I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies)
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@malmessi74 It’s fine, no rush. The save file posted. Good point about leaving the UK infantry until last to stop the Vichy trigger. I’ll put some screenshots up for you to ponder but I can happily wait. Have a good weekend.
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I can loose s.fra cause Vichy trigger is impossibile
Dunno about italian naval attack but 100%
Sure about no scramble.
I need luck -
Attack on S.France and SZ95
Confirm no scramble? -
no scramble to s.fra, fig must fight on SZ…
brit inf as last casualt in S.FRA -
@malmessi74 3 casualties. Preference?
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@flyingbadger
ac
ac again
1 fig -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour and 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Battle in Trans-Jordan Battle in Greece Italians attack with 1 armour and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour and 4 infantry in Greece, round 2 : 1/1 hits, 1.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 2 infantry in Greece, round 3 : 1/1 hits, 0.83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 1 infantry in Greece, round 4 : 0/1 hits, 0.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 1 armour owned by the Italians retreated to Albania Neutral_Allies win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 2 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits, 1.83 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 2/1 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits British roll dice for 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 submarine owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated 1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 97 Sea Zone British win with 3 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 1 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 carrier and 1 fighter 1 fighter owned by the British could not land and were killed Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from 95 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1,1,6,4 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -0.33 Neutral_Allies regular : 1.00 British regular : 0.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan ANZAC roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan Italians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 74 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67 ANZAC regular : -0,50
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@malmessi74 Australia saving up for something expensive?..
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No, Australia wasting 2 egyptian inf…
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@malmessi74 Damn, forgot to attack Greece with 4 Infantry and 1 Armour… I’ll do it in Non-combat with Robo Dice if that’s okay?
1 Armour and 4 Infantry = 7 dots = 1 hit + rolling to hit on 1…
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[dice 1d6]
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1d6: 6
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So just 1 hit by Germany
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2 Infantry defending at 4
[dice 1d6]
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1d6: 3
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[dice 1d6]
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1d6: 6
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Ignore the last one, got too happy with the copy and paste.
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So, Greeks lose 1 infantry and Germans lose 1 infantry.
Next round: Germans 1 armour and 3 infantry; Greeks 1 infantry.
Germans get 1 hit, so just need to roll at 2 for the Greeks…