@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Non Combat Move - Chinese 3 artilleries and 3 infantry moved from Kweichow to Shensi 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 7 infantry placed in Yunnan Chinese undo move 1. 4 infantry placed in Kwangsi 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 units repaired. 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 2 battleships moved from 6 Sea Zone to 33 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese 1 bomber moved from Korea to Tsinghai 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Combat - Americans Battle in 125 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caroline Islands Americans attack with 4 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 4 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tsinghai Americans attack with 1 bomber Germans defend with 1 armour Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Tsinghai Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Tsinghai to Shensi 1 armour moved from Korea to Jehol 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Western United States to 10 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 5 infantry moved from 25 Sea Zone to Midway 2 bombers moved from Western United States to Korea Place Units - Americans 1 battleship and 2 transports placed in 6 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 infantry and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Non Combat Move - Chinese 3 artilleries and 3 infantry moved from Kweichow to Shensi 9 infantry moved from Yunnan to Szechwan Place Units - Chinese 7 infantry placed in Yunnan Chinese undo move 1. 4 infantry placed in Kwangsi 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Purchase Units - British British buy 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 carrier and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 4 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India Combat - British Battle in French Madagascar Battle in West India British attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in West India, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in West India British win, taking French Madagascar from Neutral_Axis, taking West India from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser and 1 fighter Japanese defend with 1 destroyer and 1 transport British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 41 Sea Zone to 42 Sea Zone 3 aaGuns moved from Eastern Persia to Persia 1 armour and 10 mech_infantrys moved from Persia to Trans-Jordan 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 artilleries, 6 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 2 fighters and 1 tactical_bomber placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,2,2,2,2,1 British collect 33 PUs (4 lost to blockades); end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.67 Germans regular : -0.67 British regular : 0.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 carrier and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 infantry moved from Albania to Greece 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 fighter moved from Ukraine to Samara 1 armour moved from Volgograd to Kazakhstan Combat - Italians Battle in Cyprus Battle in Egypt Italians attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 4/7 hits, 2.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Cyprus from British, taking Egypt from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Samara Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Samara to Volgograd 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 tactical_bomber moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Greece 1 aaGun moved from Volgograd to Kazakhstan Place Units - Italians 1 armour placed in Volgograd 1 artillery and 2 infantry placed in Southern Italy 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from South Australia to Queensland 2 aaGuns, 1 infantry and 1 mech_infantry moved from South Australia to New South Wales 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians 1 infantry moved from Western Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 2 armour and 6 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Vyborg 1 artillery moved from 115 Sea Zone to Vyborg 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to Vyborg 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Ukraine to Rostov 1 infantry moved from Volgograd to Tambov 2 fighters moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 bomber moved from Ukraine to Bryansk 4 artilleries and 3 infantry moved from Volgograd to Rostov 5 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in 125 Sea Zone Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers Americans defend with 2 destroyers Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 2 destroyers in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for Americans: 2 destroyers Battle in Vyborg Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Novgorod Germans attack with 4 armour and 9 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 2 : 2/13 hits, 3.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Germans attack with 5 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 4 infantry in Rostov, round 2 : 3/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 bomber moved from Vyborg to Poland 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 125 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from Western Germany to Germany 2 fighters and 2 tactical_bombers moved from Tambov to Volgograd 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Germany 1 submarine placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 4 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : -1.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 11 artilleries moved from Archangel to Novgorod 3 mech_infantrys moved from Vologda to Novgorod 1 mech_infantry moved from Vologda to Novgorod 1 armour and 2 artilleries moved from Karelia to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 armour, 13 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys Russians roll dice for 1 armour, 13 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 12/22 hits, 8.17 expected hits Germans roll dice for 4 armour and 8 mech_infantrys in Novgorod, round 2 : 4/12 hits, 4.67 expected hits 1 infantry owned by the Russians, 3 artilleries owned by the Russians, 4 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 10 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41 Casualties for Russians: 3 artilleries and 1 infantry Casualties for Germans: 4 armour and 8 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Vologda 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 2 aaGuns moved from Russia to Vologda 2 infantry moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Korea to Manchuria Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 3.