@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X):
4e56ea92-eb36-41d6-b67b-7fa74a9b322f-triplea_42265_3 scramble in sz97.tsvg
That’s too much for me. No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
5 infantry moved from Amur to Korea
1 artillery moved from Northern Manchuria to Korea
1 artillery and 5 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Northern Manchuria to Korea
1 armour moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Germans
1 armour moved from Northeast Persia to Southern Persia
Russians take Southern Persia from Germans
1 infantry moved from Tula to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 artillery and 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 3 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 4 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Southern Manchuria, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Russians attack with 1 artillery and 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 6 infantry in Korea, round 2 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 6 infantry in Korea, round 3 : 3/7 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 2 fighters and 1 infantry in Poland, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 7 artilleries and 4 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 artillery and 4 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
2 armour and 1 mech_infantry moved from Russia to Northern Belarus
3 infantry moved from Rostov to Ukraine
1 aaGun, 5 artilleries and 19 infantry moved from Kursk to Ukraine
1 artillery and 2 infantry moved from Tambov to Kursk
1 aaGun, 10 artilleries and 9 infantry moved from Russia to Smolensk
1 fighter moved from Poland to Smolensk
1 fighter moved from Poland to Northern Belarus
1 fighter moved from Romania to Northern Belarus
1 tactical_bomber moved from Romania to Northern Belarus
1 infantry moved from Amur to Siberia
1 infantry moved from Buryatia to Amur
1 aaGun moved from Northern Manchuria to Korea
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 aaGun, 6 artilleries, 25 infantry and 1 mech_infantry moved from Northwest Persia to Southern Persia
1 mech_infantry moved from Southern Caucasus to Southern Persia
3 infantry moved from Stalingrad to Rostov
1 armour moved from Urals to Russia
1 infantry moved from Urals to Northern Sinkiang
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Urals
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6
Russians collect 49 PUs (6 lost to blockades); end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
Germans regular : -0,33
Russians regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Northern Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
2 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Hopei
1 bomber moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Eastern India
1 tactical_bomber moved from 40 Sea Zone to Eastern India
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 tactical_bomber killed by AA
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Eastern India causes 8 damage total. Damaged units is as follows: factory_major = 4, airfield = 4
Battle in 50 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Solomon Islands
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 1/5 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 armour moved from Shantung to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
4 tactical_bombers moved from Japan to French Indo China
2 armour and 1 mech_infantry moved from French Indo China to Burma
3 artilleries, 1 fighter and 7 infantry moved from Yunnan to Burma
2 aaGuns, 1 armour, 3 artilleries, 1 fighter and 5 infantry moved from Shan State to Burma
1 fighter moved from 40 Sea Zone to Burma
2 infantry moved from Ceylon to 40 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 bomber and 1 tactical_bomber moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
3 fighters moved from 55 Sea Zone to Shan State
2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
2 fighters moved from 55 Sea Zone to 40 Sea Zone
3 marines moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
1 transport moved from 55 Sea Zone to 132 Sea Zone
1 transport moved from 55 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 submarine moved from 81 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
3 cruisers and 3 marines moved from 55 Sea Zone to 38 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 4 marines moved from 38 Sea Zone to Malaya
2 carriers moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
Place Units - Japanese
1 airfield placed in Shan State
1 factory_minor placed in Malaya
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
2 artilleries and 1 infantry placed in Queensland
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -2.67
UK_Pacific AA : 0.50
ANZAC regular : -0.33
Territory Summary for Japanese :
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Shantung : 1 flag, 2 infantry
Caroline Islands : 1 airfield and 1 harbour
Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Hopei : 1 flag, 1 artillery
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 airfield and 3 fighters
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 marines
Borneo : 1 flag
Ceylon : 1 flag
Burma : 1 flag, 2 aaGuns, 3 armour, 6 artilleries, 1 bomber, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Solomon Islands : 1 flag, 2 infantry
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 8 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 3 tactical_bombers
French Indo China : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 4 tactical_bombers
38 Sea Zone : 1 battleship, 3 cruisers and 1 transport
Sumatra : 1 flag
Java : 1 flag
81 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
50 Sea Zone : 1 destroyer
40 Sea Zone : 1 carrier, 2 fighters and 2 submarines
39 Sea Zone : 1 transport
Dutch New Guinea : 1 flag
37 Sea Zone : 1 transport
Celebes : 1 flag
6 Sea Zone : 1 submarine
42 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
36 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
55 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 3 transports
132 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 40 / 54
Russians : 55 / 62
Japanese : 55 / 68
Americans : 53 / 77
Chinese : 14 / 15
British : 37 / 38
UK_Pacific : 6 / 4
Italians : 12 / 16
ANZAC : 5 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from 31 Sea Zone to Solomon Islands
1 marine moved from Johnston Island to 31 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 fighter moved from Western United States to 50 Sea Zone
3 fighters moved from New South Wales to Solomon Islands
1 armour moved from Tunisia to Morocco
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 50 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/10 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 8 fighters and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 8 fighters and 1 marine in Solomon Islands, round 2 : 3/9 hits, 4,33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 7 fighters and 1 marine remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
7 fighters moved from Solomon Islands to 50 Sea Zone
2 fighters moved from New South Wales to 50 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
3 carriers, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 128 Sea Zone to 126 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 fighter moved from British Columbia to 27 Sea Zone
Place Units - Americans
2 submarines placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -5,17
Japanese regular : 1,00
Italians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 2 infantry moved from Tsinghai to Hopei
5 infantry moved from Honan to Anhwe
2 infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
1 infantry moved from Tsinghai to Honan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 2 infantry moved from Tsinghai to Hopei
5 infantry moved from Honan to Anhwe
2 infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
1 infantry moved from Tsinghai to Honan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Southern Persia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 82 Sea Zone: 2 infantry and 1 transport
EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from 31 Sea Zone to Solomon Islands
1 marine moved from Johnston Island to 31 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 marine, 3 submarines and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 fighter moved from Western United States to 50 Sea Zone
3 fighters moved from New South Wales to Solomon Islands
1 armour moved from Tunisia to Morocco
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 50 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 50 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/10 hits, 4,17 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 1 fighter, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 8 fighters and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 8 fighters and 1 marine in Solomon Islands, round 2 : 3/9 hits, 4,33 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 7 fighters and 1 marine remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
7 fighters moved from Solomon Islands to 50 Sea Zone
2 fighters moved from New South Wales to 50 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
3 carriers, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 128 Sea Zone to 126 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 fighter moved from British Columbia to 27 Sea Zone
Place Units - Americans
2 submarines placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 2 infantry moved from Tsinghai to Hopei
5 infantry moved from Honan to Anhwe
2 infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
1 infantry moved from Tsinghai to Honan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Southern Persia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 82 Sea Zone: 2 infantry and 1 transport
EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 100 Sea Zone
2 fighters moved from Iraq to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 81 Sea Zone
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
Combat - British
Battle in 81 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 81 Sea Zone
British win, taking 81 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Eastern India
3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Iraq to Southern Persia
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Algeria to Morocco
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier and 3 transports moved from 112 Sea Zone to 93 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from 100 Sea Zone to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 82 Sea Zone to 83 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in Egypt
1 submarine placed in 100 Sea Zone
1 fighter placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1,4,1,2,4,5,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -5,17
Japanese regular : -0,17
Italians regular : 0,67
British regular : -0,50
Tell me if you wanted to scramble at Solomon Islands or SZ81. Overwhelming odds.
@pejon_88 said in PtV 666 (axis +6) v Pejon:
Tell me if you wanted to scramble at Solomon Islands or SZ81. Overwhelming odds.
ok, but I doubt it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Romania
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 artillery moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
2 bombers moved from Western Germany to Poland
1 infantry moved from Karelia to Archangel
Italians take Archangel from Russians
1 artillery moved from Finland to Vyborg
Italians take Vyborg from Russians
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Romania
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Romania, round 2 : 5/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Italians attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers and 1 infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Poland
2 bombers owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Western Germany to France
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Romania to Southern Italy
1 aaGun moved from Bulgaria to Romania
2 infantry moved from Northern Italy to Southern France
1 battleship, 1 carrier and 1 transport moved from 116 Sea Zone to 115 Sea Zone
2 fighters moved from 116 Sea Zone to 115 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 fighters moved from 95 Sea Zone to Gibraltar
2 bombers moved from Poland to Southern Italy
Place Units - Italians
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 3.00
Russians regular : 0.67
Territory Summary for Italians :
Western Germany : 1 aaGun
Romania : 1 aaGun, 1 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Karelia : 1 flag
Archangel : 1 flag, 1 infantry
Vyborg : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 airfield, 3 fighters, 1 harbour and 4 infantry
Northern Italy : 1 armour, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Southern France : 2 infantry
France : 1 fighter
Finland : 1 flag
113 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
95 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 43 / 54
Russians : 50 / 62
Japanese : 53 / 68
Americans : 54 / 77
Chinese : 16 / 16
British : 37 / 40
UK_Pacific : 6 / 6
Italians : 13 / 19
ANZAC : 5 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 31 Sea Zone to 50 Sea Zone
1 infantry moved from Iraq to Southern Persia
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 31 Sea Zone to 50 Sea Zone
1 infantry moved from Iraq to Southern Persia
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Slovakia Hungary to Poland
1 fighter moved from 116 Sea Zone to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Baluchistan to Central India
Germans take Central India from UK_Pacific
13 armour and 13 mech_infantrys moved from Baluchistan to Western India
Germans take Western India from UK_Pacific
1 armour and 1 mech_infantry moved from Central India to Eastern India
13 armour and 13 mech_infantrys moved from Western India to Eastern India
Combat - Germans
Battle in Leningrad
Battle in Baltic States
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Leningrad from Russians, taking Baltic States from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern India
Germans attack with 14 armour and 14 mech_infantrys
British defend with 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour
Germans roll dice for 14 armour and 14 mech_infantrys in Eastern India, round 2 : 14/28 hits, 11.67 expected hits
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.33
@Pejon_88 14 hits in IND, OOL?
@666 All inf.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Slovakia Hungary to Poland
1 fighter moved from 116 Sea Zone to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Baluchistan to Central India
Germans take Central India from UK_Pacific
13 armour and 13 mech_infantrys moved from Baluchistan to Western India
Germans take Western India from UK_Pacific
1 armour and 1 mech_infantry moved from Central India to Eastern India
13 armour and 13 mech_infantrys moved from Western India to Eastern India
Combat - Germans
Battle in Leningrad
Battle in Baltic States
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Leningrad from Russians, taking Baltic States from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern India
Germans attack with 14 armour and 14 mech_infantrys
British defend with 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour
Germans roll dice for 14 armour and 14 mech_infantrys in Eastern India, round 2 : 14/28 hits, 11.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber in Eastern India, round 2 : 12/49 hits, 17.50 expected hits
12 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Eastern India
14 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western India
UK_Pacific win with 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Germans: 12 mech_infantrys
Casualties for British: 14 infantry
Non Combat Move - Germans
2 aaGuns, 3 artilleries and 18 infantry moved from Southern Belarus to Eastern Poland
1 armour, 4 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland
1 transport moved from 116 Sea Zone to 118 Sea Zone
1 armour moved from Norway to Karelia
2 transports moved from 116 Sea Zone to 115 Sea Zone
2 aaGuns moved from Norway to 115 Sea Zone
2 aaGuns and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from France to Gibraltar
1 carrier moved from 116 Sea Zone to 118 Sea Zone
2 destroyers moved from 116 Sea Zone to 118 Sea Zone
2 fighters moved from 116 Sea Zone to 118 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 4 transports moved from 116 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 113 Sea Zone
1 infantry moved from Bulgaria to Greece
2 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 128 Sea Zone
1 fighter and 1 infantry placed in Norway
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 4.
