Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Kweichow to Shensi
9 infantry moved from Yunnan to Szechwan
Place Units - Chinese
7 infantry placed in Yunnan
Chinese undo move 1.
4 infantry placed in Kwangsi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 units repaired.
4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 battleships moved from 6 Sea Zone to 33 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 bomber moved from Korea to Tsinghai
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 4 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 4 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tsinghai
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 bomber moved from Tsinghai to Shensi
1 armour moved from Korea to Jehol
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Western United States to Korea
Place Units - Americans
1 battleship and 2 transports placed in 6 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 infantry and 2 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Kweichow to Shensi
9 infantry moved from Yunnan to Szechwan
Place Units - Chinese
7 infantry placed in Yunnan
Chinese undo move 1.
4 infantry placed in Kwangsi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Purchase Units - British
British buy 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 4 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
Combat - British
Battle in French Madagascar
Battle in West India
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in West India, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West India
British win, taking French Madagascar from Neutral_Axis, taking West India from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 41 Sea Zone to 42 Sea Zone
3 aaGuns moved from Eastern Persia to Persia
1 armour and 10 mech_infantrys moved from Persia to Trans-Jordan
4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 artilleries, 6 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
2 fighters and 1 tactical_bomber placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,2,2,2,2,1
British collect 33 PUs (4 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -0.67
Germans regular : -0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 infantry moved from Albania to Greece
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 armour moved from Volgograd to Kazakhstan
Combat - Italians
Battle in Cyprus
Battle in Egypt
Italians attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Cyprus from British, taking Egypt from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Samara
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Samara to Volgograd
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Greece
1 aaGun moved from Volgograd to Kazakhstan
Place Units - Italians
1 armour placed in Volgograd
1 artillery and 2 infantry placed in Southern Italy
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from South Australia to Queensland
2 aaGuns, 1 infantry and 1 mech_infantry moved from South Australia to New South Wales
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 armour and 6 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 artillery moved from 115 Sea Zone to Vyborg
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Vyborg
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Tambov
2 fighters moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 bomber moved from Ukraine to Bryansk
4 artilleries and 3 infantry moved from Volgograd to Rostov
5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 destroyers
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 2 destroyers in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Battle in Vyborg
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 4 armour and 9 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 2 : 2/13 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 5 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 4 infantry in Rostov, round 2 : 3/9 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Germany to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Vyborg to Poland
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from Tambov to Volgograd
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Germany
1 submarine placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
4 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.00
Germans regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
11 artilleries moved from Archangel to Novgorod
3 mech_infantrys moved from Vologda to Novgorod
1 mech_infantry moved from Vologda to Novgorod
1 armour and 2 artilleries moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 13 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys
Russians roll dice for 1 armour, 13 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 12/22 hits, 8.17 expected hits
Germans roll dice for 4 armour and 8 mech_infantrys in Novgorod, round 2 : 4/12 hits, 4.67 expected hits
1 infantry owned by the Russians, 3 artilleries owned by the Russians, 4 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 10 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Russians: 3 artilleries and 1 infantry
Casualties for Germans: 4 armour and 8 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
2 aaGuns moved from Russia to Vologda
2 infantry moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Korea to Manchuria
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 8 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 armour, 7 artilleries, 9 infantry and 1 mech_infantry moved from India to West India
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
1 submarine owned by the Japanese retreated to 37 Sea Zone
British win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for British: 1 carrier and 1 cruiser
Battle in West India
Japanese attack with 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry
British defend with 1 artillery, 4 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 5/18 hits, 5.67 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in West India, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 4 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 7 artilleries, 8 infantry and 1 mech_infantry in West India, round 3 : 7/17 hits, 5.50 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 7 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
2 fighters owned by the British could not land and were killed
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
2 bombers moved from 42 Sea Zone to India
1 infantry moved from Sikang to Kazakhstan
Place Units - Japanese
1 fighter placed in India
10 infantry placed in Japan
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,5,1,2,1,3
Japanese collect 35 PUs (9 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
UK_Pacific regular : -1.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Shensi to Novosibirsk
1 bomber moved from Korea to Novosibirsk
1 bomber moved from Korea to French Indo China
Combat - Americans
Battle in Celebes
Battle in Kwangtung
Battle in Hainan
Battle in Novosibirsk
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk
Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor and 2 infantry
Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from French Indo China to Kwangsi
5 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Novosibirsk to Kansu
1 armour moved from Jehol to Suiyuyan
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Americans
1 infantry placed in Korea
1 destroyer and 1 transport placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 submarine and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships
EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 1.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
10 infantry moved from Szechwan to Sikang
3 artilleries and 3 infantry moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Sikang
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Shensi to Novosibirsk
1 bomber moved from Korea to Novosibirsk
1 bomber moved from Korea to French Indo China
Combat - Americans
Battle in Celebes
Battle in Kwangtung
Battle in Hainan
Battle in Novosibirsk
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk
Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor and 2 infantry
Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from French Indo China to Kwangsi
5 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Novosibirsk to Kansu
1 armour moved from Jehol to Suiyuyan
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Americans
