Oh.
It will be difficult to intercept all the letters we sent to the mothers of the red fleet seamen.
A pity. We had already named the wreck.
We will add the cruiser to our museum of miscalculations.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - ANZAC
2 transports placed in 62 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Romania to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Samara to Tsinghai
3 armour moved from Novosibirsk to Tsinghai
6 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
1 armour moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
2 armour moved from Novosibirsk to Turkmenistan
3 mech_infantrys moved from Russia to Kazakhstan
6 mech_infantrys moved from Western Ukraine to Rostov
4 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Ukraine to Caucasus
1 artillery moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Poland to Western Germany
2 mech_infantrys moved from Novgorod to Vyborg
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 5.17 expected hits
Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tsinghai
Germans attack with 3 armour, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 8 armour and 8 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 8 armour and 8 mech_infantrys in Northwest Persia, round 2 : 7/16 hits, 5.33 expected hits
Russians roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Southern France
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
Place Units - Germans
3 infantry placed in France
7 infantry placed in Western Germany
3 fighters placed in Western Germany
1 fighter and 6 mech_infantrys placed in Germany
Germans undo move 4.
1 fighter placed in Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Germans undo move 2.
3 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.00
Russians regular : -0.67
Germans regular : 2.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Kenya to Tanganyika Territory
1 tactical_bomber moved from Eastern Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 aaGun moved from Dzavhan to Tsagaan Olom
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 58 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Celebes
1 tactical_bomber moved from 43 Sea Zone to Celebes
1 armour moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Kansu to Shensi
3 artilleries and 3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Jehol to Hunan
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
3 infantry moved from Manchuria to Jehol
1 artillery moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 2/3 hits, 0.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 7 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters moved from 7 Sea Zone to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
4 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -0.33
UK_Pacific regular : 0.00
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
4 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to United Kingdom
Combat - Americans
Combat Hit Differential Summary :
@jkeller do you scramble to SZ112?
no scramble thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
4 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to United Kingdom
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 carrier, 2 fighters and 4 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 2 carriers and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
1 submarine owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
Japanese win, taking Norway from Germans, taking Philippines from Japanese with 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -52
Casualties for Americans: 1 carrier, 2 fighters and 4 submarines
Casualties for Japanese: 1 destroyer
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Algeria to Libya
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
4 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to United Kingdom
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 carrier, 2 fighters and 4 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 2 carriers and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
1 submarine owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone
Japanese win, taking Norway from Germans, taking Philippines from Japanese with 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -52
Casualties for Americans: 1 carrier, 2 fighters and 4 submarines
Casualties for Japanese: 1 destroyer
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Algeria to Libya
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Sumatra
Battle in Normandy Bordeaux
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
2 mech_infantrys moved from Eastern Persia to Iraq
2 armour moved from Persia to Iraq
2 mech_infantrys moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 2,00
Germans regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Egypt
6 infantry moved from Caucasus to Northwest Persia
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Cyprus
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking Cyprus from British, taking 97 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British AA : 0.83
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
3 fighters moved from India to Iraq
1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
2 infantry placed in New South Wales
ANZAC undo move 1.
1 armour placed in New South Wales
1 infantry and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - French
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Syria to Iraq
Combat - French
Combat Hit Differential Summary :
@jkeller do you scramble to SZ112?
I am not sure it would have any effect, as there are no French ships around ;-)
@jkeller I just checked - it indeed does not.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
3 fighters moved from India to Iraq
1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
2 infantry placed in New South Wales
ANZAC undo move 1.
1 armour placed in New South Wales
1 infantry and 1 mech_infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Syria to Iraq
Combat - French
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Denmark
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 2 fighters, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
2 armour moved from Turkmenistan to Persia
Germans take Persia from British
6 armour and 5 mech_infantrys moved from Caucasus to Iraq
8 armour and 8 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Tsinghai to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
6 mech_infantrys moved from Rostov to Northwest Persia
6 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Rostov
3 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Normandy Bordeaux
4 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Denmark
3 infantry moved from Germany to Western Germany
4 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from France to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
2 mech_infantrys moved from Vyborg to Karelia
1 armour moved from Vyborg to Karelia
1 infantry moved from Novosibirsk to Kazakhstan
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 infantry and 6 mech_infantrys
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 3 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 1/9 hits, 1.50 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 infantry and 6 mech_infantrys in Normandy Bordeaux, round 3 : 0/8 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 6 mech_infantrys in Normandy Bordeaux, round 4 : 0/8 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 infantry and 6 mech_infantrys in Normandy Bordeaux, round 5 : 1/7 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Denmark
Germans attack with 4 infantry and 4 mech_infantrys
French defend with 2 infantry
Germans roll dice for 4 infantry and 4 mech_infantrys in Denmark, round 2 : 1/8 hits, 1.33 expected hits
French roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Denmark
Germans roll dice for 4 infantry and 4 mech_infantrys in Denmark, round 3 : 0/8 hits, 1.33 expected hits
French roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 4 : 1/7 hits, 1.17 expected hits
French roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Denmark
Germans win, taking Denmark from French with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
Germans attack with 14 armour and 13 mech_infantrys
British defend with 2 armour and 8 mech_infantrys; French defend with 1 infantry; ANZAC defend with 3 fighters; Russians defend with 1 armour and 1 tactical_bomber
Germans roll dice for 14 armour and 13 mech_infantrys in Iraq, round 2 : 4/27 hits, 9.17 expected hits
Russians roll dice for 3 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/16 hits, 7.00 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the French and 4 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 14 armour and 9 mech_infantrys in Iraq, round 3 : 9/23 hits, 8.50 expected hits
Russians roll dice for 3 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 6/12 hits, 5.67 expected hits
1 tactical_bomber owned by the Russians, 5 mech_infantrys owned by the British, 1 armour owned by the Russians, 6 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq
Germans roll dice for 14 armour and 3 mech_infantrys in Iraq, round 4 : 7/17 hits, 7.50 expected hits
Russians roll dice for 3 fighters in Iraq, round 4 : 3/3 hits, 2.00 expected hits
3 fighters owned by the ANZAC and 3 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 14 armour remaining. Battle score for attacker is 42
Casualties for Germans: 13 mech_infantrys
Casualties for British: 2 armour and 8 mech_infantrys
Casualties for French: 1 infantry
Casualties for Russians: 1 armour and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Battle in 112 Sea Zone
Germans attack with 3 bombers, 7 fighters and 3 tactical_bombers
British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports
Germans roll dice for 3 bombers, 7 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 7.50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 transports in 112 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
4 transports owned by the Americans lost in 112 Sea Zone
Germans win with 3 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Germans: 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports
Casualties for British: 1 fighter
Non Combat Move - Germans
3 bombers, 5 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Rostov to Caucasus
Place Units - Germans
3 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
2 fighters placed in Western Germany
1 destroyer and 2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
French regular : -0.33
Russians regular : -1.67
Germans regular : -9.83
British regular : 1.33
@jkeller I think it is time to give up - very well played! What a roller coaster of emotions - I was so excited, when Germany lost 3 fighters and 3 tactical bombers in G1. But that quickly changed…