@SuperbattleshipYamato no scramble thanks
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 90 Sea Zone to 91 Sea Zone 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 armour moved from Novgorod to Bryansk 1 artillery moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 armour moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk Combat - Germans Battle in Archangel Germans attack with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 7/10 hits, 4.67 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun moved from Novgorod to Archangel 1 bomber moved from Archangel to Bryansk 1 bomber moved from Archangel to Ukraine 1 bomber moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 fighter moved from Archangel to Bryansk 1 tactical_bomber moved from Archangel to Bryansk Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod 2 bombers placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 39 infantry moved from Russia to Samara 1 infantry moved from Tambov to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Smolensk to Russia 2 aaGuns and 18 infantry moved from Chahar to Suiyuyan Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 bomber moved from Malaya to Hainan 1 fighter moved from Malaya to Shan State 2 tactical_bombers moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State Combat - Japanese Strategic bombing raid in Hainan Americans roll AA dice in Hainan : 0/1 hits, 0.17 expected hits Bombing raid in Hainan rolls: 8 and causes: 4 damage to unit: harbour Bombing raid in Hainan causes 4 damage total. Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 armour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to Malaya 1 bomber moved from Malaya to India 1 bomber moved from Hainan to Malaya 2 artilleries and 2 infantry moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia Place Units - Japanese 3 infantry placed in India 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,3,5,3,3 Japanese collect 4 PUs (14 lost to blockades); end with 4 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.50 Americans AA : -0.17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x harbour; Remaining resources: 90 PUs; Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 armour, 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 4 battleships moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India 2 bombers and 3 fighters moved from French Indo China to India Combat - Americans Battle in Iwo Jima Battle in India Americans attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 4 infantry Japanese defend with 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Americans roll dice for 4 battleships in India, round 2 : 2/4 hits, 2.67 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters and 4 infantry in India, round 2 : 8/13 hits, 5.50 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in India, round 2 : 5/11 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 bomber owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in India Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 3 fighters in India, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in India Americans win, taking Iwo Jima from Japanese, taking India from Japanese, taking Shan State from Americans, taking Burma from Chinese, taking Borneo from Americans, taking Kwangtung from Americans with 1 armour, 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 46 Casualties for Americans: 2 artilleries and 4 infantry Casualties for Japanese: 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber Non Combat Move - Americans 2 bombers and 3 fighters moved from India to Burma 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 4 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 3 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Korea 1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : 1.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Burma 5 infantry moved from Kwangsi to Yunnan 4 infantry moved from Kiangsi to Hunan Non Combat Move - Chinese Place Units - Chinese 6 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x harbour; Remaining resources: 90 PUs; Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 armour, 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone 4 battleships moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India 2 bombers and 3 fighters moved from French Indo China to India Combat - Americans Battle in Iwo Jima Battle in India Americans attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 4 infantry Japanese defend with 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Americans roll dice for 4 battleships in India, round 2 : 2/4 hits, 2.67 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters and 4 infantry in India, round 2 : 8/13 hits, 5.50 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in India, round 2 : 5/11 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 bomber owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in India Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 3 fighters in India, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in India Americans win, taking Iwo Jima from Japanese, taking India from Japanese, taking Shan State from Americans, taking Burma from Chinese, taking Borneo from Americans, taking Kwangtung from Americans with 1 armour, 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 46 Casualties for Americans: 2 artilleries and 4 infantry Casualties for Japanese: 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber Non Combat Move - Americans 2 bombers and 3 fighters moved from India to Burma 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 4 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 3 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Korea 1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Burma 5 infantry moved from Kwangsi to Yunnan 4 infantry moved from Kiangsi to Hunan Non Combat Move - Chinese Place Units - Chinese 6 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Samara: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Iraq: 3 fighters EDIT: Adding units owned by British to Samara: 3 fighters EDIT: Turning off Edit Mode 3 