1 infantry placed in Korea
1 destroyer and 1 transport placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 submarine and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships
EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
10 infantry moved from Szechwan to Sikang
3 artilleries and 3 infantry moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Sikang
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Egypt
1 battleship moved from 42 Sea Zone to 54 Sea Zone
Combat - British
Battle in Egypt
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2.17 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 0/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 5 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 6 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Italians: 3 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 aaGun moved from Persia to Eastern Persia
1 armour, 7 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt
2 aaGuns moved from Persia to Iraq
4 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 airfield, 2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,4
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : 0.33
British regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Shensi to Novosibirsk
1 bomber moved from Korea to Novosibirsk
1 bomber moved from Korea to French Indo China
Combat - Americans
Battle in Celebes
Battle in Kwangtung
Battle in Hainan
Battle in Novosibirsk
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk
Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor and 2 infantry
Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from French Indo China to Kwangsi
5 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Novosibirsk to Kansu
1 armour moved from Jehol to Suiyuyan
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Americans
1 infantry placed in Korea
1 destroyer and 1 transport placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 submarine and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships
EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
10 infantry moved from Szechwan to Sikang
3 artilleries and 3 infantry moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Sikang
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Egypt
1 battleship moved from 42 Sea Zone to 54 Sea Zone
Combat - British
Battle in Egypt
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2.17 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 0/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Egypt
British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 5 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 6 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Italians: 3 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 aaGun moved from Persia to Eastern Persia
1 armour, 7 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt
2 aaGuns moved from Persia to Iraq
4 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 airfield, 2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,4
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : 0.33
British regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk
1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Volgograd to 96 Sea Zone
1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 bomber moved from 81 Sea Zone to Greece
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Ukraine to Rostov
1 armour moved from Volgograd to Ukraine
1 armour moved from Kazakhstan to Volgograd
1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 infantry and 1 mech_infantry placed in Volgograd
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk
1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter moved from Volgograd to 96 Sea Zone
1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 bomber moved from 81 Sea Zone to Greece
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Ukraine to Rostov
1 armour moved from Volgograd to Ukraine
1 armour moved from Kazakhstan to Volgograd
1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 infantry and 1 mech_infantry placed in Volgograd
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bryansk to Belarus
Germans take Belarus from Russians
5 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Baltic States to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
1 bomber moved from Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 7/22 hits, 7.33 expected hits
Russians roll dice for 1 armour, 10 artilleries and 4 mech_infantrys in Novgorod, round 2 : 6/15 hits, 5.17 expected hits
4 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 10/16 hits, 6.33 expected hits
Russians roll dice for 1 armour and 7 artilleries in Novgorod, round 3 : 3/8 hits, 2.83 expected hits
1 armour owned by the Russians, 7 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 3 infantry and 6 mech_infantrys
Casualties for Russians: 1 armour, 10 artilleries and 4 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Ukraine
2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 aaGun moved from Poland to Baltic States
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 infantry moved from Tambov to Rostov
Place Units - Germans
1 armour, 1 artillery and 2 infantry placed in Germany
1 armour, 1 artillery and 1 infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in Germany
3 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bryansk to Belarus
Germans take Belarus from Russians
5 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Baltic States to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
1 bomber moved from Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 7/22 hits, 7.33 expected hits
Russians roll dice for 1 armour, 10 artilleries and 4 mech_infantrys in Novgorod, round 2 : 6/15 hits, 5.17 expected hits
4 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 10/16 hits, 6.33 expected hits
Russians roll dice for 1 armour and 7 artilleries in Novgorod, round 3 : 3/8 hits, 2.83 expected hits
1 armour owned by the Russians, 7 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 3 infantry and 6 mech_infantrys
Casualties for Russians: 1 armour, 10 artilleries and 4 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Ukraine
2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 aaGun moved from Poland to Baltic States
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 infantry moved from Tambov to Rostov
Place Units - Germans
1 armour, 1 artillery and 2 infantry placed in Germany
1 armour, 1 artillery and 1 infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in Germany
3 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Western Ukraine
Russians take Bryansk from Germans
Russians take Western Ukraine from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
1 fighter moved from Vologda to Samara
2 infantry moved from Vologda to Samara
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Vologda to Russia
1 fighter moved from Belarus to Russia
2 aaGuns and 18 infantry moved from Manchuria to Jehol
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from India to 19 Sea Zone
1 bomber moved from India to 44 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 1 armour, 5 artilleries and 5 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer, 2 submarines and 2 transports
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from India to 19 Sea Zone
1 bomber moved from India to 44 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 1 armour, 5 artilleries and 5 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer, 2 submarines and 2 transports
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 bomber moved from India to 19 Sea Zone
1 bomber moved from India to 44 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 1 armour, 5 artilleries and 5 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer, 2 submarines and 2 transports
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC and Japanese reach a stalemate
. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
1 mech_infantry moved from West India to Eastern Persia
2 artilleries and 3 infantry moved from West India to India
1 bomber moved from 44 Sea Zone to Malaya
1 bomber moved from 19 Sea Zone to Okinawa
Place Units - Japanese
1 fighter placed in Japan
1 bomber placed in Japan
3 infantry placed in Malaya
1 fighter, 1 infantry and 1 tactical_bomber placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,1,5,4
Japanese collect 30 PUs (1 lost to blockades); end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
ANZAC regular : -0.67