Looks like I used the tanks wrong and should have blitzed S. Belarus with the Bryansk tank and Smolensk with the Moscow tank, use 2nd post with edit if that’s fine
PtV 666 (axis +6) v Pejon
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@Pejon_88 I don’t think you would want to scramble into NORM or Holland but I feel I should ask.
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@666 No scrambles thank you.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 submarine moved from 94 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 128 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 carrier, 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 fighters moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 14 armour and 14 mech_infantrys moved from Rostov to Southern Caucasus 2 aaGuns, 3 artilleries and 21 infantry moved from Rostov to Ukraine 1 infantry moved from Germany to Western Germany 1 armour moved from Eastern Poland to Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 tactical_bombers moved from Gibraltar to 115 Sea Zone 1 destroyer and 2 submarines moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 aaGun moved from France to Western Germany 1 infantry moved from Eastern Poland to Poland 3 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Germany 2 fighters moved from Gibraltar to 115 Sea Zone 3 bombers moved from Rostov to Germany Place Units - Germans 2 carriers, 1 destroyer and 3 submarines placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,3 Germans collect 49 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : 0.50Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers Holland Belgium : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Poland : 1 infantry Romania : 1 armour and 1 mech_infantry Germany : 1 armour, 3 bombers, 1 factory_major and 2 mech_infantrys Southern Caucasus : 1 flag, 14 armour and 15 mech_infantrys Nenetsia : 1 flag Karelia : 1 flag Archangel : 1 flag Ukraine : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 21 infantry and 2 mech_infantrys Vyborg : 1 flag Leningrad : 1 flag, 1 airfield and 1 harbour Kirov : 1 flag Gibraltar : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Morocco : 2 artilleries and 2 infantry Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport Finland : 1 flag, 3 infantry 110 Sea Zone : 1 submarine Bulgaria : 1 flag, 4 infantry 128 Sea Zone : 1 flag, 1 submarine Yugoslavia : 1 flag 107 Sea Zone : 1 destroyer 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Greece : 1 flagProduction/PUs Summary :
Germans : 51 / 60 Russians : 32 / 46 Japanese : 55 / 74 Americans : 57 / 93 Chinese : 9 / 8 British : 39 / 45 UK_Pacific : 12 / 13 Italians : 14 / 19 ANZAC : 8 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 submarine moved from 94 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 128 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 carrier, 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 fighters moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 14 armour and 14 mech_infantrys moved from Rostov to Southern Caucasus 2 aaGuns, 3 artilleries and 21 infantry moved from Rostov to Ukraine 1 infantry moved from Germany to Western Germany 1 armour moved from Eastern Poland to Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 tactical_bombers moved from Gibraltar to 115 Sea Zone 1 destroyer and 2 submarines moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 aaGun moved from France to Western Germany 1 infantry moved from Eastern Poland to Poland 3 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Germany 2 fighters moved from Gibraltar to 115 Sea Zone 3 bombers moved from Rostov to Germany Place Units - Germans 2 carriers, 1 destroyer and 3 submarines placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,3 Germans collect 49 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 2 armour and 3 mech_infantrys EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : 0.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Leningrad Russians take Leningrad from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 7 artilleries, 1 fighter and 10 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 7 artilleries, 1 fighter and 10 infantry Italians defend with 1 armour Russians roll dice for 7 artilleries, 1 fighter and 10 infantry in Northern Caucasus, round 2 : 4/18 hits, 5,67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns, 2 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus 5 infantry moved from Samara to Stalingrad 1 infantry moved from Penza to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 3 artilleries and 5 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 aaGun, 4 artilleries and 2 infantry moved from Smolensk to Northern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Norway 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Russia to Samara 1 artillery and 3 infantry moved from Russia to Bryansk 1 fighter moved from Northern Caucasus to Stalingrad 1 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 10 infantry moved from Amur to Siberia 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 1 fighter placed in Russia 2 artilleries and 1 infantry placed in Stalingrad 1 artillery placed in Siberia Russians undo move 2. 1 artillery placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,5,6,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -1,67 -
@pejon_88 said in PtV 666 (axis +6) v Pejon:
