraltar : 1 flag, 1 fighter, 1 harbour and 4 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 bomber
Algeria : 1 flag, 4 infantry
Morocco : 1 flag, 1 infantry
100 Sea Zone : 1 destroyer
94 Sea Zone : 1 battleship, 1 destroyer and 1 transport
97 Sea Zone : 1 carrier and 2 fighters
95 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 42 / 51
Japanese : 35 / 46
Americans : 53 / 84
Chinese : 8 / 9
British : 35 / 38
UK_Pacific : 17 / 20
Italians : 15 / 30
ANZAC : 16 / 16
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 marine moved from New South Wales to Queensland
1 cruiser and 2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Burma to Eastern India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to Western Australia
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,5,5,2,3,6,2,5,3,1,1,5,6,4,4,4,6,5,6
ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 marine moved from New South Wales to Queensland
1 cruiser and 2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Burma to Eastern India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to Western Australia
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,5,5,2,3,6,2,5,3,1,1,5,6,4,4,4,6,5,6
ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Leningrad
2 bombers moved from Eastern Poland to Leningrad
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in Leningrad
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 infantry owned by Neutral_Axis in Southern France
1 armour moved from Poland to Southern Belarus
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
2 bombers moved from Leningrad to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 10 armour, 3 artilleries, 20 infantry and 7 mech_infantrys moved from Eastern Poland to Southern Belarus
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Germany
1 artillery moved from France to Southern France
2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
3 fighters moved from Southern Italy to Gibraltar
2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
Place Units - Germans
2 armour, 3 infantry and 5 mech_infantrys placed in Germany
1 infantry placed in France
Germans undo move 1.
1 infantry placed in Western Germany
2 armour, 2 infantry and 5 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.67
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Holland Belgium : 1 aaGun and 1 infantry
Poland : 1 armour and 1 mech_infantry
Germany : 2 armour, 2 artilleries, 1 factory_major, 2 infantry and 5 mech_infantrys
Western Ukraine : 1 infantry
Southern Belarus : 1 flag, 2 aaGuns, 11 armour, 3 artilleries, 21 infantry and 7 mech_infantrys
Eastern Poland : 3 armour, 2 bombers, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag, 3 infantry
Archangel : 1 flag, 1 infantry
Vyborg : 1 flag, 3 infantry
Baltic States : 1 infantry
Leningrad : 1 flag, 1 airfield, 1 harbour and 2 mech_infantrys
Gibraltar : 2 artilleries, 3 fighters and 2 infantry
Malta : 1 flag, 1 airfield
Southern Italy : 2 tactical_bombers
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Finland : 1 flag
Bulgaria : 1 flag, 2 infantry
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Greece : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 51 / 61
Russians : 38 / 51
Japanese : 35 / 46
Americans : 53 / 84
Chinese : 8 / 9
British : 35 / 38
UK_Pacific : 17 / 20
Italians : 15 / 30
ANZAC : 16 / 22
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
@666 The neutral inf in French Central Africa should disappear, right?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Leningrad
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Leningrad to Gorky
1 armour and 1 mech_infantry moved from Novgorod to Russia
2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Yaroslavl
3 infantry moved from Samara to Russia
2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tula to Bryansk
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
1 infantry placed in Ukraine
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Leningrad
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Leningrad to Gorky
1 armour and 1 mech_infantry moved from Novgorod to Russia
2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Yaroslavl
3 infantry moved from Samara to Russia
2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tula to Bryansk
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
1 infantry placed in Ukraine
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Tula: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,67
@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 The neutral inf in French Central Africa should disappear, right?
I believe so, unless they changed something. I take it, that it did not?
@666 Not what I am aware of. Might be a bug since it moved during the French turn. I will remove it.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Leningrad
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Leningrad to Gorky
1 armour and 1 mech_infantry moved from Novgorod to Russia
2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Yaroslavl
3 infantry moved from Samara to Russia
2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Tula to Bryansk
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
1 infantry placed in Ukraine
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Tula: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French Central Africa: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,67
I just tried local mode and took Southern France the round after having created Vichy and the inf was removed as usual if I never moved it.
@pejon_88 said in PtV 666 (axis +6) v Pejon:
I just tried local mode and took Southern France the round after having created Vichy and the inf was removed as usual if I never moved it.
maybe moving the inf changed things? either way I am not concerned over this but perhaps it is a question for Adam or Regular Guy?