Scramble sz92?
PtV 666 (axis +6) v Pejon
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Scramble 1 fig to Leningrad or Baltic States?
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
Scramble 1 fig to Leningrad or Baltic States?
no thanks
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Northern Belarus to Baltic States 2 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Smolensk to Baltic States 1 tactical_bomber moved from Northern Belarus to Baltic States 2 fighters moved from Northern Belarus to Leningrad 1 infantry moved from Southern Persia to Baluchistan UK_Pacific take Baluchistan from Germans Combat - Russians Battle in Leningrad Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Leningrad, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia 1 aaGun, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia 2 fighters moved from Leningrad to Bessarabia 1 aaGun, 10 artilleries and 9 infantry moved from Smolensk to Northern Belarus 1 artillery and 2 infantry moved from Kursk to Ukraine 3 infantry moved from Rostov to Ukraine 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Northern Sinkiang to Kansu 1 mech_infantry moved from Nenetsia to Novgorod 1 mech_infantry moved from Kirov to Yaroslavl 1 armour moved from Russia to Northern Belarus 4 artilleries and 6 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Urals to Samara 1 infantry moved from Southern Manchuria to Jehol 1 aaGun, 1 artillery and 6 infantry moved from Korea to Southern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 aaGun, 1 artillery and 6 infantry moved from Siberia to Amur 1 aaGun, 1 armour, 6 artilleries, 24 infantry and 2 mech_infantrys moved from Southern Persia to Baluchistan 1 armour moved from Northern Belarus to Novgorod Place Units - Russians 1 tactical_bomber placed in Russia 1 infantry placed in Siberia 1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Siberia 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Russians collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 6 artilleries, 1 bomber, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Eastern India 3 fighters moved from Shan State to Eastern India 3 tactical_bombers moved from French Indo China to Eastern India 1 mech_infantry moved from Yunnan to Eastern India 1 tactical_bomber moved from French Indo China to Eastern India 1 fighter and 1 tactical_bomber moved from Kweichow to Eastern India 2 fighters moved from 40 Sea Zone to Eastern India 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Eastern India 4 marines moved from Malaya to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 1 infantry, 4 marines and 1 transport moved from 38 Sea Zone to 40 Sea Zone 1 artillery, 1 infantry and 4 marines moved from 40 Sea Zone to Eastern India 2 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Solomon Islands 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Solomon Islands 3 fighters and 3 tactical_bombers moved from Queensland to Solomon Islands Combat - Japanese Battle in Solomon Islands Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 marine Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Solomon Islands, round 2 : 8/12 hits, 6.17 expected hits ANZAC roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Eastern India Japanese attack with 3 armour, 7 artilleries, 1 bomber, 12 fighters, 16 infantry, 4 marines, 3 mech_infantrys and 7 tactical_bombers British defend with 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour British roll AA dice in Eastern India : 4/9 hits, 1.50 expected hits 4 fighters owned by the Japanese lost in Eastern India Japanese roll dice for 1 battleship and 3 cruisers in Eastern India, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 3 armour, 7 artilleries, 1 bomber, 8 fighters, 16 infantry, 4 marines, 3 mech_infantrys and 7 tactical_bombers in Eastern India, round 2 : 21/49 hits, 19.17 expected hits UK_Pacific roll dice for 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber in Eastern India, round 2 : 18/35 hits, 12.83 expected hits 16 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 19 infantry owned by the British lost in Eastern India Japanese roll dice for 3 armour, 5 artilleries, 1 bomber, 8 fighters, 4 marines, 3 mech_infantrys and 7 tactical_bombers in Eastern India, round 3 : 13/31 hits, 14.67 expected hits UK_Pacific roll dice for 12 artilleries, 3 fighters and 1 tactical_bomber in Eastern India, round 3 : 8/16 hits, 6.50 expected hits 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British and 12 artilleries owned by the British lost in Eastern India Japanese roll dice for 3 armour, 1 bomber, 8 fighters, 4 marines and 7 tactical_bombers in Eastern India, round 4 : 8/23 hits, 12.00 expected hits UK_Pacific roll dice for 3 fighters in Eastern India, round 4 : 1/3 hits, 2.00 expected hits 1 marine owned by the Japanese and 3 fighters owned by the British lost in Eastern India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 3 armour, 1 bomber, 8 fighters, 3 marines and 7 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 7 artilleries, 4 fighters, 16 infantry, 1 marine and 3 mech_infantrys Casualties for British: 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 aaGuns moved from