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Leningrad Russians take Leningrad from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 7 artilleries, 1 fighter and 10 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 7 artilleries, 1 fighter and 10 infantry Italians defend with 1 armour Russians roll dice for 7 artilleries, 1 fighter and 10 infantry in Northern Caucasus, round 2 : 4/18 hits, 5,67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns, 2 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus 5 infantry moved from Samara to Stalingrad 1 infantry moved from Penza to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 3 artilleries and 5 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 aaGun, 4 artilleries and 2 infantry moved from Smolensk to Northern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Norway 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Russia to Samara 1 artillery and 3 infantry moved from Russia to Bryansk 1 fighter moved from Northern Caucasus to Stalingrad 1 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 10 infantry moved from Amur to Siberia 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 1 fighter placed in Russia 2 artilleries and 1 infantry placed in Stalingrad 1 artillery placed in Siberia Russians undo move 2. 1 artillery placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,5,6,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -1,67Pejon, you didn’t use my last German post but rather the initial. I NCM edited all the mech and arm from E.Pol to Germany. Before i move as Japan, I just want to make sure you are ok with Germany using that file and that this didn’t effect the Russian turn?
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@666 Apologies. After having looked it doesn’t affect the Soviet turn. Please adjust and proceed.
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Leningrad Russians take Leningrad from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 7 artilleries, 1 fighter and 10 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 7 artilleries, 1 fighter and 10 infantry Italians defend with 1 armour Russians roll dice for 7 artilleries, 1 fighter and 10 infantry in Northern Caucasus, round 2 : 4/18 hits, 5.67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns, 2 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus 5 infantry moved from Samara to Stalingrad 1 infantry moved from Penza to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 3 artilleries and 5 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 aaGun, 4 artilleries and 2 infantry moved from Smolensk to Northern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Norway 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Russia to Samara 1 artillery and 3 infantry moved from Russia to Bryansk 1 fighter moved from Northern Caucasus to Stalingrad 1 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 10 infantry moved from Amur to Siberia 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 1 fighter placed in Russia 2 artilleries and 1 infantry placed in Stalingrad 1 artillery placed in Siberia Russians undo move 2. 1 artillery placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,5,6,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 5 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Southern Manchuria to Buryatia Japanese take Northern Manchuria from Chinese 2 fighters moved from 5 Sea Zone to Buryatia 1 artillery moved from French Indo China to Siam Combat - Japanese Battle in Buryatia Japanese attack with 1 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Buryatia, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Siam, round 2 : 2/10 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 38 Sea Zone 2 submarines moved from 64 Sea Zone to 56 Sea Zone 10 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 56 Sea Zone 6 transports moved from 55 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 aaGun moved from Kiangsi to Kwangtung 2 bombers moved from Yunnan to French Indo China 1 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Buryatia to Southern Manchuria 1 infantry moved from Soviet Far East to 5 Sea Zone 1 carrier and 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Davao 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to Kyushu 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Kyushu 2 fighters and 5 tactical_bombers moved from Shan State to 56 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 factory_minor placed in Queensland 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun EDIT: Adding units owned by Japanese to Siam: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.83 UK_Pacific regular : 0.33 Russians regular : 0.67Territory Summary for Japanese :
Soviet Far East : 1 flag Buryatia : 1 flag, 1 armour Amur : 1 flag, 1 infantry Kyushu : 1 artillery and 2 infantry Southern Manchuria : 1 flag, 1 fighter Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag, 1 infantry Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 2 aaGuns and 1 harbour Inner Mongolia : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Borneo : 1 flag New Guinea : 1 flag New Britain : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 7 infantry, 4 marines and 2 tactical_bombers French Indo China : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 9 infantry and 1 mech_infantry 38 Sea Zone : 1 submarine 56 Sea Zone : 2 battleships, 6 carriers, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 5 tactical_bombers Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 1 carrier, 1 destroyer and 1 transport 5 Sea Zone : 1 submarine Dutch New Guinea : 1 flag 37 Sea Zone : 1 carrier, 1 destroyer and 1 transport Celebes : 1 flag 42 Sea Zone : 1 submarine 20 Sea Zone : 2 transports 55 Sea Zone : 1 flag, 1 destroyer 132 Sea Zone : 6 transportsProduction/PUs Summary :
