@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
PtV 666 (axis +6) v Pejon
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports EDIT: Adding units owned by Americans to 64 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports EDIT: Turning off Edit Mode ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from Queensland to 47 Sea Zone Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 47 Sea Zone to Queensland 1 infantry moved from New Guinea to 55 Sea Zone 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Archangel to Vologda 1 bomber moved from Western Germany to Vologda 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 5 armour and 5 mech_infantrys moved from Bryansk to Kursk Germans take Kursk from Russians 5 armour and 5 mech_infantrys moved from Kursk to Ukraine 2 infantry moved from Northern Belarus to Southern Belarus 1 bomber moved from Western Germany to Southern Belarus 1 bomber moved from Western Germany to Vologda 1 infantry moved from Eastern Poland to Southern Belarus Combat - Germans Battle in Ukraine Germans attack with 5 armour and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Ukraine, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Southern Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Southern Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Vologda to Leningrad 1 bomber moved from Southern Belarus to Leningrad 3 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Ukraine 2 aaGuns, 9 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Bryansk to Kursk 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to 95 Sea Zone 2 aaGuns, 1 submarine and 2 transports moved from 95 Sea Zone to 94 Sea Zone 2 aaGuns moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Western Germany to Germany 2 artilleries and 3 infantry moved from Western Germany to France 2 tactical_bombers moved from Western Germany to France 2 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to France 2 submarines moved from 115 Sea Zone to 116 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone Place Units - Germans 3 infantry placed in Southern France 1 artillery and 2 infantry placed in France 3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Removing units owned by Germans from France: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 tactical_bomber EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.50Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers Holland Belgium : 1 infantry Germany : 1 aaGun, 3 armour, 1 factory_major and 5 mech_infantrys Southern Belarus : 1 flag, 3 infantry Nenetsia : 1 flag, 1 infantry Karelia : 1 flag Kursk : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 21 infantry and 9 mech_infantrys Archangel : 1 flag Ukraine : 1 flag, 5 armour and 6 mech_infantrys Vyborg : 1 flag Vologda : 1 flag, 2 infantry Leningrad : 1 flag, 1 airfield, 3 bombers, 1 harbour and 3 infantry Novgorod : 1 flag, 1 infantry Gibraltar : 2 aaGuns, 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Malta : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber 94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Finland : 1 flag Bulgaria : 1 flag, 4 infantry Yugoslavia : 1 flag 116 Sea Zone : 2 submarines Greece : 1 flagProduction/PUs Summary :
Germans : 54 / 64 Russians : 31 / 44 Japanese : 61 / 72 Americans : 54 / 78 Chinese : 5 / 5 British : 37 / 40 UK_Pacific : 7 / 10 Italians : 17 / 22 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@Pejon_88 needed to make some ncm edits, went a little fast. there is probably a blunder in there somewhere. don’t look to hard to find it!
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@666 Haha. Acknowledged :D
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Yaroslavl to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Stalingrad to Russia 2 aaGuns, 5 artilleries and 20 infantry moved from Tambov to Stalingrad 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Tambov to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Russia to Penza 2 artilleries and 10 infantry moved from Russia to Samara 3 artilleries moved from Russia to Samara 2 infantry moved from Russia to Samara 12 artilleries and 17 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,17 -
I am at least making it difficult for the Germans. They are literally fighting a 2 front war right now.
