@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
PtV 666 (axis +6) v Pejon
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
I appreciate you doing it deliberately so the battle would be costly though.
I actually assumed you understood the Vichy mechanics. I thought my ITA navy was safe. losing those trans does set me back quite a bit. would have been happier if the axis were awarded those planes. Adam and regular guy must have changed those rules for PtV.
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@666 believe it was actually a fig and a tac 😉
But since you obviously meant for it to be a trap of course we leave it as is, just that I screwed up so that’s on me. Just wanted to know what you felt for the NCM part. -
@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 believe it was actually a fig and a tac 😉
But since you obviously meant for it to be a trap of course we leave it as is, just that I screwed up so that’s on me. Just wanted to know what you felt for the NCM part.understood, let’s see how unlucky I am this game. I’ve been known to be generous if the dice gods smile upon me.
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@666 😊
Big challenge ahead for the allies. -
Btw double checked and aircraft are in fact destroyed also in G40 BM3. Nevertheless not very good for the Allies :)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Leningrad to Bessarabia 1 fighter moved from Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 2 artilleries and 9 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine 4 infantry moved from Rostov to Ukraine 3 artilleries and 10 infantry moved from Northern Belarus to Novgorod 2 aaGuns, 2 artilleries and 5 infantry moved from Leningrad to Novgorod 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Vologda 4 infantry moved from Russia to Tula 1 infantry moved from Russia to Tula 3 infantry moved from Bryansk to Tula 3 infantry moved from Stalingrad to Samara Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -0,83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Leningrad to Bessarabia 1 fighter moved from Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 2 artilleries and 9 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine 4 infantry moved from Rostov to Ukraine 3 artilleries and 10 infantry moved from Northern Belarus to Novgorod 2 aaGuns, 2 artilleries and 5 infantry moved from Leningrad to Novgorod 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Vologda 4 infantry moved from Russia to Tula 1 infantry moved from Russia to Tula 3 infantry moved from Bryansk to Tula 3 infantry moved from Stalingrad to Samara Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 1 aaGun and 12 infantry EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 3 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 15 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -0,83 -
@pejon_88 said in PtV 666 (axis +6) v Pejon:
Btw double checked and aircraft are in fact destroyed also in G40 BM3. Nevertheless not very good for the Allies :)
this must have been changed in later versions. the fighters changed to double winged WWI looking axis neutral brown color.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Honan 2 bombers moved from Kwangsi to Honan Combat - Japanese Battle in Honan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Honan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Shansi 2 artilleries and 7 infantry moved from Hunan to Szechwan 4 infantry moved from Yunnan to Szechwan 3 marines moved from Kwangsi to 37 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 132 Sea Zone 2 carriers moved from 7 Sea Zone to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Korea to Southern Manchuria 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Southern Manchuria 1 mech_infantry moved from Kiangsi to Szechwan 1 artillery moved from Kwangsi to Kweichow 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Southern Manchuria 2 bombers moved from Honan to Jehol 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 4 marines, 1 submarine, 2 tactical_bombers and 3 transports moved from 132 Sea Zone to 38 Sea Zone 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 2 artilleries, 1 fighter and 4 infantry placed in Japan 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17Territory Summary for Japanese :
Marshall Islands : 1 infantry Kyushu : 1 aaGun Southern Manchuria : 1 flag, 7 infantry Kiangsu : 1 flag Northern Manchuria : 1 flag Shantung : 1 flag Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber Jehol : 1 flag, 1 armour and 2 bombers Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Kwangsi : 1 flag Fukien : 1 flag Anhwe : 1 flag, 1 aaGun and 1 infantry Kweichow : 1 flag, 1 artillery Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Kiangsi : 1 flag, 2 artilleries and 1 infantry Hunan : 1 flag, 1 artillery and 1 infantry Yunnan : 1 flag, 3 fighters, 1 infantry and 5 tactical_bombers Szechwan : 1 flag, 2 artilleries, 13 infantry and 1 mech_infantry 38 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 4 marines, 1 submarine, 2 tactical_bombers and 3 transports 7 Sea Zone : 1 destroyer 35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport 6 Sea Zone : 2 submarines and 1 transport 20 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 49 Russians : 44 / 51 Japanese : 36 / 46 Americans : 53 / 53 Chinese : 7 / 7 British : 33 / 39 UK_Pacific : 17 / 18 Italians : 11 / 16 ANZAC : 16 / 16 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 destroyer and 1 submarine placed in 11 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Tsinghai to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 1 infantry moved from Tsinghai to Inner Mongolia 14 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 destroyer and 1 submarine placed in 11 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Tsinghai to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 1 infantry moved from Tsinghai to Inner Mongolia 14 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Southern Persia to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Non Combat Move - British 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Southern Persia to Iraq 1 tactical_bomber moved from Trans-Jordan to 83 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 3 infantry moved from Burma to Eastern India 1 artillery and 1 infantry moved from Newfoundland Labrador to 119 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Eastern United States Place Units - British 1 airfield, 2 artilleries and 1 fighter placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,4,1,4,2,5,5,4,4,3,1,6,4,6,4,4,4,3,3 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 3 artilleries and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 bomber moved from Greece to Alexandria 1 fighter moved from Tobruk to Alexandria 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 3.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 battleship and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 1 fighter moved from Alexandria to 97 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 bomber moved from Alexandria to Tunisia 1 infantry moved from Romania to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33Territory Summary for Italians :
