@barnee
Thank you - looks like that did the trick!
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 2 armour moved from Russia to Archangel 2 fighters and 2 tactical_bombers moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 armour, 2 fighters and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Archangel, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Archangel to Bryansk 4 aaGuns, 27 artilleries and 48 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov 2 aaGuns and 10 infantry moved from Samara to Tambov 8 infantry moved from Samara to Volgograd Place Units - Russians 2 infantry and 7 mech_infantrys placed in Russia Russians undo move 1. 7 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 submarines and 2 transports EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports EDIT: Removing units owned by Germans from France: 8 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 8 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 armour moved from French Indo China to Kweichow 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from Szechwan to Sikang 1 tactical_bomber moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan 1 armour moved from Yunnan to Szechwan 1 armour and 2 mech_infantrys moved from Hunan to Szechwan Combat - Japanese Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hopei to Suiyuyan 6 artilleries and 5 infantry moved from India to West India 2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to India 1 fighter moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Szechwan 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 2 Sea Zone to 4 Sea Zone 1 artillery moved from Alaska to 2 Sea Zone 1 artillery and 1 transport moved from 2 Sea Zone to 4 Sea Zone Place Units - Japanese 1 armour placed in India 1 armour, 2 artilleries and 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 bomber placed in India Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Combat - Americans Battle in Algeria Americans attack with 2 artilleries, 5 infantry and 3 mech_infantrys Italians defend with 2 infantry Americans roll dice for 2 battleships and 1 cruiser in Algeria, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 94 Sea Zone Americans attack with 1 bomber, 3 destroyers and 2 fighters Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports Americans roll dice for 1 bomber, 3 destroyers and 2 fighters in 94 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 94 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 battleship and 2 transports in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 44 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 2 transports Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to 91 Sea Zone 2 carriers, 4 destroyers and 4 fighters moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 94 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to British Columbia Place Units - Americans 9 mech_infantrys placed in Western United States Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 fighter, 7 mech_infantrys and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 2 destroyers placed in 101 Sea Zone Americans undo move 3. Americans undo move 3. Americans undo move 1. Americans undo move 1. 1 fighter and 9 mech_infantrys placed in Western United States 1 tactical_bomber placed in Central United States 3 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Combat - Americans Battle in Algeria Americans attack with 2 artilleries, 5 infantry and 3 mech_infantrys Italians defend with 2 infantry Americans roll dice for 2 battleships and 1 cruiser in Algeria, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 94 Sea Zone Americans attack with 1 bomber, 3 destroyers and 2 fighters Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports Americans roll dice for 1 bomber, 3 destroyers and 2 fighters in 94 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 94 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits Italians roll dice for 1 battleship and 2 transports in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 2 destroyers and 2 fighters remaining. Battle score for attacker is 44 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 2 transports Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to 91 Sea Zone 2 carriers, 4 destroyers and 4 fighters moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 94 Sea Zone to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to British Columbia Place Units - Americans 9 mech_infantrys placed in Western United States Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 fighter, 7 mech_infantrys and 1 tactical_bomber placed in Western United States 2 mech_infantrys placed in Central United States 2 destroyers placed in 101 Sea Zone Americans undo move 3. Americans undo move 3. Americans undo move 1. Americans undo move 1. 1 fighter and 9 mech_infantrys placed in Western United States 1 tactical_bomber placed in Central United States 3 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber moved from Russia to Kansu Combat - British Battle in Kansu British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 3 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 harbour and 1 infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 4/1 hits, 3.17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France British attack with 1 armour, 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 3 fighters and 1 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Southern France to 92 Sea Zone 2 carriers and 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 bomber moved from Kansu to Volgograd Place Units - British 1 airfield, 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : -0.67 Italians regular : -1.33 British regular : 1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from France to Southern France 1 infantry moved from France to Southern France 1 fighter moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France 1 armour moved from Alexandria to Tobruk 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Greece to 93 Sea Zone 1 bomber moved from Southern Italy to 112 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 6 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Southern France Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern France Italians win, taking Southern France from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Normandy Bordeaux Italians attack with 6 infantry Americans defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 6 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 5 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Battle in 93 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 2 submarines Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone British and Italians reach a stalemate . Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in 112 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Egypt Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 harbour and 2 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Greece 1 tactical_bomber moved from Egypt to Greece 1 armour moved from Alexandria to Tobruk 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 aaGun moved from France to Southern France 1 aaGun moved from Northern Italy to Southern Italy 1 bomber moved from 112 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.17 British regular : 0.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 87 Sea Zone 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from 92 Sea Zone to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 96 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 fighter moved from Novgorod to Archangel 1 infantry moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber Americans defend with 1 carrier, 2 fighters and 5 transports Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Americans roll dice for 1 carrier, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/1 hits, 2.50 expected hits Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 50 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 fighters and 5 transports Battle in Archangel Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 armour in Archangel, round 2 : 1/0 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Ukraine Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Ukraine to Eastern Poland 1 artillery moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 1 fighter moved from Novgorod to Eastern Poland 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 artilleries and 14 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 armour moved from Western Ukraine to Eastern Poland 8 armour and 8 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Novgorod to Eastern Poland 12 infantry moved from Belarus to Archangel 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 carrier moved from 113 Sea Zone to 104 Sea Zone 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 aaGun moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 aaGun moved from France to Normandy Bordeaux 1 mech_infantry moved from Holland Belgium to Northern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 armour moved from Norway to Karelia 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 5 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 2 aaGuns, 4 artilleries and 4 infantry moved from France to Northern Italy 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel Place Units - Germans 3 infantry placed in Novgorod 1 destroyer and 1 submarine placed in 112 Sea Zone 1 mech_infantry placed in France 3 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Rostov to Ukraine 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 7 mech_infantrys moved from Russia to Bryansk 10 infantry moved from Volgograd to Rostov 1 infantry moved from Rostov to Bryansk 2 aaGuns and 10 infantry moved from Tambov to Bryansk Place Units - Russians 3 mech_infantrys placed in Volgograd 5 infantry and 2 mech_infantrys placed in Russia Russians undo move 1. 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 14 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 fighter moved from Szechwan to Sikang 1 tactical_bomber moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Szechwan to Shensi 1 tactical_bomber moved from Szechwan to Shensi 1 fighter moved from French Indo China to Shensi 1 tactical_bomber moved from French Indo China to Shensi Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/1 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Shan State to Yunnan 1 armour moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 armour moved from India to Yunnan 6 artilleries and 6 infantry moved from West India to India 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 32 Sea Zone 1 fighter moved from 33 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 destroyer moved from 6 Sea Zone to 13 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 2 armour, 4 artilleries and 6 infantry moved from Japan to 6 Sea Zone 2 armour, 4 artilleries, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 3 submarines, 2 tactical_bombers and 6 transports moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 39 Sea Zone 1 mech_infantry placed in India 3 mech_infantrys placed in French Indo China 1 artillery, 1 bomber, 2 infantry and 1 marine placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 ANZAC regular : -0.33