@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
PtV 666 (axis +6) v Pejon
-
@666 Not what I am aware of. Might be a bug since it moved during the French turn. I will remove it.
-
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Russia to Leningrad Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Leningrad Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 airfield, 1 harbour and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Leningrad, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Leningrad to Gorky 1 armour and 1 mech_infantry moved from Novgorod to Russia 2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Yaroslavl 3 infantry moved from Samara to Russia 2 aaGuns, 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Kursk 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Tula to Bryansk Place Units - Russians 9 artilleries and 1 infantry placed in Russia 1 infantry placed in Ukraine 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Tula: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from French Central Africa: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,67 -
I just tried local mode and took Southern France the round after having created Vichy and the inf was removed as usual if I never moved it.
-
@pejon_88 said in PtV 666 (axis +6) v Pejon:
I just tried local mode and took Southern France the round after having created Vichy and the inf was removed as usual if I never moved it.
maybe moving the inf changed things? either way I am not concerned over this but perhaps it is a question for Adam or Regular Guy?
-
@regularkid and @Adam514 hi guys, me again. So if Vichy happens in a later round than F1 and land units move from one French territory to another, should these french land units become Pro-Axis in that new French territory then?
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Honan 1 bomber moved from Jehol to Borneo 1 bomber moved from Jehol to Manilla 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 fighters moved from 35 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangtung 1 mech_infantry moved from Szechwan to Kwangtung 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 cruiser and 1 marine moved from 38 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 marine moved from 38 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 38 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 infantry moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Honan 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 4 : 2/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 2 fighters and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Honan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 38 Sea Zone to 56 Sea Zone 2 carriers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 2 submarines moved from 6 Sea Zone to 22 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 bomber moved from Borneo to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 bomber moved from Manilla to Kwangsi 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 3 carriers, 1 cruiser and 1 marine moved from 38 Sea Zone to 43 Sea Zone 4 fighters moved from 38 Sea Zone to 43 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 2 tactical_bombers moved from 38 Sea Zone to 43 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Jehol 4 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Japan to Kyushu 1 armour moved from Jehol to Shansi 1 infantry moved from Anhwe to Shansi 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Honan to Anhwe 1 tactical_bomber moved from Honan to Shansi 1 aaGun moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Szechwan to Hopei 1 artillery moved from Szechwan to Hopei 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 1.83 UK_Pacific regular : -0.67Territory Summary for Japanese :
Marshall Islands : 1 infantry Kyushu : 2 aaGuns, 1 artillery and 2 infantry Southern Manchuria : 1 flag Kiangsu : 1 flag Northern Manchuria : 1 flag Korea : 2 infantry Shantung : 1 flag Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 1 aaGun and 5 infantry Japan : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Kwangsi : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 harbour and 2 infantry Manilla : 1 flag, 1 artillery Guam : 1 flag, 1 airfield and 1 infantry Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber Kweichow : 1 flag, 1 artillery Tsinghai : 1 flag, 1 infantry Hopei : 1 flag, 1 artillery and 1 infantry Shansi : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 tactical_bomber Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 artillery Hunan : 1 flag, 1 artillery Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Yunnan : 1 flag, 1 fighter, 3 infantry and 2 tactical_bombers Szechwan : 1 flag, 1 artillery and 8 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour and 1 infantry Borneo : 1 flag, 1 artillery French Indo China : 1 flag, 2 infantry 38 Sea Zone : 1 battleship and 1 transport 56 Sea Zone : 1 destroyer Sumatra : 1 flag, 1 marine 21 Sea Zone : 1 transport Java : 1 flag, 1 marine 43 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine and 2 tactical_bombers 7 Sea Zone : 1 destroyer 47 Sea Zone : 1 destroyer 22 Sea Zone : 1 destroyer, 2 submarines and 1 transport 45 Sea Zone : 1 cruiser and 2 submarines 37 Sea Zone : 2 transports Celebes : 1 flag, 1 marine 6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport 36 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 61 Russians : 40 / 47 Japanese : 60 / 68 Americans : 50 / 84 Chinese : 6 / 9 British : 35 / 38 UK_Pacific : 7 / 20 Italians : 15 / 30 ANZAC : 10 / 22 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
@pejon_88 said in PtV 666 (axis +6) v Pejon:
@regularkid and @Adam514 hi guys, me again. So if Vichy happens in a later round than F1 and land units move from one French territory to another, should these french land units become Pro-Axis in that new French territory then?
Onli if the new territory is part of the Vichy territory list.
-
Thanks. Then I think we did correctly by removing that inf after take over of SF.
-
@666 will try and play tomorrow.
-
@666 Need to look a bit more at the map before playing due to my loss of 5 aircraft. Sorry for the delay.