infantry placed in Union of South Africa 3 infantry placed in Egypt 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4 British collect 36 PUs (1 lost to blockades); end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.33 Japanese regular : 1.00 British regular : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 armour and 6 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 fighter moved from Tobruk to Alexandria 1 tactical_bomber moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Egypt 1 bomber moved from Tobruk to Alexandria 2 fighters moved from 96 Sea Zone to Alexandria 1 tactical_bomber moved from 96 Sea Zone to Alexandria 1 tactical_bomber moved from 96 Sea Zone to Alexandria 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Alexandria, round 2 : 2/9 hits, 4.83 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 infantry moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from Egypt to Greece 1 bomber moved from Alexandria to Tobruk 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to 98 Sea Zone 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 1 fighter moved from Alexandria to Tobruk 1 tactical_bomber moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to Tobruk 1 tactical_bomber moved from Southern Italy to Tobruk 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 96 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Volgograd 2 armour and 2 infantry placed in Northern Italy 1 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -2.83 British AA : -0.17 British regular : -0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 3 fighters moved from Philippines to French Indo China Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 4 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Morocco to Algeria 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery moved from Archangel to Smolensk 3 armour and 2 mech_infantrys moved from Ukraine to Volgograd 13 armour, 8 artilleries, 1 bomber, 3 fighters, 6 infantry, 10 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Ukraine to Russia 1 bomber and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Novgorod to Russia 2 bombers and 2 fighters moved from Novgorod to Russia 1 bomber moved from Germany to Novgorod 1 bomber moved from Germany to Western Germany Combat - Germans Battle in Russia Germans attack with 13 armour, 8 artilleries, 4 bombers, 7 fighters, 6 infantry, 10 mech_infantrys and 6 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 13 armour, 8 artilleries, 4 bombers, 7 fighters, 6 infantry, 10 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 27/54 hits, 23.33 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 4/10 hits, 3.33 expected hits 10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia Germans captures 22PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 8 artilleries, 4 bombers, 7 fighters, 2 infantry, 10 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 4 infantry Casualties for Russians: 10 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Archangel to Smolensk 4 bombers moved from Russia to Novgorod 7 fighters and 6 tactical_bombers moved from Russia to Volgograd 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 3 submarines placed in 110 Sea Zone 1 transport placed in 112 Sea Zone 2 artilleries and 4 infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 3.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Samara to Tambov Russians take Tambov from Italians Combat - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Suiyuyan to Shensi 2 aaGuns, 2 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber moved from Samara to Kazakhstan 2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Malaya to India 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 7 artilleries and 7 infantry moved from Eastern Persia to West India 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from Malaya to India 1 tactical_bomber moved from Malaya to India 1 fighter moved from Japan to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in India, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 armour and 1 artillery Non Combat Move - Japanese 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 1 bomber moved from India to Malaya 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2,2,3 Japanese collect 4 PUs (13 lost to blockades); end with 4 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 UK_Pacific regular : 0.17
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 4 infantry, 3 mech_infantrys, 3 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Yunnan to India 3 fighters moved from Burma to India 2 bombers moved from Burma to Northwest Persia 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Northwest Persia Americans attack with 2 bombers Italians defend with 1 infantry Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in India Americans attack with 3 fighters and 2 mech_infantrys Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 mech_infantrys in India, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 mech_infantry owned by the Americans lost in India Americans win, taking India from Japanese, taking Shan State from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 3 fighters moved from India to Burma 3 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Kwangsi to Yunnan 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 carriers, 5 destroyers, 6 fighters and 7 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship and 4 transports moved from 39 Sea Zone to 38 Sea Zone 3 battleships moved from 39 Sea Zone to 38 Sea Zone 2 bombers moved from Northwest Persia to Iraq 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 2 transports placed in 6 Sea Zone 1 infantry placed in Korea 3 submarines and 3 transports placed in 101 Sea Zone 3 artilleries placed in Eastern United States 3 mech_infantrys placed in French Indo China 3 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.17 Italians regular : 0.00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Hunan to Yunnan 17 infantry moved from Sikang to Tsinghai 3 artilleries moved from Kansu to Tsinghai 9 infantry moved from Yunnan to Burma Place Units - Chinese 