@barnee
Thank you - looks like that did the trick!
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Non Combat Move - Italians Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from India to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Queensland to Sumatra 1 tactical_bomber moved from Queensland to Sumatra Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 harbour ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Malaya to Burma Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 ANZAC collect 16 PUs (3 lost to blockades); end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from India to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Queensland to Sumatra 1 tactical_bomber moved from Queensland to Sumatra Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 harbour ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Malaya to Burma Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 ANZAC collect 16 PUs (3 lost to blockades); end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from Scotland to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans Germans captures 40PUs while taking Russians capital Germans converts factory_major into different units 1 mech_infantry moved from Bryansk to Russia Germans take Russia from Russians 3 mech_infantrys moved from Poland to Baltic States 3 tactical_bombers moved from Ukraine to Baltic States 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Bryansk to Tambov 1 tactical_bomber moved from Ukraine to Tambov 2 mech_infantrys moved from Bryansk to Smolensk 2 bombers moved from Western Ukraine to Smolensk 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Tambov Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry; French defend with 1 fighter British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/9 hits, 3.67 expected hits British roll dice for 1 aaGun, 2 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the French and 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 3 infantry Casualties for British: 1 aaGun, 2 artilleries and 3 infantry Casualties for French: 1 fighter Battle in Tambov Germans attack with 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 10 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Ukraine to Rostov 7 armour and 10 mech_infantrys moved from Bryansk to Rostov 3 aaGuns and 14 infantry moved from Western Ukraine to Bryansk 3 tactical_bombers moved from Baltic States to Poland 6 infantry moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 3 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Western Germany 6 infantry moved from Germany to Poland 1 tactical_bomber moved from Tambov to Ukraine 2 bombers moved from Smolensk to Ukraine Place Units - Germans 3 mech_infantrys placed in Ukraine 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 47 PUs (2 lost to blockades); end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.67 Germans regular : 2.33 British regular : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Samara to Tambov 1 bomber moved from Novgorod to Tambov 1 fighter moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Tambov 1 infantry moved from Vologda to Russia 1 fighter moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Samara to Russia 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery and 1 infantry moved from Belarus to Archangel 1 armour, 2 artilleries and 19 infantry moved from Novgorod to Archangel 1 armour moved from Volgograd to Vologda 2 artilleries and 4 infantry moved from Samara to Vologda Combat - Russians Battle in Russia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 3/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Russians lost in Tambov 1 bomber owned by the Russians retreated Germans win with 3 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber Battle in Baltic States Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 bomber moved from Tambov to Novgorod 1 bomber moved from Baltic States to Novgorod 1 aaGun moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 2 bombers moved from French Indo China to Hunan 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Hunan to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Japan 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 fighter placed in Kwangtung Japanese undo move 2. 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -2.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Norway to Germany 1 bomber moved from Norway to Germany 1 bomber moved from Sumatra to Kwangsi Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kwangsi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Yunnan 1 fighter moved from Java to Yunnan 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 14 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Norway 1 bomber moved from Eastern United States to Norway Place Units - Americans 2 carriers placed in 10 Sea Zone 4 tactical_bombers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Italians regular : -0.17 Germans AA : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Norway to Germany 1 bomber moved from Norway to Germany 1 bomber moved from Sumatra to Kwangsi Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kwangsi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Sumatra to Yunnan 1 fighter moved from Java to Yunnan 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 14 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Norway 1 bomber moved from Eastern United States to Norway Place Units - Americans 2 carriers placed in 10 Sea Zone 4 tactical_bombers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Norway Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 43 Sea Zone UK_Pacific take 42 Sea Zone from Japanese UK_Pacific take 43 Sea Zone from Japanese 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from India to Shantung 2 armour and 2 mech_infantrys moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese 1 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 tactical_bomber moved from India to French Indo China 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - British Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Shantung causes 6 damage total. Battle in 37 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung British attack with 2 armour and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Borneo British attack with 2 artilleries and 2 infantry Japanese defend with 3 infantry British roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Borneo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British win, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 2 aaGuns, 5 artilleries and 3 infantry moved from Burma to Yunnan 1 aaGun moved from Yunnan to French Indo China 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Persia to India 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 3 mech_infantrys moved from Eastern Persia to Northwest Persia 1 infantry moved from India to West India 1 infantry moved from India to West India 1 mech_infantry moved from West India to Persia 1 armour moved from West India to Persia 1 artillery moved from West India to Eastern Persia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 bomber moved from United Kingdom to Norway 1 bomber moved from Shantung to Anhwe Place Units - British 1 artillery, 2 infantry and 2 tactical_bombers placed in United Kingdom 2 transports placed in 110 Sea Zone 1 artillery and 1 infantry placed in Persia British undo move 1. 