Will have to come to this later.
L21 jkeller (X) - Martin (L+30) OOB
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to United Kingdom Combat - Americans
Combat Hit Differential Summary :
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@jkeller do you scramble to SZ112?
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no scramble thank you
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to United Kingdom Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 carrier, 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 2 carriers and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone Japanese win, taking Norway from Germans, taking Philippines from Japanese with 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -52 Casualties for Americans: 1 carrier, 2 fighters and 4 submarines Casualties for Japanese: 1 destroyer 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Algeria to Libya 1 armour and 2 mech_infantrys moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 3 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 1,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to United Kingdom Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 carrier, 2 fighters and 4 submarines Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 2 carriers and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 1 submarine owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone Japanese win, taking Norway from Germans, taking Philippines from Japanese with 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -52 Casualties for Americans: 1 carrier, 2 fighters and 4 submarines Casualties for Japanese: 1 destroyer 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Algeria to Libya 1 armour and 2 mech_infantrys moved from Morocco to Tunisia 2 artilleries and 2 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 3 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from India to Burma 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux Combat - British Battle in Sumatra Battle in Normandy Bordeaux British attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Burma British attack with 1 artillery and 4 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 2 mech_infantrys moved from Eastern Persia to Iraq 2 armour moved from Persia to Iraq 2 mech_infantrys moved from Trans-Jordan to Iraq 4 mech_infantrys moved from Egypt to Iraq 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 1 carrier placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 2,00 Germans regular : -0,67 British regular : 0,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to Egypt 6 infantry moved from Caucasus to Northwest Persia Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Cyprus Battle in 97 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking Cyprus from British, taking 97 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British AA : 0.83 British regular : -0.17
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone 3 fighters moved from India to Iraq 1 transport moved from 110 Sea Zone to 91 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in Queensland 2 infantry placed in New South Wales ANZAC undo move 1. 1 armour placed in New South Wales 1 infantry and 1 mech_infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,33
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - French 2 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Syria to Iraq Combat - French
Combat Hit Differential Summary :
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@jkeller do you scramble to SZ112?
I am not sure it would have any effect, as there are no French ships around ;-)
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@jkeller I just checked - it indeed does not.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone 3 fighters moved from India to Iraq 1 transport moved from 110 Sea Zone to 91 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in Queensland 2 infantry placed in New South Wales ANZAC undo move 1. 1 armour placed in New South Wales 1 infantry and 1 mech_infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Syria to Iraq Combat - French Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Denmark Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer, 2 fighters, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 2 armour moved from Turkmenistan to Persia Germans take Persia from British 6 armour and 5 mech_infantrys moved from Caucasus to Iraq 8 armour and 8 mech_infantrys moved from Northwest Persia to Iraq 3 armour moved from Tsinghai to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Turkmenistan to Eastern Persia 6 mech_infantrys moved from Rostov to Northwest Persia 6 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Rostov 3 mech_infantrys moved from Volgograd to Northwest Persia 3 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Southern France to Normandy Bordeaux 4 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Denmark 3 infantry moved from Germany to Western Germany 4 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from France to 112 Sea Zone 1 fighter moved from Germany to 112 Sea Zone 2 mech_infantrys moved from Vyborg to Karelia 1 armour moved from Vyborg to Karelia 1 infantry moved from Novosibirsk to Kazakhstan Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 infantry and 6 mech_infantrys British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 3 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 1/9 hits, 1.50 expected hits British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 infantry and 6 mech_infantrys in Normandy Bordeaux, round 3 : 0/8 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 6 mech_infantrys in Normandy Bordeaux, round 4 : 0/8 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 infantry and 6 mech_infantrys in Normandy Bordeaux, round 5 : 1/7 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 6 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Denmark Germans attack with 4 infantry and 4 mech_infantrys French defend with 2 infantry Germans roll dice for 4 infantry and 4 mech_infantrys in Denmark, round 2 : 1/8 hits, 1.33 expected hits French roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Denmark Germans roll dice for 4 infantry and 4 mech_infantrys in Denmark, round 3 : 0/8 hits, 1.33 expected hits French roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 4 : 1/7 hits, 1.17 expected hits French roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Denmark Germans win, taking Denmark from French with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 2 infantry Casualties for Germans: 1 infantry Battle in Iraq Germans attack with 14 armour and 13 mech_infantrys British defend with 2 armour and 8 mech_infantrys; French defend with 1 infantry; ANZAC defend with 3 fighters; Russians defend with 1 armour and 1 tactical_bomber Germans roll dice for 14 armour and 13 mech_infantrys in Iraq, round 2 : 4/27 hits, 9.17 expected hits Russians roll dice for 3 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/16 hits, 7.00 expected hits 3 mech_infantrys owned by the British, 1 infantry owned by the French and 4 mech_infantrys owned by the Germans lost in Iraq Germans roll dice for 14 armour and 9 mech_infantrys in Iraq, round 3 : 9/23 hits, 8.50 expected hits Russians roll dice for 3 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 6/12 hits, 5.67 expected hits 1 tactical_bomber owned by the Russians, 5 mech_infantrys owned by the British, 1 armour owned by the Russians, 6 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq Germans roll dice for 14 armour and 3 mech_infantrys in Iraq, round 4 : 7/17 hits, 7.50 expected hits Russians roll dice for 3 fighters in Iraq, round 4 : 3/3 hits, 2.00 expected hits 3 fighters owned by the ANZAC and 3 mech_infantrys owned by the Germans lost in Iraq Germans win, taking Iraq from Russians with 14 armour remaining. Battle score for attacker is 42 Casualties for Germans: 13 mech_infantrys Casualties for British: 2 armour and 8 mech_infantrys Casualties for French: 1 infantry Casualties for Russians: 1 armour and 1 tactical_bomber Casualties for ANZAC: 3 fighters Battle in 112 Sea Zone Germans attack with 3 bombers, 7 fighters and 3 tactical_bombers British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports Germans roll dice for 3 bombers, 7 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 7.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 transports in 112 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone 4 transports owned by the Americans lost in 112 Sea Zone Germans win with 3 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 79 Casualties for Germans: 2 fighters Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports Casualties for British: 1 fighter Non Combat Move - Germans 3 bombers, 5 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany 3 aaGuns moved from Rostov to Caucasus Place Units - Germans 3 mech_infantrys placed in Western Germany 2 armour and 1 mech_infantry placed in Novgorod 3 armour placed in Volgograd 1 armour and 1 mech_infantry placed in Ukraine 2 fighters placed in Western Germany 1 destroyer and 2 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 French regular : -0.33 Russians regular : -1.67 Germans regular : -9.83 British regular : 1.33
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@jkeller I think it is time to give up - very well played! What a roller coaster of emotions - I was so excited, when Germany lost 3 fighters and 3 tactical bombers in G1. But that quickly changed…