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Yaroslavl to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Stalingrad to Russia 2 aaGuns, 5 artilleries and 20 infantry moved from Tambov to Stalingrad 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Tambov to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Russia to Penza 2 artilleries and 10 infantry moved from Russia to Samara 3 artilleries moved from Russia to Samara 2 infantry moved from Russia to Samara 12 artilleries and 17 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 6 infantry EDIT: Adding units owned by Russians to Samara: 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 55 Sea Zone 1 submarine moved from 38 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 submarine moved from 36 Sea Zone to 47 Sea Zone 2 bombers moved from Davao to 47 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 47 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 8 fighters moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 47 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 tactical_bomber and 1 transport in 47 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 47 Sea Zone Japanese win with 2 bombers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in 55 Sea Zone Japanese attack with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 3 submarines and 1 transport British defend with 1 destroyer Japanese roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Solomon Islands Battle in New Britain Non Combat Move - Japanese 1 aaGun, 1 artillery and 3 marines moved from Dutch New Guinea to New Guinea 3 artilleries and 5 infantry moved from Davao to 36 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone 3 artilleries and 5 infantry moved from 55 Sea Zone to Solomon Islands 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 2 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to French Indo China 1 artillery moved from Kweichow to Kwangsi 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 aaGun and 1 infantry moved from Anhwe to Kiangsi 1 aaGun moved from Honan to Anhwe 1 infantry moved from Chahar to Inner Mongolia 1 armour moved from Chahar to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Kyushu to 20 Sea Zone 1 aaGun moved from Kiangsu to 20 Sea Zone 2 infantry moved from Kiangsu to 20 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 2 aaGuns and 2 infantry moved from 37 Sea Zone to French Indo China 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 2 bombers moved from 47 Sea Zone to Davao 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to 55 Sea Zone 1 fighter moved from Japan to Davao 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Southern Manchuria to Davao Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 2 transports placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 fighters placed in Japan Japanese undo move 4. Japanese undo move 3. 1 carrier and 1 destroyer placed in 7 Sea Zone 1 artillery placed in Japan 2 fighters placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 0.83 British regular : 0.67Territory Summary for Japanese :
Southern Manchuria : 1 flag Kiangsu : 1 flag Northern Manchuria : 1 flag Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag, 2 infantry Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Kwangsi : 1 flag, 2 artilleries Fukien : 1 flag Davao : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour and 6 tactical_bombers Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 aaGun and 1 armour Kweichow : 1 flag, 1 artillery Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 aaGun and 1 infantry Hunan : 1 flag, 1 infantry and 1 mech_infantry Kwangtung : 1 flag, 1 harbour Inner Mongolia : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Solomon Islands : 1 flag, 3 artilleries and 6 infantry New Guinea : 1 flag, 1 aaGun, 1 artillery and 4 marines New Britain : 1 flag, 1 infantry French Indo China : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 15 infantry and 1 mech_infantry Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 1 carrier, 1 destroyer and 2 fighters 35 Sea Zone : 2 submarines 47 Sea Zone : 1 destroyer and 1 transport Dutch New Guinea : 1 flag 37 Sea Zone : 2 transports Celebes : 1 flag 6 Sea Zone : 2 transports 17 Sea Zone : 1 destroyer 36 Sea Zone : 1 carrier and 1 fighter 55 Sea Zone : 1 flag, 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 submarines, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 54 / 64 Russians : 33 / 40 Japanese : 61 / 74 Americans : 54 / 78 Chinese : 5 / 5 British : 37 / 40 UK_Pacific : 7 / 10 Italians : 15 / 22 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 mech_infantry and 1 transport moved from 113 Sea Zone to 129 Sea Zone 1 mech_infantry moved from 129 Sea Zone to Norway 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 marine moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour and 1 marine moved from 93 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea ZoneCombat Hit Differential Summary :
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@666 scrambles in SZ17, SZ93 from Gib and/or to Holland from France and/or WG and/or to Morocco from SZ94?
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 scrambles in SZ17, SZ93 from Gib and/or to Holland from France and/or WG and/or to Morocco from SZ94?
none, thanks
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@666 sorry, was away over the weekend.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 mech_infantry and 1 transport moved from 113 Sea Zone to 129 Sea Zone 1 mech_infantry moved from 129 Sea Zone to Norway 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 marine moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour and 1 marine moved from 93 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea Zone Combat - Americans Battle in Norway Battle in Morocco Americans attack with 1 armour, 4 artilleries, 4 infantry and 1 marine Italians defend with 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 marine in Morocco, round 2 : 3/10 hits, 3,50 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Morocco Americans win, taking Norway from Germans, taking Morocco from Italians with 1 armour, 4 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 17 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Eastern United States to 93 Sea Zone 2 fighters moved from Holland Belgium to 93 Sea Zone 1 destroyer moved from 108 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 submarine moved from 113 Sea Zone to 93 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Western United States to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 27 Sea Zone to 31 Sea Zone 2 fighters moved from 17 Sea Zone to Midway 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 2 fighters moved from Queensland to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 2 transports moved from 64 Sea Zone to 31 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 