Western Ukraine : 1 flag Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery and 1 infantry Bessarabia : 1 flag, 1 infantry Baltic States : 1 flag Gibraltar : 1 flag, 1 fighter, 1 harbour and 4 infantry Alexandria : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Northern Italy : 1 artillery, 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Tunisia : 1 flag, 1 bomber Algeria : 1 flag, 4 infantry Morocco : 1 flag, 1 infantry 100 Sea Zone : 1 destroyer 94 Sea Zone : 1 battleship, 1 destroyer and 1 transport 97 Sea Zone : 1 carrier and 2 fighters 95 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 49 Russians : 42 / 51 Japanese : 35 / 46 Americans : 53 / 84 Chinese : 8 / 9 British : 35 / 38 UK_Pacific : 17 / 20 Italians : 15 / 30 ANZAC : 16 / 16 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 marine moved from New South Wales to Queensland 1 cruiser and 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Burma to Eastern India 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to Western Australia Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,5,5,2,3,6,2,5,3,1,1,5,6,4,4,4,6,5,6 ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 marine moved from New South Wales to Queensland 1 cruiser and 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Burma to Eastern India 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to Western Australia Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,5,5,2,3,6,2,5,3,1,1,5,6,4,4,4,6,5,6 ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Poland to Leningrad 1 mech_infantry moved from Eastern Poland to Leningrad 2 bombers moved from Eastern Poland to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in Leningrad Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 2 mech_infantrys in Leningrad, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Army Disband: has removed 1 infantry owned by Neutral_Axis in Southern France 1 armour moved from Poland to Southern Belarus 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 3 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 2 bombers moved from Leningrad to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns, 10 armour, 3 artilleries, 20 infantry and 7 mech_infantrys moved from Eastern Poland to Southern Belarus 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Germany 1 artillery moved from France to Southern France 2 artilleries and 2 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar 3 fighters moved from Southern Italy to Gibraltar 2 infantry moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland Place Units - Germans 2 armour, 3 infantry and 5 mech_infantrys placed in Germany 1 infantry placed in France Germans undo move 1. 1 infantry placed in Western Germany 2 armour, 2 infantry and 5 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.67Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Holland Belgium : 1 aaGun and 1 infantry Poland : 1 armour and 1 mech_infantry Germany : 2 armour, 2 artilleries, 1 factory_major, 2 infantry and 5 mech_infantrys Western Ukraine : 1 infantry Southern Belarus : 1 flag, 2 aaGuns, 11 armour, 3 artilleries, 21 infantry and 7 mech_infantrys Eastern Poland : 3 armour, 2 bombers, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber Karelia : 1 flag, 3 infantry Archangel : 1 flag, 1 infantry Vyborg : 1 flag, 3 infantry Baltic States : 1 infantry Leningrad : 1 flag, 1 airfield, 1 harbour and 2 mech_infantrys Gibraltar : 2 artilleries, 3 fighters and 2 infantry Malta : 1 flag, 1 airfield Southern Italy : 2 tactical_bombers Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry 94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Finland : 1 flag Bulgaria : 1 flag, 2 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag Greece : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 61 Russians : 38 / 51 Japanese : 35 / 46 Americans : 53 / 84 Chinese : 8 / 9 British : 35 / 38 UK_Pacific : 17 / 20 Italians : 15 / 30 ANZAC : 16 / 22 French : 1 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
@666 The neutral inf in French Central Africa should disappear, right?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Russia to Leningrad Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Leningrad Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Leningrad to Gorky 1 armour and 1 mech_infantry moved from Novgorod to Russia 2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Yaroslavl 3 infantry moved from Samara to Russia 2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Kursk 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Tula to Bryansk Place Units - Russians 9 artilleries and 1 infantry placed in Russia 1 infantry placed in Ukraine 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,67 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Russia to Leningrad Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Leningrad Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Leningrad to Gorky 1 armour and 1 mech_infantry moved from Novgorod to Russia 2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Yaroslavl 3 infantry moved from Samara to Russia 2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Kursk 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Tula to Bryansk Place Units - Russians 9 artilleries and 1 infantry placed in Russia 1 infantry placed in Ukraine 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Tula: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,67 -
@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 The neutral inf in French Central Africa should disappear, right?
I believe so, unless they changed something. I take it, that it did not?