Burma to Eastern India 1 carrier moved from 40 Sea Zone to 38 Sea Zone 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Japan to Kyushu 1 infantry moved from Kiangsi to Kiangsu 1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kwangtung 1 aaGun moved from Kweichow to Kwangsi 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 armour moved from French Indo China to Kwangtung 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 transports moved from 55 Sea Zone to 132 Sea Zone 1 battleship, 5 carriers, 1 destroyer and 4 submarines moved from 55 Sea Zone to 132 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 4 fighters and 1 tactical_bomber moved from Eastern India to 132 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State 5 tactical_bombers moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 5 fighters and 5 tactical_bombers moved from Solomon Islands to Queensland Place Units - Japanese 1 artillery and 2 infantry placed in Queensland 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Japanese regular : -3.17 British AA : 2.50 UK_Pacific regular : 5.67 ANZAC regular : -0.33Territory Summary for Japanese :
Kyushu : 1 infantry Kiangsu : 1 flag, 1 factory_minor and 15 infantry Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Kwangsi : 1 flag, 1 aaGun Fukien : 1 flag Davao : 1 flag, 1 airfield and 1 harbour Manilla : 1 flag Guam : 1 flag, 1 airfield Kweichow : 1 flag Kiangsi : 1 flag Hunan : 1 flag Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Yunnan : 1 flag Shan State : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Eastern India : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 marines Borneo : 1 flag Ceylon : 1 flag Burma : 1 flag, 1 fighter and 5 tactical_bombers Solomon Islands : 1 flag, 2 infantry Western Australia : 1 flag South Australia : 1 flag, 1 infantry New Guinea : 1 flag New Britain : 1 flag Northern Australia : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 5 tactical_bombers French Indo China : 1 flag, 1 factory_minor and 3 infantry 38 Sea Zone : 3 carriers, 1 submarine and 1 transport Sumatra : 1 flag Java : 1 flag 5 Sea Zone : 1 submarine 40 Sea Zone : 1 battleship, 3 cruisers, 1 submarine and 1 transport Dutch New Guinea : 1 flag 37 Sea Zone : 1 transport Celebes : 1 flag 6 Sea Zone : 1 submarine 36 Sea Zone : 1 destroyer 20 Sea Zone : 3 transports 55 Sea Zone : 1 flag, 1 transport 132 Sea Zone : 1 battleship, 5 carriers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 62 Russians : 49 / 50 Japanese : 56 / 80 Americans : 54 / 77 Chinese : 16 / 16 British : 37 / 40 UK_Pacific : 0 / 0 Italians : 13 / 19 ANZAC : 5 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0Dice Statistics:
Total 1 was rolled 315 times 2 was rolled 331 times 3 was rolled 307 times 4 was rolled 316 times 5 was rolled 324 times 6 was rolled 320 times Average roll : 3.503 Median : 4.000 Variance : 0.177 Standard Deviation : 0.421 Total rolls : 1913 Germans Combat 1 was rolled 86 times 2 was rolled 91 times 3 was rolled 95 times 4 was rolled 80 times 5 was rolled 80 times 6 was rolled 90 times Average roll : 3.473 Median : 3.000 Variance : 0.361 Standard Deviation : 0.601 Total rolls : 522 British Combat 1 was rolled 26 times 2 was rolled 31 times 3 was rolled 28 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 21 times Average roll : 3.216 Median : 3.000 Variance : 1.354 Standard Deviation : 1.164 Total rolls : 139 Italians Combat 1 was rolled 12 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 13 times 5 was rolled 15 times 6 was rolled 14 times Average roll : 3.500 Median : 3.000 Variance : 0.245 Standard Deviation : 0.495 Total rolls : 88 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.136 Median : 3.000 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Americans Combat 1 was rolled 47 times 2 was rolled 28 times 3 was rolled 30 times 4 was rolled 41 times 5 was rolled 39 times 6 was rolled 36 times Average roll : 3.475 Median : 4.000 Variance : 1.140 Standard Deviation : 1.068 Total rolls : 221 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.500 Median : 2.000 Variance : 1.048 Standard Deviation : 1.024 Total rolls : 8 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Chinese Combat 1 was rolled 28 times 2 was rolled 39 times 3 was rolled 28 times 4 was rolled 25 times 5 was rolled 36 times 6 was rolled 34 times Average roll : 3.547 Median : 3.500 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 190 UK_Pacific Combat 1 was rolled 21 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 13 times 5 was rolled 21 times 6 was rolled 19 times Average roll : 3.427 Median : 3.000 Variance : 0.513 Standard Deviation : 0.716 Total rolls : 117 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 26 times 2 was rolled 23 times 3 was rolled 26 times 4 was rolled 43 times 5 was rolled 38 times 6 was rolled 39 times Average roll : 3.826 Median : 4.000 Variance : 1.843 Standard Deviation : 1.357 Total rolls : 195 Japanese Combat 1 was rolled 61 times 2 was rolled 75 times 3 was rolled 52 times 4 was rolled 75 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.536 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 399 -
@Pejon_88, crazy good defensive rolls for you in IND, good decision to keep those aa guns they hit, basically 50%…at 1???