64 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 68 Sea Zone to 88 Sea Zone 1 artillery and 3 infantry moved from 88 Sea Zone to Brazil Place Units - Americans 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 carriers placed in 11 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 0,67 Italians regular : -0,67 Germans regular : 0,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 12 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 3/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 mech_infantry and 1 transport moved from 113 Sea Zone to 129 Sea Zone 1 mech_infantry moved from 129 Sea Zone to Norway 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 marine moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour and 1 marine moved from 93 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea Zone Combat - Americans Battle in Norway Battle in Morocco Americans attack with 1 armour, 4 artilleries, 4 infantry and 1 marine Italians defend with 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 marine in Morocco, round 2 : 3/10 hits, 3,50 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Morocco Americans win, taking Norway from Germans, taking Morocco from Italians with 1 armour, 4 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 17 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Eastern United States to 93 Sea Zone 2 fighters moved from Holland Belgium to 93 Sea Zone 1 destroyer moved from 108 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 submarine moved from 113 Sea Zone to 93 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Western United States to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 27 Sea Zone to 31 Sea Zone 2 fighters moved from 17 Sea Zone to Midway 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 2 fighters moved from Queensland to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 2 transports moved from 64 Sea Zone to 31 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 64 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 68 Sea Zone to 88 Sea Zone 1 artillery and 3 infantry moved from 88 Sea Zone to Brazil Place Units - Americans 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 carriers placed in 11 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 12 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 3/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to Nigeria 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to United Kingdom 2 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Crete to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 3 aaGuns, 8 artilleries and 21 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 destroyer moved from 79 Sea Zone to 81 Sea Zone Place Units - British 1 transport placed in 112 Sea Zone 1 submarine placed in 100 Sea Zone 1 fighter and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,17 Japanese regular : 0,67 Italians regular : -0,67 Germans regular : 0,67 -
Received an error message broken pipe? I will attach the game file for ITAtriplea_37288_6ITA_.tsvg
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters, 4 infantry and 1 marine moved from Queensland to New South Wales 1 destroyer moved from 64 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone 1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 64 Sea Zone to 31 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Burma to Shan State Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,3,6,1,2,5,4,2,4,2,4,1,1,4,1,1,2,3,5,1,6,6,1,2,2,2,6,2,3,2,5,4,1,6,5,1,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 3 fighters, 4 infantry and 1 marine moved from Queensland to New South Wales 1 destroyer moved from 64 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone 1 cruiser, 4 destroyers, 2 submarines and 2 transports moved from 64 Sea Zone to 31 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Burma to Shan State Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,3,6,1,2,5,4,2,4,2,4,1,1,4,1,1,2,3,5,1,6,6,1,2,2,2,6,2,3,2,5,4,1,6,5,1,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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@666 No worries.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 3 bombers moved from Leningrad to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Nenetsia to Kirov Germans take Kirov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Belarus Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Northern Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 9 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Kursk to Rostov 5 armour and 6 mech_infantrys moved from Ukraine to Rostov 3 infantry moved from Leningrad to Vyborg 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 transports moved from 94 Sea Zone to 95 Sea Zone 3 infantry moved from Southern France to 95 Sea Zone 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 3 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from France to Southern France 1 tactical_bomber moved from France to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 2 bombers moved from Northern Belarus to Rostov 1 bomber moved from Northern Belarus to Rostov 1 submarine moved from 116 Sea Zone to 128 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Western Germany to France 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from Southern Belarus to Eastern Poland Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 116 Sea Zone 1 fighter placed in 116 Sea Zone 1 infantry placed in Germany 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1 Germans collect 53 PUs (1 lost to blockades); end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.67 British regular : -0.33Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Holland Belgium : 2 infantry Germany : 1 factory_major and 1 infantry Southern Belarus : 1 flag, 1 infantry Nenetsia : 1 flag Eastern Poland : 3 armour, 1 infantry and 5 mech_infantrys Karelia : 1 flag Kursk : 1 flag Archangel : 1 flag Ukraine : 1 flag Vyborg : 1 flag, 3 infantry Vologda : 1 flag, 2 infantry Northern Belarus : 1 flag, 1 infantry Leningrad : 1 flag, 1 airfield and 1 harbour Kirov : 1 flag, 1 infantry Rostov : 2 aaGuns, 14 armour, 3 artilleries, 3 bombers, 21 infantry and 15 mech_infantrys Novgorod : 1 flag Gibraltar : 2 aaGuns, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers Malta : 1 flag, 1 airfield Southern Italy : 1 fighter and 1 tactical_bomber Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry 94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Finland : 1 flag Bulgaria : 1 flag, 4 infantry 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 116 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Greece : 1 flag 95 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 54 / 59 Russians : 31 / 40 Japanese : 58 / 74 Americans : 56 / 81 Chinese : 7 / 9 British : 39 / 45 UK_Pacific : 8 / 12 Italians : 14 / 19 ANZAC : 10 / 8 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0