Germans : 48 / 60 Russians : 37 / 41 Japanese : 61 / 69 Americans : 57 / 93 Chinese : 7 / 8 British : 39 / 45 UK_Pacific : 10 / 13 Italians : 10 / 19 ANZAC : 8 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0Dice Statistics:
Total 1 was rolled 139 times 2 was rolled 152 times 3 was rolled 145 times 4 was rolled 145 times 5 was rolled 142 times 6 was rolled 133 times Average roll : 3.465 Median : 3.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 856 Germans Combat 1 was rolled 36 times 2 was rolled 41 times 3 was rolled 36 times 4 was rolled 39 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.388 Median : 3.000 Variance : 0.429 Standard Deviation : 0.655 Total rolls : 214 British Combat 1 was rolled 21 times 2 was rolled 26 times 3 was rolled 24 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.175 Median : 3.000 Variance : 1.310 Standard Deviation : 1.144 Total rolls : 114 Italians Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.627 Median : 4.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 51 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.136 Median : 3.000 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Americans Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.275 Median : 3.000 Variance : 0.551 Standard Deviation : 0.743 Total rolls : 69 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 5 was rolled 1 times Average roll : 2.000 Median : 1.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Chinese Combat 1 was rolled 15 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.647 Median : 4.000 Variance : 0.600 Standard Deviation : 0.775 Total rolls : 119 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 13 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 15 times Average roll : 3.826 Median : 4.000 Variance : 1.004 Standard Deviation : 1.002 Total rolls : 86 Japanese Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 26 times 5 was rolled 29 times 6 was rolled 26 times Average roll : 3.532 Median : 4.000 Variance : 0.284 Standard Deviation : 0.533 Total rolls : 156 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 5 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Southern Manchuria to Buryatia Japanese take Northern Manchuria from Chinese 2 fighters moved from 5 Sea Zone to Buryatia 1 artillery moved from French Indo China to Siam Combat - Japanese Battle in Buryatia Japanese attack with 1 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Buryatia, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Siam, round 2 : 2/10 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 38 Sea Zone 2 submarines moved from 64 Sea Zone to 56 Sea Zone 10 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 56 Sea Zone 6 transports moved from 55 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 aaGun moved from Kiangsi to Kwangtung 2 bombers moved from Yunnan to French Indo China 1 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Buryatia to Southern Manchuria 1 infantry moved from Soviet Far East to 5 Sea Zone 1 carrier and 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Davao 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to Kyushu 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Kyushu 2 fighters and 5 tactical_bombers moved from Shan State to 56 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 factory_minor placed in Queensland 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun EDIT: Adding units owned by Japanese to Siam: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.83 UK_Pacific regular : 0.33 Russians regular : 0.67Territory Summary for Japanese :
Soviet Far East : 1 flag Buryatia : 1 flag, 1 armour Amur : 1 flag, 1 infantry Kyushu : 1 artillery and 2 infantry Southern Manchuria : 1 flag, 1 fighter Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag, 1 infantry Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 2 aaGuns and 1 harbour Inner Mongolia : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Borneo : 1 flag New Guinea : 1 flag New Britain : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 7 infantry, 4 marines and 2 tactical_bombers French Indo China : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 9 infantry and 1 mech_infantry 38 Sea Zone : 1 submarine 56 Sea Zone : 2 battleships, 6 carriers, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 5 tactical_bombers Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 1 carrier, 1 destroyer and 1 transport 5 Sea Zone : 1 submarine Dutch New Guinea : 1 flag 37 Sea Zone : 1 carrier, 1 destroyer and 1 transport Celebes : 1 flag 42 Sea Zone : 1 submarine 20 Sea Zone : 2 transports 55 Sea Zone : 1 flag, 1 destroyer 132 Sea Zone : 6 transportsProduction/PUs Summary :
Germans : 48 / 60 Russians : 37 / 41 Japanese : 61 / 69 Americans : 57 / 93 Chinese : 7 / 8 British : 39 / 45 UK_Pacific : 10 / 13 Italians : 10 / 19 ANZAC : 8 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0Dice Statistics:
Total 1 was rolled 139 times 2 was rolled 152 times 3 was rolled 145 times 4 was rolled 145 times 5 was rolled 142 times 6 was rolled 133 times Average roll : 3.465 Median : 3.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 856 Germans Combat 1 was rolled 36 times 2 was rolled 41 times 3 was rolled 36 times 4 was rolled 39 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.388 Median : 3.000 Variance : 0.429 Standard Deviation : 0.655 Total rolls : 214 British Combat 1 was rolled 21 times 2 was rolled 26 times 3 was rolled 24 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.175 Median : 3.000 Variance : 1.310 Standard Deviation : 1.144 Total rolls : 114 Italians Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.627 Median : 4.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 51 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.136 Median : 3.000 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Americans Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.275 Median : 3.000 Variance : 0.551 Standard Deviation : 0.743 Total rolls : 69 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 5 was rolled 1 times Average roll : 2.000 Median : 1.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Chinese Combat 1 was rolled 15 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.647 Median : 4.000 Variance : 0.600 Standard Deviation : 0.775 Total rolls : 119 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 13 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 15 times Average roll : 3.826 Median : 4.000 Variance : 1.004 Standard Deviation : 1.002 Total rolls : 86 Japanese Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 26 times 5 was rolled 29 times 6 was rolled 26 times Average roll : 3.532 Median : 4.000 Variance : 0.284 Standard Deviation : 0.533 Total rolls : 156 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 8 fighters moved from 50 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 mech_infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 128 Sea Zone 1 fighter moved from 113 Sea Zone to 128 Sea Zone 4 fighters moved from 113 Sea Zone to FinlandCombat Hit Differential Summary :
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@666 do you want to scramble to SZ55?
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 do you want to scramble to SZ55?
@Pejon_88, sorry I am in the middle of mo0ving and work is manic. I will do my best to get to this tonight.
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@666 Of course, no pressure at all.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 8 fighters moved from 50 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 mech_infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 128 Sea Zone 1 fighter moved from 113 Sea Zone to 128 Sea Zone 4 fighters moved from 113 Sea Zone to Finland Combat - Americans Battle in Caroline Islands Battle in 128 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 128 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 128 Sea Zone from Germans with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 9 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 fighters in 55 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3,83 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 50 Sea Zone to 34 Sea Zone 5 fighters moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 fighter moved from 55 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to New South Wales 2 carriers moved from 28 Sea Zone to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 70 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Belgian Congo 1 armour moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 bomber moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone 4 fighters moved from Finland to Norway 1 carrier moved from 104 Sea Zone to 29 Sea Zone 1 submarine moved from 108 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Iceland 1 artillery, 1 infantry and 1 marine moved from United Kingdom to 113 Sea Zone 1 artillery, 3 carriers, 1 infantry, 1 marine and 4 transports moved from 113 Sea Zone to 128 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 128 Sea Zone to Norway 1 aaGun moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 1 artillery moved from Central United States to Eastern United States Place Units - Americans 1 airfield placed in Norway 1 fighter placed in 128 Sea Zone 1 carrier placed in 11 Sea Zone 1 destroyer placed in 128 Sea Zone 1 artillery placed in Norway 2 fighters placed in Eastern United States 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 infantry placed in Western United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : -0,33 Germans regular : 0,00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Inner Mongolia 4 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 6 infantry moved from Tsinghai to Honan 1 infantry moved from Hopei to Honan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 6 infantry in Inner Mongolia, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Honan, round 2 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 fighter moved from Tsinghai to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Combat Move - British 2 fighters moved from United Kingdom to 107 Sea Zone 2 fighters moved from Norway to 107 Sea Zone 1 fighter moved from 113 Sea Zone to 107 Sea ZoneCombat Hit Differential Summary :
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Scramble SZ107?
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