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 4 fighters moved from 55 Sea Zone to 47 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Americans attack with 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/7 hits, 2,67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 47 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 47 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 47 Sea Zone to 55 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 47 Sea Zone to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to British Guiana 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 2 destroyers and 3 submarines moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to British Guiana Place Units - Americans 4 transports placed in 104 Sea Zone 3 artilleries and 2 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 2,33 Italians regular : -0,33 Japanese regular : -0,67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -1,83 Japanese regular : 1,00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 4 fighters moved from 55 Sea Zone to 47 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Americans attack with 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/7 hits, 2,67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 47 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 47 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 47 Sea Zone to 55 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 47 Sea Zone to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to British Guiana 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 2 destroyers and 3 submarines moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from Eastern United States to British Guiana Place Units - Americans 4 transports placed in 104 Sea Zone 3 artilleries and 2 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 tactical_bomber moved from 83 Sea Zone to Alexandria 3 fighters moved from Egypt to 100 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Battle in Alexandria British attack with 2 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/12 hits, 4,67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2,33 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 2 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 6/11 hits, 4,33 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in 100 Sea Zone British attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete British take Crete from Neutral_Allies 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Alexandria to 100 Sea Zone 3 fighters moved from 100 Sea Zone to Egypt 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from United Kingdom to 93 Sea Zone Place Units - British 1 carrier and 2 destroyers placed in 100 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : 2,33 Italians regular : -1,50 Japanese regular : 0,33 British regular : 2,17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 armour moved from Eastern Poland to Northern Belarus Italians take Northern Belarus from Russians 1 bomber moved from Tunisia to Ukraine 1 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 bomber moved from Ukraine to Bessarabia 1 carrier and 2 fighters moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 2 infantry moved from Algeria to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Algeria to Tunisia 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield placed in Gibraltar 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -1.00Territory Summary for Italians :
Western Ukraine : 1 flag Bryansk : 1 flag, 1 armour Eastern Poland : 1 flag Bessarabia : 1 flag, 1 aaGun, 1 artillery, 1 bomber and 1 infantry Ukraine : 1 flag, 1 infantry Baltic States : 1 flag Northern Belarus : 1 flag, 1 armour Gibraltar : 1 flag, 1 airfield, 2 fighters, 1 harbour and 6 infantry Northern Italy : 1 factory_major and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Tunisia : 1 flag, 1 infantry Algeria : 1 flag, 1 infantry 94 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport 95 Sea Zone : 1 flag 96 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 61 Russians : 36 / 47 Japanese : 60 / 68 Americans : 53 / 73 Chinese : 6 / 6 British : 36 / 39 UK_Pacific : 7 / 10 Italians : 18 / 23 ANZAC : 10 / 22 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 destroyers moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Eastern India to 55 Sea Zone 1 infantry moved from Western Australia to 58 Sea Zone 1 infantry and 1 transport moved from 58 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 destroyers moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from Eastern India to 55 Sea Zone 1 infantry moved from Western Australia to 58 Sea Zone 1 infantry and 1 transport moved from 58 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Vyborg to Leningrad 2 bombers moved from Eastern Poland to Leningrad 1 infantry moved from Archangel to Leningrad 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 infantry moved from Baltic States to Leningrad Combat - Germans Battle in Leningrad Germans attack with 2 bombers and 5 infantry Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Germans roll dice for 2 bombers and 5 infantry in Leningrad, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 4 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 artillery in Leningrad, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 aaGuns, 11 armour, 3 artilleries, 21 infantry and 7 mech_infantrys moved from Southern Belarus to Bryansk 2 tactical_bombers moved from Southern Italy to Gibraltar 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy 2 infantry moved from Eastern Poland to Northern Belarus 3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Poland to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 1 infantry moved from France to Southern France 1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 1 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Leningrad to Western Germany 2 infantry moved from Greece to Bulgaria 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 3 infantry moved from Karelia to Archangel 1 infantry moved from Western Ukraine to Eastern Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 submarines placed in 115 Sea Zone Germans undo move 2. 1 submarine placed in 95 Sea Zone 2 submarines placed in 115 Sea Zone Germans undo move 3. 1 submarine placed in 108 Sea Zone 1 submarine placed in 115 Sea Zone 1 bomber, 1 infantry and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4 Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.17Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 tactical_bombers Holland Belgium : 1 infantry Germany : 1 factory_major Southern Belarus : 1 flag Bryansk : 2 aaGuns, 14 armour, 3 artilleries, 21 infantry and 14 mech_infantrys Eastern Poland : 3 armour, 1 infantry and 6 mech_infantrys Karelia : 1 flag Archangel : 1 flag, 3 infantry Vyborg : 1 flag Northern Belarus : 2 infantry Leningrad : 1 flag, 1 airfield, 1 harbour and 4 infantry Gibraltar : 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers Malta : 1 flag, 1 airfield Southern Italy : 1 fighter and 1 tactical_bomber Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor 115 Sea Zone : 2 submarines 94 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports Finland : 1 flag Bulgaria : 1 flag, 4 infantry Yugoslavia : 1 flag 113 Sea Zone : 1 destroyer Greece : 1 flag 95 Sea Zone : 1 submarine 96 Sea Zone : 1 destroyer 108 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 64 Russians : 34 / 47 Japanese : 60 / 68 Americans : 53 / 73 Chinese : 6 / 6 British : 36 / 39 UK_Pacific : 7 / 10 Italians : 18 / 23 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@Pejon_88 sorry for the NCM edit’s. couldn’t decide where to place everything and hit send too soon.
-
@666 That is quite alright :)
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 2 infantry moved from Kursk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Gorky to Russia 3 infantry moved from Stalingrad to Tambov 2 aaGuns, 4 artilleries and 13 infantry moved from Yaroslavl to Russia 1 infantry moved from Russia to Smolensk 2 aaGuns, 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Kursk to Tambov 1 infantry moved from Tula to Kursk 2 infantry moved from Tula to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 2 infantry moved from Tula to Tambov 2 infantry moved from Tula to Russia Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry and 1 tactical_bomber placed in Stalingrad Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Russians regular : 0,50