6 artilleries and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 4 infantry, 3 mech_infantrys, 3 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Yunnan to India 3 fighters moved from Burma to India 2 bombers moved from Burma to Northwest Persia 2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Northwest Persia Americans attack with 2 bombers Italians defend with 1 infantry Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in India Americans attack with 3 fighters and 2 mech_infantrys Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 3 fighters and 2 mech_infantrys in India, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 mech_infantry owned by the Americans lost in India Americans win, taking India from Japanese, taking Shan State from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 3 fighters moved from India to Burma 3 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 4 infantry moved from Kwangsi to Yunnan 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 carriers, 5 destroyers, 6 fighters and 7 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship and 4 transports moved from 39 Sea Zone to 38 Sea Zone 3 battleships moved from 39 Sea Zone to 38 Sea Zone 2 bombers moved from Northwest Persia to Iraq 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 2 transports placed in 6 Sea Zone 1 infantry placed in Korea 3 submarines and 3 transports placed in 101 Sea Zone 3 artilleries placed in Eastern United States 3 mech_infantrys placed in French Indo China 3 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Hunan to Yunnan 17 infantry moved from Sikang to Tsinghai 3 artilleries moved from Kansu to Tsinghai 9 infantry moved from Yunnan to Burma Place Units - Chinese 6 artilleries and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 33 PUs; British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 armour moved from Northwest Persia to Caucasus British take Caucasus from Italians 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 artillery and 3 infantry moved from Egypt to Alexandria 1 submarine moved from 101 Sea Zone to 91 Sea Zone Combat - British Battle in Alexandria British attack with 1 artillery and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria Italians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Samara to Iraq 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq Place Units - British 2 armour and 1 infantry placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,3,1,6,4,6,4,1,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,6,6,2,4,6,1 British collect 27 PUs (12 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.17 Italians regular : 2.00 British regular : -1.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 harbour, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Samara 1 tactical_bomber moved from Volgograd to Samara 1 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Tobruk to Gibraltar 1 bomber moved from Greece to Egypt 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 carrier moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Caucasus Italians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys British defend with 1 armour Italians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 2.00 expected hits British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Samara Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Gibraltar Italians attack with 3 artilleries, 1 bomber and 3 infantry British defend with 1 harbour; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry Italians roll dice for 3 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/7 hits, 2.67 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 3 artilleries, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/5 hits, 2.00 expected hits British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 3 artilleries and 1 bomber in Gibraltar, round 4 : 2/4 hits, 1.67 expected hits British roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Gibraltar to Algeria 1 bomber moved from Egypt to Tobruk 1 fighter moved from Samara to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 aaGun moved from Volgograd to Caucasus Place Units - Italians 1 harbour placed in Malta 3 transports placed in 97 Sea Zone 1 artillery and 2 infantry placed in Volgograd Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British AA : -0.17 Russians regular : -0.67 British regular : -0.17
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Paulau Island to 34 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Guam Battle in Marianas Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland 3 armour, 7 fighters, 2 mech_infantrys and 6 tactical_bombers moved from Volgograd to Kazakhstan 1 bomber moved from Novgorod to Kazakhstan 2 bombers moved from Novgorod to Kazakhstan 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 13 armour and 10 mech_infantrys moved from Russia to Kazakhstan 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 bomber moved from Novgorod to Kazakhstan 1 bomber moved from Novgorod to Tambov Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Scotland Battle in Tambov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking 109 Sea Zone from Americans, taking Scotland from British, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 16 armour, 4 bombers, 7 fighters, 12 mech_infantrys and 6 tactical_bombers Russians defend with 2 aaGuns, 2 artilleries and 38 infantry Russians roll AA dice in Kazakhstan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Kazakhstan Germans roll dice for 16 armour, 4 bombers, 6 fighters, 12 mech_infantrys and 6 tactical_bombers in Kazakhstan, round 2 : 20/44 hits, 19.67 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 38 infantry in Kazakhstan, round 2 : 10/40 hits, 13.33 expected hits 18 infantry owned by the Russians, 2 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Kazakhstan Germans roll dice for 16 armour, 4 bombers, 6 fighters, 2 mech_infantrys and 6 tactical_bombers in Kazakhstan, round 3 : 18/34 hits, 18.00 expected hits Russians roll dice for 2 artilleries and 20 infantry in Kazakhstan, round 3 : 8/22 hits, 7.33 expected hits 18 infantry owned by the Russians, 6 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan Germans roll dice for 10 armour, 4 bombers, 6 fighters and 6 tactical_bombers in Kazakhstan, round 4 : 16/26 hits, 14.