1 artillery placed in Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Normandy Bordeaux
6 infantry placed in Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
UK_Pacific regular : -5.50
Russians regular : -0.33
Germans regular : 1.33
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Holland Belgium : 1 infantry
Poland : 2 infantry
Germany : 1 artillery, 1 factory_major and 11 infantry
Norway : 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
Southern Belarus : 1 flag
Eastern Poland : 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 25 infantry and 2 tactical_bombers
Karelia : 1 armour
Baltic States : 1 flag, 1 infantry
Leningrad : 1 flag, 1 airfield, 1 harbour and 1 infantry
Gibraltar : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry
Western India : 1 flag, 14 armour and 2 mech_infantrys
Central India : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Bulgaria : 1 flag, 2 infantry
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 6 transports
Greece : 1 flag, 1 infantry
118 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
86 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
Baluchistan : 1 flag
Production/PUs Summary :
Germans : 51 / 62
Russians : 45 / 62
Japanese : 53 / 68
Americans : 54 / 77
Chinese : 16 / 16
British : 37 / 40
UK_Pacific : 3 / 6
Italians : 13 / 19
ANZAC : 5 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Western Germany to 116 Sea Zone
1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Slovakia Hungary to Poland
1 fighter moved from 116 Sea Zone to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 armour and 1 mech_infantry moved from Baluchistan to Central India
Germans take Central India from UK_Pacific
13 armour and 13 mech_infantrys moved from Baluchistan to Western India
Germans take Western India from UK_Pacific
1 armour and 1 mech_infantry moved from Central India to Eastern India
13 armour and 13 mech_infantrys moved from Western India to Eastern India
Combat - Germans
Battle in Leningrad
Battle in Baltic States
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Leningrad from Russians, taking Baltic States from Russians, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern India
Germans attack with 14 armour and 14 mech_infantrys
British defend with 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major and 1 harbour
Germans roll dice for 14 armour and 14 mech_infantrys in Eastern India, round 2 : 14/28 hits, 11.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 12 artilleries, 3 fighters, 33 infantry and 1 tactical_bomber in Eastern India, round 2 : 12/49 hits, 17.50 expected hits
12 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Eastern India
14 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western India
UK_Pacific win with 3 aaGuns, 12 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Germans: 12 mech_infantrys
Casualties for British: 14 infantry
Non Combat Move - Germans
2 aaGuns, 3 artilleries and 18 infantry moved from Southern Belarus to Eastern Poland
1 armour, 4 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland
1 transport moved from 116 Sea Zone to 118 Sea Zone
1 armour moved from Norway to Karelia
2 transports moved from 116 Sea Zone to 115 Sea Zone
2 aaGuns moved from Norway to 115 Sea Zone
2 aaGuns and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from France to Gibraltar
1 carrier moved from 116 Sea Zone to 118 Sea Zone
2 destroyers moved from 116 Sea Zone to 118 Sea Zone
2 fighters moved from 116 Sea Zone to 118 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 4 transports moved from 116 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 113 Sea Zone
1 infantry moved from Bulgaria to Greece
2 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to Germany
Place Units - Germans
1 submarine placed in 128 Sea Zone
1 fighter and 1 infantry placed in Norway
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 4.
1 artillery placed in Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Normandy Bordeaux
6 infantry placed in Germany
Germans undo move 4.
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
UK_Pacific regular : -5.50
Russians regular : -0.33
Germans regular : 1.33
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Holland Belgium : 1 infantry
Poland : 2 infantry
Germany : 1 artillery, 1 factory_major and 11 infantry
Norway : 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
Southern Belarus : 1 flag
Eastern Poland : 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 25 infantry and 2 tactical_bombers
Karelia : 1 armour
Baltic States : 1 flag, 1 infantry
Leningrad : 1 flag, 1 airfield, 1 harbour and 1 infantry
Gibraltar : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry
Western India : 1 flag, 14 armour and 2 mech_infantrys
Central India : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Bulgaria : 1 flag, 2 infantry
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
113 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 6 transports
Greece : 1 flag, 1 infantry
118 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
86 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
Baluchistan : 1 flag
Production/PUs Summary :
Germans : 51 / 62
Russians : 45 / 62
Japanese : 53 / 68
Americans : 54 / 77
Chinese : 16 / 16
British : 37 / 40
UK_Pacific : 3 / 6
Italians : 13 / 19
ANZAC : 5 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Northern Belarus to Baltic States
2 infantry moved from Northern Belarus to Leningrad
1 fighter moved from Smolensk to Baltic States
1 tactical_bomber moved from Northern Belarus to Baltic States
2 fighters moved from Northern Belarus to Leningrad
1 infantry moved from Southern Persia to Baluchistan
UK_Pacific take Baluchistan from Germans
Combat - Russians
Combat Hit Differential Summary :
Scramble 1 fig to Leningrad or Baltic States?
@pejon_88 said in PtV 666 (axis +6) v Pejon:
Scramble 1 fig to Leningrad or Baltic States?
no thanks