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 fighter and 11 infantry; Remaining resources: 8 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 tactical_bomber moved from India to 42 Sea Zone 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry moved from India to West India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated 1 submarine owned by the Japanese retreated to 37 Sea Zone British win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 2 submarines Casualties for British: 1 carrier and 1 cruiser Battle in West India Japanese attack with 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry British defend with 1 artillery, 4 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 5/18 hits, 5.67 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in West India, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 4 infantry owned by the British lost in West India Japanese roll dice for 1 armour, 7 artilleries, 8 infantry and 1 mech_infantry in West India, round 3 : 7/17 hits, 5.50 expected hits UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 7 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry 2 fighters owned by the British could not land and were killed Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Malaya 2 tactical_bombers moved from 42 Sea Zone to Malaya 2 bombers moved from 42 Sea Zone to India 1 infantry moved from Sikang to Kazakhstan Place Units - Japanese 1 fighter placed in India 10 infantry placed in Japan 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,5,1,2,1,3 Japanese collect 35 PUs (9 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -1.33 British regular : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 battleships moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Shensi to Novosibirsk 1 bomber moved from Korea to Novosibirsk 1 bomber moved from Korea to French Indo China Combat - Americans Battle in Celebes Battle in Kwangtung Battle in Hainan Battle in Novosibirsk Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in French Indo China Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Kwangsi 5 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Kansu 1 armour moved from Jehol to Suiyuyan 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 1 infantry placed in Korea 1 destroyer and 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 artillery placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.33 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Sikang 3 artilleries and 3 infantry moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Sikang 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 battleships moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Shensi to Novosibirsk 1 bomber moved from Korea to Novosibirsk 1 bomber moved from Korea to French Indo China Combat - Americans Battle in Celebes Battle in Kwangtung Battle in Hainan Battle in Novosibirsk Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in French Indo China Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Kwangsi 5 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Kansu 1 armour moved from Jehol to Suiyuyan 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 1 infantry placed in Korea 1 destroyer and 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 artillery placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Sikang 3 artilleries and 3 infantry moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Sikang 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Equatorial Africa to Egypt 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Egypt 1 battleship moved from 42 Sea Zone to 54 Sea Zone Combat - British Battle in Egypt British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2.17 expected hits Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 5 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 6 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Italians: 3 infantry Battle in Northwest Persia British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 aaGun moved from Persia to Eastern Persia 1 armour, 7 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt 2 aaGuns moved from Persia to Iraq 4 mech_infantrys moved from Trans-Jordan to Egypt 1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 airfield, 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,4 British collect 34 PUs (3 lost to blockades); end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 1.33 Germans regular : 0.33 British regular : -4.50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 battleships moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Shensi to Novosibirsk 1 bomber moved from Korea to Novosibirsk 1 bomber moved from Korea to French Indo China Combat - Americans Battle in Celebes Battle in Kwangtung Battle in Hainan Battle in Novosibirsk Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in French Indo China Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Kwangsi 5 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Kansu 1 armour moved from Jehol to Suiyuyan 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 1 infantry placed in Korea 1 destroyer and 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 artillery placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Sikang 3 artilleries and 3 infantry moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Sikang 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Equatorial Africa to Egypt 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Egypt 1 battleship moved from 42 Sea Zone to 54 Sea Zone Combat - British Battle in Egypt British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2.17 expected hits Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 5 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 6 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Italians: 3 infantry Battle in Northwest Persia British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 aaGun moved from Persia to Eastern Persia 1 armour, 7 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt 2 aaGuns moved from Persia to Iraq 4 mech_infantrys moved from Trans-Jordan to Egypt 1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 airfield, 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,4 British collect 34 PUs (3 lost to blockades); end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 1.33 Germans regular : 0.33 British regular : -4.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Greece to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Volgograd to 96 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk 1 bomber moved from 81 Sea Zone to Greece 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Ukraine to Rostov 1 armour moved from Volgograd to Ukraine 1 armour moved from Kazakhstan to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Volgograd 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Greece to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Volgograd to 96 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk 1 bomber moved from 81 Sea Zone to Greece 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Ukraine to Rostov 1 armour moved from Volgograd to Ukraine 1 armour moved from Kazakhstan to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Volgograd 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Bryansk to Belarus Germans take Belarus from Russians 5 mech_infantrys moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 7/22 hits, 7.33 expected hits Russians roll dice for 1 armour, 10 artilleries and 4 mech_infantrys in Novgorod, round 2 : 6/15 hits, 5.17 expected hits 4 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 10/16 hits, 6.33 expected hits Russians roll dice for 1 armour and 7 artilleries in Novgorod, round 3 : 3/8 hits, 2.83 expected hits 1 armour owned by the Russians, 7 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 3 infantry and 6 mech_infantrys Casualties for Russians: 1 armour, 10 artilleries and 4 mech_infantrys Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Ukraine 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun moved from Poland to Baltic States 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 infantry moved from Tambov to Rostov Place Units - Germans 1 armour, 1 artillery and 2 infantry placed in Germany 1 armour, 1 artillery and 1 infantry placed in Ukraine 4 armour and 2 mech_infantrys placed in Germany 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 3.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Bryansk to Belarus Germans take Belarus from Russians 5 mech_infantrys moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 7/22 hits, 7.33 expected hits Russians roll dice for 1 armour, 10 artilleries and 4 mech_infantrys in Novgorod, round 2 : 6/15 hits, 5.17 expected hits 4 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 10/16 hits, 6.33 expected hits Russians roll dice for 1 armour and 7 artilleries in Novgorod, round 3 : 3/8 hits, 2.83 expected hits 1 armour owned by the Russians, 7 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 3 infantry and 6 mech_infantrys Casualties for Russians: 1 armour, 10 artilleries and 4 mech_infantrys Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Ukraine 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun moved from Poland to Baltic States 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 infantry moved from Tambov to Rostov Place Units - Germans 1 armour, 1 artillery and 2 infantry placed in Germany 1 armour, 1 artillery and 1 infantry placed in Ukraine 4 armour and 2 mech_infantrys placed in Germany 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 3.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Western Ukraine Russians take Bryansk from Germans Russians take Western Ukraine from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 fighter and 1 tactical_bomber moved from Vologda to Belarus 1 fighter moved from Vologda to Samara 2 infantry moved from Vologda to Samara Combat - Russians Battle in Belarus Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Vologda to Russia 1 fighter moved from Belarus to Russia 2 aaGuns and 18 infantry moved from Manchuria to Jehol Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : -0.17 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from West India to Eastern Persia 4 artilleries and 4 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter moved from India to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 19 Sea Zone 1 bomber moved from India to 44 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 armour, 5 artilleries and 5 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer, 2 submarines and 2 transportsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from West India to Eastern Persia 4 artilleries and 4 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter moved from India to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 19 Sea Zone 1 bomber moved from India to 44 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 armour, 5 artilleries and 5 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer, 2 submarines and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea ZoneCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.33 ANZAC regular : -0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from West India to Eastern Persia 4 artilleries and 4 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter moved from India to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 19 Sea Zone 1 bomber moved from India to 44 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 armour, 5 artilleries and 5 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer, 2 submarines and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya 1 mech_infantry moved from West India to Eastern Persia 2 artilleries and 3 infantry moved from West India to India 1 bomber moved from 44 Sea Zone to Malaya 1 bomber moved from 19 Sea Zone to Okinawa Place Units - Japanese 1 fighter placed in Japan 1 bomber placed in Japan 3 infantry placed in Malaya 1 fighter, 1 infantry and 1 tactical_bomber placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,1,5,4 Japanese collect 30 PUs (1 lost to blockades); end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 ANZAC regular : -0.67