1 infantry placed in Persia 1 artillery, 1 infantry and 2 tactical_bombers placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 British collect 38 PUs (1 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : 0.33 Italians regular : -0.17 Japanese AA : -0.17 Germans AA : -0.33 British regular : 2.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 98 Sea Zone 4 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians 4 fighters moved from 98 Sea Zone to Greece 2 artilleries and 2 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Bulgaria to Romania 1 armour moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Burma to French Indo China 1 fighter moved from Sumatra to French Indo China 1 tactical_bomber moved from Sumatra to French Indo China 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Burma to French Indo China 1 fighter moved from Sumatra to French Indo China 1 tactical_bomber moved from Sumatra to French Indo China 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 88 PUs; Germans buy 1 bomber, 12 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tambov to Samara Germans take Samara from Russians 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 3 infantry moved from Bryansk to Russia 2 bombers and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 2 infantry moved from Poland to Baltic States 3 tactical_bombers moved from Poland to Baltic States 2 armour and 2 mech_infantrys moved from Rostov to Caucasus Combat - Germans Battle in Baltic States Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Russia Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Russia, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 36PUs while taking Russians capital Germans win, taking Russia from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers and 1 tactical_bomber moved from Russia to Ukraine 3 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 4 infantry moved from Poland to Germany 7 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Western Germany to Germany 3 artilleries moved from Normandy Bordeaux to France 3 tactical_bombers moved from Baltic States to Ukraine 10 mech_infantrys moved from Ukraine to Rostov Place Units - Germans 3 mech_infantrys placed in Ukraine 10 infantry placed in Germany 1 bomber, 2 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 1.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 1 armour moved from Archangel to Baltic States 1 fighter moved from Archangel to Baltic States 1 infantry moved from Archangel to Belarus 1 tactical_bomber moved from Archangel to Belarus 1 infantry moved from Vologda to Russia 1 infantry moved from Vologda to Russia 1 bomber moved from Novgorod to Russia 1 infantry moved from Archangel to Smolensk 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans Combat - Russians Battle in Russia Russians attack with 1 bomber and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 bomber and 2 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 bomber and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 bomber moved from Russia to Novgorod 1 bomber moved from Smolensk to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 aaGuns, 3 artilleries and 18 infantry moved from Archangel to Vologda 1 aaGun and 9 infantry moved from Yenisey to Timguska 1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 36 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kiangsi 2 bombers moved from Korea to Kiangsi 2 battleships moved from 6 Sea Zone to 20 Sea Zone 1 cruiser moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi Combat - Japanese Battle in Kiangsi Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kiangsi, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/10 hits, 4.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries and 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone 2 bombers moved from Kiangsi to Shantung 1 fighter moved from Japan to Korea 2 fighters moved from Japan to Shantung 1 fighter moved from Japan to Shantung 7 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Shantung 1 fighter moved from Philippines to Shantung 5 carriers, 5 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Shantung Place Units - Japanese 1 airfield placed in Korea 1 fighter placed in Japan 2 artilleries and 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 14 Sea Zone to 7 Sea Zone 2 carriers and 4 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone 4 bombers moved from Norway to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 4 destroyers and 4 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter moved from Kiangsi to Kwangtung Place Units - Chinese 2 artilleries and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 16 Sea Zone to 19 Sea Zone Americans take 6 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport moved from 14 Sea Zone to 7 Sea Zone 2 carriers and 4 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone 4 bombers moved from Norway to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 4 destroyers and 4 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter moved from Kiangsi to Kwangtung Place Units - Chinese 2 artilleries and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 16 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 2 infantry moved from Persia to Northwest Persia 1 artillery moved from Eastern Persia to Persia 1 infantry moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kiangsi 1 mech_infantry moved from Yunnan to Kwangtung 1 fighter moved from India to Kwangtung 1 fighter moved from India to Kwangtung 1 tactical_bomber moved from India to Kwangtung 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi 1 bomber moved from Anhwe to Kiangsi 5 artilleries and 3 infantry moved from Yunnan to Kwangsi 1 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 bomber moved from Norway to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Hainan Battle in Philippines British attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry British roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Philippines British win, taking Hainan from Japanese, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers Japanese defend with 3 infantry British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kiangsi, round 2 : 5/9 hits, 4.83 expected hits Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Turning off Edit Mode 1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from French Indo China to Kwangsi 1 infantry moved from Tunisia to Libya 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 4 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 armour and 8 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Germany to United Kingdom Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,3,5,1,6,3,5,4,6,1,5,4,5,6,4,5,1,1,5,5,3,2,2,5,5,3,3,1,6,3,6,2 UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in Kwangtung change ownership: 1 aaGun and 2 infantry Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.67 Germans AA : -0.17 British regular : 0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 3 fighters moved from Greece to Eastern Poland 1 fighter moved from Greece to Southern Italy 2 artilleries and 3 infantry moved from Greece to Bulgaria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,2,2 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :