so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
@Pejon_88 and I assume R ss submerge’s?
@666 No scramble and submerge please.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 carrier moved from 115 Sea Zone to 118 Sea Zone
3 bombers moved from Western Germany to Finland
2 fighters moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
Combat - Italians
Battle in 118 Sea Zone
Italians attack with 1 battleship, 1 carrier and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Battle in Finland
Italians attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in Finland, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Italians winItalians winItalians win with 1 battleship, 1 carrier and 1 transport remaining with 1 battleship, 1 carrier and 1 transport remaining, taking Finland from Russians with 1 artillery, 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
2 fighters moved from Finland to 118 Sea Zone
3 bombers moved from Finland to Western Germany
1 artillery and 1 infantry moved from Austria to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Austria
1 armour and 2 mech_infantrys moved from Southern Italy to Austria
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : -0.50
Territory Summary for Italians :
Western Germany : 1 aaGun, 3 bombers and 3 fighters
Germany : 1 artillery and 1 infantry
Austria : 1 armour, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Bessarabia : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Algeria : 1 flag, 1 infantry
Morocco : 1 flag, 1 infantry
Finland : 1 flag, 1 artillery and 1 infantry
Bulgaria : 1 aaGun, 1 artillery and 1 infantry
95 Sea Zone : 1 flag
118 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 42 / 61
Russians : 43 / 51
Japanese : 65 / 76
Americans : 54 / 70
Chinese : 10 / 10
British : 39 / 40
UK_Pacific : 6 / 9
Italians : 13 / 18
ANZAC : 5 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@666 Apologies for the hiatus, but my wife was out of town last week and I was alone with the kids. She also turned 30 on Friday so had my hands full. Will try and get back into it asap.
@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 Apologies for the hiatus, but my wife was out of town last week and I was alone with the kids. She also turned 30 on Friday so had my hands full. Will try and get back into it asap.
no worries
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 34 Sea Zone to 31 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,2
ANZAC collect 2 PUs (3 lost to blockades); end with 4 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 34 Sea Zone to 31 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,2
ANZAC collect 2 PUs (3 lost to blockades); end with 4 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Southern Persia
1 destroyer moved from 79 Sea Zone to 82 Sea Zone
1 fighter moved from 126 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
2 submarines moved from 115 Sea Zone to 118 Sea Zone
2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 118 Sea Zone
1 armour moved from Northwest Persia to Northeast Persia
Germans take Northeast Persia from British
1 armour moved from Northeast Persia to Southern Persia
13 armour and 15 mech_infantrys moved from Northwest Persia to Southern Persia
3 artilleries and 20 infantry moved from Kursk to Bryansk
1 submarine moved from 112 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Italians loiter and taunt
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Leningrad
Battle in Bryansk
Germans attack with 3 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 20 infantry in Bryansk, round 2 : 7/23 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Leningrad from Russians, taking Bryansk from Russians with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 14 armour and 15 mech_infantrys
French defend with 1 infantry
Germans roll dice for 14 armour and 15 mech_infantrys in Southern Persia, round 2 : 9/29 hits, 11.83 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Southern Persia
Germans win, taking Southern Persia from British with 14 armour and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 marine moved from Western Germany to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone
1 armour and 1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone
1 armour and 1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 115 Sea Zone
1 armour and 1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
3 armour, 4 carriers, 1 cruiser, 4 fighters, 8 infantry, 1 marine, 3 mech_infantrys and 8 transports moved from 115 Sea Zone to 116 Sea Zone
2 aaGuns moved from Western Germany to 116 Sea Zone
2 aaGuns, 3 armour, 4 carriers, 1 cruiser, 4 fighters, 8 infantry, 1 marine, 3 mech_infantrys and 8 transports moved from 116 Sea Zone to 118 Sea Zone
2 aaGuns, 3 armour, 8 infantry, 1 marine and 3 mech_infantrys moved from 118 Sea Zone to Finland
3 artilleries moved from Western Germany to Germany
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Poland
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
2 aaGuns moved from Kursk to Bryansk
1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 submarine moved from 85 Sea Zone to 84 Sea Zone
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
3 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.33
British regular : -0.33
Territory Summary for Germans :
Western Germany : 1 airfield, 5 artilleries, 3 bombers, 1 factory_major, 1 harbour, 9 infantry and 3 tactical_bombers
Holland Belgium : 1 infantry
Poland : 1 mech_infantry
Romania : 1 infantry
Slovakia Hungary : 1 mech_infantry
Germany : 3 armour, 4 artilleries, 1 factory_major, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Nenetsia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 3 artilleries and 19 infantry
Kursk : 1 flag
Leningrad : 1 flag, 1 airfield, 1 harbour and 1 infantry
Kirov : 1 flag
Gibraltar : 2 aaGuns, 1 artillery and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
84 Sea Zone : 1 submarine
Finland : 2 aaGuns, 3 armour, 8 infantry, 1 marine and 3 mech_infantrys
Northwest Persia : 1 flag
Bulgaria : 1 flag, 3 infantry
Southern Persia : 1 flag, 14 armour and 15 mech_infantrys
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
93 Sea Zone : 1 submarine
Greece : 1 flag
118 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 9 transports
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 60
Russians : 40 / 51
Japanese : 65 / 76
Americans : 54 / 70
Chinese : 10 / 10
British : 36 / 40
UK_Pacific : 6 / 9
Italians : 13 / 18
ANZAC : 5 / 7
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Urals to Kirov
Russians take Kirov from Germans
1 mech_infantry moved from Karelia to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Baltic States to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Leningrad
1 artillery and 1 infantry moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
1 fighter moved from Russia to Poland
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Smolensk to Slovakia Hungary
1 tactical_bomber moved from Smolensk to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
Combat Hit Differential Summary :
Scramble to Leningrad?
@666 Forgot the walk-on in Southern Persia. Apologies.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Urals to Kirov
Russians take Kirov from Germans
1 mech_infantry moved from Karelia to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Baltic States to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Leningrad
1 artillery and 1 infantry moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
1 fighter moved from Russia to Poland
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Smolensk to Slovakia Hungary
1 tactical_bomber moved from Smolensk to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
Combat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 fighter in Poland, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Romania
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Germans to Russians
EDIT: Removing units owned by Russians from Southern Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Leningrad to Norway
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 infantry moved from Southern Belarus to Eastern Poland
2 artilleries and 2 infantry moved from Northern Belarus to Eastern Poland
1 fighter moved from Leningrad to Eastern Poland
1 aaGun, 6 artilleries and 24 infantry moved from Southern Caucasus to Northwest Persia
1 aaGun, 5 artilleries and 17 infantry moved from Rostov to Kursk
1 infantry moved from Tula to Kursk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Saratov to Tula
1 infantry moved from Penza to Russia
1 artillery and 2 infantry moved from Saratov to Tambov
3 infantry moved from Stalingrad to Rostov
1 artillery and 4 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Smolensk
1 aaGun, 2 artilleries and 5 infantry moved from Amur to Northern Manchuria
1 infantry moved from Soviet Far East to Siberia
6 infantry moved from Siberia to Amur
1 armour moved from Southern Caucasus to Northwest Persia
1 mech_infantry moved from Southern Caucasus to Northwest Persia
Place Units - Russians
1 armour, 7 artilleries, 1 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2
Russians collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : -1,67
Russians regular : -2,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from Western Australia to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Solomon Islands
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter moved from Hunan to Hopei
1 bomber moved from Siam to Eastern India
1 bomber moved from French Indo China to Eastern India
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Ceylon
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Eastern India causes 8 damage total.