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@666 Yeah, that was an heroic effort definitely. Costly for Japan.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 93 Sea Zone to 86 Sea Zone 1 destroyer moved from 93 Sea Zone to 86 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 10 fighters moved from 50 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 11 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone Americans win with 11 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 86 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 86 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 95 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 95 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 95 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win, taking 95 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 86 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 104 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 3 destroyers moved from 50 Sea Zone to 64 Sea Zone 1 transport moved from 50 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 6 fighters moved from 55 Sea Zone to 50 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 50 Sea Zone to 64 Sea Zone 3 fighters moved from 55 Sea Zone to New South Wales 2 fighters moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 50 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 destroyer moved from 126 Sea Zone to 109 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 29 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 3 fighters placed in Western United States 1 fighter placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 5 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,1 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Italians regular : -0,67 Germans regular : -0,17 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Kiangsi Chinese creates battle in territory Hunan Chinese creates battle in territory Yunnan Non Combat Move - Chinese 1 fighter and 1 infantry moved from Honan to Anhwe 2 infantry moved from Hopei to Anhwe 1 infantry moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Anhwe 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 93 Sea Zone to 86 Sea Zone 1 destroyer moved from 93 Sea Zone to 86 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 10 fighters moved from 50 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 11 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone Americans win with 11 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 86 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 86 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 95 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 95 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 95 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win, taking 95 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 86 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 104 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 3 destroyers moved from 50 Sea Zone to 64 Sea Zone 1 transport moved from 50 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 6 fighters moved from 55 Sea Zone to 50 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 50 Sea Zone to 64 Sea Zone 3 fighters moved from 55 Sea Zone to New South Wales 2 fighters moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 50 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 destroyer moved from 126 Sea Zone to 109 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 29 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 3 fighters placed in Western United States 1 fighter placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 5 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,1 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Kiangsi Chinese creates battle in territory Hunan Chinese creates battle in territory Yunnan Non Combat Move - Chinese 1 fighter and 1 infantry moved from Honan to Anhwe 2 infantry moved from Hopei to Anhwe 1 infantry moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Anhwe 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: 1 artillery and 1 infantry moved from Southern Persia to Baluchistan EDIT: 1 infantry moved from Trans-Jordan to Egypt EDIT: 2 transports moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - British EDIT: Turning off Edit Mode 3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Southern Persia to Baluchistan 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 100 Sea Zone to 99 Sea Zone 1 armour moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 carrier moved from 83 Sea Zone to 100 Sea Zone Place Units - British 1 submarine and 1 transport placed in 100 Sea Zone 1 artillery placed in Egypt 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0,50 Italians regular : -0,67 Germans regular : -0,17 -
TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 93 Sea Zone to 86 Sea Zone 1 destroyer moved from 93 Sea Zone to 86 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 10 fighters moved from 50 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 11 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone Americans win with 11 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 86 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 86 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 95 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 95 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 95 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win, taking 95 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from 86 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 104 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 3 destroyers moved from 50 Sea Zone to 64 Sea Zone 1 transport moved from 50 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 6 fighters moved from 55 Sea Zone to 50 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 submarines moved from 50 Sea Zone to 64 Sea Zone 3 fighters moved from 55 Sea Zone to New South Wales 2 fighters moved from 55 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 50 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 destroyer moved from 126 Sea Zone to 109 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 29 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 3 fighters placed in Western United States 1 fighter placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 5 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 5,1 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Kiangsi Chinese creates battle in territory Hunan Chinese creates battle in territory Yunnan Non Combat Move - Chinese 1 fighter and 1 infantry moved from Honan to Anhwe 2 infantry moved from Hopei to Anhwe 1 infantry moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Anhwe 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: 1 artillery and 1 infantry moved from Southern Persia to Baluchistan EDIT: 1 infantry moved from Trans-Jordan to Egypt EDIT: 2 transports moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - British EDIT: Turning off Edit Mode 3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Southern Persia to Baluchistan 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 100 Sea Zone to 99 Sea Zone 1 armour moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 carrier moved from 83 Sea Zone to 100 Sea Zone Place Units - British 1 submarine and 1 transport placed in 100 Sea Zone 1 artillery placed in Egypt 1 fighter placed in United Kingdom 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,50 Italians regular : -0,67 Germans regular : -0,17 -
Had forgotten the UK des.
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 3 bombers and 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter moved from France to 93 Sea Zone 1 infantry moved from Archangel to Vologda Italians take Vologda from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 battleship, 3 bombers, 1 carrier and 8 fighters British defend with 1 carrier, 2 fighters and 2 transports; French defend with 2 infantry; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 transports; Russians defend with 1 submarineCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 3 bombers and 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter moved from France to 93 Sea Zone 1 infantry moved from Archangel to Vologda Italians take Vologda from RussiansCombat Hit Differential Summary :
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@Pejon_88 do the allied subs submerge? I suspect not? Wondering about OOL? Z93
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@666 No submerge. Subs if possible, then destroyers, cruiser and the unoccupied US AC. If you scored better than that, start damaging one US AC. After that I need to consider things.
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Note that I moved my UK des SZ81 -> 78 in a new save file (most likely while you were doing the turn). Should not affect Italy.
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
Note that I moved my UK des SZ81 -> 78 in a new save file (most likely while you were doing the turn). Should not affect Italy.
Got it, changed in the file I am working with…
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 battleship, 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 3 bombers and 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter moved from France to 93 Sea Zone 1 infantry moved from Archangel to Vologda Italians take Vologda from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 battleship, 3 bombers, 1 carrier and 8 fighters British defend with 1 carrier, 2 fighters and 2 transports; French defend with 2 infantry; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 transports; Russians defend with 1 submarine Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 battleship and 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 3 bombers and 8 fighters in 93 Sea Zone, round 2 : 6/11 hits, 5.50 expected hitsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.83 -
@Pejon_88 BB hit, i killed the R ss. then 6 more, 2dd, 1 cr, usa CV & one more? please advise.
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@666 said in PtV 666 (axis +6) v Pejon:
@Pejon_88 BB hit, i killed the R ss. then 6 more, 2dd, 1 cr, usa CV & one more? please advise.
Can’t take anymore subs as the hits are all air.