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 8 armour, 4 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 8 armour, 1 fighter and 12 mech_infantrys Casualties for Russians: 2 aaGuns, 2 artilleries and 38 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Novgorod 7 artilleries and 1 infantry moved from Russia to Samara 1 mech_infantry moved from Bryansk to Samara 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 6 submarines moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 fighter moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone 1 cruiser moved from 110 Sea Zone to 111 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 aaGun moved from 111 Sea Zone to Scotland 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 4 bombers, 6 fighters and 6 tactical_bombers moved from Kazakhstan to Russia 1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Vologda Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia 1 fighter placed in Western Germany 1 transport placed in 113 Sea Zone 3 submarines placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 3 armour, 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : 1.33 Russians AA : 0.00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber moved from Shensi to Szechwan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to Shan State 1 bomber moved from Malaya to Shan State 7 artilleries and 7 infantry moved from West India to India 1 fighter moved from West India to Shan State 1 tactical_bomber moved from West India to Shan State Combat - Japanese Battle in India Japanese attack with 7 artilleries and 7 infantry Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 7 artilleries and 7 infantry in India, round 2 : 6/14 hits, 4.67 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 7 artilleries and 6 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Shan State Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to Malaya 2 fighters and 2 tactical_bombers moved from Shan State to Malaya Place Units - Japanese 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,3,5,3 Japanese collect 8 PUs (8 lost to blockades); end with 8 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 UK_Pacific regular : 1.00
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Iraq to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery, 3 fighters, 4 infantry and 4 mech_infantrys moved from Burma to India 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 artillery moved from Shan State to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 3 battleships moved from 38 Sea Zone to 39 Sea Zone 1 bomber moved from Iraq to India Combat - Americans Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 3 transports 3 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 3 transports 3 transports owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Gibraltar Americans attack with 3 artilleries, 2 fighters and 3 infantry Italians defend with 2 artilleries and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/8 hits, 3.00 expected hits Italians roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries Battle in 104 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 104 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in India Americans attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys Japanese defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 3 battleships in India, round 2 : 2/3 hits, 2.00 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys in India, round 2 : 4/16 hits, 4.83 expected hits Japanese roll dice for 7 artilleries and 6 infantry in India, round 2 : 8/13 hits, 4.33 expected hits 6 infantry owned by the Japanese, 5 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in India Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys in India, round 3 : 2/8 hits, 3.50 expected hits Japanese roll dice for 7 artilleries in India, round 3 : 1/7 hits, 2.33 expected hits 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in India Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in India, round 4 : 3/7 hits, 3.17 expected hits Japanese roll dice for 5 artilleries in India, round 4 : 1/5 hits, 1.67 expected hits 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in India Americans roll dice for 2 artilleries, 1 bomber and 3 fighters in India, round 5 : 0/6 hits, 2.83 expected hits Japanese roll dice for 2 artilleries in India, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 artilleries, 1 bomber and 3 fighters in India, round 6 : 1/6 hits, 2.83 expected hits Japanese roll dice for 2 artilleries in India, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in India Americans roll dice for 1 artillery, 1 bomber and 3 fighters in India, round 7 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in India, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in India Americans win, taking India from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys Casualties for Japanese: 7 artilleries and 6 infantry Non Combat Move - Americans 2 fighters moved from India to French Indo China 1 bomber moved from India to French Indo China 4 infantry moved from Yunnan to Burma 1 battleship and 3 transports moved from 38 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Korea to Buryatia 1 bomber moved from 97 Sea Zone to Iraq 4 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 3 submarines moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 89 Sea Zone 3 infantry moved from Central United States to Southeast Mexico 2 mech_infantrys moved from Eastern United States to Southeast Mexico Place Units - Americans 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 2 mech_infantrys placed in Korea 1 battleship and 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 mech_infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber EDIT: Removing units owned by Russians from Szechwan: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -7.50 Japanese regular : 2.00 Italians regular : 0.33 Germans regular : 0.33