Battle in Ceylon
Battle in Solomon Islands
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 5 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kwangsi to Hunan
1 mech_infantry moved from Kweichow to Yunnan
1 aaGun moved from Kwangsi to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from Kiangsu to Kiangsi
1 armour moved from Malaya to Shan State
1 bomber moved from Eastern India to Shan State
1 destroyer and 1 submarine moved from 38 Sea Zone to 81 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from Northern Australia to Queensland
1 armour moved from Western Australia to 57 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
1 infantry moved from Western Australia to South Australia
1 infantry moved from Queensland to Northern Australia
1 carrier and 1 fighter moved from 57 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 artillery and 5 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 2 battleships, 6 carriers, 3 cruisers, 1 destroyer, 8 fighters, 5 infantry, 2 submarines, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 5 infantry moved from 55 Sea Zone to Queensland
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 armour moved from Southern Manchuria to Shantung
1 transport moved from 132 Sea Zone to 55 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
1 armour and 1 transport moved from 57 Sea Zone to 55 Sea Zone
1 armour moved from 55 Sea Zone to Queensland
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Shan State
1 fighter moved from Hopei to Yunnan
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Place Units - Japanese
3 infantry placed in Queensland
2 armour and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 2 infantry placed in Queensland
3 infantry placed in Kiangsu
4 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.83
UK_Pacific AA : 0.67
Russians regular : -0.33
Territory Summary for Japanese :
Kyushu : 2 infantry
Southern Manchuria : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Korea : 2 infantry
Shantung : 1 flag, 1 armour
Caroline Islands : 1 airfield and 1 harbour
Jehol : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 4 tactical_bombers
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 2 infantry
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Kiangsi : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, 1 aaGun and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Yunnan : 1 flag, 3 artilleries, 1 fighter and 7 infantry
Szechwan : 1 flag, 1 infantry
Shan State : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Ceylon : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Western Australia : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
Victoria : 1 flag, 1 infantry
New Britain : 1 flag
Northern Australia : 1 flag, 1 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry, 4 marines, 1 mech_infantry and 2 tactical_bombers
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Sumatra : 1 flag
Java : 1 flag
81 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 1 submarine
40 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Dutch New Guinea : 1 flag
Celebes : 1 flag
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
36 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
55 Sea Zone : 1 flag, 2 battleships, 7 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 submarines, 4 tactical_bombers and 6 transports
Production/PUs Summary :
Germans : 37 / 60
Russians : 53 / 64
Japanese : 65 / 77
Americans : 54 / 70
Chinese : 10 / 10
British : 36 / 40
UK_Pacific : 6 / 9
Italians : 12 / 18
ANZAC : 4 / 7
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Eastern United States to Alaska
1 artillery and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Solomon Islands
5 fighters moved from 31 Sea Zone to Solomon Islands
1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 bomber, 11 fighters and 2 tactical_bombers moved from Norway to 128 Sea Zone
1 infantry moved from New South Wales to Victoria
3 fighters moved from New South Wales to Victoria
Combat Hit Differential Summary :
Scramble to Solomon Islands?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Eastern United States to Alaska
1 artillery and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Solomon Islands
5 fighters moved from 31 Sea Zone to Solomon Islands
1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 bomber, 11 fighters and 2 tactical_bombers moved from Norway to 128 Sea Zone
1 infantry moved from New South Wales to Victoria
3 fighters moved from New South Wales to Victoria
Combat - Americans
Battle in Solomon Islands
Americans attack with 1 artillery and 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 5 fighters in Solomon Islands, round 2 : 4/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Victoria
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Victoria, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Victoria
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 128 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 7/15 hits, 7,67 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 128 Sea Zone
Americans win with 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 fighters moved from Victoria to New South Wales
5 fighters moved from Solomon Islands to 31 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 submarine moved from 1 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from Alaska to Western United States
1 fighter moved from Alaska to British Columbia
3 fighters moved from 31 Sea Zone to New South Wales
1 marine moved from 31 Sea Zone to Johnston Island
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 bomber, 11 fighters and 2 tactical_bombers moved from 128 Sea Zone to Norway
3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from Iceland to Norway
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier and 1 submarine placed in 11 Sea Zone
3 infantry placed in Norway
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,33
Germans regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Hopei
1 infantry moved from Tsinghai to Hopei
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Shansi
2 infantry moved from Shansi to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 1,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Hopei
1 infantry moved from Tsinghai to Hopei
1 fighter and 2 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Chahar to Shansi
2 infantry moved from Shansi to Honan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Honan
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Baluchistan: 1 infantry
EDIT: Adding units owned by Americans to 82 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : 1,00